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ted Bolmara
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Posted - 2011.08.05 12:16:00 -
[1]
Simple thing you fire a tracker dart on someones ship and you can track which system its in. Repack the ship gets rid of it and it runs out after 1hour or more. It could have a set range like 3 jumps so your target can out run you. A script for sub cap and one for cap. If you fire it on a cap the range is ly not jump.
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Drake Draconis
Minmatar Shadow Cadre Shadow Confederation
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Posted - 2011.08.05 14:12:00 -
[2]
Obviously never heard of locater agents. (Well its what I use to track people) ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
ted Bolmara
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Posted - 2011.08.05 14:40:00 -
[3]
I have an alt thats sits in a locater agent station with another agent 1 jump away. If you are tracking someone who jumps alot you have to wait the 30min timer on each agent you use. also you need to track on a alt because if you go to a location and then they leave you would have to go all the way back to the locater.
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Alex Sinai
Mining And Probing Specialists
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Posted - 2011.08.05 14:45:00 -
[4]
A very interesting idea. I'd say if will be done training should be very long and integrated into scout type of skills.
Support it a lot.
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Manchunky
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Posted - 2011.08.05 14:48:00 -
[5]
Supported
Eve needs something like this, locator agents are lame.
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Gizznitt Malikite
Agony Unleashed
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Posted - 2011.08.05 15:09:00 -
[6]
Interesting Idea,
Darts would follow ships, so if someone swapped ships, then they are no longer tracked???
And if they gave the ship to a friend, then you'll be tracking a new character??
This might be hard to program in!
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Alex Sinai
Mining And Probing Specialists
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Posted - 2011.08.05 15:28:00 -
[7]
Not that hard to program in. A day of programmer's work tops.
And idea is so interesting and truly desired. Could make hunting a lot more interesting and challenging. When ship dock it gets inspected by ground crew and probably dart or magnetic tracker or whatever it will be detected. Not that hard to program in. :-)
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Valan
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Posted - 2011.08.06 14:40:00 -
[8]
good idea :-)
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TekkNition
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Posted - 2011.08.06 14:41:00 -
[9]
Nice!
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Marcus Gideon
Federal Defense Operations
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Posted - 2011.08.06 22:40:00 -
[10]
Edited by: Marcus Gideon on 06/08/2011 22:43:59 EVE Chronicle - Prey Miner
At least one instance I can remember, and find, of tracking devices used in Eve lore.
Originally by: Gizznitt Malikite
Interesting Idea,
Darts would follow ships, so if someone swapped ships, then they are no longer tracked???
And if they gave the ship to a friend, then you'll be tracking a new character??
This might be hard to program in!
I'd say this is thinking a bit too much about it.
If you "tag" a ship, it's not a drone that pursues them. It's a device attached to their ship. And it would only be that ship, not everything they fly from then on.
Potentially, you could require armor damage first, showing you were able to get the tag passed their shields.
If they dock at a station, chances are docking procedures and inspections would destroy the tag anyways. Guaranteed it would be destroyed if they underwent station repairs.
Giving the ship to a friend in space would be interesting cat and mouse. |
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