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Thornat
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Posted - 2011.08.11 08:01:00 -
[31]
Originally by: foksieloy
Originally by: Alexander Erata I still maintain that it was sociopathic troll like behavior.
Actually, looking at the killmails, it wasn't. Your ships value is estimated at 6.5 mil isk. His was 5 mil, with about 3 mil worth of ISK dropping (so he can pick it back up). He was probably hoping for you to use more expensive items (which a lot of miners do) which would mean he would EARN ISK simply by blowing you up. So he is 1up in the ISK war. In fact, if you haven't actually aggressed him he would be way ahead in killboard ISK efficiency, which is what actually matters. Your retriever was merely a statistic in the pilots combat log.
Your tears just came as a bonus, but were probably not the original intention. The original intention was seeing an easy prey, and profiting from it.
I was going to point this out as well. If their is profit in killing you, trust me, people will do it. Killing for profit is a staple of the game mechanic and one sure fire way to be safe anywhere is to make attacking you as unattractive as possible. Their are many ways to do that, but the most noteable way is to bring some friends with you wherever you go and helping you with whatever your doing. Eve is a team sport and while you can be successful soloing through the game, you are most definitly at a disadvantage and make a far easier target.
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Wa'roun
Quantum Cats Syndicate
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Posted - 2011.08.11 09:24:00 -
[32]
Originally by: Alexander Erata I want to apologize for my tone last night. Obviously I was still angry. I should not have suggested that your game sucks or should be changed. It's your game you can play how you want. The problem was I did not understand what suicide ganking was. I had already lost a cruiser in low sec and excepted that as my own fault. I had just gotten my barge and wanted to try it out (stupidly without equipping it well) and assumed I was safe in a 0.6 system. I knew that people would pop a miner in low sec and try to steal his loot. That's just part of the game. I'm sure PVP battles in low or 0 sec are a lot of fun. I didn't know someone would sacrifice a ship to concord just to ruin some noob's day. I still maintain that it was sociopathic troll like behavior. The biggest problem seems to be that I got so ****ed about it. Everyone knows you shouldn't feed the trolls. They think making someone else angry is the greatest accomplishment in the world. I guess I have anger problems and can't play a game like EVE. If there was another space game out there (besides Star Trek) I probably would play it but until then I'm back to single player.
Originally by: Ethan Pollard That last post was from me. I used the wrong character.
You still failed to address the questions in my post:
1. Did you aggress him? Why is your hobgoblin on your/his kill/loss report? Notice that he has a history of attacking mining barges. Put him and his corp/alliance on your watch list and give them a negative rating so you can see when they are in local.
2. Why not mine in a 0.7 system or higher (if you are can mining then 0.7, but then you need to find an out of the way place, not a mission hub, to lessen your can flipper experience when mining alone)?
Learn the game. Read Eve University wiki. Apply to join. They have regular mining ops with boosts. While mining you can read the wiki/forums and learn the game.
If you go into the game expecting to lose a ship (once again the Eve rule of "Never use a ship you can't afford to lose" applies), then you will have the right attitude about the game.
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Wa'roun
Quantum Cats Syndicate
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Posted - 2011.08.11 09:28:00 -
[33]
Originally by: Ethan Pollard I should just go back to single player gaming and leave the online stuff to "hardcore" and "edgy" gamers with the courage to take on a retriever with a battle cruiser.
I missed this part.
You lost your retriever to a destroyer.
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Wa'roun
Quantum Cats Syndicate
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Posted - 2011.08.11 09:32:00 -
[34]
Originally by: Disastro
Originally by: Ethan Pollard We once had a lady who was in her 70s.
Suddenly I feel sad
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Wa'roun
Quantum Cats Syndicate
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Posted - 2011.08.11 09:35:00 -
[35]
Originally by: Akisa Damaar
Originally by: foksieloy Point is, there is plenty of MMO games out there that let you do just the thing you are looking for. ...
While there are a lot of more friendly MMOs in general on the market, there is no other space MMO with nearly the complexity of EVE. If there were then I would leave EVE in a heart beat.
I am stuck with EVE because I am really tired of elves & dwarves and mages & warriors. But that doesn't mean at all that I like the sociopathic nature of this game.
What about beastlords?
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Marak Mocam
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Posted - 2011.08.11 11:24:00 -
[36]
Originally by: Ethan Pollard If you can't take the heat, get out of the kitchen. That's about the response I expected. I'm not saying people can't have a place to vent their aggression online. I just thought that online gaming would eventually evolve to have a broader appeal. I was wrong, lesson learned. I should just go back to single player gaming and leave the online stuff to "hardcore" and "edgy" gamers with the courage to take on a retriever with a battle cruiser. You guys have fun.
Somewhat but you really are missing a lot.
Let's ignore the "PvP'yars!!!" for a sec and look at the game mechanics and what they mean before getting into that stuff.
In this game - everything is permanent. It lasts forever. Make a gun now, 10 years from now, no matter how much it's used, it's still there.
How the hell do you have an economy if the items don't wear out? They get destroyed. How do they get destroyed? Usually in PvP because eventually you learn how to avoid getting blown up in PvE encounters.
When the economy takes a hit, everyone hurts. Prices go up? PvPers can't afford to fight. Prices go down? PvEers find collecting materials and making things to be worthless. So a balance is needed between costs, income, time-to-effort and encouraging folks to blow stuff up as well as being blown up.
Easy way to say it: Without the PvP, there is no PvE economy to speak of. Without the PvE, there is no PvP because there wouldn't be all those nice shiny ships and fittings to use to melt faces. They'd be sitting at starter stations trying to use rookie ships.
BOTH sides are necessary but either side becoming too popular and the balance shifts -- market takes a hit and things start getting funky and losing fun.
--------------------- EVE is a social game. If you're sitting in an NPC corporation - nice for you but you won't learn spank nor experience the bulk of what this game has to offer. If your goals are PvE, find an industrial group to join up with. If it's "fair-fights", find a group that deals with that. On down to those that figure it's "fun" tossing bait-cans out front of the newbie stations and getting warnings from the GM's about it...
There are different types of players in the game and different groups you can hook up with here that will fit whatever play style you are into. It *IS* up to you to find them and hook up. If you don't - yes, you probably are better off in a solo game. If you do - you'll probably find yourself having a lot more fun than stand-alone solo games.
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Velicitia
Gallente Open Designs
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Posted - 2011.08.11 12:14:00 -
[37]
Originally by: Marak Mocam If your goals are PvE, find an industrial group to join up with.
It might not be combat, but it's still (Market)PVP
Originally by: Marak Mocam If it's "fair-fights", find a group that deals with that.
If you're in a "fair fight", one side (generally) did something horribly wrong. This is why people tend to "gang up" on others. Less risk to the gang than to one pilot.
Originally by: Marak Mocam
There are different types of players in the game and different groups you can hook up with here that will fit whatever play style you are into. It *IS* up to you to find them and hook up. If you don't - yes, you probably are better off in a solo game. If you do - you'll probably find yourself having a lot more fun than stand-alone solo games.
This, TBH. =========================
Originally by: CCP Games, 2010 Creation is so precious; and greed, so destructive. Your choices can make a diference
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gfldex
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Posted - 2011.08.11 12:37:00 -
[38]
Originally by: Alexander Erata The problem was I did not understand what suicide ganking was.
The *beep*ing manual. Technically there is documentation for EVE. How a new player can find it seams not to be of CCPs concerns. -- IF YOU PLAY WITH SONY YOU PLAY WITH ******! |
Maximum Kiely
Caldari Kiely and Son Salvage
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Posted - 2011.08.12 15:38:00 -
[39]
I'm similar to the OP. Older player, no real time for grief and aggro because frankly I get enough in real life. I just like being a lazy garbage man, running some missions, messing around with manufacturing, chatting with other players, etcà I've had some "doh" noob experiences: lost ships, flew into gatecamps, etcà but looking back, in almost every case I did something wrong, paid the price and learned.
Joining an indy corp is good advice. Although I only have my own one man corp because I also get enough corporate grief in real life and can't be bothered with it in a game. The main thing is you have to have friends in this game and there are plenty of opportunities to make them. Don't know how to fit that ship, need some help with rats or griefers, over aggro a missionà ask someone in local for help. If you're in a system with good folks (and there are plenty of them in this game) you'll get help, make some contacts and maybe even some friends.
I lead a fairly peaceful existence in EVE but I also know that there is the way I want to play the game ( to relax after a long day) and the way the game needs to be played and sometimes the two do not mesh too well. So, you can't always get what you want, but you can get what you need with a little hard work, knowledge and some folks to help you out.
Now based out of Molden Heath! - Contact Maximum Kiely |
Lady Go Diveher
The Independent Troll Society
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Posted - 2011.08.12 15:57:00 -
[40]
Originally by: Maximum Kiely <snip>
See, the thing is, you don't need to play it a certain way at all. No one is saying you need to have 100billion ISK, or whatever epeen tool is FOTM.
There are no goals except what you set yourself.
I sometimes log on, just to orbit a hardener in the POS and chat to corpies (you need to go this in a Curse, oooh baby it's sexy). Other times I log on to bait some nubs in capitals and troll for tears. Other times I log on and help out someone who has been trolled for tears
There is a severe mystery here, though.
If your corp is "Kiely and Son" .. and it is a one man corp .. then .. ? -------
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Maximum Kiely
Caldari Kiely and Son Salvage
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Posted - 2011.08.12 16:14:00 -
[41]
Originally by: Lady Go Diveher If your corp is "Kiely and Son" .. and it is a one man corp .. then .. ?
Inside joke with myself. Ever heard of Sandford and Son? That's the type of high rolling corp I run.
Self-deprecation... I just can't help it sometimes.
Now based out of Molden Heath! - Contact Maximum Kiely |
Velicitia
Gallente Open Designs
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Posted - 2011.08.12 16:29:00 -
[42]
Originally by: Maximum Kiely ... I also get enough corporate grief in real life and can't be bothered with it in a game.
"Corporations" in EVE are equivalent (for the most part) to guilds in any other MMO... yeah, some suck with e-peen waving douchebags at the helm... others are just "fun"... =========================
Originally by: CCP Games, 2010 Creation is so precious; and greed, so destructive. Your choices can make a diference
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Lady Go Diveher
The Independent Troll Society
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Posted - 2011.08.12 16:53:00 -
[43]
Originally by: Maximum Kiely Inside joke with myself. Ever heard of Sandford and Son? That's the type of high rolling corp I run.
You mean that terrible, terrible, US adaptation of the timeless Steptoe and Son?
You should check it out -------
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Maximum Kiely
Caldari Kiely and Son Salvage
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Posted - 2011.08.12 17:13:00 -
[44]
Originally by: Velicitia
Originally by: Maximum Kiely ... I also get enough corporate grief in real life and can't be bothered with it in a game.
"Corporations" in EVE are equivalent (for the most part) to guilds in any other MMO... yeah, some suck with e-peen waving douchebags at the helm... others are just "fun"...
So far I've just been flying with some friendly/mutual blue corps and that has been fun and very helpful too.
Now that I have a better idea what I want to do in the game and have met some good people in a place I enjoy being (some great folks in the Heath!), I've been thinking of leaving my corp in the hands of an alt and taking my chances with a bigger corp based in Modlen Heath. If it doesn't work out I have my own pretty well-established (isk-wise) corp to go back to.
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Vol Arm'OOO
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Posted - 2011.08.12 17:17:00 -
[45]
Originally by: Ethan Pollard I'm a new player just six weeks old. I didn't join EVE for PVP. I'm just way to old for it. The game promised any style of play could be fun. I could explore space and do some nice relaxing mining. Well, after spending the last three weeks saving up isk and sp for my first mining barge i lost it to a suicide ganker in high sec space. The more I learn about EVE the more it seems like it is all about PVP and ganking noobs to make yourself feel powerful. I don't think there is any way for a low aggression player to have fun in this game. Especially if you haven't already spent thousands of hours online building up the resources to defend yourself.
Yes, I know, whining about being ganked is for losers and you need a thick skin to play EVE. That's just it. I don't know if I want to spend my time and hard earned money playing a game mostly dominated by internet trolls. I just wanted to pretend to be a space pilot for a while and not get caught up in endless aggression and reprisal. That's just not fun to me. I understand the appeal of testing your combat skills against real people and the thrill that comes with victory. That's what online FPS is for. This game was sold as some sort of simulated society where you could fill any niche you wanted. I guess I misunderstood.
The notion that eve is a hardcore pvp game is actually a lot of hookum. EVE pvp, with the notable exception of suicide ganking, is entirely consentual. As for suicide ganking, you can avoid all most all of it by going to a less populated system. In the entire time that I have played, I have only had 2 attempts at suiciding done against me -- both of those were failure btw -- if you cant handle a once in a blue moon sort of event such as suiciding then eve is simply not for you. But that's not eve's fault, the freedom to play the game as a carebear is certainly there -- you just got to be proactive about your carebearing.
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Maximum Kiely
Caldari Kiely and Son Salvage
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Posted - 2011.08.12 17:19:00 -
[46]
Originally by: Lady Go Diveher
Originally by: Maximum Kiely Inside joke with myself. Ever heard of Sandford and Son? That's the type of high rolling corp I run.
You mean that terrible, terrible, US adaptation of the timeless Steptoe and Son?
You should check it out
That's the one!
The US has been remaking British TV shows for a long time and have never matched the quality of the originals IMO.
To be kind, Sandford and Son may be a case of remaking a show for a totally different target audience than the original.
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Vulturus
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Posted - 2011.08.13 21:18:00 -
[47]
lulz.
Let me chime in as to how this terror suicide gank attack actually went down. I kept running into him in the belts while looking for a bigger kill. Eventually after all the other miners had left the belts in the area, he was the last one sticking around and about 20km away in the belt . Perhaps miners warping out should have been his first hint something was up. That or the fact it was a thrasher in Gallente space. Maybe my ship's name threw him off. "miner1" lol
His next mistake was not being aligned. His last and most fatal mistake was letting me get so damn close (less than 10km) . I nearly instantly popped him and had time to warp out to a safespot off grid, from there I was concorded. All he did was continue to mine and deployed his drones. Because he deployed his drones just before I opened up on him, his drones show on the kill mail doing a minimal amount of damage. Concord actually popped me far away from the scene of the attack, but for some reason, the kill mail always goes to the victim when they do a slight amount of damage during the process of a suicide attack. (Perhaps I should petition this ? ) This would not be the first time one of my characters has had a kill mail go to a victim during a successful suicide gank .
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
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Demon Azrakel
Gallente Defiant.. Narwhals Ate My Duck
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Posted - 2011.08.13 22:01:00 -
[48]
Edited by: Demon Azrakel on 13/08/2011 22:02:44
Originally by: Vulturus lulz.
Let me chime in as to how this terror suicide gank attack actually went down. I kept running into him in the belts while looking for a bigger kill. Eventually after all the other miners had left the belts in the area, he was the last one sticking around and about 20km away in the belt . Perhaps miners warping out should have been his first hint something was up. That or the fact it was a thrasher in Gallente space. Maybe my ship's name threw him off. "miner1" lol
His next mistake was not being aligned. His last and most fatal mistake was letting me get so damn close (less than 10km) . I nearly instantly popped him and had time to warp out to a safespot off grid, from there I was concorded. All he did was continue to mine and deployed his drones. Because he deployed his drones just before I opened up on him, his drones show on the kill mail doing a minimal amount of damage. Concord actually popped me far away from the scene of the attack, but for some reason, the kill mail always goes to the victim when they do a slight amount of damage during the process of a suicide attack. (Perhaps I should petition this ? ) This would not be the first time one of my characters has had a kill mail go to a victim during a successful suicide gank .
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
Whatever player did the most or last damage (not sure) or, say, a pilot who used an offensive module and had the latest offense activation, will get the killmail if NPCs got final blow. If I recall, the same applies to kills made by a POS module.
The notion that eve is a hardcore pvp game is actually a lot of hookum. EVE pvp, with the notable exception of suicide ganking, is entirely consentual. As for suicide ganking, you can avoid all most all of it by going to a less populated system. In the entire time that I have played, I have only had 2 attempts at suiciding done against me -- both of those were failure btw -- if you cant handle a once in a blue moon sort of event such as suiciding then eve is simply not for you. But that's not eve's fault, the freedom to play the game as a carebear is certainly there -- you just got to be proactive about your carebearing.
Actually, most PvP is non consensual, unless undocking is consenting (which, as far as I am concerned, it is).
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Lady Go Diveher
The Independent Troll Society
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Posted - 2011.08.14 16:24:00 -
[49]
Edited by: Lady Go Diveher on 14/08/2011 16:24:17
Originally by: Vulturus His next mistake was not being aligned
It's near impossible to mine aligned.
Aligned = moving at >75% of full speed in the direction of a warpable point.
If you aren't using a jetcan or GSC, this is *vaguely* possible, though still somewhat frustrating. His best option is to be STOPPED, with nothing around to stop him. He would then need to have DSCAN up, and align to leave as soon as a Thrasher (or what not) is incoming.
Sadly, too few carebears learn that level of situational awareness, or apply it when mining in highsec. If they did, there might be some sport in it. -------
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Akisa Damaar
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Posted - 2011.08.14 17:50:00 -
[50]
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
This is actually why I call this game (and a good deal of its playerbase) "sociopathic": Gaining fun out of the misery of another player while gaining absolutly nothing in-game.
Your milage might vary, but that's just _my_ opionion about people acting like this.
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Riedle
Minmatar Paradox Collective
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Posted - 2011.08.14 21:25:00 -
[51]
Originally by: Akisa Damaar
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
This is actually why I call this game (and a good deal of its playerbase) "sociopathic": Gaining fun out of the misery of another player while gaining absolutly nothing in-game.
Your milage might vary, but that's just _my_ opionion about people acting like this.
And what would you call the behaviour of the person raging like a child because someone blew up his imaginary, internet spaceship?
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Aurora Kayzie
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Posted - 2011.08.14 21:36:00 -
[52]
Originally by: Akisa Damaar
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
This is actually why I call this game (and a good deal of its playerbase) "sociopathic": Gaining fun out of the misery of another player while gaining absolutly nothing in-game.
Your milage might vary, but that's just _my_ opionion about people acting like this.
inb4 "it's just a game" and "no reflection on the person IRL" |
Demon Azrakel
Gallente Defiant.. Narwhals Ate My Duck
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Posted - 2011.08.14 22:09:00 -
[53]
Edited by: Demon Azrakel on 14/08/2011 22:09:29
Originally by: Aurora Kayzie
Originally by: Akisa Damaar
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
This is actually why I call this game (and a good deal of its playerbase) "sociopathic": Gaining fun out of the misery of another player while gaining absolutly nothing in-game.
Your milage might vary, but that's just _my_ opionion about people acting like this.
inb4 "it's just a game" and "no reflection on the person IRL"
So you agree OP is too sensitive of a person and screams loudly when he loses a game of chess because he did not guess what his opponent was doing?
Or maybe it is just a game and has no reflection on the person IRL?
You cannot pick and choose who's reaction reflects on their RL persona.
Originally by: Riedle
Originally by: Akisa Damaar
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
This is actually why I call this game (and a good deal of its playerbase) "sociopathic": Gaining fun out of the misery of another player while gaining absolutly nothing in-game.
Your milage might vary, but that's just _my_ opionion about people acting like this.
And what would you call the behaviour of the person raging like a child because someone blew up his imaginary, internet spaceship?
This
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Sir Substance
Minmatar Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2011.08.15 05:46:00 -
[54]
Edited by: Sir Substance on 15/08/2011 05:47:21 wrong thread
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Chimera Ur
Nibado Inc
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Posted - 2011.08.15 09:06:00 -
[55]
Originally by: Aurora Kayzie
inb4 "it's just a game" and "no reflection on the person IRL"
I don't agree there. If you enjoy being an ass in game, the only thing that prevents you from being an ass IRL is that there will be severe repercussions to being an ass IRL.
Don't get me wrong, blow up all the Hulks you want because that's part of the game. But people targetting newbies specifically are losers IRL as much as they are in-game. Just my 0.02 ISK. . |
Riedle
Minmatar Paradox Collective
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Posted - 2011.08.15 12:39:00 -
[56]
I like PVP because I like the rush of winning and the risk of losing. There is a real loss if you lose so when you do win it makes it ærealÆ.
However, if the person whoÆs imaginary, internet spaceship we just blew up decides to go off on a nerd rage tantrum calling in internet lawyers and calling my mother all sorts of interesting names then I do not see how I am a sociopath by laughing at them going full ****** over internet pixels.
Call me crazy but I think the emotional issue would lie with them not with me.
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Akisa Damaar
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Posted - 2011.08.15 13:18:00 -
[57]
I rather symphatize with the person who rages than with the one who made him rage.
And I am tired of those "it's just a game" and "lol, virtual pixel spaceship" arguments. Yes, it's a game. And yes, the spaceship he lost is virtual. But the person playing is real. So is the time he spent on getting that virtual spaceship. And so is his disappoinment seeing his spaceship blow up for no other reason than another player feeling like it.
I will quote it again:
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
For me this translates to: "I don't gain anything in-game, my only gain/fun comes from making another player feel miserable." If that's acceptable to you then we simply have totally different opinions about what is acceptable social behaviour.
The only case that can be made imho is that EVE is sold as "cold and harsh" and by purchasing EVE and eventually docking off a station you already agree to all kind of griefing that's allowed in this game. But that brings me back to my first post in this thread, calling EVE a sociopathic game.
It's a pity the OP mistook EVE for a game that it isn't and had to find out the hard way.
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Thornat
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Posted - 2011.08.15 14:05:00 -
[58]
Edited by: Thornat on 15/08/2011 14:06:33
Originally by: Akisa Damaar I rather symphatize with the person who rages than with the one who made him rage.
And I am tired of those "it's just a game" and "lol, virtual pixel spaceship" arguments. Yes, it's a game. And yes, the spaceship he lost is virtual. But the person playing is real. So is the time he spent on getting that virtual spaceship. And so is his disappoinment seeing his spaceship blow up for no other reason than another player feeling like it.
I will quote it again:
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
For me this translates to: "I don't gain anything in-game, my only gain/fun comes from making another player feel miserable." If that's acceptable to you then we simply have totally different opinions about what is acceptable social behaviour.
The only case that can be made imho is that EVE is sold as "cold and harsh" and by purchasing EVE and eventually docking off a station you already agree to all kind of griefing that's allowed in this game. But that brings me back to my first post in this thread, calling EVE a sociopathic game.
It's a pity the OP mistook EVE for a game that it isn't and had to find out the hard way.
Ok Im just going to point out that its an imaginary world where players can be imaginary anything they want. Ya some people choose to be pirates, gankers, swindlers, scammers etc... That doesn't make it "what the game is about"... What the game IS about is anything you choose it to be about, but you have to deal with the choices of other players as well. Its an online society with its own online culture.
What happen here is really a case of noobs killing noobs. The age of your character and the amount of skill points only define how long you play, your actions define whether you know how to play well. This ganker is clearly a noob, ganking someone without a profit is ... noobish behavior. Its what you do when you don't know how to turn a profit ganking people.
Hence you aren't a victim of a griefer OP, you are the victim of another noob who doesn't know how to play, you just happen to be on the loosing end of that equation and your attacker gave you some pretty good advice for how to avoid this very situation.
As a miner you should always be aligned. Wary of local. Keep an eye on your scanner and assume anyone entering the system in which you are mining in a combat ship is their to kill you high sec or not.
There is no safe in Eve, their is just safer and you have to watch out for the noobie gankers as much as you have to watch out for gankers who know what they are doing.
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Toshiro GreyHawk
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Posted - 2011.08.15 14:50:00 -
[59]
Edited by: Toshiro GreyHawk on 15/08/2011 14:51:15
Just to reiterate a point.
The Term Aligned is commonly misused.
As Lady Go has correctly pointed out Aligning to a warp object consists of being not merely pointed at it but traveling at 75% of your max speed or better.
If you are actually stopped - there is no benefit to simply pointing your ship at your destination - as is commonly believed. Thus, all the people who make fun of someone for not being 'Aligned' are actually themselves mistaken 99% of the time.
The usual cause for this mis-perception is that you see a graphic of your ship adjusting it's heading and this graphic takes time to complete. That graphic is however just a graphic which has nothing to do with what is actually happening in the game. One result of this - is that at times there is a disconnect between the graphic and the ships action such that ships enter warp without the graphic showing them to be pointed in the same direction they are warping. Thus - sideways warping.
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Orbiting vs. Kiting Career Agents
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Riedle
Minmatar Paradox Collective
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Posted - 2011.08.15 16:05:00 -
[60]
Originally by: Akisa Damaar I rather symphatize with the person who rages than with the one who made him rage.
And I am tired of those "it's just a game" and "lol, virtual pixel spaceship" arguments. Yes, it's a game. And yes, the spaceship he lost is virtual. But the person playing is real. So is the time he spent on getting that virtual spaceship. And so is his disappoinment seeing his spaceship blow up for no other reason than another player feeling like it.
I will quote it again:
Originally by: Vulturus
Finally, As to why i did it? Because I can. His raging in local was priceless :-)
For me this translates to: "I don't gain anything in-game, my only gain/fun comes from making another player feel miserable." If that's acceptable to you then we simply have totally different opinions about what is acceptable social behaviour.
The only case that can be made imho is that EVE is sold as "cold and harsh" and by purchasing EVE and eventually docking off a station you already agree to all kind of griefing that's allowed in this game. But that brings me back to my first post in this thread, calling EVE a sociopathic game.
It's a pity the OP mistook EVE for a game that it isn't and had to find out the hard way.
But you miss the point. If you don't feel that is acceptable social behaviour within an imaginary, internet spaceship then don't play in that manner.
However, your definition of acceptable social behaviour is short sighted as you seemingly put no onus on the spoiled child raging about losing said imaginary spaceship and all on the one who killed imaginary spaceship with their imaginary internet spaceship.
As well, it's only your definition of acceptable social behaviour within an MMO with over 300,000 people. What kind of ego do you have that you therefore demand that 299,999 people conform to what you deem to be acceptable social behaviour in a PVP, imaginary, internet spaceship game?
lol
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