Panch0Villa
Caldari
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Posted - 2011.09.05 17:29:00 -
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Originally by: Cryissa Now I have over 10 mill in SP in Missiles. I would cry to train fully in say lasers at this stage of my career.
I know of many many people who have "specialized" in all four races, which really isn't specializing, because you're equally good with everything Over the course of time, retraining for another set of ships opens up many other options, and I think for the most part, most of those people are pretty happy with their choices.
Originally by: Cryissa Some advice from those who use them as much as me in more dangerous space would be nice to help me decide.
In many larger pvp battles, ship kills are often decided in seconds, or tens of seconds. If you have great volley damage, but it takes 5-8 seconds to hit, you will drop about 1-2 volleys due to missile travel time. This means everywhere you go and whatever you do in these fleets, you will always lag behind on damage, especially in snipe fleets and against remote rep fleets. Further, if you are in small gangs, ship kills may often be decided in 10's or 100's of hp's, even hull hp's. Again, 1-2 less volley's may give than gunship just a bit of an edge over your missile ship.
That's not to say it makes missiles completely irrelevant, but it's a big enough factor that you have to take it into account.
Originally by: Cryissa I was talking with someone in game last night who had so many bad things to say about me being a missile user. So much so he was tryign to convince me to drop them and go lasers.
He didn't have bad things to say about "you," let's try to make that distinction. There are many elitists out there who scoff at missile users, but if you trained guns, it would be a non-issue. Try to not take it personal and see it for what it is.
As has been pointed out, over the short run, missiles are great because you don't have to train tracking skills or range skills to get good dps out of them at first, but over the long run, once you do train these support skills, the gunships pull ahead due to a combination of instant damage, greater potential damage, wrecking hits, and better ship bonuses and ship types.
TL:DR: Over time, guns are generally better, imo.
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