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Author |
Thread Statistics | Show CCP posts - 57 post(s) |
Dersen Lowery
Laurentson INC StructureDamage
999
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Posted - 2014.02.18 18:30:00 -
[3601] - Quote
Arduemont wrote:Don't get me wrong. That graph would look much better if CCP hadn't split their resources on so many terrible project ideas. We could have had expansions just like the ones we have had plus Avatar content development. C'est la vie.
Just to continue the contrarian tone: After you've been winded by a punch to the gut from the consumers of your one single product, isn't it entirely reasonable to redouble your efforts to not rely on that one single product for your livelihood? Why do you think CCP took the unprecedented step of looking for outside financing for DUST514?
You can talk "right" and "wrong" all day, but the Summer of RAEG was the summer that CCP realized that EVE was not a safe, reliable income stream. Of course they took measures to deal with that; people generally like to eat with roofs over their heads, even after they've made stupid mistakes. Proud founder and member of the Belligerent Desirables. |
Arduemont
The State of War. Vendetta Mercenary Group
3099
|
Posted - 2014.02.18 18:39:00 -
[3602] - Quote
Dersen Lowery wrote:Arduemont wrote:Don't get me wrong. That graph would look much better if CCP hadn't split their resources on so many terrible project ideas. We could have had expansions just like the ones we have had plus Avatar content development. C'est la vie. Just to continue the contrarian tone: After you've been winded by a punch to the gut from the consumers of your one single product, isn't it entirely reasonable to redouble your efforts to not rely on that one single product for your livelihood? Why do you think CCP took the unprecedented step of looking for outside financing for DUST514? You can talk "right" and "wrong" all day, but the Summer of RAEG was the summer that CCP realized that EVE was not a safe, reliable income stream. Of course they took measures to deal with that; people generally like to eat with roofs over their heads, even after they've made stupid mistakes.
I was not trying to imply that CCP should have 'no' other projects. That would be daft. But, CCP are currently running four projects and a mobile app (Eve, Dust, WoD, Valkyrie and the app). And CCP had openly voiced concerns that Dust wasn't pulling it's weight. Most big games companies (We're talking EA, Bioware, Blizzard etc) run only one (or occasionally two) unfinished projects at once and if one of their games flops they drop it and don't have to worry about maintenance costs.
CCP on the other hand are running 1 finished product that pulls it's weight (Eve), one project that might even be running at a loss but with no intention of dropping it (Dust) and three other projects. All of those projects rely on the income of one single game. There are literally no other successful games companies stupid enough to try this. If CCP hadn't have been greedy and added one project at a time, imagine how much more development resources they would have available for each game if they were only running two projects. Dust would have been twice the game it was, and Eve would be a completely different beast. "In the age of information, ignorance is a choice." www.stateofwar.co.nf |
Shepard Book
Underground Stargate
135
|
Posted - 2014.02.18 22:28:00 -
[3603] - Quote
Arduemont wrote:[quote=Dersen Lowery] CCP on the other hand are running 1 finished product that pulls it's weight (Eve), one project that might even be running at a loss but with no intention of dropping it (Dust) and three other projects.
I do not think even CCP is kidding itself by thinking dust is a finished product. On top of that there is really no marketing for it either so not sure whats going on there.
I basicly resub here to say hey to old friends every now and then. I mostly play dust as far as new eden goes and it will be a year or so before they flesh out most of what they said their goals were in fanfest if they do not back out of that planning too. I am starting to think PVE in Dust is going the way of to Dodo like WIS did in Eve.
I really wish CCP would make WIS a priority. Once S.C. hits I am not sure what I will do. I know its not the scale of Eve but with time it will have a lot of the space sim that was once a goal of Eve.
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Flamespar
Woof Club
1065
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Posted - 2014.02.18 22:45:00 -
[3604] - Quote
Shepard Book wrote:Arduemont wrote:[quote=Dersen Lowery] CCP on the other hand are running 1 finished product that pulls it's weight (Eve), one project that might even be running at a loss but with no intention of dropping it (Dust) and three other projects. I do not think even CCP is kidding itself by thinking dust is a finished product. On top of that there is really no marketing for it either so not sure whats going on there. I basicly resub here to say hey to old friends every now and then. I mostly play dust as far as new eden goes and it will be a year or so before they flesh out most of what they said their goals were in fanfest if they do not back out of that planning too. I am starting to think PVE in Dust is going the way of to Dodo like WIS did in Eve. I really wish CCP would make WIS a priority. Once S.C. hits I am not sure what I will do. I know its not the scale of Eve but with time it will have a lot of the space sim that was once a goal of Eve.
My suspicion with Dust is that they will do a marketing push once they have fixed some of the glaring issues with the Graeme, such as the complete lack of a new player experience, no PVE, planetary conquest being broken. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Dersen Lowery
Laurentson INC StructureDamage
1000
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Posted - 2014.02.18 22:46:00 -
[3605] - Quote
Shepard Book wrote:Arduemont wrote: CCP on the other hand are running 1 finished product that pulls it's weight (Eve), one project that might even be running at a loss but with no intention of dropping it (Dust) and three other projects.
I do not think even CCP is kidding itself by thinking dust is a finished product. On top of that there is really no marketing for it either so not sure whats going on there.
First, let me note Arduemont's corrections to my post. Thanks!
Those facts acknowledged, CCP does not appear to think that DUST is a finished product, given the way they're still fussing with very basic mechanics. They haven't even introduced variants of each piece of equipment for each faction yet.
You'll know when they think it's finished when it gets a huge marketing campaign, possibly coincident with an announcement that it will be on the PS4--there's no reason for them to move an unfinished game there (or to the PC, or anywhere beside the PS3), is there?
Shepard Book wrote:I really wish CCP would make WIS a priority. Once S.C. hits I am not sure what I will do. I know its not the scale of Eve but with time it will have a lot of the space sim that was once a goal of Eve.
That still is the goal. CCP has just figured out that it can't get there as quickly or as easily as they hoped they could. Proud founder and member of the Belligerent Desirables. |
Sura Sadiva
Entropic Tactical Crew
1071
|
Posted - 2014.02.18 22:47:00 -
[3606] - Quote
Dersen Lowery wrote:You can talk "right" and "wrong" all day, but the Summer of RAEG was the summer that CCP realized that EVE was not a safe, reliable income stream. Of course they took measures to deal with that; people generally like to eat with roofs over their heads, even after they've made stupid mistakes.
But CCP was already working on that before the summer rage. At least from 2009, and if I remember correctly they were already working on WoD. CCP started to divert reources from EVE to other external projects just after Apocrhypa, in their highest peak.
The summer rage itself was nothing special, just only a big arranged forum flame as happens periodically. Ant there was everything in it: people against the NEX store, people complaining cause monochle cost was too high, people upset for WiS not delivered as expected.
The only difference is that CCP used that as an excuse to disengage from any EVE serious develompents to focus on Dust (in the meantime they got the agreement with Sony) on and to lay-off part of their employees.
All things that was going to happens anyway.
So, was mostly an inside company operation. Hell, CCP also market it in their slide-shows
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1060
|
Posted - 2014.02.18 22:54:00 -
[3607] - Quote
Sura Sadiva wrote:Dersen Lowery wrote:You can talk "right" and "wrong" all day, but the Summer of RAEG was the summer that CCP realized that EVE was not a safe, reliable income stream. Of course they took measures to deal with that; people generally like to eat with roofs over their heads, even after they've made stupid mistakes. But CCP was already working on that before the summer rage. At least from 2009, and if I remember correctly they were already working on WoD. CCP started to divert reources from EVE to other external projects just after Apocrhypa, in their highest peak. The summer rage itself was nothing special, just only a big arranged forum flame as happens periodically. Ant there was everything in it: people against the NEX store, people complaining cause monochle cost was too high, people upset for WiS not delivered as expected. The only difference is that CCP used that as an excuse to disengage from any EVE serious develompents to focus on Dust (in the meantime they got the agreement with Sony) on and to lay-off part of their employees. All things that was going to happens anyway. So, was mostly an inside company operation. Hell, CCP also market it in their slide-shows
I agree with that, the eve plan was abandoned and replaced with ship balancing for the foreseeable future, all other plans for wod, dust etc continued unchanged.
I've posted before that the people who hijacked the summer of rage to mean fis only content have actually killed their own game. Fis has not been enhanced by modules like the ESS. Dumbing down of Eve Online will result in it's destruction... |
Flamespar
Woof Club
1066
|
Posted - 2014.02.18 23:39:00 -
[3608] - Quote
Hopefully they'll announce something at Fanfest.
They can't deny that there is support for meaningful avatar gameplay, this thread is over a year and a half old. Even Seagull's "vision" doesn't seem to prompt the same amount of discussion. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Flamespar
Woof Club
1067
|
Posted - 2014.02.18 23:47:00 -
[3609] - Quote
Thought you might be interested in this
Here is a pic of me exploring a derelict station I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1060
|
Posted - 2014.02.18 23:49:00 -
[3610] - Quote
Seagull's vision is yet to resonate with the majority of the player base as they see player made star gates as expensive and elitist or a path to goon only space.
as such it disenfranchises other players that have no interest in sov or life in null sec as it stands today.
Plus she did such a good job on exploration that lots of players don't trust her to deliver as they think that she wants eve to be on easy mode for noobs.
She means well but I personally don't see how her vision can positively add to the legend that is eve online, but I may be misinformed or lacking understanding on this. Dumbing down of Eve Online will result in it's destruction... |
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Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1060
|
Posted - 2014.02.18 23:50:00 -
[3611] - Quote
Awesome, great work man. I wish I had your photo shop skills. Dumbing down of Eve Online will result in it's destruction... |
Flamespar
Woof Club
1069
|
Posted - 2014.02.19 04:38:00 -
[3612] - Quote
Little Dragon Khamez wrote:Awesome, great work man. I wish I had your photo shop skills.
And here is what I discovered I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Commissar Kate
Team Evil
47058
|
Posted - 2014.02.19 04:52:00 -
[3613] - Quote
Flamespar wrote:I find it interesting that CCP continue to provide additional clothing items with limited editions etc.
They wouldn't be doing that if it didn't make it more likely for players to part with their money.
True, but It just has been just re skins of existing clothing which sucks. I'd like to see something totally different that's not just a re skin. People, who talk, don't know. People, who know, don't talk.
Unlocking all racial clothing |
Hal Morsh
The Witch's Hammer
44
|
Posted - 2014.02.19 05:01:00 -
[3614] - Quote
I dunno. I felt sad when I found out things like those space tornadoes no longer exist. I joined after their removal but I still want to see them.
Things like this..
http://www.youtube.com/watch?v=cgF9BkEFKww And this isn't even space tornadoes.
I would be glad to walk around as a character in a social area. But now I hear they are moving the Nex store outside the game? That's taking it in the opposite direction.
This thread seems to have been here for little over a year in total. Let us know if you plan on anything Walking in station related any time soon.. I enjoy a good session of mining. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1063
|
Posted - 2014.02.19 20:02:00 -
[3615] - Quote
That's really cool. Excellent imaging.
Dumbing down of Eve Online will result in it's destruction... |
Ashlar Vellum
24th Imperial Crusade Amarr Empire
102
|
Posted - 2014.02.19 23:39:00 -
[3616] - Quote
Hal Morsh wrote:I dunno. I felt sad when I found out things like those space tornadoes no longer exist. I joined after their removal but I still want to see them. Things like this.. http://www.youtube.com/watch?v=cgF9BkEFKww And this isn't even space tornadoes. Oh my. what, why, when?!
now, I want them back too. |
Hal Morsh
The Witch's Hammer
54
|
Posted - 2014.02.20 04:46:00 -
[3617] - Quote
Almost fell off the first page. Had to bump I enjoy a good session of mining. |
Destination SkillQueue
Are We There Yet
6299
|
Posted - 2014.02.20 19:43:00 -
[3618] - Quote
One time bump to fix forum. |
Flamespar
Woof Club
1081
|
Posted - 2014.02.20 20:47:00 -
[3619] - Quote
There's never been a need to bump his thread. People are doing it naturally cause they are still wanting and discussing avatars. I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
Flamespar
Woof Club
1081
|
Posted - 2014.02.20 20:49:00 -
[3620] - Quote
So if CCP were to do a single iteration on avatars, would would be the minimum first step?
Being able to invite other players to your CQ for example? I can post on a forum, therefore I represent everyone.
https://twitter.com/Flamespar |
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Ashlar Vellum
24th Imperial Crusade Amarr Empire
102
|
Posted - 2014.02.20 21:01:00 -
[3621] - Quote
want WiS, then get ready for WiS VR. |
Hal Morsh
The Witch's Hammer
54
|
Posted - 2014.02.20 21:34:00 -
[3622] - Quote
Ashlar Vellum wrote:want WiS, then get ready for WiS VR.
Or OculusGÇÖ evolution will fall short, EVE players will once again demand that CCP focus on spaceships and nothing else, and weGÇÖll be back at Square Whatever The One WeGÇÖre On Right Now Is.
That's a quote from the article.
The people in the comments don't seem to want "Walking in Stations" either, and they seem to know eve so probably are/were players. I enjoy a good session of mining. |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
1067
|
Posted - 2014.02.21 00:18:00 -
[3623] - Quote
Hal Morsh wrote:Ashlar Vellum wrote:want WiS, then get ready for WiS VR. Or OculusGÇÖ evolution will fall short, EVE players will once again demand that CCP focus on spaceships and nothing else, and weGÇÖll be back at Square Whatever The One WeGÇÖre On Right Now Is. That's a quote from the article. The people in the comments don't seem to want "Walking in Stations" either, and they seem to know eve so probably are/were players.
It was a good article, Hilmar seems to have a solid vision of where he'd like to take Eve but the feel of the article and it's associated comments suggest that CCP has been captured by a narrow cabal of players that don't actually want any changes or indeed any further development.
I hope that they are satisfied, because that's exactly what they've got and the remaining 90% of us are considerably poorer as a result. Dumbing down of Eve Online will result in it's destruction... |
Baby ChuChu
Ice Cream Asylum
1670
|
Posted - 2014.02.21 01:40:00 -
[3624] - Quote
Flamespar wrote:So if CCP were to do a single iteration on avatars, would would be the minimum first step?
Being able to invite other players to your CQ for example?
Maybe. As a first step, I would personally prefer a much bigger CQ with cleaned-up character animation/interaction with their environment. The bigger CQ would hopefully serve a testbed for creating better optimized environments which I think is a major problem that a lot of people have with the CQ as it is now.
The character animations and all that are probably much more of a personal issue for me. Characters and the way they interact (or rather, the way they don't) with the environment feel kinda janky and lifeless for lack of a better word.
It's hard to go into detail without rambling on, but, if you can, try and get yours hands on a game like Remember Me, Lost Pllanet, Uncharted, Tomb Raider, Vindictus, Mass Effect, Enslaved, or any number of other games really. And then, just walk around. There's a sense of weight and purpose of movement that just doesn't exist in Eve. Granted, there's not much space to run around it, but still. It's miles apart.
Same thing more or less goes for idle animations, environment interactions, etc etc. So many other games just feel like there's a life to your character.
Probably a lot to hope for as a minimum lol, but that's what I would prefer. Tossing more people into the same room would be nice I guess, but I dunno. I feel like that's "too minimum" if that makes any sense lol. |
Commissar Kate
Team Evil
47625
|
Posted - 2014.02.21 02:36:00 -
[3625] - Quote
Baby ChuChu wrote:Flamespar wrote:So if CCP were to do a single iteration on avatars, would would be the minimum first step?
Being able to invite other players to your CQ for example? Maybe. As a first step, I would personally prefer a much bigger CQ with cleaned-up character animation/interaction with their environment. The bigger CQ would hopefully serve a testbed for creating better optimized environments which I think is a major problem that a lot of people have with the CQ as it is now. The character animations and all that are probably much more of a personal issue for me. Characters and the way they interact (or rather, the way they don't) with the environment feel kinda janky and lifeless for lack of a better word. It's hard to go into detail without rambling on, but, if you can, try and get your hands on a game like Remember Me, Lost Pllanet, Uncharted, Tomb Raider, Vindictus, Mass Effect, Enslaved, or any number of other similar games. And then, just walk around inside one of those games. There's a sense of weight and purpose of movement that just doesn't exist in Eve. Granted, there's not much space to run around it, but still. It's worlds apart. Same thing more or less goes for idle animations, environment interactions, etc etc. So many other games just feel like there's a "life" to your character. Probably a lot to hope for as a minimum lol, but that's what I would prefer. Tossing more people into the same room would be nice I guess, but I dunno. I feel like that's "too minimum" if that makes any sense lol.
I can agree with this. I will say the characters themselves look amazing but the animation is lacking. I hate it when your not even close to the mirror your character has to stair at it.
I'm sure the Chinese market would eat this WiS stuff up. They go nuts for this avatar gameplay. People, who talk, don't know. People, who know, don't talk.
Unlocking all racial clothing |
Arduemont
The State of War. Vendetta Mercenary Group
3103
|
Posted - 2014.02.21 12:02:00 -
[3626] - Quote
Baby ChuChu wrote: Maybe. As a first step, I would personally prefer a much bigger CQ with cleaned-up character animation/interaction with their environment.
Sorry, but I have to disagree. A large part of people's annoyance with Incarna was that the CQ doesn't do anything. It is visual fluff that adds nothing to the game. If CCP were to spend any obvious significant resources on making a bigger more improved visual fluff that adds nothing to the game, I am pretty sure we would get the same reaction. I for one, would be pissed.
Whatever first iteration comes, it has to add content. I don't think I can stress that enough. Even if that content were something small, there still needs to be something. Getting multiple characters in the same room at the same time also wouldn't be enough if they were just standing around doing nothing. Giving them competitive mini-games like gambling, might tip it over the 'worth-while' boundary. But I think that even then, more would be required. "In the age of information, ignorance is a choice." www.stateofwar.co.nf |
Baby ChuChu
Ice Cream Asylum
1727
|
Posted - 2014.02.21 12:36:00 -
[3627] - Quote
You make a good point. I was just sorta thinking of a bigger CQ as a tiny stepping stone to actual content though. Like, "while part of the team is finishing up gambling (or whatever the content may be), we'll roll out this small slice for a month or two and make sure it runs smooth and works on as many systems as possible etc etc. After we can guarantee it won't blow up your computer after that 1-2 month testing period, then we'll roll out the actual content the rest of the team has been working on." Sorta like how Star Citizen or some of the games on Steam early access operate.
i guess my problem is, just based on what we have now, I don't exactly trust them to jump straight to actual content without some public testing of smaller steps along the way. If they could do it and make it good, then I'm all for it though. |
Chinwe Rhei
Tribal Liberation Force Minmatar Republic
74
|
Posted - 2014.02.21 13:48:00 -
[3628] - Quote
Actually the captain's quarters wasn't designed completely without a function and i prefer to use it over the ship view since my computer can handle it fine. The center of the quarters is that big display, which has no equivalent elsewhere, and as a sort of "interactive television" feed it has a lot of potential. You get the latest news ticker for storyline news, you get market quotes, you get notified of incursions, you see wanted posters for the people with big bounties and you see the profiles of new players you might want to recruit. You even see soveragnity changes. Everything is clickable and brings up the relevant infromation. Sure you could web search all this stuff but it brings it to you live.
As a way of letting new players know what's going on it's not bad, and if the content was less repetitive it could be better. The first small thing i'd like to see in CQ is to be able to see EvE TV on there when it's live and maybe stream some other CCP or community EvE related videos sometime.
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Stitcher
Alexylva Paradox
3169
|
Posted - 2014.02.21 15:21:00 -
[3629] - Quote
Chinwe Rhei wrote:As a way of letting new players know what's going on it's not bad, and if the content was less repetitive it could be better. The first small thing i'd like to see in CQ is to be able to see EvE TV on there when it's live and maybe stream some other CCP or community EvE related videos sometime.
Now there's an idea. Just call up a field, enter the name of a Twitch channel, and have that appear in your CQ.
I mean sure, it'd be easier just to log out and watch the stream in your web browser of choice, but it'd be a fun little feature.
Playing EVE online and using the CQ screen to watch somebody ELSE play EVE online? Entertainingly pointless, if nothing else. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Stitcher
Alexylva Paradox
3169
|
Posted - 2014.02.21 15:24:00 -
[3630] - Quote
Flamespar wrote:So if CCP were to do a single iteration on avatars, would would be the minimum first step?
Being able to invite other players to your CQ for example?
Being able to generate some resource that is useful to the spaceships side of the game, even if that resource is just ISK accumulated by running a casino in Jita. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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