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Ender Card
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Posted - 2011.08.21 10:12:00 -
[1]
Was recently looking around for other scifi mmo's in the universe to check out just for heck of it, as I'm a huge scifi fan and p.much anti-fantasy for my mmo's. Stumbled upon StarTrek online and saw that they had a lifetime subscription option for there players for roughly 300 dollars, and instantly thought why doesn't the awsomeness that is Eve have this option. I'm betting there's alot of Eve players that would love to have this option available to them, myself included. So was thinking I'd mention it to the Eve community and the csm as something that perhaps ccp should look into. Just a thought, not sure how great it is or not but wanted to throw it out there for the community to discuss. |
Mag's
the united Negative Ten.
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Posted - 2011.08.21 10:44:00 -
[2]
Life time subs have a way of popping up, when an MMO is on it's last legs. We are far from that stage, even with the current issues.
But this is a bad idea because of the loss of revenue, something of which CCP is having problems with atm or so it seems.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Valari Nala Zena
Caldari Perkone
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Posted - 2011.08.21 12:22:00 -
[3]
EVE Online is probably one of these games that has a lot of loyal vets, lifetime subs for loyal customers wouldn't be a good deal for CCP.
Also, there is A LOT of isk in game, they can purchase plex on the market, that means someone buys them with real life money first.
When lifetime subs are introduced, think how much this would affect the plex market.
Demand for plex goes down, prices go down, less people will buy plex to sell to compensate the balance = less revenue for CCP.
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ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2011.08.21 12:57:00 -
[4]
Originally by: Mag's Life time subs have a way of popping up, when an MMO is on it's last legs. We are far from that stage, even with the current issues.
But this is a bad idea because of the loss of revenue, something of which CCP is having problems with atm or so it seems.
does this mean STO was on its last legs before it had even come out :-P
oh wait, it was :-P
Sig space reclaimed in the name of me -courtesy of Tiggy Personal information removed from sig. Zymurgist |
Lost Stepchild
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Posted - 2011.08.21 20:58:00 -
[5]
Originally by: ITTigerClawIK
Originally by: Mag's Life time subs have a way of popping up, when an MMO is on it's last legs. We are far from that stage, even with the current issues.
But this is a bad idea because of the loss of revenue, something of which CCP is having problems with atm or so it seems.
does this mean STO was on its last legs before it had even come out :-P
oh wait, it was :-P
They haven't really lost that much revenue, their just desperate for cash right now as they've over reached with Dust and world of darkness.
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Herping yourDerp
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Posted - 2011.08.22 01:07:00 -
[6]
this would allow character farms to be cheaper which is bad could crash plex prices EvE has growth, but its slow, lifetime sub's are usually for mmo's that dont need a lot to be profitable or its a special offer for only the first month of the game opening.
it would hurt eve, not help it =\ Eve online next expansion details |
Darius III
Caldari Interstellar eXodus BricK sQuAD.
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Posted - 2011.08.22 01:20:00 -
[7]
The CSM's role does not encompass the business side of CCP to that degree. Also "Lifetime" subs as earlier poster pointed out-crop up towards the end cycle of a game. As same poster also mentioned-we are far from that point.
Thank you for bringing up a change you would like to see however, as any input is better than none-even if we can't even hope to get that one done. D3
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Lakuma
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Posted - 2011.08.24 04:51:00 -
[8]
Lord of the Rings Online once had lifetime subs - then they canceled the option when Turbine bought the game. Considering the game is still going strong (not large mind you, but healthy) and the fact Turbine honored life subs...anyone who got them at launch has long since made the money back.
Life subs are good, but really only in the first couple of years of a game. Afterwards they drop usually because demand is low or, more importantly, companies avoid them because of the backlash they get when the game folds before a life sub pays out.
Determining what a lifesub ought to cost is a bit tough too - LotRO was two years value. Given EVE's current situation, I'd be somewhat surprised if they could sell even two years. The point of a life sub is to come out ahead in the long run. Most EVE players can afford a life sub (given the majority of the playerbase is older and employed), but most of them are also wise enough to realize EVE's stability isn't guaranteed at this stage over the next year...let alone two years.
The winter expansion will likely decide if the game survives into summer of 2012. I for one have canceled all accounts (this one expires in a week or so) and will wait to see what that expansion brings. Incarna is a great idea...but there are a lot of other great ideas that could have built EVE to be an even stronger game that could then generate the resources needed to develop both EVE and CCP's other ventures. Poor business practice in my opinion - and I don't invest in poor business.
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