ROXGenghis
Missions Mining and Mayhem Northern Coalition.
|
Posted - 2011.08.02 13:56:00 -
[1]
Edited by: ROXGenghis on 02/08/2011 13:58:28 Never thought I'd want to comment on a wardec thread but some interesting things in this one. So I'll lay down some easy-to-digest soundbytes:
I agree with the "join a 0.0 corp" response. Wish I'd done that much much earlier in my Eve career. You will become a much better player much faster and have more fun doing it. A losec piracy corp would also have been good for me.
Fighting back against experienced wardeccers is usually a pipe dream unless you have both numbers and an experienced FC. In the rare instance that you fight back and actually win, the deccers are usually encouraged to continue the war. Better to frustrate the deccers in ways previously suggested here. I like the "move to Amamake" idea. Another trick is to stay logged in 23/7 (docked when you're inactive).
Wardeccers usually have "invisible" resources for scouting and fighting that you don't even realize exist. They have out-of-corp neutral alts who scout for them and probe for them. They also have out-of-corp neutral alts who remotely repair their main characters ships when they fight. It's usually a suckers game to fight them.
Always do your research on the wardeccing corp. Look them up on battleclinic and find out who is in corp, what kinds of ships they fly, who their alts are, etc.
NPC corp taxes aren't that bad. As mentioned, there's not much reason to be in a player corp in highsec as a newb.
You'll need some critical survival skills to weather a wardec. These are also basic survival skills for lowsec/nullsec: Understanding game timers (session change, aggro), using bookmarks (pounce points and insta undocks), knowing docking/jump radii for different types of stations and gates, and mastering the directional scanner (filters, angles, and ranges).
My first wardec was traumatic, but I survived unscathed. My first ship loss was traumatic. My first pod-loss was traumatic. But having learned and adapted I started to enjoy the game more. For myself and many others, when your goals shift from wealth/sp accumulation to PVP, the game goes to a whole 'nother level.
You can learn a lot about the game by frequenting 3rd party sites such as blogs, forums, news sites, and killboards. Check out failheap, kugu, evenews24, battleclinic, eve-kill, and the blog pack. You eyes will be opened, trust me. Also, inb4 "x site sucks."
A great place to learn in-game (if you're married to highsec) is by joining Eve university and simultaneously taking as many Agony classes as you can get into.
One way to hide from a locator: hang out or just log off in a wormhole with a static exit.
I disagree with the caste system as posited. Skillpoints and skill should not be lumped together, because in reality there's not as much correlation between the two as people assume. Also, contacts are overrated; you can become a successful solo pilot (where we define solo as 1 vs many) (and yes, even in today's Eve) or you can join an excellent corp even without references (e.g., sniggwaffe). So there is a caste system, but it's more up to the individual than the gods where you are on it. - sig |