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Valek Noor
Amarr Eternal Phoenix Rises Dark Phoenix Rising.
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Posted - 2011.08.27 05:02:00 -
[1]
why is the main trade hub in eve the same station model as many of the others?
How do all those people fit, did they sack scotty and get the Doctor to fit a tardis field instead?
Will we ever know?
Seriously why is this? surely jita station needs to be massive made up of lots of addon bits as it grew over time sort of thing
Time for a new jita station model - anyone else agree with this?
There is no right or wrong, only consequences |
Ryhss
Caldari The Excecutorans
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Posted - 2011.08.27 06:24:00 -
[2]
/signed Sure, bring logic to a game. But seriously, good idea.
Originally by: Kaethe Kollwitz null sec sucks dongs.
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Rawbone
Gallente S3MINAL FLUID Imperial 0rder
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Posted - 2011.08.27 06:31:00 -
[3]
I like it. The grandeur of a station should be measured by its prosperity, which can only be measured by the volume of trade ( and brokers fees) that are funneled through it. Jita should be an expansive station with multiple launch bays and an equally large docking radius.
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Rose Hips
Amarr
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Posted - 2011.08.27 06:33:00 -
[4]
If Jita station was put on the beach in Santa Monica, it would pass Los Angeles, Pomona, and end in San Bernardino. It would be as wide as the San Gabriel Mountains to the North and extend into Orange County to the South. And that is only 1 level. It would be many many levels tall so you could fit pretty much all of Southern California into the station with the extra elevations.
How do I know this? I was board and took the dimension of a station and compared it to a Google Map using the line draw measuring function. These "standard" stations are no small undertaking.
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Abrazzar
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Posted - 2011.08.27 06:45:00 -
[5]
It would be awesome if stations could grow almost indefinitely.
If they have a lot of traffic or stuff stored, more parts get build, are in construction for a week and then put into service, changing the texture from in construction to finished.
Likewise, should traffic drop, parts of the station are rendered vacated and deteriorate/get de-constructed and the station shrinks.
Other than player interaction, stations can have a minimum size depending on their game lore importance.
This may or may not have impact on game mechanics, with limited space per hangar, available station services and the state of the available CQs.
Players could invest ISK to enhance growth then (like virtual traffic) and may even invest into (new) station services to get a share on the ISK invested into them.
This may even go into WiS where a investor gets priority access to real estate and the size of a station limits the availability of real estate and if the station shrinks due to lack of traffic, you may end up with real estate in a abandoned part of the station and only get a token reimbursement with maybe a guarantee of the place back should the part of the station get built up again. --------
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Serpent Kamri
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Posted - 2011.08.27 07:07:00 -
[6]
Lovely ideas of course, but...this is CCP we're talking about. If something is at least barely functional it's good enough for them.
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Tau Cabalander
Retirement Retreat
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Posted - 2011.08.27 08:26:00 -
[7]
Planck bubble generators. It is bigger on the inside.
Originally by: Build 1128 Patch Notes * Advancements in Planck Bubble Generation Technologies have allowed for the creation of containers that have higher capacity than volume. All containers can now contain 20% more than the space they occupy.
* Planck Bubble Generation has the added restriction of not being able to place a Planck Bubble generator within another Planck Bubble, as that would cause an indeterminate graviton harmonics chain reaction, with an expected breakdown of causality.
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Vak'ran
TUIG Inc.
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Posted - 2011.08.27 08:50:00 -
[8]
Edited by: Vak''ran on 27/08/2011 08:51:26
Originally by: Tau Cabalander Planck bubble generators. It is bigger on the inside.
Originally by: Build 1128 Patch Notes * Advancements in Planck Bubble Generation Technologies have allowed for the creation of containers that have higher capacity than volume. All containers can now contain 20% more than the space they occupy.
* Planck Bubble Generation has the added restriction of not being able to place a Planck Bubble generator within another Planck Bubble, as that would cause an indeterminate graviton harmonics chain reaction, with an expected breakdown of causality.
Given the bolded part, and as we can easily take our planck bubble containers into the station without reality breakdown thing occuring, nope.
edit: also, things tend to happen to planck bubble generators.
Vak'Ran is your local official non-dedicated part-time advocate of reading comprehension and proliferation of intelligence on the EVE Online Forum |
Jack Paladin
StarFleet Enterprises BricK sQuAD.
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Posted - 2011.08.27 11:10:00 -
[9]
Originally by: Valek Noor why is the main trade hub in eve the same station model as many of the others?
How do all those people fit, did they sack scotty and get the Doctor to fit a tardis field instead?
Will we ever know?
Seriously why is this? surely jita station needs to be massive made up of lots of addon bits as it grew over time sort of thing
Time for a new jita station model - anyone else agree with this?
+1 ... I have often thought about this. Sure we all ahte jita with a passion, but atleast elevate the system with something 'special'
T3 Station perhaps ... not that hard CCP. Assign one designer and leave him be. |
The Old Chap
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Posted - 2011.08.27 11:15:00 -
[10]
+1.
There are also far too many enormous stations sitting in obscure systems with no traffic except the occasional courier mission runner. These should be tiny outposts!
It should be a simple formula based on visitors and hangar contents that determines the investment required in the station structure. |
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Hicksimus
Gallente Mom's Friendly Spaceship Company
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Posted - 2011.08.27 11:23:00 -
[11]
Don't you dare suggest scale to CCP, I have 2 Freighter loads in a POS hangar that is smaller than 1 freighter, I have 10 ships that are each bigger than my SMA in my SMA. TBH what should have been done is not having the ships so friggen huge when there is nothing to compare to get a sense of scale. The end result is low quality ship models, low quality station models and issues of impossibility. If every ship in this game was 1/10th of its current size from day 1 and everybody was told they where their current sizes nobody would notice and we'd have the same number of polygons on 1/10th of the model size and everybody would benefit visually(the models would also be more interesting).
But hey, it's rocket science and I'm no more qualified by myself than ever other person at CCP. |
Grey Stormshadow
Starwreck Industries
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Posted - 2011.08.27 11:43:00 -
[12]
Originally by: Valek Noor
Seriously why is this? surely jita station needs to be massive made up of lots of addon bits as it grew over time sort of thing
...
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YuuKnow
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Posted - 2011.08.27 12:28:00 -
[13]
I agree. There should be a megastation for Jita. Unique design and *BIG* |
RaTTuS
BIG Gentlemen's Agreement
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Posted - 2011.08.27 12:34:00 -
[14]
Originally by: YuuKnow I agree. There should be a megastation for Jita. Unique design and *BIG*
did some one mention BIG? it's not always about size |
Mara Rinn
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Posted - 2011.08.27 13:41:00 -
[15]
Rather than increase the size of the model to suit the quantity of material stored within, I'd go for reducing the quantity of material to suit the size of the station. Allow the controlling entity to expand a station using various upgrades which will affect the visual design. |
Slade Trillgon
Endless Possibilities Inc.
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Posted - 2011.08.27 13:50:00 -
[16]
Originally by: Rose Hips If Jita station was put on the beach in Santa Monica, it would pass Los Angeles, Pomona, and end in San Bernardino. It would be as wide as the San Gabriel Mountains to the North and extend into Orange County to the South. And that is only 1 level. It would be many many levels tall so you could fit pretty much all of Southern California into the station with the extra elevations.
How do I know this? I was board and took the dimension of a station and compared it to a Google Map using the line draw measuring function. These "standard" stations are no small undertaking.
Then make the less populated stations smaller as they do not have the isk flow to support such a grandiose station.
Which means I agree with Abrazzar below
Originally by: Abrazzar It would be awesome if stations could grow almost indefinitely.
If they have a lot of traffic or stuff stored, more parts get build, are in construction for a week and then put into service, changing the texture from in construction to finished.
Likewise, should traffic drop, parts of the station are rendered vacated and deteriorate/get de-constructed and the station shrinks.
Other than player interaction, stations can have a minimum size depending on their game lore importance.
This may or may not have impact on game mechanics, with limited space per hangar, available station services and the state of the available CQs.
Players could invest ISK to enhance growth then (like virtual traffic) and may even invest into (new) station services to get a share on the ISK invested into them.
This may even go into WiS where a investor gets priority access to real estate and the size of a station limits the availability of real estate and if the station shrinks due to lack of traffic, you may end up with real estate in a abandoned part of the station and only get a token reimbursement with maybe a guarantee of the place back should the part of the station get built up again.
Actually there are some good suggestions in this thread. If only we could get a working mechanism for the empire NPC corps to do battle for control of high sec systems.
Slade |
Covert Kitty
Amarr SRS Industries SRS.
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Posted - 2011.08.27 13:59:00 -
[17]
Stations and pos's should be recoded into a more flexible new modular structure system. |
Rawbone
Gallente S3MINAL FLUID Imperial 0rder
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Posted - 2011.08.27 14:27:00 -
[18]
Originally by: Valek Noor why is the main trade hub in eve the same station model as many of the others?
How do all those people fit, did they sack scotty and get the Doctor to fit a tardis field instead?
Will we ever know?
Seriously why is this? surely jita station needs to be massive made up of lots of addon bits as it grew over time sort of thing
Time for a new jita station model - anyone else agree with this?
I'd suggest that you re-introduce this thread in "Assembly hall." you might find traction there. |
Valek Noor
Amarr Eternal Phoenix Rises Dark Phoenix Rising.
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Posted - 2011.08.27 14:44:00 -
[19]
this one came up on ts late last night and did provoke some fun ideas for expansion.
i think in reality jita coupld be made way more fun looking without increasing load.
It also has the potential to add fun expansion to the game for players.
I like the idea personally, i can see the most obscure design of station ever as it got expanded over the years bits added on here and there.
And really how long would it take to remake and change that image?
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Korliko
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Posted - 2011.08.27 14:46:00 -
[20]
The amount of people, ships and supplies in that station, it should probably encompass the moon |
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Valek Noor
Amarr Eternal Phoenix Rises Dark Phoenix Rising.
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Posted - 2011.08.27 14:50:00 -
[21]
Originally by: Korliko The amount of people, ships and supplies in that station, it should probably encompass the moon
The first death star?? |
Satav
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Posted - 2011.08.27 15:21:00 -
[22]
I always like to think that whenever someone docks at Jita 4-4 that they pass thru this miniaturizating field that reduces their size. And the same is true when they undock.
It is true that it would make logical sense that a system and it's trade hub's average population is such and such consistantly over say 6 months, that ccp would add on sections or redesign it entirely.
But let's not be too demanding. Those graphics guys are working so hard already on all those 80$ pant designs that we don't want to bother them with improving space design in a space game. |
Dorian Wylde
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Posted - 2011.08.27 15:53:00 -
[23]
Originally by: Ryhss /signed Sure, bring logic to a game. But seriously, good idea.
Logic doesn't apply, it's a situation where gameplay has priority over realism. In the reality of EVE, jita wouldn't be this popular, because of the backlog of people trying to get into the station. It's only because of the video game that so many can fit inside, so no one bothers to go anywhere else. People would have to spread out more if there were an actual limit.
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Narisa Bithon
Caldari The Motley Crew Reborn
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Posted - 2011.08.27 16:26:00 -
[24]
i think ccp should have given Jita a single super massive and unique looking station rather than using the current model which is seen everywhere.
Jita 4-4 model should be 20 times larger than it is with multiple exits.
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