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Author |
Thread Statistics | Show CCP posts - 57 post(s) |
oldbutfeelingyoung
Perkone Caldari State
708
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Posted - 2012.10.12 15:12:00 -
[211] - Quote
Taiwanistan wrote:Arduemont wrote:I really want more WiS game play. I was kind of hoping for some kind of in-station sociable environment first, rather than the whole exploration thing. Would be nice to see the mini-games and gambling etc.
No, i'm not a carebear (most of the time). I do like blowing stuff up in my spaceship, but I would really like to see some station interiors. As for the exploration idea, I think it sounds fantastic and I cant wait to try it, but it would have been nice to see "Corporate Quarters" first. Why are you surprised that the gameplay of "a bunch of dudes emoting each other in a room" is not priority.
ah as expected the Goon with the/ Emoting response .
I wonder is it hard to copy and paste replies in this forums? If Dust has social areas ,then vanishing the blog is not an CCP decision ,but an all exclusive Sony decision |
BoSau Hotim
671
|
Posted - 2012.10.13 10:32:00 -
[212] - Quote
CCP Unifex wrote:The team worked together to put a pre-production and production plan together using what they had learned over the previous months and also the lessons learned from the Incarna efforts from last year.
Incarna... the promise of Incarna and walking around in stations and having bars, shops, corporation meeting rooms was a dream that we were told would become a reality. But reality now is that it is only a dream again.
Will CCP ever make the EVE incarna expansion what it was originally supposed to be? or remain sidetracked on other dreams? I'm not a carebear...-áI'm a SPACEBARBIE! |
BoSau Hotim
671
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Posted - 2012.10.13 10:40:00 -
[213] - Quote
Taiwanistan wrote:Arduemont wrote:I really want more WiS game play. I was kind of hoping for some kind of in-station sociable environment first, rather than the whole exploration thing. Would be nice to see the mini-games and gambling etc.
No, i'm not a carebear (most of the time). I do like blowing stuff up in my spaceship, but I would really like to see some station interiors. As for the exploration idea, I think it sounds fantastic and I cant wait to try it, but it would have been nice to see "Corporate Quarters" first. Why are you surprised that the gameplay of "a bunch of dudes emoting each other in a room" is not priority.
Because it was priority before. We were told in Dev blogs, we saw videos and had promises of all of this happening last year. and ... we are not all 'DUDES' some of us are dudettes.. and think of the growth of us babes on Eve if we had a more social way of playing- of course my idea of WIS social interaction would include barfights. I'm not a carebear...-áI'm a SPACEBARBIE! |
Arduemont
Lords 0f Justice Fidelas Constans
341
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Posted - 2012.10.13 11:24:00 -
[214] - Quote
Taiwanistan wrote: Why are you surprised that the gameplay of "a bunch of dudes emoting each other in a room" is not priority.
When they were talking about in station environments the suggestion was that there was going to be content other than just emoting. Gambling, mini-games, being able to run the place for public entry with entry fees and corporate tax on gambling wins. They already made mock-ups for the UI and the mini-game seems pretty much complete from all the screen shots and the game-play we've already seen.
I think you would get more emergent game-play from that than you would from solving a few puzzles and looking for a blueprint in some old ruins.
BoSau Hotim wrote:of course my idea of WIS social interaction would include barfights.
Augmented immortal capsuleer bar fights. That would be almost as awesome as Chuck Norris fighting another Chuck Norris.
*Skill Training Complete: Kung Fu 5* |
Evelyn Meiyi
Meiyi Family Holdings
48
|
Posted - 2012.10.13 19:18:00 -
[215] - Quote
Alice Saki wrote:(Zero Gravity)
Valve experimented with a kind of 'gravity cancellation' gel for Portal 2 -- the player would have been able to make any surface 'walkable'. Unfortunately, the discontinuity between the player's in-game orientation and what the inner ear was telling the body gave the play-testers motion sickness after a couple of minutes. |
Evelyn Meiyi
Meiyi Family Holdings
48
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Posted - 2012.10.13 19:20:00 -
[216] - Quote
Evelyn Meiyi wrote:Alice Saki wrote:(Zero Gravity) Valve experimented with a kind of 'gravity cancellation' gel for Portal 2 -- the player would have been able to make any surface 'walkable'. Unfortunately, the discontinuity between the player's in-game orientation and what the inner ear was telling the body gave the play-testers motion sickness after a couple of minutes.
I'll go on record as saying that I love the idea of wreck-diving 'in person', as it were. I hope that we see some of it after Retribution (Pretty please?!) when more resources become available. |
Evelyn Meiyi
Meiyi Family Holdings
48
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Posted - 2012.10.13 19:21:00 -
[217] - Quote
Alice Saki wrote:(Zero Gravity)
Valve experimented with a kind of 'gravity cancellation' gel for Portal 2 -- the player would have been able to make any surface 'walkable'. Unfortunately, the discontinuity between the player's in-game orientation and what the inner ear was telling the body gave the play-testers motion sickness after a couple of minutes.
I'll go on record as saying that I love the idea of wreck-diving 'in person', as it were. I hope that we see some of it after Retribution (Pretty please?!) when more resources become available. |
Dax Golem
Frozen Dawn Privates
5
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Posted - 2012.10.13 20:15:00 -
[218] - Quote
Would be a very interesting game mechanic. A new way for recon/scout enemy, ship fits, assets, plans. Also this would make a nice way to earn money from exploration and would certainly provoke conflicts :) Im all for this, thumbs up from me!
You are now breathing manually |
oldbutfeelingyoung
Perkone Caldari State
710
|
Posted - 2012.10.13 20:50:00 -
[219] - Quote
Dax Golem wrote:Would be a very interesting game mechanic. A new way for recon/scout enemy, ship fits, assets, plans. Also this would make a nice way to earn money from exploration and would certainly provoke conflicts :) Im all for this, thumbs up from me!
well i hope you can go to Fanfest,if you have the time and money,So you can have a one to one talk about WIS If you don,t ,you are left out of the discussion If Dust has social areas ,then vanishing the blog is not an CCP decision ,but an all exclusive Sony decision |
Sekket
Dissident Aggressors Mordus Angels
33
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Posted - 2012.10.13 22:09:00 -
[220] - Quote
I find myself asking why a pod pilot would leave the womb-like comfort and safety of the pod to go EVA when he could just send a drone which he can control remotely. - CQ isn't a refuge, it's a cage.
http://www.youtube.com/watch?v=2iu4iekX3WE |
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Arduemont
Lords 0f Justice Fidelas Constans
354
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Posted - 2012.10.13 23:13:00 -
[221] - Quote
Sekket wrote:I find myself asking why a pod pilot would leave the womb-like comfort and safety of the pod to go EVA when he could just send a drone which he can control remotely.
Because that wouldn't be as cool, and the ship drones are actually really big. |
Roll Sizzle Beef
Space Mutiny
1290
|
Posted - 2012.10.14 00:55:00 -
[222] - Quote
Arduemont wrote:Sekket wrote:I find myself asking why a pod pilot would leave the womb-like comfort and safety of the pod to go EVA when he could just send a drone which he can control remotely. Because that wouldn't be as cool, and the ship drones are actually really big.
Well, to give credit to the science of EvE. http://rewards.yourpshome.net/image/cache/data/Rewards/Dust%20514/dust-514-tk-70-personal-drone-103360757-320x176.png Personal drone you get from d/l Dust for avatars. I think that's canon enough.
Yet due to malfunctioning systems on the station, plus any superstructure signal dampening. Any drones we might have would likely be very short range... to make it interesting. Or find drone equipment inside the station, repair the relays between it and the objective and it will come alive and go tear down the broken door in your way. |
Darth Khasei
Sunstar Business Ventures Inc.
22
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Posted - 2012.10.14 19:07:00 -
[223] - Quote
I am not going to lie, I really am not happy with this kind of deal. I just hope that all of the resources and time spent NOT doing the space part of this game turns out to be worth it.
Can't say any of that WIS, dresses for aurum crappola worked out well by any measure.
So this is the focus instead of mineable asteroids etc... of the things IN SPACE that were supposed to be added. Brilliant. |
oldbutfeelingyoung
Perkone Caldari State
710
|
Posted - 2012.10.14 20:08:00 -
[224] - Quote
Darth Khasei wrote:I am not going to lie, I really am not happy with this kind of deal. I just hope that all of the resources and time spent NOT doing the space part of this game turns out to be worth it.
Can't say any of that WIS, dresses for aurum crappola worked out well by any measure.
So this is the focus instead of mineable asteroids etc... of the things IN SPACE that were supposed to be added. Brilliant.
So the next expansion has nothing to do with spaceships ,am i right ? nothing to see here ,move on
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Vincent Athena
V.I.C.E.
1061
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Posted - 2012.10.14 20:08:00 -
[225] - Quote
Arduemont wrote:Sekket wrote:I find myself asking why a pod pilot would leave the womb-like comfort and safety of the pod to go EVA when he could just send a drone which he can control remotely. Because that wouldn't be as cool, and the ship drones are actually really big.
A) The environment is too full of interference to allow adequate control of a drone, so you have to go. As to why go at all:
B) ISK http://vincentoneve.wordpress.com/ |
Ranger 1
Ranger Corp
2566
|
Posted - 2012.10.14 20:11:00 -
[226] - Quote
Darth Khasei wrote:I am not going to lie, I really am not happy with this kind of deal. I just hope that all of the resources and time spent NOT doing the space part of this game turns out to be worth it.
Can't say any of that WIS, dresses for aurum crappola worked out well by any measure.
So this is the focus instead of mineable asteroids etc... of the things IN SPACE that were supposed to be added. Brilliant.
Out of the hundreds of CCP employees they had a team of 5 working on the prototype, among other things. I'm not sure where you are getting this impression from. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Roll Sizzle Beef
Space Mutiny
1295
|
Posted - 2012.10.14 20:12:00 -
[227] - Quote
Darth Khasei wrote: So this is the focus instead of mineable asteroids etc... of the things IN SPACE that were supposed to be added. Brilliant.
Do you see them bumping any current projects for it? Ring mining was already bumped for POS restructuring. Your Harvesting expansion have not been added due to other FiS projects. WiS is not going anywhere. It will be expanded upon eventually someday somehow to make it useful and fun. Get out of the way, you have plenty of time to accept it. Its still years down the road. |
Darth Khasei
Sunstar Business Ventures Inc.
22
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Posted - 2012.10.14 20:13:00 -
[228] - Quote
oldbutfeelingyoung wrote:So the next expansion has nothing to do with spaceships ,am i right ?
NO you are not right.
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Darth Khasei
Sunstar Business Ventures Inc.
22
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Posted - 2012.10.14 20:15:00 -
[229] - Quote
Ranger 1 wrote:Out of the hundreds of CCP employees they had a team of 5 working on the prototype, among other things. I'm not sure where you are getting this impression from.
What impression? I am am saying "any" time even from 5 guys is time away from space and it is. No it is not half the team etc... I just thought they had gotten the message about the dresses and fashion show in stations. No worries things will take care of themselves.
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Darth Khasei
Sunstar Business Ventures Inc.
22
|
Posted - 2012.10.14 20:18:00 -
[230] - Quote
Roll Sizzle Beef wrote:Do you see them bumping any current projects for it? Ring mining was already bumped for POS restructuring. Your Harvesting expansion have not been added due to other FiS projects. WiS is not going anywhere. It will be expanded upon eventually someday somehow to make it useful and fun. Get out of the way, you have plenty of time to accept it. Its still years down the road (and that's not because of production time for the project itself, its because of everything else in front of it).
I am unaware if they bumped any projects or not.. I think your post hits upon my and other's reservations about WIS since it is not useful or fun ATM. If it is indeed years away that is good and that means the focus will be on space as it should be in the interim. |
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Ranger 1
Ranger Corp
2568
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Posted - 2012.10.14 20:34:00 -
[231] - Quote
Darth Khasei wrote:Ranger 1 wrote:Out of the hundreds of CCP employees they had a team of 5 working on the prototype, among other things. I'm not sure where you are getting this impression from. What impression? I am am saying "any" time even from 5 guys is time away from space and it is. No it is not half the team etc... I just thought they had gotten the message about the dresses and fashion show in stations. No worries things will take care of themselves. They did get the message, that's why they are using very modest resources to develop sound game play... as opposed to the dresses and fashion shows you mentioned.
Very, very few people wanted Avatar based game play to be completely off the radar. We all want to see EVE grow in a variety of directions. If you feel it should be completely abandoned (especially now that the underlying tech is in place) you won't find much support.
We just didn't want a disproportionate and unreasonable amount of resources devoted to it, particularly without a solid plan in place for the depth that type of game play that would be required to be a worthwhile addition to the EVE universe.
Which brings us to a 5 man team working first on defining the overall scope of solid and entertaining game play (with plenty of community feed back), and then working on a prototype that required a bare minimum of developer time and resources devoted to it to test whether their plan held water. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Roll Sizzle Beef
Space Mutiny
1295
|
Posted - 2012.10.14 20:34:00 -
[232] - Quote
Darth Khasei wrote: I am unaware if they bumped any projects or not.. I think your post hits upon my and other's reservations about WIS since it is not useful or fun ATM. If it is indeed years away that is good and that means the focus will be on space as it should be in the interim.
They explain its not a current goal right in the second post.
CCP Unifex wrote: So, all that being said, we have a great concept to expand the EVE Universe but now is not the right time for us to take that step. ItGÇÖs a step I very much want to take but I want to take it when it wonGÇÖt mean removing developers and focus from flying in space. So, for the time being, watch this space with regards to exploration gameplay for EVE avatars. The Avatar team will now be turning its attention to features it can put out for EVE in our winter expansion and beyond.
2013 is POS restructuring and ring mining maybe next winter. So we are already seeing 2014 dev time to a 2015 possible release in the shortest of time frames for some WiS. But still unlikely as there are many other projects like DX11 overhaul to make ring mining really incredible to see which was a really popular reaction to those that saw it last fan fest. Same with ship model destruction. Next april people will actually see the prototype at fanfest. Thats when all hell can break loose on whether or not it is truly worth it. |
Anabella Rella
Gradient Electus Matari
271
|
Posted - 2012.10.14 21:40:00 -
[233] - Quote
Hey Khasei, relax man, you guys with the pitchforks and torches already scared the hell out of CCP and got your way. They stated there would be no new major technological expansions (what CCP called "Jesus features") and they've demonstrated that avatar game play is on the shelf indefinitely. It's all about spaceships for the foreseeable future, so relax and enjoy it. You got what you wanted.
Just don't complain as Eve and CCP's revenues stagnate because of them listening to guys like you and not develop anything new and innovative. Fixing bugs and iterating on old content keeps subscribers but, it's new features that get you NEW subscribers. Like it or not, CCP needs to bring in new blood as well as keep current customers happy in order to grow. What you want is irrelevant, what you've chosen is at hand. |
Taiwanistan
Wildly Inappropriate Goonswarm Federation
275
|
Posted - 2012.10.15 05:33:00 -
[234] - Quote
Anabella Rella wrote:Hey Khasei, relax man, you guys with the pitchforks and torches already scared the hell out of CCP and got your way. They stated there would be no new major technological expansions (what CCP called "Jesus features") and they've demonstrated that avatar game play is on the shelf indefinitely. It's all about spaceships for the foreseeable future, so relax and enjoy it. You got what you wanted.
Just don't complain as Eve and CCP's revenues stagnate because of them listening to guys like you and not develop anything new and innovative. Fixing bugs and iterating on old content keeps subscribers but, it's new features that get you NEW subscribers. Like it or not, CCP needs to bring in new blood as well as keep current customers happy in order to grow. We have won, for now. But we must remain vigilant until the voices of the deviant barbie emote loving freaks are silenced. TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."
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Alice Saki
10679
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Posted - 2012.10.15 09:28:00 -
[235] - Quote
So................ We can't have both WiS and FiS?
I Like both xD Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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BoSau Hotim
758
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Posted - 2012.10.15 09:47:00 -
[236] - Quote
Alice Saki wrote:So................ We can't have both WiS and FiS?
I Like both xD
agreed! I just wish I had the final answer of why WIS was shelved and for how long?
Seriously, I was quitting eve until I found out about incarna.. resubbed just for it. Was sorely dissapointed.. ate some oreos and got over it. But to have some hope that it will be resurrected would be nice.
I'm not a carebear...-áI'm a SPACEBARBIE! |
Alice Saki
10685
|
Posted - 2012.10.15 09:50:00 -
[237] - Quote
I know, what wrong with Exploding a Spaceship and looking damn good at the sametime?! Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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Aragoni
Saerimnir New Eden Research.
5
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Posted - 2012.10.15 10:15:00 -
[238] - Quote
I really want this feature. I also want to be able to socialize and play poker in pubs and such. The only thing that makes me a bit worried is that they pretty much refuse to scrap aurum as personally I think players themselves should handle production of clothes.
I would not mind if CCP focused more on WIS and less on FIS. |
Alice Saki
10693
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Posted - 2012.10.15 10:31:00 -
[239] - Quote
I disagree, FiS is more important.
WiS is a nice little treat ^_^
The Real Question is, Where is World of Darkness? :P Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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Aragoni
Saerimnir New Eden Research.
6
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Posted - 2012.10.15 10:40:00 -
[240] - Quote
Alice Saki wrote:I disagree, FiS is more important.
WiS is a nice little treat ^_^
To be honest I think FIS and WIS are both equally important. I agree with the devs vision that EVE should be a sci-fi MMO and not just Spaceship Online. There's so much untapped potential in WIS that will improve the gameplay and attract new subscribers.
I understand if people are scared of WIS though as Incarna was horrible as it did not improve gameplay at all. |
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