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Viscer Raholan
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Posted - 2011.07.21 13:20:00 -
[1]
I am a new Amarr pilot(and player, only a month old) and i have been enjoying the exploration aspect of EVE.
Local chat and the E-Uni channel suggest i tackle wormholes as my long term plan, but i am not sure what i should be skilling to progress towards that. My scanning skills are 4/3/3/3/3, with average skills in the combat/fitting side of it.
Currently i am scanning down high sec sites in my magnate and clearing sites with rats using an arbitrator for ISK while training up for better cov-ops scanning ships and cloaking abilities.
I am a bit stumped though, I would love to get into wormholes eventually but they seem to be designed for players much more progressed than i am.
Do i just keep exploring while i train up to the high level ships capable of running wormholes (with or without a group)? or is there something more productive i should be doing with my time?
There seems to be a huge gap in between exploration and wormholes and i am not sure what i should be doing during that phase.
Any tips or information appreciated, Thanks :)
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Louis deGuerre
Gallente Malevolence. Imperial 0rder
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Posted - 2011.07.21 13:28:00 -
[2]
ninja salvaging
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Bloemkoolsaus
Caldari Viperfleet Inc. Narwhals Ate My Duck
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Posted - 2011.07.21 13:35:00 -
[3]
Anomalies in a class 1 are actually quite easy to do solo. You can see what kind of wormhole you are in by using www.staticmapper.com
Remember that a wormhole is basically 0.0 security space, you can be attacked by any player at any time while in a wormhole. Also, local is delayed so you don't know if anyone else is in the system with you. Hit your directional scanner every now and then to see if there are others around. http://wiki.eveonline.com/en/wiki/Directional_Scanner_guide
Also keep in mind that wormholes have a limited time of existance. A wormhole can collapse after a said amount of time, or after a certain amount of mass (ships) jumped through. You can see the 'status' of a wormhole by doing show info on it. http://wiki.eveonline.com/en/wiki/Wormholes
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Viscer Raholan
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Posted - 2011.07.21 13:45:00 -
[4]
Thanks for the links. How early could someone theoretically start the easiest wormholes? currently i can only pilot t1 cruiser level ships and t2 amarr frigs in a few days, I assume i'll need a battleship or something right?
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Bloemkoolsaus
Caldari Viperfleet Inc. Narwhals Ate My Duck
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Posted - 2011.07.21 15:08:00 -
[5]
A battlecruiser is prefered. The drake really shines in these wormholes but that's a caldari ship. The amarr Harbinger will do just fine. Make sure you have decent tanking skills. Make sure to fit a webifier and have drones for the frigs.
Sleepers in a class 1 do not scramble, if you get to much damage warp out and try again.
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Jesarey
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Posted - 2011.07.21 15:16:00 -
[6]
Edited by: Jesarey on 21/07/2011 15:16:29 I've cleared C2 wh sites with a t2 fitted Drake solo. Ive seen people C1 in t2 fitted cruisers. So i would say depends on the fitting.
I would like to emphasize the fact that profits from sleepers come from their salvage. Hence you either need to bring someone along with you to salvage, or do the site and then return with a salvage ship.
Generally, i would advise you to join a WH based corp if you truly want to experience WH space, and earn good isk.
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Viscer Raholan
Amarr Imperial Academy
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Posted - 2011.07.21 15:43:00 -
[7]
Thanks for the replies. So Battle cruisers are a good starter? I plan to join a WH based corp once i am able to hold my own in a WH and know all the related mechanics. Though the in-game recruitment thing seems useless. It seems like every corp just ticks every box.
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Leetha Layne
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Posted - 2011.07.21 17:14:00 -
[8]
Originally by: Viscer Raholan Thanks for the replies. So Battle cruisers are a good starter? I plan to join a WH based corp once i am able to hold my own in a WH and know all the related mechanics. Though the in-game recruitment thing seems useless. It seems like every corp just ticks every box.
Yes, BC for C1 ans C2. However, make sure your support skills are up as well.
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Drykor
Minmatar Aperture Harmonics K162
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Posted - 2011.07.22 11:08:00 -
[9]
T3 ships are very suitable for wormhole exploration too, due to still having damage and tank while fitting a probe launcher and/or covert ops cloak. --- Drykor - AHARM |
My Postman
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Posted - 2011.07.22 11:32:00 -
[10]
DonŠt forget the most important thing for wormholing: ALWAYS, always have a probe launcher fitted fitted to your ship, whatever it may be, otherwise you are f*cked when *something* happens to your exit, especially when you are alone there.
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Lady Go Diveher
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Posted - 2011.07.22 12:40:00 -
[11]
Originally by: My Postman DonŠt forget the most important thing for wormholing: ALWAYS, always have a probe launcher fitted fitted to your ship, whatever it may be, otherwise you are f*cked when *something* happens to your exit, especially when you are alone there.
No.
Simply have a plan in place for doing it. Alt in a covops, someone with a utility highslot in the group, whatever. Not every ship needs to gimp their fit to use a redundant probe launcher. The best way is to scout out all the statics (if you're lucky.. there's just one) and to physically watch that hole in an alt to make sure trouble isn't on it's way (you can leave the client minimised, and quickly alt-tab when you hear the wormhole activate). Do this well and you'll keep yourself/gang safe.
OP: look at wormhole corps, they're the best way to learn about them. Don't go for PVP centric C5/C6 wormhole dwellers, as they're paranoid as **** about spies, and often have 15-20mil SP minimum requirements. Also? I just tricked you into reading my signature. |
Viscer Raholan
Amarr Universal Freelance
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Posted - 2011.07.23 11:15:00 -
[12]
Edited by: Viscer Raholan on 23/07/2011 11:15:14 Yeah i plan to train up my BC skills once i get my cov-ops done. Then i might try do some solo-ing of the lower wormholes. I would love to join a wormhole corp, but at this stage my character is pretty much useless other than scanning in a Magnate.
Will i be accused of being a spy constantly? or is that just certain large corps paranoia?
Edit: BTW does anyone have a basic Harbinger fit for C1 soloing?
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My Postman
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Posted - 2011.07.23 11:19:00 -
[13]
Originally by: Lady Go Diveher
Originally by: My Postman DonŠt forget the most important thing for wormholing: ALWAYS, always have a probe launcher fitted fitted to your ship, whatever it may be, otherwise you are f*cked when *something* happens to your exit, especially when you are alone there.
No.
Simply have a plan in place for doing it. Alt in a covops, someone with a utility highslot in the group, whatever. Not every ship needs to gimp their fit to use a redundant probe launcher. The best way is to scout out all the statics (if you're lucky.. there's just one) and to physically watch that hole in an alt to make sure trouble isn't on it's way (you can leave the client minimised, and quickly alt-tab when you hear the wormhole activate). Do this well and you'll keep yourself/gang safe.
OP: look at wormhole corps, they're the best way to learn about them. Don't go for PVP centric C5/C6 wormhole dwellers, as they're paranoid as **** about spies, and often have 15-20mil SP minimum requirements.
Did you read the part where i said "especially when you are alone there"
Reading the OP, i was under the impression that he wants to go there by himself, not in a gang or with an army of alts. HaveŠnt you read those ever popping up threads "Lost in bla bla bla 50m for saving my a**"? Obviously ppl who followed your advice not to fit a probe launcher to their officer fitted T3Šs. Lol.
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Viscer Raholan
Amarr Universal Freelance
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Posted - 2011.07.24 07:35:00 -
[14]
My plan is to solo C1 wormholes to start, should i focus on the combat sites or exploration ones?
Once i know all the mechanics i will start looking at Corps that run wormholes often, or live in them entirely.
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Wedding Peach
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Posted - 2011.07.24 23:27:00 -
[15]
Originally by: Viscer Raholan My plan is to solo C1 wormholes to start, should i focus on the combat sites or exploration ones?
Once i know all the mechanics i will start looking at Corps that run wormholes often, or live in them entirely.
The exploration sites are harder than the combat ones.
However, the Class 1 wormholes are almost snooze fests and shouldn't be too much an issue to a Harbinger (I think...). I would personally recommend doing an exploration one while keeping an eye out on the D-Scan for probes and the like. If a malicious person in a cloaked ship comes into the wormhole and you're in a combat site, it won't take them long to find you. -------------------------------------------------- I am the Love Angel, Wedding Peach, and I am very displeased by your lack of love! |
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