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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Bouh Revetoile
Barricade.
79
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Posted - 2012.10.02 09:32:00 -
[421] - Quote
Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have. |
Vulfen
Snuff Box
0
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Posted - 2012.10.02 10:24:00 -
[422] - Quote
Yea i like the ideas of these ships however i cant help thinking the Caldari ship is missing a mid slot, currently it would have to sacrifice almost all tank to just fit a point and prop mod. 7 lauchers would still give it a nice amount of volley with light missiles enough to make most frigates scream so maybe drop one high for a mid or only have 1 low slot.
Id also like to see the same on the galente destroyer aswell, traditionally the galente drone boats have a few mids for range control where as this one has 2 useless high slots id like to see -1 high + 1 mid or low |
Griffin Omanid
IntersteIIar Moneymakers
13
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Posted - 2012.10.02 10:33:00 -
[423] - Quote
Vulfen wrote:Yea i like the ideas of these ships however i cant help thinking the Caldari ship is missing a mid slot, currently it would have to sacrifice almost all tank to just fit a point and prop mod. 7 lauchers would still give it a nice amount of volley with light missiles enough to make most frigates scream so maybe drop one high for a mid or only have 1 low slot.
Id also like to see the same on the galente destroyer aswell, traditionally the galente drone boats have a few mids for range control where as this one has 2 useless high slots id like to see -1 high + 1 mid or low
I think the number of slots is enough cause destroyers mostly are only fast glas cannons. And a gang of these Caldari or Minmatar destroyer can srew other ships quit well. So at least let them be weak in defense. I think with an DCU II they all get around 2000- 3000 EHP. |
Mike Whiite
Keystone Industrial
67
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Posted - 2012.10.02 11:41:00 -
[424] - Quote
Griffin Omanid wrote:Vulfen wrote:Yea i like the ideas of these ships however i cant help thinking the Caldari ship is missing a mid slot, currently it would have to sacrifice almost all tank to just fit a point and prop mod. 7 lauchers would still give it a nice amount of volley with light missiles enough to make most frigates scream so maybe drop one high for a mid or only have 1 low slot.
Id also like to see the same on the galente destroyer aswell, traditionally the galente drone boats have a few mids for range control where as this one has 2 useless high slots id like to see -1 high + 1 mid or low I think the number of slots is enough cause destroyers mostly are only fast glas cannons. And a gang of these Caldari or Minmatar destroyer can srew other ships quit well. So at least let them be weak in defense. I think with an DCU II they all get around 2000- 3000 EHP.
You fly these babys with a tackler and you'll scare the living daylights out of the FW plexers.
I like the high, mid swap, I also like it to it fit Rapid assault missile launchers, in other words 4 mids will make it a monster. if you want more mids take a Caracal. |
Mr Floydy
The Xenodus Initiative. Ministry of Inappropriate Footwork
22
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Posted - 2012.10.02 12:19:00 -
[425] - Quote
Victor Gallows wrote:I'm a new player... I want to like Amarr ships, I really do. But, they're always so indecisive in their design. Here we have 2 secondary weapon systems being thrown at the player again: missiles and drones. Can we pick one please, so that if I roll an Amarr alt, I'll know which to train?
Destroyers are supposed to be the second class of ship the player gets into, correct?
Oh man, I know what you mean. Just imagine how good it would be if Amarr had another Destroyer, one that could fit just lasers with bonuses for them. With no distracting missiles and drones. That'd be awesome.
derp. |
Idris Helion
University of Caille Gallente Federation
128
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Posted - 2012.10.02 13:14:00 -
[426] - Quote
Mr Floydy wrote:Victor Gallows wrote:I'm a new player... I want to like Amarr ships, I really do. But, they're always so indecisive in their design. Here we have 2 secondary weapon systems being thrown at the player again: missiles and drones. Can we pick one please, so that if I roll an Amarr alt, I'll know which to train?
Destroyers are supposed to be the second class of ship the player gets into, correct? Oh man, I know what you mean. Just imagine how good it would be if Amarr had another Destroyer, one that could fit just lasers with bonuses for them. With no distracting missiles and drones. That'd be awesome. derp.
The Thrasher is the best destroyer hull in the game in my opinion, and I don't think the new ships will change that. For pure DPS application in missions or PVP, nothing beats an AC-fitted Thrasher. It can even mount a reasonable tank with a DCUII in one of the lows. The Catalyst is also great for close-in work. The Cormorant is...okay. It's a good sniping ship with rails, can mount a decent tank, and makes a great salvaging boat. (In fact, that's all I've ever used a Cormorant for -- they're a far cheaper salvaging solution than the Noctis, and do just as good a job unless you have a ton of salvage to pick up.) Then you have the poor Coercer bringing up the rear.
The problem with the Coercer is that the single midslot makes it useless for pretty much any role: it can't fit both a prop and a tackle for close-in engagements; it can't shield-tank; it can't fit any mid-slot utility modules worth mentioning. The cargo bay is too small (and I'm sorry to see that they've still gimped the new one with a 300m3 cargo bay too) making it undesirable as a cargo hauler or salvager. Adding another midslot to the Coercer would finally bring it up to par with the existing dessies, IMO.
And as a pure damage-projector, the Coercer really only came into its own with T2 lasers and crystals, which isn't exactly noob-friendly. |
Idris Helion
University of Caille Gallente Federation
128
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Posted - 2012.10.02 13:26:00 -
[427] - Quote
That new "Bhaalgorn-lite" Amarr dessie does look interesting. I expect a lot of PVP fleets to adopt them, though survivability in large engagements may be an issue. Cap warfare is time-intensive, but dessies lack the EHP to tank damage while letting the neuts work their magic.
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Kithian Hastos
EVE University Ivy League
6
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Posted - 2012.10.02 14:17:00 -
[428] - Quote
Bouh Revetoile wrote:Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have.
That would be interesting except as a new player when I signed up first thing I saw was "Gallente specialize in drones" and I was saying to myself: "Yeah, that sounds right up my alley!". Only to find out when you are a few months into the game and actually understand ship bonuses that Amarr are the true drone kings?
Does not make much sense or fun. |
Bouh Revetoile
Barricade.
79
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Posted - 2012.10.02 14:34:00 -
[429] - Quote
Kithian Hastos wrote:Bouh Revetoile wrote:Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have. That would be interesting except as a new player when I signed up first thing I saw was "Gallente specialize in drones" and I was saying to myself: "Yeah, that sounds right up my alley!". Only to find out when you are a few months into the game and actually understand ship bonuses that Amarr are the true drone kings? Does not make much sense or fun. Because you get it wrong. Gallente are the drone race, and you can see it with almost none of their ships not having some of them. And drones synergize with blaster+full tackle : nothing survive this kind of firepower. Gallente are solo brawlers too : why do you want 3 drone bays to kill one or two ennemies ? Just melt them, and go back home. Amarr boat is more of fleet ship, with extended drone bay to stay on a battlefield with numerous ennemies. It require some endurance to stay on the battlefield. Gallente have another drone boats for this job : the Dominix, which also have the gun damage bonus to allow for brawling.
In brief, Gallente use their drones to kill things, not to watch them die one by one and replace them until the ennemy have no more ammo. If the ennemy die fast enough, you don't lose so many drones. And you can still use one of those utility slot for a remote reper if you really want to make them last longer. |
Ranger 1
Ranger Corp
2477
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Posted - 2012.10.02 14:42:00 -
[430] - Quote
Kithian Hastos wrote:Bouh Revetoile wrote:Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have. That would be interesting except as a new player when I signed up first thing I saw was "Gallente specialize in drones" and I was saying to myself: "Yeah, that sounds right up my alley!". Only to find out when you are a few months into the game and actually understand ship bonuses that Amarr are the true drone kings? Does not make much sense or fun.
As you work your way up in ship/drone bay size the Gallante begin to excel in Drone damage... while Amarr tend to keep Drone flexibility.
In the smaller boats its wiser to think of them as having Hybrids as their primary weapons system with Drones as a strong back up, just as Amarr have lasers as their primary with drones (often utility) as back up with a touch of missile use to justify the Khanid line.
Both Gallante and Amarr tend to frequently use Nos/Neuts, but Amarr specialize in this while generalizing in various drone type usage. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Harvey James
Prospero's Sight
41
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Posted - 2012.10.02 14:50:00 -
[431] - Quote
it is sad that drone boats rely on guns so much if only they cared enough to buff drones to the point were they don't need guns to hold their hands |
Pattern Clarc
Aperture Harmonics
401
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Posted - 2012.10.02 16:34:00 -
[432] - Quote
Is anyone else not worried by the fact most of these destroyers will get outrun by most of the cruisers? MWD speed should be 1km/s faster for everything destroyer size and smaller. Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction |
Harvey James
Prospero's Sight
42
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Posted - 2012.10.02 16:36:00 -
[433] - Quote
Pattern Clarc wrote:Is anyone else not worried by the fact most of these destroyers will get outrun by most of the cruisers? MWD speed should be 1km/s faster for everything destroyer size and smaller.
speed lack of tank big sig rad crap drone boats .. the list goes on. |
Lavitakus Bromier
The Scope Gallente Federation
7
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Posted - 2012.10.02 17:33:00 -
[434] - Quote
Amarr should be called-adept Caldari - basilisk Idk about the other two |
Lili Lu
509
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Posted - 2012.10.02 17:50:00 -
[435] - Quote
X Gallentius wrote: I'm sure CCP can remove another high slot and decrease its speed to further balance this ship. You forgot to add that they could further bloat the sig radius as well.
Lavitakus Bromier wrote:Amarr should be called-adept Caldari - basilisk Idk about the other two There already is a Basilisk. |
Lavitakus Bromier
The Scope Gallente Federation
7
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Posted - 2012.10.02 18:00:00 -
[436] - Quote
Ya just saw it. Going threw data base lol. I'll come up with something lol |
Ark Anhammar
EVE University Ivy League
16
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Posted - 2012.10.02 18:12:00 -
[437] - Quote
Luna Navita wrote:MeBiatch wrote:the gal drone ship i want to see
GALLENTE DESTROYER:
Ship bonuses: +10% to drone damage and HP per level +1 max active drone per level Role bonus: +50% small hybrid turret optimal range Slot layout: 5H, 3 M, 4 L, 4 turrets Fittings: 60 PWG, 150 CPU Defense (shields / armor / hull) : 800 / 850 / 950 Capacitor (amount / recharge rate / average cap per second): 550 / 350s / 1.57s Mobility (max velocity / agility / mass / align time): 240 / 2.45 / 1800000 / 4.46s Drones (bandwidth / bay): 25 / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 42km / 500 / 7 Sensor strength: 11 magnetometric Signature radius: 72 Cargo capacity: 350 This will be a TRUE DRONE boat! I wouldn't mind seeing this either, as it would give some much-needed flavor and attention to drone-loving Gallente. It's ship would be unique with the ability to handle 10 drones.
That part alone would be great, since if someone pops a drone, you'd only lose 1/10th of your damage instead of 1/5. I don't know how they'd have to balance with Drone Interfacing, since 10 drones hitting 80-100% stronger would be OP.
As much as I'd like it, though, I think it's unlikely we'll ever see this. Besides, 1 destroyer with 10 drones just means there'd be 10 free drones out there when you get popped lol. Oh, but imagine the possibilities! 5 ECM and 5 Hobgoblin IIs.....murder.
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Renier Gaden
Exanimo Inc Anger Management.
17
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Posted - 2012.10.02 19:45:00 -
[438] - Quote
. |
Luc Chastot
Moira. Villore Accords
24
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Posted - 2012.10.02 20:08:00 -
[439] - Quote
Fully agree. Couldn't have said it any better. You contribute so much to the discussion. |
Ragnarok Knight
ROGUE - DRONES
13
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Posted - 2012.10.02 20:22:00 -
[440] - Quote
MeBiatch wrote:I wish we had small and medium sentry drones... Then give a bonus to the gal destroyer for small sentry drone damage...
And then a role bonus to drone optimal range.
sure they do, its called, deploying a single sentry. |
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Sine DeusNomine
Inner Sphere Industries
1
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Posted - 2012.10.02 20:24:00 -
[441] - Quote
Going off from Caldari history of naming there ships off birds of prey.
I would like to call it "Owl"
A creature that preys on the small. :) |
Radensca Zateki
Carpe Dyem
0
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Posted - 2012.10.02 20:27:00 -
[442] - Quote
Like the new Amarr Destroyer Cant wait :) |
Tyberius Franklin
Federal Navy Academy Gallente Federation
316
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Posted - 2012.10.02 20:35:00 -
[443] - Quote
As a group of ships in the same class the roles seem all over the place. Not really sure what to think even now. |
Stellio Cantos
Drunken Miners and Associates
0
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Posted - 2012.10.02 21:08:00 -
[444] - Quote
I'm so glad my frig skills are all 5 today. ^_^ But since we're running out of birds of prey for Caldari, why not something like Raptor or even Peregrine. I did like the owl idea, but I think a play on the word would be better than just owl. Though Owl seems kinda appropriate with missiles hitting at 30km and change.
Keep the good work going. |
Alara IonStorm
3235
|
Posted - 2012.10.02 21:10:00 -
[445] - Quote
Stellio Cantos wrote: Raptor The Rail Ceptor has that name already. |
AskariRising
8th Day
0
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Posted - 2012.10.02 21:42:00 -
[446] - Quote
Alara IonStorm wrote:chatgris wrote:I suggest a buff for the caldari destroyer - -1 highslot, +1 midslot. Then it's got the same highs as the minmatar destroyer, but so much more utility with the 4 midslots. I would also like this.
no way id love a full rack of 40km rocket launchers lol. but give us the ROF bonus instead |
Eli Green
The Arrow Project
20
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Posted - 2012.10.02 21:45:00 -
[447] - Quote
the Caldari should be called the Penguin, it does look like a sub after all |
CheekyBabey
Pator Tech School Minmatar Republic
0
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Posted - 2012.10.02 22:01:00 -
[448] - Quote
Missile ships I like, one in your face the other for range.
However I Don't get this.
Amarr have 3 guns 3 missiles +5 drones (+50%)
Gallente have 4 guns (+25%) (+1gun effective) +5 small drones (+50%)
That is just a mess of "I don't know what to do".
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Proposed Changes
Make them both focused as drone boats get rid of the weapon bonuses for the following.
Amarr EWAR drones.
+5%-10% to drone EWAR effects per level. +5% Amour Resist per level
Role bonus +100% to drone HP
Gall DPS fast drones.
+5% drone HP per level +5% drone speed per level
Role bonus +100% to drone DPS
Reason:
This give 2 unique drone ships that fit with a new way of doing drones, 1 that uses drones to lock people down the other that cases them down.
The balance may be a bit off I didn't run the numbers but the idea is to have them not the same ship different name.
And they could both do with less guns, just focus on the drones part. |
lokiish
Martyr's Vengence Test Alliance Please Ignore
9
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Posted - 2012.10.02 22:08:00 -
[449] - Quote
I approve of any ship additions to the universe. If it were me I would have hundred of ships. Thanks for the new ships. |
Alara IonStorm
3236
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Posted - 2012.10.02 22:26:00 -
[450] - Quote
AskariRising wrote: no way id love a full rack of 40km rocket launchers lol. but give us the ROF bonus instead
Youn love it because it is so much better then the Rail Cormerant. That is a problem with the Caldari DPS Ship, they should fix that one instead of making a copy that does it right. |
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