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Makari Aeron
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Posted - 2011.08.23 01:13:00 -
[1]
Earlier today, this super capital blob consisting of ~5 titans and ~23 Super Carriers supported by ~50 Tengus and a few stealth bombers took out the station in 3 minutes.
My suggestion to negate the overwhelming Super Capital Blobs would be to add smart bombs to stations (50km range).
Balance Suggestions and Restrictions: 1. The smart bomb can only be used X times before fuel runs out 2. This can only be activated when SBUs are online in the system
Pros: 1. The smart bomb would eliminate SC blob on stations 2. This would reintroduce the Dreadnaught as a viable ship in Sov Warfare without having to rebalance the SCs or Dreadnaughts 3. It would also put Carriers and SC back where they belong, as support for Dreadnaughts and Titans 4. The smart bomb would allow smaller alliance to have some defense against the overwhelming blobs
Cons: 1. The SC blobs could simply wait until the system is theirs before blowing up the station 2. If automatic, it could potentially blow up friendlies and other unintended victims
Another place these smart bombs could be useful would be on POS's (uses fuel, must have module), this would rule SC and Carriers out of most SOV warfare.
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Makari Aeron
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Posted - 2011.08.27 16:50:00 -
[2]
Obligatory bump since there is no response.
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Gemberslaafje
Vivicide
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Posted - 2011.08.27 18:04:00 -
[3]
Could quite easily be abused - hell, it sounds like a very good way to make sure your station is clear to undock... ---
Creator of the Eve Character Appraiser/Assembler: http://gemblog.nl/skill/ http://gemblog.nl/assembler/
Originally by: De'Veldrin Welcome to the ****ing sandbox
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Feligast
Minmatar GoonWaffe Goonswarm Federation
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Posted - 2011.08.27 18:33:00 -
[4]
How does putting SBs on stations give dreads a role in sov? Are these things going to be so powerful they can one pulse a titan? If not, how does this do anything, as supers will just sit there and tank it. If they could instapop fighterbombers, that might be something.. but not enough to discourage alliances to bring them. Also, most ships used for station shooting can hit much farther than 50km out.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.08.27 18:59:00 -
[5]
And all the SCs need do is switch to T2 sentries, will take marginally longer (guessing <15mins) to kill a station .. Or they'll just bring the rest of the missile-spam blob instead.
Wrong tree to be barking up.
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