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BBOX11
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Posted - 2011.08.01 22:51:00 -
[1]
What i want to know is what the general Eve public thinks is more profitable vs. time put into it.
Me personaly think that Incursions are more profitable if you are able to get into a good fleet with a good FC. Ive gotten up to 110 Million a hour.
Where missions ive gotten no where near that close.
So what does the General public prefer?
< Incursions
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Mara Rinn
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Posted - 2011.08.01 23:30:00 -
[2]
Incursions are a free-ISK gravy train. Get on it while the getting's good.
CCP has already indicated that Incursions will be rebalanced at some point in the near future.
[ Australian players join channel ANZAC ] |
Nex apparatu5
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Posted - 2011.08.01 23:46:00 -
[3]
Incursions hands down.
Silly isk to be made.
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shilpi
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Posted - 2011.08.02 10:58:00 -
[4]
Missions safe and steady... Lost too many ships in stupid Incursions.
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tapatio hot sauce
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Posted - 2011.08.02 12:48:00 -
[5]
level 4s,too much risk in incursions.
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Cedo Nulli
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Posted - 2011.08.02 12:57:00 -
[6]
Incursions are great cash if you have efficient FC and fleet. Too bad to be able to find those fleets you need to have some pimped out faction boat with t2 weps at minimum + faction mods in critical areas.
Even with properly fitted faction ships get to wait for hours if they are packing meta 4 items.
If you dont have corp/connections to have stable supply of fleets you are going to spend too much time waiting for fleets or in fleet waiting for missing people. Thus dropping your isk/h so much that you would earn more in lvl4's.
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Nex apparatu5
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Posted - 2011.08.02 13:29:00 -
[7]
Originally by: Cedo Nulli Incursions are great cash if you have efficient FC and fleet. Too bad to be able to find those fleets you need to have some pimped out faction boat with t2 weps at minimum + faction mods in critical areas.
Even with properly fitted faction ships get to wait for hours if they are packing meta 4 items.
If you dont have corp/connections to have stable supply of fleets you are going to spend too much time waiting for fleets or in fleet waiting for missing people. Thus dropping your isk/h so much that you would earn more in lvl4's.
Or fly a basilisk. You'll get into fleets almost immediately.
And to those who say too much risk, when they first came out they were deathtraps.
I have run several hundred incursions, and over those we lost one ship. A T1 fitted Ferox who decided not to broadcast for shields.
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n00n3r
Caldari Malicious Destruction
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Posted - 2011.08.02 23:19:00 -
[8]
as with most things in life, it's all about the company you keep.
oh and btw, CCP talks about "balancing" incursions, but thus far all changes they made has increased the isk flow from them. _____________________________________________
Interested in Incursions? Check out our recruitment thread here: Link |
Crabs Collector
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Posted - 2011.08.03 05:15:00 -
[9]
Incursions arent risky at all, if youre in a fleet that knows what its doing, missions are just as risky. Incursions are much easier to gain isk with, because there isnt the hassle of selling stuff and its easier to keep doing them cause theyre alot more social.
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Kesshisan
Minmatar
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Posted - 2011.08.03 08:14:00 -
[10]
Lets pretend that hypothetically I was a logistics pilot with Minmatar Cruisers V and Logistics V trained and really good shield skills and more than enough isk to outfit a few Scimitars around the universe... Hypothetically speaking, where would I go to find these awesome fleet commanders that are not going to get my shiny Scimitars blown up?
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Tariq Norn
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Posted - 2011.08.03 19:57:00 -
[11]
Originally by: Kesshisan Lets pretend that hypothetically I was a logistics pilot with Minmatar Cruisers V and Logistics V trained and really good shield skills and more than enough isk to outfit a few Scimitars around the universe... Hypothetically speaking, where would I go to find these awesome fleet commanders that are not going to get my shiny Scimitars blown up?
Firstly go and train up your armor tanking skills if you want to do incursions.
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Gloria Mill
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Posted - 2011.08.03 20:33:00 -
[12]
Pro fleets are shield tanked.
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Ammzi
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Posted - 2011.08.03 20:42:00 -
[13]
Originally by: Kesshisan Lets pretend that hypothetically I was a logistics pilot with Minmatar Cruisers V and Logistics V trained and really good shield skills and more than enough isk to outfit a few Scimitars around the universe... Hypothetically speaking, where would I go to find these awesome fleet commanders that are not going to get my shiny Scimitars blown up?
Drop me an evemail and I'll hook you up :)
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Arazel Chainfire
The Awakened Armada Apex United
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Posted - 2011.08.03 22:20:00 -
[14]
Originally by: Tariq Norn
Firstly go and train up your armor tanking skills if you want to do incursions.
Go biomass yourself. There are more shield fleets than armor, and the competence of both is about equal. You have equal number of fools (apparently, like you), and equal numbers of competent players. And if you know what you're doing, you can get into a competent shield or armor fleet. And once you get a group of people you roll with regularly, then you won't need to worry about complete randoms.
-Arazel
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Sjugar
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Posted - 2011.08.04 03:52:00 -
[15]
Edited by: Sjugar on 04/08/2011 03:53:21 It's easy.
The public incursion fleets are targets of predators trying to get your ship blown up. This is Eve. That's why they have a bad name.
But, players want to make isk and as much as possible. How do you make as much isk as possible? Have good gunnery skills and support skills, T2 Large. And have a ship that does a lot of dps: pirate battleships. And have other pilots in your fleet that also fly those ships. Have logistics pilots you trust.
Because this often involves spending a lot of isk on your ship you want to make as much isk as possible you don't want to fly with people who have bad skills or cheap ships. That's why those guys have their private channels where they fly with others who bring pimped ships and with trusted logistics pilots.
Yes you can easily do incursions in a hurricane or drake. Just expect to wait long if you don't make your own fleets and don't expect to make the same amount of isk/hour that the players with good skill and the right ships do.
And, if you run with the public fleets, expect to lose your ships somewhat more often then with the private fleets. (private fleets also lose ships)
Also the private fleets are not a corporations because that way they're largely immune to war-decs.
If in doubt, your best bet is to run with your own corp. You can trust your people and your ceo will be happy of the insane amount of tax coming in.
Public fleets for instance are the ones formed in "btl public" or the local incursion channel. Private ones are the one like "Sk33t Fl33t" a group using the same private chat channel to coordinate fleets where you need an invite to get part of the action.
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Crabs Collector
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Posted - 2011.08.04 06:53:00 -
[16]
There isnt any serious difference between shield and armor fleets, theyre both equally good for doing incursions. Only reason for being alot more shield fleets is that there are alot more shield tankers in EVE, because most people went Caldari from the start.
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Sjugar
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Posted - 2011.08.04 12:57:00 -
[17]
Edited by: Sjugar on 04/08/2011 12:58:33
Originally by: Crabs Collector There isnt any serious difference between shield and armor fleets, theyre both equally good for doing incursions. Only reason for being alot more shield fleets is that there are alot more shield tankers in EVE, because most people went Caldari from the start.
No, shield fleets are better because they don't have to use lowslots for tank and even can use quite a few midslots for utility like webs and tracking comps.
Armor tankers have to use lowslots for tank and that's where they lose out on the shieldtankers.
It's nice to have the perception that everything is equal but that's just not the way it is. Sorry for the wake-up call.
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.08.04 16:15:00 -
[18]
lets talk lazor ships - easy to haul ammo - instant range change and one pretty high dps.
we have:
nightmare - shield abaddon - armor paladin - armor legion - armor/shield abso - armor
4 armor / 2 shield.
yep armor is better
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Sjugar
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Posted - 2011.08.04 16:25:00 -
[19]
Originally by: Songbird lets talk lazor ships - easy to haul ammo - instant range change and one pretty high dps.
we have:
nightmare - shield abaddon - armor paladin - armor legion - armor/shield abso - armor
4 armor / 2 shield.
yep armor is better
Trollollol ;-) So armor brings an Abaddon, shield brings a Nightmare and wins. So armor brings a Paladin, shield brings a Nightmare and wins. So armor brings a Legion, shield brings a Nightmare and wins. So armor brings an Absolution, shield brings a Nightmare and wins.
Having more ships with lasers doesn't mean a thing if the one laser shield-ship trumps all the armor ones.
Bring on your armor fleet against my shield fleet and go home crying.
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.08.04 16:41:00 -
[20]
I have to admit - nightmare is very very good.
things to consider though
- damage wise you can put 3 heatsinks on a paladin or abaddon and the damage difference with the nightmare will be very very small, and only if it has 4 heatsinks, and not 3 heat sinks and a tracking enhancer.
- midslots, if you put 4 slot tank that only leaves you with 3 midslots for tracking/sebo/webbing - both paladin and abaddon have 4 :)
- price - I bet on a given day you'd find much more abaddons than nightmares - I might have 4 abaddons in my fleet but you'd most likely have a nighmare,a maelstrom a raven and a tengu if you're lucky , if not some drake(it's so fluffy I'm gonna die).
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Sjugar
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Posted - 2011.08.04 16:53:00 -
[21]
Originally by: Songbird I have to admit - nightmare is very very good.
things to consider though
- damage wise you can put 3 heatsinks on a paladin or abaddon and the damage difference with the nightmare will be very very small, and only if it has 4 heatsinks, and not 3 heat sinks and a tracking enhancer.
The nightmare tracking bonus makes it win. While dps is an important number, the most important is actually the applied damage and a Nightmare wins big time over a paladin or abaddon.
Quote:
- midslots, if you put 4 slot tank that only leaves you with 3 midslots for tracking/sebo/webbing - both paladin and abaddon have 4 :)
Because of modules like a Caldari Navy Invulnerability Field Shield fleets can get away with a 3 slot tank. Armor has no alternative to that module.
Quote: - price - I bet on a given day you'd find much more abaddons than nightmares - I might have 4 abaddons in my fleet but you'd most likely have a nighmare,a maelstrom a raven and a tengu if you're lucky , if not some drake(it's so fluffy I'm gonna die).
Last fleet I was in Had 2 nightmares, 4 machariels, 2 vindicators a loki and 2 basilisks.
That's because we only accept pimp ships and that why we win sites and make a lot of isk. (see, we even take armor ships that are good like vindicators and bhaalgorns, slap a shield tank on them and make them perform even better. (For incursions that is))
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Songbird
Gallente T.I.E. Inc.
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Posted - 2011.08.04 17:22:00 -
[22]
I have 3 tracking computers with tracking scripts on an abaddon , the nightmare (if it's smart has 2)
The tracking of the nightmare is .1 , the abaddon is .089 or 11 thousandths of a difference.
See in case you didn't know - the fleet was so awesome because of loki - it nails down the ships so you can hit frigates with BS guns - no matter how bad your tracking is.
Shield loki has 2 webs, armor has 3 :)
Take this !
P.S. And don't even start me on the paladin with it's 90% webs - with offgrid booster that navy web has 20 km range and slows frigs to crawling speed. It's like having your own personal double webbing loki.
yeah !
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