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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Alice Saki
12966
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Posted - 2012.10.19 18:44:00 -
[181] - Quote
Surfin's PlunderBunny wrote:I wish for my cq to have a fallout 3 "raider" theme
Minnie CQ should be close enough :P Scottish Interweb Spaceshippy Person, Very Easily Confused. I like to show my Love by Smashing people in the face with a big Hammer.
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Nyancat Audeles
Center for Advanced Studies Gallente Federation
27
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Posted - 2012.10.21 02:58:00 -
[182] - Quote
Any other ideas for this before this thread disappears into the void? |
Obsidian Hawk
Aliastra Gallente Federation
835
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Posted - 2012.10.21 05:33:00 -
[183] - Quote
Damnit, give me back my gallente pleasure hub with the screens that say you must play eve, and ccp can have my money forever. oh and the quafe girl. |
Johnny Bloomington
Justified Chaos
27
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Posted - 2012.10.23 17:31:00 -
[184] - Quote
Another thing that bugs me is the my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock? |
Herzog Wolfhammer
Sigma Special Tactics Group
1835
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Posted - 2012.10.23 17:52:00 -
[185] - Quote
Johnny Bloomington wrote:Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock?
How do you dry that which is never wet?
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Roll Sizzle Beef
Space Mutiny
1347
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Posted - 2012.10.23 17:54:00 -
[186] - Quote
Johnny Bloomington wrote:Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock? tractor beams and shields |
Johnny Bloomington
Justified Chaos
27
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Posted - 2012.10.23 19:17:00 -
[187] - Quote
Roll Sizzle Beef wrote:Johnny Bloomington wrote:Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock? tractor beams and shields And in the case of Battlestar galactica, god and using god to cover bad writing. |
Bagrat Skalski
Poseidaon
58
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Posted - 2012.10.24 16:09:00 -
[188] - Quote
What have you done with Quafe girls CCP? Give them back! Or i will inform CONCORD. Red Maiden: People actually play with WiS off? Why? It's really well done, and adds an excellent layer of immersion in the game. Plus, my character's ass is out of this world and I like looking at it. |
Ranger 1
Ranger Corp
2708
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Posted - 2012.11.05 18:15:00 -
[189] - Quote
Johnny Bloomington wrote:Roll Sizzle Beef wrote:Johnny Bloomington wrote:Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock? tractor beams and shields And in the case of Battlestar galactica, god and using god to cover bad writing. Tractor beams and shields/force fields for atmosphere containment and damage control have been with EVE (and several other notable SciFi franchises) for a very long time.
Not sure why people would have a problem with it now. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Johnny Bloomington
Justified Chaos
38
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Posted - 2012.11.05 18:58:00 -
[190] - Quote
Ranger 1 wrote:Johnny Bloomington wrote:Roll Sizzle Beef wrote:Johnny Bloomington wrote:Another thing that bugs me is that my ship just floats in station while my avatar just stands there. Where does air and the vacuum of space meet(it shouldn't)? Over there is zero-G and gravity where the avatar is? Can we have a believable dry dock? tractor beams and shields And in the case of Battlestar galactica, god and using god to cover bad writing. Tractor beams and shields/force fields for atmosphere containment and damage control have been with EVE (and several other notable SciFi franchises) for a very long time. Not sure why people would have a problem with it now.
Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.
Like I said before, It wouldn't hurt my feelings if CCP completely scraped the current ship hangers and redesign them and make the outside match the inside or vice-versea. |
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Roll Sizzle Beef
Space Mutiny
1512
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Posted - 2012.11.05 19:06:00 -
[191] - Quote
Johnny Bloomington wrote:Like I said before, It wouldn't hurt my feelings if CCP completely scraped the current ship hangers and redesign them and make the outside match the inside or vice-versea.
I wouldn't however like current tractor beams effects holding my ship in hanger. I think they need a better more subtle art for them overall anyway. |
Johnny Bloomington
Justified Chaos
38
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Posted - 2012.11.05 19:24:00 -
[192] - Quote
Roll Sizzle Beef wrote:Johnny Bloomington wrote:Like I said before, It wouldn't hurt my feelings if CCP completely scraped the current ship hangers and redesign them and make the outside match the inside or vice-versea. I wouldn't however like current tractor beams effects holding my ship in hanger. I think they need a better more subtle art for them overall anyway.
Do you mean visuals showing tractor beams holding your ship in place? I'd rather have a physical dock to my ship. It seems more realistic to me having workers at the docks with cargo, supplies, and other misc. |
Xercodo
24th Imperial Crusade Amarr Empire
1392
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Posted - 2012.11.05 19:35:00 -
[193] - Quote
I want more drone thingies flying around that are casually moving cargo and inspecting and repairing my ship.
Also can be PLEASE have stuff like the 4 hanger videos you put out at fanfest 2011? Animations for our ships changing out or maybe the ship stays in the same place and we move to a different hanger? And even if the ships moving around outside arent player ship can we at least get some fake NPC ones flying around in the corridors between hangers? Maybe the activity can scale with the number of players that are docked.
And for the love of god redesign all of the hangers so that the naglfar can fit properly. I mean god damn, the naglfar has worse clipping issues than most super carriers and they arent even allowed to dock!
Give us bright and open hangers like the current Amarr hanger and the old Gallente hanger with the highways and stuff. Try to keep the layout looking mostly logical with structures that are clearly made for moving cargo to and from ships and docking clamps and stuff.... The Drake is a Lie |
Ranger 1
Ranger Corp
2709
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Posted - 2012.11.05 20:15:00 -
[194] - Quote
Quote:Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.
Pretty much unneccessary to have that effect inside a hanger bay. Most effects, sounds, and visuals in EVE are (according to lore) created by our ships computer to allow the pilot to more intuitively understand what is happening in space outside his ship.
Inside the hanger there is no need for such things.
You seem to like a little less science in your science fiction than most. The tech level assumed by the EvE universe is a little bit beyond requiring a physical dock for most purposes.
Not that there is anything wrong with what you want, and there is always room for more variety. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
2709
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Posted - 2012.11.05 20:17:00 -
[195] - Quote
Xercodo wrote:I want more drone thingies flying around that are casually moving cargo and inspecting and repairing my ship.
Also can be PLEASE have stuff like the 4 hanger videos you put out at fanfest 2011? Animations for our ships changing out or maybe the ship stays in the same place and we move to a different hanger? And even if the ships moving around outside arent player ship can we at least get some fake NPC ones flying around in the corridors between hangers? Maybe the activity can scale with the number of players that are docked.
And for the love of god redesign all of the hangers so that the naglfar can fit properly. I mean god damn, the naglfar has worse clipping issues than most super carriers and they arent even allowed to dock!
Give us bright and open hangers like the current Amarr hanger and the old Gallente hanger with the highways and stuff. Try to keep the layout looking mostly logical with structures that are clearly made for moving cargo to and from ships and docking clamps and stuff....
This.
it's the little things that make the universe seem so much more alive.
That being said it's the little things that are often the most difficult to do as well. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Sentamon
229
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Posted - 2012.11.05 20:23:00 -
[196] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
Heck yeah. ~ Professional Forum Alt -á~ |
Johnny Bloomington
Justified Chaos
39
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Posted - 2012.11.05 21:10:00 -
[197] - Quote
Ranger 1 wrote:Quote:Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.
You seem to like a little less science in your science fiction than most. The tech level assumed by the EvE universe is a little bit beyond requiring a physical dock for most purposes. Not that there is anything wrong with what you want, and there is always room for more variety.
Ok fair enough but then I would think CCP would have a higher "tech level" when showing this destroyer being built.
http://go-dl1.eve-files.com/media/1210/Caldari_Shipyard.png
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Velarra
Ghost Festival Naraka.
125
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Posted - 2012.11.05 21:23:00 -
[198] - Quote
Automated ship spinning in hanger view would be a great option :) |
Ranger 1
Ranger Corp
2711
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Posted - 2012.11.05 21:27:00 -
[199] - Quote
Johnny Bloomington wrote:Ranger 1 wrote:Quote:Not the point. In the game you see tractor beams and shields. You don't see beams holding a ship in place.
You seem to like a little less science in your science fiction than most. The tech level assumed by the EvE universe is a little bit beyond requiring a physical dock for most purposes. Not that there is anything wrong with what you want, and there is always room for more variety. Ok fair enough but then I would think CCP would have a higher "tech level" when showing this destroyer being built. http://go-dl1.eve-files.com/media/1210/Caldari_Shipyard.png
It's fairly easy to explain that a ship under construction needs a bit more in terms of structure around it than a completed and fully online ship would need in a standard commercial dock... much like today the difference between a normal dock and a dry dock.
Now stop picking nits. Yes that pic is excellent and we could stand to see something similar if possible in certain situations. However if time is going to go into something new for our ships hangers I'd much rather see the back ground traffic shown in the hanger videos. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
2711
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Posted - 2012.11.05 21:34:00 -
[200] - Quote
Ranger 1 wrote:In case the newer folk don't know what some of us are talking about: Gallante HangerMinmatar HangerCaldari HangerAmarr HangerDo you realize how awesome it would be if you could show these to a friend and say "This is what I actually see going on in game when my character looks out from their balcony."?
Reposting to illustrate the point. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Vincent Athena
V.I.C.E.
1117
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Posted - 2012.11.05 22:09:00 -
[201] - Quote
Ranger 1 wrote:In case the newer folk don't know what some of us are talking about: Gallante HangerMinmatar HangerCaldari HangerAmarr HangerDo you realize how awesome it would be if you could show these to a friend and say "This is what I actually see going on in game when my character looks out from their balcony."? This makes me wonder if CCP has ever tried to do an interior layout of a complete station. That is, where ships are, where stuff is stored, where the people are, how it is connected together. Not a 3D model of it all, just a basic layout. http://vincentoneve.wordpress.com/ |
Xercodo
24th Imperial Crusade Amarr Empire
1395
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Posted - 2012.11.06 02:24:00 -
[202] - Quote
Velarra wrote:Automated ship spinning in hanger view would be a great option :)
We used to have this in the "classic" client...it was about as fast as the ship spin in CQ is now, maybe a bit faster. The Drake is a Lie |
Nexus Day
Native Freshfood Minmatar Republic
91
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Posted - 2012.11.06 02:34:00 -
[203] - Quote
The hangar showed a ship under construction. Stations with construction facilities might have a bay like the visual, but it would be in a separate area from the normal traffic and most likely not visible.
But damn cool. |
Lamai Dahma
Hedion University Amarr Empire
0
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Posted - 2012.11.06 06:26:00 -
[204] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw? Pretty please :D |
Merch BAYLOR
New Eden Burns
7
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Posted - 2012.11.06 08:42:00 -
[205] - Quote
CCP t0rfifrans wrote:Eli Green wrote:kind of looks like one of those LCO landing pads, next to a sideways acceleration gate with a station in the background, ergo dev haks Indeed. Unfortunatly, these are not coming in Retribution, this is a shot that was composited and not representative of any new ingame hangar development. Would you like new hangars btw?
YES!!! |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1382
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Posted - 2012.11.06 08:48:00 -
[206] - Quote
OPEN THE F****** DOOR.
I don't care how "beta" it is. I don't care how many walls I walk through or how few features there are. Open the GODDAMN DOOR!!!!!!!!!!!!!!!!!!!!!!!!!!
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Lipbite
Express Hauler
205
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Posted - 2012.11.06 10:39:00 -
[207] - Quote
Check this Dust video @ 1:32
http://www.youtube.com/watch?v=3fjch0kBjQI
to see operation planning rooms - I bet they will be in EVE too because they are obviously done by the same design team as EVE captain quarters (Dust quarters are identical). Could be nice to see them sooner rather than later. |
Andreus Ixiris
Mixed Metaphor
1134
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Posted - 2012.11.06 10:40:00 -
[208] - Quote
You guys do realise that's just a bunch of existing game assets crammed together in Jessica, right? Mane 614
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Sentamon
232
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Posted - 2012.11.06 11:00:00 -
[209] - Quote
Gogela wrote:OPEN THE F****** DOOR. I don't care how "beta" it is. I don't care how many walls I walk through or how few features there are. Open the GODDAMN DOOR!!!!!!!!!!!!!!!!!!!!!!!!!!
It's an experiment to see how fast people go crazy in solitary confinement. ~ Professional Forum Alt -á~ |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1387
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Posted - 2012.11.06 19:37:00 -
[210] - Quote
Sentamon wrote:Gogela wrote:OPEN THE F****** DOOR. I don't care how "beta" it is. I don't care how many walls I walk through or how few features there are. Open the GODDAMN DOOR!!!!!!!!!!!!!!!!!!!!!!!!!! It's an experiment to see how fast people go crazy in solitary confinement. Well the results are IN! I'm Batman!
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