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Author |
Thread Statistics | Show CCP posts - 13 post(s) |
Recoil IV
New Eden Renegades Ninja Unicorns with Huge Horns
25
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Posted - 2012.09.28 17:10:00 -
[31] - Quote
name for the caldari destroyer : Goliath |
Petrus Blackshell
Rifterlings Damu'Khonde
1637
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Posted - 2012.09.28 17:10:00 -
[32] - Quote
Scatim Helicon wrote:Not really sure why the Gallente hull has hybrid optimal rather than falloff? Omnathious Deninard wrote:I am dissapointed with the gallente destroyer, it is the same as ALL gallente drone ships, split weapon systems. How about 15% drone damage per level and 10% drone tracking per level also this Drones give damage projection, which optimal range (for railguns) complement better than falloff range (for blasters). Rifterlings - small gang frigate PvP - low/nullsec operations, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 17:10:00 -
[33] - Quote
Isn't the caldari one just going to kill any frigate instantly within 60km?
I don't really like these. A destroyer with 2 bonuses to its 4 turrets? Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. |
Petrus Blackshell
Rifterlings Damu'Khonde
1637
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Posted - 2012.09.28 17:12:00 -
[34] - Quote
TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets. Rifterlings - small gang frigate PvP - low/nullsec operations, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
Doddy
Excidium. Executive Outcomes
233
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Posted - 2012.09.28 17:14:00 -
[35] - Quote
Scatim Helicon wrote:Not really sure why the Gallente hull has hybrid optimal rather than falloff? Omnathious Deninard wrote:I am dissapointed with the gallente destroyer, it is the same as ALL gallente drone ships, split weapon systems. How about 15% drone damage per level and 10% drone tracking per level also this
Its for rails , still with only 4 of them it probably wont make much difference either way. Agreeing with the tracking bonus for the drones, keep it in line with the tristan and really make it a anti-frig boat like dessies are meant to be.
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Harvey James
Prospero's Sight
22
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Posted - 2012.09.28 17:14:00 -
[36] - Quote
Petrus Blackshell wrote:TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets.
yes the drones will get slaughtered by frigs for sure drones need to get better base HP and t2 resists like ships get and more orbit velocity would help too. |
Doddy
Excidium. Executive Outcomes
233
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Posted - 2012.09.28 17:15:00 -
[37] - Quote
TrouserDeagle wrote:Isn't the caldari one just going to kill any frigate instantly within 60km?
I don't really like these. A destroyer with 2 bonuses to its 4 turrets? Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped.
You not met Mr warrior 2?
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
29
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Posted - 2012.09.28 17:16:00 -
[38] - Quote
Petrus Blackshell wrote:TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets.
Er, yes it is. They get some shots on the target, then they lag behind and get instapopped. For a drone destroyer I'd like to see very fast drones with high tracking that can do their orbit thing properly on actual moving targets.
Sure am looking forward to docking up after every fight to buy more drones (f yeah gallente). |
Petrus Blackshell
Rifterlings Damu'Khonde
1637
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Posted - 2012.09.28 17:16:00 -
[39] - Quote
Harvey James wrote:Petrus Blackshell wrote:TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets. yes the drones will get slaughtered by frigs for sure drones need to get better base HP and t2 resists like ships get and more orbit velocity would help too. Perhaps that's what the destroyer bonuses to drone HP are meant for...? Just tossing the idea out there. Rifterlings - small gang frigate PvP - low/nullsec operations, newbie-friendly, free ship program; Join today! www.rifterlings.com
Accidentally The Whole Frigate (blog) - Learning how to pew pew, one loss at a time - www.thewholefrigate.com |
Recoil IV
New Eden Renegades Ninja Unicorns with Huge Horns
25
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Posted - 2012.09.28 17:16:00 -
[40] - Quote
the amarr destroyer bonus to neutralizing is too much.nerf it |
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MIrple
BSC LEGION Tactical Narcotics Team
129
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Posted - 2012.09.28 17:17:00 -
[41] - Quote
Harvey James wrote:Petrus Blackshell wrote:TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets. yes the drones will get slaughtered by frigs for sure drones need to get better base HP and t2 resists like ships get and more orbit velocity would help too.
T2 drones should get T2 resist pattern just what one would you use not the HAC one but maybe Combat Recons or should each type of drone have a Different Match Small have Dictor resist patter meds Combat Recons Heavys HAC? Sentrys Maurders? I am not sure but I would agree with better resists on T2 drones |
Spugg Galdon
APOCALYPSE LEGION
193
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Posted - 2012.09.28 17:18:00 -
[42] - Quote
Salpun wrote:Spugg Galdon wrote:Pictures or they don't exist!
I am aware of the Caldari one. Need to see the other three Pictures are out there. But when duality opens up for players new videos should be uploaded before the weekend is out.
You can't say that without providing links!!!
Where are they goddammit
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Harvey James
Prospero's Sight
22
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Posted - 2012.09.28 17:18:00 -
[43] - Quote
Petrus Blackshell wrote:Harvey James wrote:Petrus Blackshell wrote:TrouserDeagle wrote:Drone damage projection is actually really really bad if the target isn't webbed and/or scrambled. They do no damage and they get instapopped. That is true for Hobgoblins, but not Warriors or (to some degree) Hornets. yes the drones will get slaughtered by frigs for sure drones need to get better base HP and t2 resists like ships get and more orbit velocity would help too. Perhaps that's what the destroyer bonuses to drone HP are meant for...? Just tossing the idea out there.
Yes i was taking the 10% HP a level bonus into account makes little difference when frigs can track them so well |
Eckyy
EVE University Ivy League
27
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Posted - 2012.09.28 17:19:00 -
[44] - Quote
I love you CCP Ytterbium.
Mini-Curse and Dominix-destroyer (yay drone destroyer!) are awesome ideas
The Caldari destroyer has no analog, it's an entirely new design, and the Minmatar destroyer is like a combat interceptor on steroids. |
I'm Down
Macabre Votum Against ALL Authorities
106
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Posted - 2012.09.28 17:20:00 -
[45] - Quote
If I'm not mistaken, this puts the new Caldari Missile destroyer in the 200 - 210 DPS at 60+ km range
Does this not negate everything you have already said about HML's, range and damage projection considering this is following the current trends and not the new path you guys were trying to lay down? |
captain foivos
State War Academy Caldari State
18
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Posted - 2012.09.28 17:21:00 -
[46] - Quote
I'm glad to see Minmatar will remain superior as usual.
(stop handing MWD bonuses out like candy, thanks in advance) |
Spugg Galdon
APOCALYPSE LEGION
193
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Posted - 2012.09.28 17:21:00 -
[47] - Quote
I'm Down wrote:If I'm not mistaken, this puts the new Caldari Missile destroyer in the 200 - 210 DPS at 60+ km range
Does this not negate everything you have already said about HML's, range and damage projection considering this is following the current trends and not the new path you guys were trying to lay down?
Yeah but it doesn't really tank like a Drake |
MIrple
BSC LEGION Tactical Narcotics Team
129
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Posted - 2012.09.28 17:22:00 -
[48] - Quote
I'm Down wrote:If I'm not mistaken, this puts the new Caldari Missile destroyer in the 200 - 210 DPS at 60+ km range
Does this not negate everything you have already said about HML's, range and damage projection considering this is following the current trends and not the new path you guys were trying to lay down?
Think these ships are meant to operate with precisions what would the range be with this type of ammo fitted? |
Bienator II
madmen of the skies
922
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Posted - 2012.09.28 17:22:00 -
[49] - Quote
nice. amarr destroyer is basically a cheap sentinel. my wallet likes that ;) a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
I'm Down
Macabre Votum Against ALL Authorities
106
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Posted - 2012.09.28 17:24:00 -
[50] - Quote
MIrple wrote:I'm Down wrote:If I'm not mistaken, this puts the new Caldari Missile destroyer in the 200 - 210 DPS at 60+ km range
Does this not negate everything you have already said about HML's, range and damage projection considering this is following the current trends and not the new path you guys were trying to lay down? Think these ships are meant to operate with precisions what would the range be with this type of ammo fitted?
No, Light missiles are getting a boost to explosive velocity already this patch, and then this ship gets an added boost to hitting small fast targets
And i was wrong, it hits up to 260 dps at 57km w/o rigs/TCs |
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MIrple
BSC LEGION Tactical Narcotics Team
129
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Posted - 2012.09.28 17:24:00 -
[51] - Quote
captain foivos wrote:I'm glad to see Minmatar will remain superior as usual.
(stop handing MWD bonuses out like candy, thanks in advance)
its sig will be 135 with a MWD running so the size of a crusier firgs will be able to hit it still. |
Tragedy
The Creepshow
26
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Posted - 2012.09.28 17:25:00 -
[52] - Quote
Give the gallente ship a fifth turret. You know you want to. |
Harvey James
Prospero's Sight
22
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Posted - 2012.09.28 17:26:00 -
[53] - Quote
I'm Down wrote:MIrple wrote:I'm Down wrote:If I'm not mistaken, this puts the new Caldari Missile destroyer in the 200 - 210 DPS at 60+ km range
Does this not negate everything you have already said about HML's, range and damage projection considering this is following the current trends and not the new path you guys were trying to lay down? Think these ships are meant to operate with precisions what would the range be with this type of ammo fitted? No, Light missiles are getting a boost to explosive velocity already this patch, and then this ship gets an added boost to hitting small fast targets And i was wrong, it hits up to 260 dps at 57km w/o rigs/TCs
No light missiles are getting there explosion raduis reduced to 40 |
Doddy
Excidium. Executive Outcomes
233
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Posted - 2012.09.28 17:27:00 -
[54] - Quote
Harvey James wrote:Doddy wrote:Harvey James wrote:how come the drone damage amps now use the same cpu? well thats how it works for other damage mods ..... your incorrect
Ok, its how it works with turret damage mods.
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Dr Sheng-Ji Yang
The Forsworn Protectorate Imperial Protectorate
9
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Posted - 2012.09.28 17:28:00 -
[55] - Quote
Even if I fly amarr: I have to admit that the range of the neuts of the amarr dessie is..... crazy. The caldari dessie will suck. Sorry but arty Thrasher and Rail Cormorant will make better dmg and tank than this caldari missile boat. Maximum 160dps at ca 60km PLUS flight time and then no pwg to fit tank. Thrasher alpha wll eat it. Corm probably too. 15% less sig radius per level to min dessie is too much. Really. Caldari dessie needs more pwg, minnie dessie is a bit op. Range of neuts of amarr dessie is completely op. Gallente dont know.
edit: you could give the caldari dessie a bit more pwg and more targeting range. That would make a decent tank possible without the need of a sensor booster. |
Eckyy
EVE University Ivy League
27
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Posted - 2012.09.28 17:29:00 -
[56] - Quote
At first glance, I'm hugely pleased with what you've come up with. I can't wait to see some EFT-warriors post up some numbers and try to decide which is most OP (even though they all have vastly different roles).
Has nobody else noticed the huge buff to drone damage amplifiers? |
Omnathious Deninard
Extrinsic Operations
138
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Posted - 2012.09.28 17:33:00 -
[57] - Quote
At this point it looks like i trained the wrong race for drone ships, the amarr ship gets more drones, more weapon hard points, better cap, crazy bonus to energy vamps/neuts and more drone bay. Galllente gets the stereotypical drone and hybrid bonus, which most have stated a great displeasure towards Ideas for Dorne Improvement https://forums.eveonline.com/default.aspx?g=posts&m=1658683#post1658683 Updated 9/21/12 |
PinkKnife
L F C Ethereal Dawn
222
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Posted - 2012.09.28 17:34:00 -
[58] - Quote
Wait so why do the rest of the destros get two damage bonuses, but the amarr one gets a neut bonus? How does it not completely just replace the crucifier? Give it an actual damage bonus aside from the drone bay, so it can be viable against the other ships. Oh, but then the Gallente ship is completely useless.
That aside, what the hell drone bay? You give the Gallente ship, the race DEDICATED to drones, a worse drone ability than the Amarr? I understand the process has always been Gal get bandwidth, and Amarr get baysize, but they both have the same bandwidth, so what is with that?
Also, hooray for 2 gimped new destroyers because drones are awful and worse than missiles.
You have two good new long range small ships, and two completely useless drone based ships that will die long before their drones can chip through shields. |
Tsubutai
The Tuskers
118
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Posted - 2012.09.28 17:34:00 -
[59] - Quote
The range on the Amarr one's neuts seem rather underwhelming - 12 km is barely beyond scram range (and within if you're running links). Also, unless I've modeled its cap bonus incorrectly, it could really use a third mid for an injector. |
MeBiatch
Republic University Minmatar Republic
587
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Posted - 2012.09.28 17:34:00 -
[60] - Quote
I'm Down wrote:
And i was wrong, it hits up to 260 dps at 57km w/o rigs/TCs
Ironically, this thing post changes is going to come awfully close to the drake in both dps and range with far less training time
and with td's hows it look then?
Ok, so you've corrected my spelling,do you care to make a valid point? -áThere are no stupid Questions... just stupid people... |
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