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CeNSeR
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Posted - 2011.08.16 06:04:00 -
[1]
I live in a wormhole with a k space static and we get quite a few other wormhole k162s. Most of the time these wormholes have no k space static so they us our static to run stuff out to emp. What I was wondering is if I can make a bm halfway between the k162 and our static and put a bubble up and camp it would I be able to drag ships into it?
And if I can indeed do this, what size bubble or bubbles are best to do this?
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ChromeStriker
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Posted - 2011.08.16 08:35:00 -
[2]
To create a drag bubble it has to be on grid with one of the objects being warped to, and directly in line between the 2. Bigger is better, as long as it doesnt descernibly effect your own operations. - Nulla Curas |
Zakua Corbin
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Posted - 2011.08.16 19:25:00 -
[3]
Chrome is correct and to add to that a bit. Place your bubble on the recieving end of the warp destination (near the static to K-space). Sounds silly but I have seen it a few times...the group, in haste sets up the bubble near my entry to their WH...I lol and warp to a celestial then continue to the K-space Exi.
Big bubble is best and a treat to fall into coming out of warp =)
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Bodega Cat
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Posted - 2011.08.16 20:01:00 -
[4]
Big bubbles has a better chance to snag, but small bubble anchors faster and can be stored in most any ships cargo.
small bubbles also has a better chance you'll decloak a cloaky if you hang out on the right edge.
The choice of what you put down obviously depends on your particular scenario.
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Cashews
Bastelrunde EV People in Lousy Ships
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Posted - 2011.08.17 13:40:00 -
[5]
And to actually answer your question: No, you cannot pull people out of warp midway.
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Nerath Naaris
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Posted - 2011.08.20 11:28:00 -
[6]
Originally by: Cashews And to actually answer your question: No, you cannot pull people out of warp midway.
A few questions/clarifications concerning bubbles:
If you are inside, you cannot initiate warp, right?
You also cannot warp trough a bubble if it is on the same grid, for example 50km off the gate you just jumped through, but between this gate and your destination, is that correct?
A bubble can only drag you if you are directly in line warping to it; how big has the deviation to be to avoid that?
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Jack Tronic
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Posted - 2011.08.20 21:41:00 -
[7]
Originally by: Nerath Naaris
Originally by: Cashews And to actually answer your question: No, you cannot pull people out of warp midway.
A few questions/clarifications concerning bubbles:
If you are inside, you cannot initiate warp, right?
You also cannot warp trough a bubble if it is on the same grid, for example 50km off the gate you just jumped through, but between this gate and your destination, is that correct?
A bubble can only drag you if you are directly in line warping to it; how big has the deviation to be to avoid that?
Yes you cannot warp if you are inside, but nullified T3s will laugh in your face and cloak and warp off inside the bubble.
YES you can warp through bubbles inline with your warp on the current grid to an destination somewhere else, only interdictor and heavy interdictor bubbles prevent this.
The deviation? There is no deviation, Your path must touch the bubble at any point on it and will be dragged to it. Otherwise you are safe.
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Pharos Pharos
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Posted - 2011.08.22 00:09:00 -
[8]
Originally by: Jack Tronic
Yes you cannot warp if you are inside, but nullified T3s will laugh in your face and cloak and warp off inside the bubble.
YES you can warp through bubbles inline with your warp on the current grid to an destination somewhere else, only interdictor and heavy interdictor bubbles prevent this.
The deviation? There is no deviation, Your path must touch the bubble at any point on it and will be dragged to it. Otherwise you are safe.
To clarify, bubbles NEVER impede warping to something that is not on the same grid unless you are inside them. even 1k outside it and you can merrily warp to a planet on the other side. All they do is drag you into them if the warp path to your destination intersects the bubble *and* the bubble and the destination are on the same grid, or keep you from warping at all if you are inside of them. Anchorable bubbles and dictor/hictor bubbles function identically.
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Soldarius
Caldari Caldari Provisions
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Posted - 2011.08.22 06:42:00 -
[9]
One similar use of the anchorable bubble is to place it before the gate/wh/whichever. This works according to the same principles as the drag bubble and will stop ships short. But again, it has to be on grid with the destination and inline with the warp vector of the traveling ship. "The Lord loosed upon them his fierce anger All of his fury and rage missiles." - The Scriptures, Book II, Apocalypse 10:1 amended
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Jack Tronic
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Posted - 2011.08.22 07:19:00 -
[10]
Originally by: Pharos Pharos
Originally by: Jack Tronic
Anchorable bubbles and dictor/hictor bubbles function identically.
NO, they do not. Hictor/dictor bubbles are slightly different in the sense that if you are on grid with the bubble and you are warping to an offgrid location, if this bubble is inline, then your warp will not be allowed.
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Pharos Pharos
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Posted - 2011.08.22 19:41:00 -
[11]
Originally by: Jack Tronic
NO, they do not. Hictor/dictor bubbles are slightly different in the sense that if you are on grid with the bubble and you are warping to an offgrid location, if this bubble is inline, then your warp will not be allowed.
I am 99% sure this is false - there is no reason to assume that anchorable/dictor bubbles would be coded differently at all, and I have at many times warped through inline bubbles from hictors/dictors without a problem to an offgrid destination.
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