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Gman HL2
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Posted - 2011.08.09 04:03:00 -
[1]
I would like a skill of some sorts that allows you to get closer and closer to the gate per skill lvl.
15km ------- = 5 3000m
Okay, so I did the math and you can have 5 levels easily lvl 1 - 12000 lvl 2 - 9000 lvl 3 - 6000 lvl 4 - 3000 lvl 5 - Warp to gate at 0
Also I would like to note that this could be a sub skill of "Navigation" I do not know how this would effect the overall gameplay
One more thing too add - I would like the first skill book for my own uses
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Lady Spank
Amarr In Praise Of Shadows
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Posted - 2011.08.09 06:21:00 -
[2]
No.
Want warp to zero and more secure travel? Do it manually.
Besides, this won't have the effect most people wishing for it think it will. You will just get bumped, scanned and then ganked on the outbound gate.
~~~
Screenshot batch compression |
Jint Hikaru
OffWorld Exploration Inc
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Posted - 2011.08.09 11:44:00 -
[3]
So what you are saying is that you want to be able to travel in eve as quickly and efficiantly AFK, as someone can who is at their computer activly playing the game.
You lazy bastard.
Waaa, change the game because I can't be bothered to activly play it. --- Jint Hikaru - Miner / Salvager / Explorer / SpaceBum I can tell you that this is one of the moments when we look at what those at CCP will do and less of what they say. |
I'l Duce
Minmatar Brutor Tribe
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Posted - 2011.08.09 13:26:00 -
[4]
If you think traveling too fast is a problem why don't you crawl to school/job next time. In other words, you can walk quite effortlessly like in autopilot but try to walk with hands. So my logical proposal is: If you walk you must crawl the last 10% of the trip but if you walk with hands you can do it as fast as you can.
That is EVE logic brought to RL
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Zi'Boo
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Posted - 2011.08.09 14:10:00 -
[5]
It's more like if you don't want to drive yourself you take a bus, but have to accept, that it may not take the optimal way and it will stop to pick up other people.
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Drake Draconis
Minmatar Shadow Cadre Shadow Confederation
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Posted - 2011.08.09 14:15:00 -
[6]
get off your lazy ass and warp to zero like everyone else.
Not supporting. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
De'Veldrin
Minmatar Norse'Storm Battle Group Intrepid Crossing
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Posted - 2011.08.09 14:36:00 -
[7]
Originally by: I'l Duce If you think traveling too fast is a problem why don't you crawl to school/job next time. In other words, you can walk quite effortlessly like in autopilot but try to walk with hands. So my logical proposal is: If you walk you must crawl the last 10% of the trip but if you walk with hands you can do it as fast as you can.
That is EVE logic brought to RL
And that's the kind of stupid **** you end up saying when you attempt to apply game mechanics to real life.
You do understand the difference in the two, right? --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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I'l Duce
Minmatar Brutor Tribe
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Posted - 2011.08.09 17:38:00 -
[8]
Originally by: De'Veldrin
Originally by: I'l Duce If you think traveling too fast is a problem why don't you crawl to school/job next time. In other words, you can walk quite effortlessly like in autopilot but try to walk with hands. So my logical proposal is: If you walk you must crawl the last 10% of the trip but if you walk with hands you can do it as fast as you can.
That is EVE logic brought to RL
And that's the kind of stupid **** you end up saying when you attempt to apply game mechanics to real life.
You do understand the difference in the two, right?
Do you mean it wasn't a good proposal? You should try before judging.
Either you don't get my joke or i don't get yours because you can't seriously type 'apply game mechanics to RL'.
There is a point also hidden in there but i doupt you find it.
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Lady Spank
Amarr In Praise Of Shadows
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Posted - 2011.08.10 12:41:00 -
[9]
No there isn't you just fail. ~~~
Screenshot batch compression |
I'l Duce
Minmatar Brutor Tribe
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Posted - 2011.08.11 15:03:00 -
[10]
I thought you hated trolls. Aren't you one now?
Manually doing warp is a chore. The logic behind getting something done properly and harder by adding chore is bad design. It is commonly used by ******s to justify bad design they are accustomed to, "EVE is meant to be boring, chore, hard ...".
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CanIPost Please
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Posted - 2011.08.11 16:02:00 -
[11]
Originally by: De'Veldrin And that's the kind of stupid **** you end up saying when you attempt to apply game mechanics to real life.
I think the point of applying game mechanics to real life in that instance is exactly to show how stupid the game mechanics are, so, if what he said sounded stupid (and it did, it sounded ****ing ******ed), then I think that means his rhetoric was successful.
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Dub Step
Minmatar Death To Everyone But Us
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Posted - 2011.08.11 19:36:00 -
[12]
Originally by: I'l Duce I thought you hated trolls. Aren't you one now?
Manually doing warp is a chore. The logic behind getting something done properly and harder by adding chore is bad design. It is commonly used by ******s to justify bad design they are accustomed to, "EVE is meant to be boring, chore, hard ...".
Manually mining, updating market orders and running missions is a chore. I doubt you would support automation of those tasks.
Warp to zero on autopilot provides a powerful fast travel option to people that don't even sit at their keyboards. Setting autopilot to 15 as it is presently is not artificially adding a 'chore' of manually piloting. The benefit gained from being present and warping to zero is significant and rewards those that make the small amount of effort required to do so.
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I'l Duce
Minmatar Brutor Tribe
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Posted - 2011.08.11 20:32:00 -
[13]
Originally by: Dub Step
Originally by: I'l Duce I thought you hated trolls. Aren't you one now?
Manually doing warp is a chore. The logic behind getting something done properly and harder by adding chore is bad design. It is commonly used by ******s to justify bad design they are accustomed to, "EVE is meant to be boring, chore, hard ...".
Manually mining, updating market orders and running missions is a chore. I doubt you would support automation of those tasks.
Warp to zero on autopilot provides a powerful fast travel option to people that don't even sit at their keyboards. Setting autopilot to 15 as it is presently is not artificially adding a 'chore' of manually piloting. The benefit gained from being present and warping to zero is significant and rewards those that make the small amount of effort required to do so.
If you say mining, trading and mission running are chores you might aswell say playing is a chore. Just being present and clicking a button every minute sounds lots of fun yea. How about we introduce a feature that if you are present and click manufacture job every minute you'd manufacture 50% faster :) But you are correct in that most eve gameplay is just mindless clicking. Guess that comes with the server being capable of maintaining so many players.
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Dub Step
Minmatar Death To Everyone But Us
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Posted - 2011.08.11 23:10:00 -
[14]
Obviously this is highly subjective but for me, the real gameplay is in exploration, high end plexes and PVP. Obviously this differs for everyone and where I find missions a chore and a grind with the only purpose being to gain ISK; other people love it.
The diversity of activities available (especially if you have a creative imagination) are what makes this game so awesome.
But I really don't believe facilitating easy travel for no effort has a place here.
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CanIPost Please
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Posted - 2011.08.12 00:15:00 -
[15]
Originally by: Dub Step But I really don't believe facilitating easy travel for no effort has a place here.
Then, advocate for the complete removal of autopilot.
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Dub Step
Minmatar Death To Everyone But Us
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Posted - 2011.08.12 01:09:00 -
[16]
Originally by: CanIPost Please
Originally by: Dub Step But I really don't believe facilitating easy travel for no effort has a place here.
Then, advocate for the complete removal of autopilot.
Why? It serves a purpose and is balanced as is.
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Breaker77
Gallente Reclamation Industries
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Posted - 2011.08.12 01:43:00 -
[17]
Originally by: Gman HL2 I would like a skill of some sorts that allows you to get closer and closer to the gate per skill lvl.
15km ------- = 5 3000m
Okay, so I did the math and you can have 5 levels easily lvl 1 - 12000 lvl 2 - 9000 lvl 3 - 6000 lvl 4 - 3000 lvl 5 - Warp to gate at 0
I will support this as long as there is a 20% chance per level to automatically disengage autopilot after each jump.
At at level 1, there is a 20% chance that autopilot will turn off after each jump and at level5 there is 100% chance autopilot will turn off after each jump.
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Laurence Pinkitin
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Posted - 2011.08.12 05:52:00 -
[18]
supported.
Being able to autopilot 20-30+ jumps while warping to 0 definitely reduces the urge to commit suicide from boredom.
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Lykouleon
Wildly Inappropriate Goonswarm Federation
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Posted - 2011.08.12 06:24:00 -
[19]
WTZ is killing this game |
CanIPost Please
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Posted - 2011.08.12 07:01:00 -
[20]
Originally by: Dub Step
Originally by: CanIPost Please
Originally by: Dub Step But I really don't believe facilitating easy travel for no effort has a place here.
Then, advocate for the complete removal of autopilot.
Why? It serves a purpose and is balanced as is.
So, on the one hand, you don't want players to move around without exerting some effort. On the other hand, the current game feature that allows players to move around without exerting any effort is "balanced" and "fine".
This forum is an Orwellian nightmare.
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