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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3033
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Posted - 2012.10.01 02:44:00 -
[31] - Quote
Pipa Porto wrote:Hans Jagerblitzen wrote:Liafcipe9000 wrote:http://massively.joystiq.com/2012/09/29/ccp-unveils-eve-online-retribution-coming-this-winter/
"There are no longer limitations on creating bounties; players do not have to be below a certain security rating to qualify"
I discussed this with a friend of mine and from what I see this new bounty system can be abused. I hope I'm wrong and some actions and/or limitations will take place to prevent such abuse. Care to elaborate?? This is rather vague... I would assume that he considers putting bounties on Hulks and such "abuse."
Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this... Vice Secretary of the 7th Council of Stellar Management.
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Tinja Soikutsu
Orbital Horizons University GALACTIC UNI0N
41
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Posted - 2012.10.01 02:46:00 -
[32] - Quote
Hans Jagerblitzen wrote:Pipa Porto wrote:Hans Jagerblitzen wrote:Liafcipe9000 wrote:http://massively.joystiq.com/2012/09/29/ccp-unveils-eve-online-retribution-coming-this-winter/
"There are no longer limitations on creating bounties; players do not have to be below a certain security rating to qualify"
I discussed this with a friend of mine and from what I see this new bounty system can be abused. I hope I'm wrong and some actions and/or limitations will take place to prevent such abuse. Care to elaborate?? This is rather vague... I would assume that he considers putting bounties on Hulks and such "abuse." Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this...
No, but you could see a bot then place a bounty on it. |
DarthNefarius
Minmatar Heavy Industries
370
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Posted - 2012.10.01 03:13:00 -
[33] - Quote
Hans Jagerblitzen wrote:Pipa Porto wrote:
Care to tell us more about how you want to disenfranchise voters who's views you disagree with? It's funny how you've run screaming away from the defining issue of the CSM 7.
I really don't care about voting reform. That's between the players and CCP Xhagen to work out, and CCP Xhagen has already mentioned that Trebor's proposal is dead on arrival. You're welcome to continue making an issue out of it, but I won't be.
Being part of the unrepresented, disenfranchied HI SEC populous & not being space rich I guess a different more representative voting system, just like ring mining, will be pushed back to Soon(TM) Nostalgie ist die Faehigkeit, darueber zu trauern, dass es nicht mehr so ist, wie es frueher nicht gewesen ist. -- Manfred Rommel-á |
Pipa Porto
1093
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Posted - 2012.10.01 03:24:00 -
[34] - Quote
DarthNefarius wrote:Hans Jagerblitzen wrote:Pipa Porto wrote:
Care to tell us more about how you want to disenfranchise voters who's views you disagree with? It's funny how you've run screaming away from the defining issue of the CSM 7.
I really don't care about voting reform. That's between the players and CCP Xhagen to work out, and CCP Xhagen has already mentioned that Trebor's proposal is dead on arrival. You're welcome to continue making an issue out of it, but I won't be. Being part of the unrepresented, disenfranchied HI SEC populous & not being space rich I guess a different more representative voting system, just like ring mining, will be pushed back to Soon(TM)
You had the ability to vote? Yes. Your vote went towards your chosen candidate with the same weight as everyone else's vote? Yes.
Losing is not the same as being disenfranchised. EvE: Everyone vs Everyone
-RubyPorto |
Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1247
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Posted - 2012.10.01 03:26:00 -
[35] - Quote
Hans Jagerblitzen wrote:Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this... Read the OP. The "news" came from the London EVE Meet. According to the source, this is what Soundwave was saying.
Sounds like a f**king good idea to me, though.
Caldari Militia |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3040
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Posted - 2012.10.01 03:29:00 -
[36] - Quote
Poetic Stanziel wrote:Hans Jagerblitzen wrote:Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this... Read the OP. The "news" came from the London EVE Meet. According to the source, this is what Soundwave was saying. Sounds like a f**king good idea to me, though.
"On ships as well as pods" is not the same as ship types. Regardless of whether its a good idea or not, unless there's another news source confirming this, it still belongs firmly in the speculation category. Vice Secretary of the 7th Council of Stellar Management.
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Liafcipe9000
Smeghead Empire
53
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Posted - 2012.10.01 03:31:00 -
[37] - Quote
Hans Jagerblitzen wrote:Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this... My guess is that the bounty will be placed on individual ships.
Hans Jagerblitzen wrote:Care to elaborate?? This is rather vague... Basically, you can set a bounty on anyone and anything that is not an NPC or NPC-controlled - just because. No limitations. No prerequisites.
from what I understand(and I hope I'm wrong), one who has a bounty on him will be open to attack, by anyone, anywhere, at any time. my friend told me that the mechanics will attempt to prevent players from abusing this system but I still see this being abused by those who want to dispose of others - just because they want to. |
Pipa Porto
1093
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Posted - 2012.10.01 03:31:00 -
[38] - Quote
Hans Jagerblitzen wrote:Pipa Porto wrote:Hans Jagerblitzen wrote:Liafcipe9000 wrote:http://massively.joystiq.com/2012/09/29/ccp-unveils-eve-online-retribution-coming-this-winter/
"There are no longer limitations on creating bounties; players do not have to be below a certain security rating to qualify"
I discussed this with a friend of mine and from what I see this new bounty system can be abused. I hope I'm wrong and some actions and/or limitations will take place to prevent such abuse. Care to elaborate?? This is rather vague... I would assume that he considers putting bounties on Hulks and such "abuse." Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this...
Why wouldn't they? If bounties are now about causing economic harm to the victim rather than trying to get them killed, why should you need to specify who you want hurt?
A proportional system is perfectly achievable through the forums, a 3rd party, and a killboard, but it requires some effort. Bounties on ship types is achievable through the forums, a 3rd party, and a killboard, but it requires the same effort. Why add one to a game mechanical system and not the other? EvE: Everyone vs Everyone
-RubyPorto |
Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1247
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Posted - 2012.10.01 03:34:00 -
[39] - Quote
Hans Jagerblitzen wrote:"On ships as well as pods" is not the same as ship types. Who the f**k is going to put a bounty on one specific ship? That would be stupid. Is someone going to put a bounty on one of my Thrashers? I happen to have forty of them in my hangar. Good luck killing the specific one with the bounty on it.
But putting a bounty on all Hulks ... f**king great idea.
If you're just going to hint and tease, then get out of the thread, Hans. We can wait for the devblog. You're just going to **** people off with the "I know stuff you don't know" schtick. If you have specifics to toss out, then do so. Otherwise . . . .
Caldari Militia |
Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3041
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Posted - 2012.10.01 03:36:00 -
[40] - Quote
Pipa Porto wrote: Why wouldn't they? If bounties are now about causing economic harm to the victim rather than trying to get them killed, why should you need to specify who you want hurt?
A proportional system is perfectly achievable through the forums, a 3rd party, and a killboard, but it requires some effort. Bounties on ship types is achievable through the forums, a 3rd party, and a killboard, but it requires the same effort. Why add one to a game mechanical system and not the other?
I'm not saying there's anything wrong with the idea, you're absolutely right about this being already possible. I'm simply pointing out that this isn't something that CCP has verified publicly yet, to my knowledge. Vice Secretary of the 7th Council of Stellar Management.
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Tippia
Sunshine and Lollipops
9667
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Posted - 2012.10.01 03:36:00 -
[41] - Quote
Poetic Stanziel wrote:Hans Jagerblitzen wrote:Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this... Read the OP. The "news" came from the London EVE Meet. According to the source, this is what Soundwave was saying. WeeeellGǪ no, that's overstating the case somewhat. What you're saying is just one way of reading of it.
Another way of reading it is that bounty payout will be calculated as a percentage of ship losses, rather than requiring a pod loss. In other words, you'd still only be specifying a formal groupings of people: individual, corp, alliance GÇö no wholesale loose categories (e.g. GÇ£anyone currently in a [ship x]GÇ¥ that anyone can find themselves in.
So the new parts are that corps and alliances are possible bounty-holders, rather than just individuals, and that ships trigger bounty payouts for killing those bounty-holders, rather than just pods. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Karl Hobb
Stellar Ore Refinery and Crematorium
637
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Posted - 2012.10.01 03:37:00 -
[42] - Quote
Poetic Stanziel wrote:But putting a bounty on all Hulks ... f**king great idea. Economic warfare at its finest. Nothing Found |
Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1248
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Posted - 2012.10.01 03:37:00 -
[43] - Quote
Hans Jagerblitzen wrote:I'm not saying there's anything wrong with the idea, you're absolutely right about this being already possible. I'm simply pointing out that this isn't something that CCP has verified publicly yet, to my knowledge. This is a speculation thread. *sheesh*
Caldari Militia |
Benny Ohu
Chaotic Tranquility Kraken.
332
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Posted - 2012.10.01 03:38:00 -
[44] - Quote
Liafcipe9000 wrote:from what I understand(and I hope I'm wrong), one who has a bounty on him will be open to attack, by anyone, anywhere, at any time. No, this would be crazy. Kill rights will be saleable and rentable, though. |
Ranger 1
Ranger Corp
2465
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Posted - 2012.10.01 03:39:00 -
[45] - Quote
Having read other material available on it, the wording might lead one to believe you could chose a ship type to place a bounty on... depends on how you read it. However, even if that were the case I would think it would be killing a member (or specific person) of the group you had the bounty on IF they were flying that ship type... not just anyone flying that ship type.
I'm thinking this will likely tie into the contract system in some meaningful way to help set definitions and limitations on the bounty system.
By the way, the bad guys have every much as much right as the "good guys" to set a bounty on someone they have an axe to grind with. This is going to be the most controversial part of the whole thing I think.
But hey, if you irritate the wrong person in reality (say, breaking up with a mob bosses daughter) he can pay to have a hit put on you... or if you impede a disreputable businessman's acquisitions he might pay to have your business burned to the ground. Why would the dark and savage universe of EVE be any different in that regard?
It wouldn't make it legal for someone to shoot you in high sec, but it might (along with the loot you may drop) make it profitable to do so.
That will be the tricky part... making it so that alt bounty collection is unprofitable, but still provide incentive to go after the person with the bounty. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1248
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Posted - 2012.10.01 03:39:00 -
[46] - Quote
Tippia wrote:Poetic Stanziel wrote:Hans Jagerblitzen wrote:Where are people getting the idea that you can bounty a ship type, out of curiousity? I'm unaware CCP has posted and details yet publicly about this... Read the OP. The "news" came from the London EVE Meet. According to the source, this is what Soundwave was saying. WeeeellGǪ no, that's overstating the case somewhat. What you're saying is just one way of reading of it. Another way of reading it is that bounty payout will be calculated as a percentage of ship losses, rather than requiring a pod loss. In other words, you'd still only be specifying a formal groupings of people: individual, corp, alliance GÇö no wholesale loose categories (e.g. GÇ£anyone currently in a [ship x]GÇ¥ that anyone can find themselves in. That is true too.
Like I said originally ... the source was vague. And this is speculation.
Hans needs to get his knickers unknotted and let us have some fun with this. And get the hell out of the thread, unless he has something substantial to add.
I love ya, Hans. But seriously ... eph oph. :)
Caldari Militia |
Pipa Porto
1094
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Posted - 2012.10.01 03:41:00 -
[47] - Quote
Hans Jagerblitzen wrote:Pipa Porto wrote: Why wouldn't they? If bounties are now about causing economic harm to the victim rather than trying to get them killed, why should you need to specify who you want hurt?
A proportional system is perfectly achievable through the forums, a 3rd party, and a killboard, but it requires some effort. Bounties on ship types is achievable through the forums, a 3rd party, and a killboard, but it requires the same effort. Why add one to a game mechanical system and not the other? I'm not saying there's anything wrong with the idea, you're absolutely right about this being already possible. I'm simply pointing out that this isn't something that CCP has verified publicly yet, to my knowledge.
Oh, yeah. I didn't mean to imply that it was in any way confirmed.
I just meant that that's what he's worried about. Having a bounty put on his mining boat. EvE: Everyone vs Everyone
-RubyPorto |
Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1248
|
Posted - 2012.10.01 03:41:00 -
[48] - Quote
Ranger 1 wrote:By the way, the bad guys have every much as much right as the "good guys" to set a bounty on someone they have an axe to grind with. This is going to be the most controversial part of the whole thing I think. Like a 1B ISK bounty on a certain organization that likes to pretend it is full of newbros.
Caldari Militia |
Pipa Porto
1094
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Posted - 2012.10.01 03:42:00 -
[49] - Quote
Benny Ohu wrote:Liafcipe9000 wrote:from what I understand(and I hope I'm wrong), one who has a bounty on him will be open to attack, by anyone, anywhere, at any time. No, this would be crazy. Kill rights will be saleable and rentable, though.
Why should they be? You want someone killed, hire a merc. EvE: Everyone vs Everyone
-RubyPorto |
Bienator II
madmen of the skies
928
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Posted - 2012.10.01 03:43:00 -
[50] - Quote
I hope they make it like FW LP payout for kills. Contracts are nice but i see them rather as an optional addition but not as a replacement for bounties a eve-style bounty system https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
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Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
3046
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Posted - 2012.10.01 03:45:00 -
[51] - Quote
Pipa Porto wrote:Hans Jagerblitzen wrote:Pipa Porto wrote: Why wouldn't they? If bounties are now about causing economic harm to the victim rather than trying to get them killed, why should you need to specify who you want hurt?
A proportional system is perfectly achievable through the forums, a 3rd party, and a killboard, but it requires some effort. Bounties on ship types is achievable through the forums, a 3rd party, and a killboard, but it requires the same effort. Why add one to a game mechanical system and not the other? I'm not saying there's anything wrong with the idea, you're absolutely right about this being already possible. I'm simply pointing out that this isn't something that CCP has verified publicly yet, to my knowledge. Oh, yeah. I didn't mean to imply that it was in any way confirmed. I just meant that that's what he's worried about. Having a bounty put on his mining boat.
Oh, I'm not worried at all about that being the case. :) I'm quite resigned to the fact that I'll be one of the first people out there with a substantial bounty pool on my head. My alts too, once they are all discovered.
Like you said, Hulkageddon-style payouts already exist. CCP building a similar system into the game wouldn't change a thing. Vice Secretary of the 7th Council of Stellar Management.
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Benny Ohu
Chaotic Tranquility Kraken.
332
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Posted - 2012.10.01 03:47:00 -
[52] - Quote
Pipa Porto wrote:Benny Ohu wrote:No, this would be crazy. Kill rights will be saleable and rentable, though. Why should they be? You want someone killed, hire a merc. I don't understand your post. If the merc wants to kill the guy without making a wardec (highsec), they hire the killright from someone. |
Karl Hobb
Stellar Ore Refinery and Crematorium
637
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Posted - 2012.10.01 03:52:00 -
[53] - Quote
Poetic Stanziel wrote:Like a 1B ISK bounty on a certain organization that likes to pretend it is full of newbros. I thought you FW folks would less stingy. Nothing Found |
Liafcipe9000
Smeghead Empire
53
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Posted - 2012.10.01 03:53:00 -
[54] - Quote
Why not just have a subforum for people to post in and ask that others kill a specific person, or a list of people, and have that as the bounty system? |
Poetic Stanziel
Fweddit I Whip My Slaves Back and Forth
1252
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Posted - 2012.10.01 03:56:00 -
[55] - Quote
Karl Hobb wrote:Poetic Stanziel wrote:Like a 1B ISK bounty on a certain organization that likes to pretend it is full of newbros. I thought you FW folks would less stingy. I only have 20B ISK. I lose a lot of ships.
Caldari Militia |
Pipa Porto
1094
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Posted - 2012.10.01 03:58:00 -
[56] - Quote
Hans Jagerblitzen wrote:Pipa Porto wrote:Hans Jagerblitzen wrote:Pipa Porto wrote: Why wouldn't they? If bounties are now about causing economic harm to the victim rather than trying to get them killed, why should you need to specify who you want hurt?
A proportional system is perfectly achievable through the forums, a 3rd party, and a killboard, but it requires some effort. Bounties on ship types is achievable through the forums, a 3rd party, and a killboard, but it requires the same effort. Why add one to a game mechanical system and not the other? I'm not saying there's anything wrong with the idea, you're absolutely right about this being already possible. I'm simply pointing out that this isn't something that CCP has verified publicly yet, to my knowledge. Oh, yeah. I didn't mean to imply that it was in any way confirmed. I just meant that that's what he's worried about. Having a bounty put on his mining boat. Oh, I'm not worried at all about that being the case. :) I'm quite resigned to the fact that I'll be one of the first people out there with a substantial bounty pool on my head. My alts too, once they are all discovered. Like you said, Hulkageddon-style payouts already exist. CCP building a similar system into the game wouldn't change a thing.
Actually my point is that proportional KM value bounties can also already exist. So why would CCP building a similar system change anything? EvE: Everyone vs Everyone
-RubyPorto |
Pipa Porto
1094
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Posted - 2012.10.01 03:59:00 -
[57] - Quote
Benny Ohu wrote:Pipa Porto wrote:Benny Ohu wrote:No, this would be crazy. Kill rights will be saleable and rentable, though. Why should they be? You want someone killed, hire a merc. I don't understand your post. If the merc wants to kill the guy without making a wardec (highsec), they hire the killright from someone.
Why should you be able to buy the ability to escape HS aggression mechanics?
If you're hiring a merc, pay well enough to buy a suicide gank. EvE: Everyone vs Everyone
-RubyPorto |
Benny Ohu
Chaotic Tranquility Kraken.
332
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Posted - 2012.10.01 04:06:00 -
[58] - Quote
Pipa Porto wrote:Why should you be able to buy the ability to escape HS aggression mechanics?
If you're hiring a merc, pay well enough to buy a suicide gank. If someone had kill rights, the player was a pirate and had ganked someone in empire anyway. Why are you arguing with me? This is one of the features of the new system. |
Liafcipe9000
Smeghead Empire
54
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Posted - 2012.10.01 04:13:00 -
[59] - Quote
Pipa Porto wrote:Benny Ohu wrote:Pipa Porto wrote:Benny Ohu wrote:No, this would be crazy. Kill rights will be saleable and rentable, though. Why should they be? You want someone killed, hire a merc. I don't understand your post. If the merc wants to kill the guy without making a wardec (highsec), they hire the killright from someone. Why should you be able to buy the ability to escape HS aggression mechanics? If you're hiring a merc, pay well enough to buy a suicide gank. +1
suicide gankers can grind their sec back. it only takes time. |
Benny Ohu
Chaotic Tranquility Kraken.
332
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Posted - 2012.10.01 04:21:00 -
[60] - Quote
Ehhh and this is just a wild guess but I'm wondering what CSM was talking to Bagehi about when they mentioned a potentially controversial feature coming in Winter.
Bounty/killrights and crimewatch changes could make room for tweaks on CONCORD? Allowing players more options (and motives) to take the law into their own hands might mean the magic space police won't need to be quite as powerful as they are?
(PS career suicide gankers don't need to grind their sec back) |
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