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Daniel Wittaker
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Posted - 2011.07.24 14:22:00 -
[1]
PROBLEM: Two missions in the SoE epic arc--"Chasing Shadows" and "Our Man Dagan" require new players to face relatively difficult NPCs and retrieve a mission item from the wrecks. Since many new players lack the skills, fitting, and experience to deal with these NPCs alone, it is common for them to seek assistance in local. Other players offer assistance, and in turn steal the required mission item. The mission will not reset since the target NPC has been destroyed (please correct and mock me if it, in fact, does reset).
Note that there is little potential for profit from the majority of players requesting help in killing these NPCs. Furthermore, the penalty for being unable to complete the mission is higher than, say, having your Damsel in Distress stolen, and involves a massive loss in potential standings gain, significant (for a new player) isk, and a 3-month wait to attempt the arc again. Experienced players rarely, if ever, require help or fall victim to this trap. While some may view it as valuable to introduce players to the mechanic of mission item theft, I submit that there are better places, times, and mechanisms with which to do it.
SOLUTION: Redesign "Chasing Shadows" and "Our Man Dagan" to not require the retrieval of a mission item. The subsequent mission requiring the delivery of Dagan's corpse should grant the mission item, with a slight "flavor text" rewrite to say that his corpse was retrieved by others. Nothing else need be changed.
PROS +Improves new player experience, increases player retention +Eliminates small source of petitions, decreasing GM workload +Encourages players to get their first taste of fleeting +Benefits an overwhelming percentage of new players (both those that would have been victims, and the rest that get to enjoy an improved SoE experience), for a small amount of resources
CONS -One step closer to "instanced" missions -Expends small amount of resources on a very specific part of the game -Nerfs Sheroo griefing, boo!
TL;DR Stealing Kritsan/Dagan corpses is pretty profitless and hurts the new player experience. Make those two missions not require an item to be collected. |
Lady Spank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.07.24 14:53:00 -
[2]
More handholding and softening up of New Eden. Not supported. ~~~
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Seamus Donohue
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Posted - 2011.07.24 15:44:00 -
[3]
Supported. _____ SURVIVOR of Teskanen, fan of John Rourke. The reports of my death are greatly exaggerated |
CharIie Sheen
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Posted - 2011.07.24 15:52:00 -
[4]
Edited by: CharIie Sheen on 24/07/2011 16:00:16 I'm Charlie Sheen, and I support this WINNING idea. |
Baaldor
In Igne Morim
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Posted - 2011.07.24 18:18:00 -
[5]
Originally by: Lady Spank More handholding and softening up of New Eden. Not supported.
Not empty quoting.
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Asta Ddu
Minmatar
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Posted - 2011.07.24 19:07:00 -
[6]
-1
EvE isnt a walk in the park, it's a walk in a warzone!
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Mara Villoso
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Posted - 2011.07.24 20:38:00 -
[7]
Even players who don't ask for help have to deal with being scanned down and having the mission invaded. Fair enough and normal enough for EVE, but the missions always spawn in Sister Alitura's system. Mission crashers just camp the system. At the very least mission crashers should have to travel a bit for their kills. So the simple solution is to have those missions spawn randomly like a normal mission. |
Dutarro
Matari Munitions The Fendahlian Collective
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Posted - 2011.07.25 01:18:00 -
[8]
Edited by: Dutarro on 25/07/2011 01:21:12
Quote: The mission will not reset since the target NPC has been destroyed (please correct and mock me if it, in fact, does reset).
If you are correct, this is the part that needs fixing IMO. It should reset on the next downtime (and may already do so), in which case the newbie who gets his item stolen is inconvenienced, but not totally screwed.
EDIT: on second thought, even if the item doesn't respawn, it could be obtained on contracts or by pulling the same scam on another player. Maybe no fix is needed, just better informing new players of their options.
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DeBingJos
Minmatar Goat Holdings
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Posted - 2011.07.25 14:21:00 -
[9]
Originally by: Lady Spank More handholding and softening up of New Eden. Not supported.
QFT |
Kaelie Onren
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Posted - 2011.07.25 14:23:00 -
[10]
Not supported.
Mission loot can always be found on contracts. And stealing them for resale is a profession for some.
I didn't do too many mission when I started, but I did this one and I didn't find it too hard, though it did take me several tries before getting a fit that worked.
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Bagehi
Association of Commonwealth Enterprises
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Posted - 2011.07.25 17:41:00 -
[11]
As the SOE Epic arc is classified as for new players, it is my understanding that you can have the mission reset by petition. This means the player gets the item back. I'm sure GMs would have a problem with a player petitioning for a reset repeatedly though. It would make sense for these missions to be reworked for the sanity of the GMs.
This signature is useless, but it is red.
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