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Thread Statistics | Show CCP posts - 72 post(s) |
Danny Centauri
Ghost Headquarters The Ghost Army
56
|
Posted - 2012.10.12 13:25:00 -
[481] - Quote
The only thing that concerns me is awareness of the feature, right now there is no tutorial for it etc so players do not know they can seek retribution (even if the current mechanic is broken). What I would suggest is the following:
- When your ship is destroyed you do not automatically receive the insurance you have to claim it. - When you come to the claim insurance window (part of character sheet), which blinks when you have pending insurance, you open up the insurance claim to view who was responsible. - If the person responsible was not a NPC character then you have two options either to take your ISK or to add the insurance ISK (or part of it) as a bounty on the person who killed you.
This effectively means that every new player when they die for the first time will know about the bounty system and what they can do to seek retribution. Also it works bounties into a core part of game play - getting blown up. |
Ranger 1
Ranger Corp
2528
|
Posted - 2012.10.12 13:25:00 -
[482] - Quote
Lunaleil Fournier wrote:This isn't "bounty hunting" its "kill bonuses."
The whole "Accept Bounty, track down bounty, capture/kill bounty" ala Boba Fett, is missing in this system. Any random kill nets the bounty. That's not the right way to do this.
Disappointed there aren't any skills being introduced so players can really develop their character. Disappointed you can't accept bounties as missions - which would be tied to skills ;)
For example: Bounties only pay out if you have the bounty mission accepted when you kill the mark. Skills would allow you to accept up to X number of active bounty missions. Skills increase the % of payout based on Isk value destroyed.
That is bounty hunting. Please implement.
Perhaps a system like that could be developed for Avatar game play. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
2528
|
Posted - 2012.10.12 13:33:00 -
[483] - Quote
Schmell wrote:Not sure if someone mentioned it yet, but killright trading system looks exploitable like hell.
So basically you are pirate or suicide ganker and somebody sells a killright on you. You log in your alt, buy killright and kill yourself in a shuttle or something. If killright clears after it, well it is over.
Any comments?
Yes, if the carebear give's the kill right away in blind stupidity, you can easily get out of it with an alt.
If, however, he has a brain and charges for the kill right, you are giving him at least partial compensation to get out of it. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Tialano Utrigas
Running with Knives Nexus Fleet
2
|
Posted - 2012.10.12 13:43:00 -
[484] - Quote
Not sure if this has already been suggested in the post (didnt fancy trawling the pages) but...
Farming of killrights
Alt A and Alt B.
Alt B in a Rook ship shoots at Alt A.
Alt B assumes the position and gets CONCORD'd.
Alt A sets a 20m ish charge on the killright.
Alt B sits outside Jita 4-4 in a 500k hauler.
Someone pays the bill for the Killmail to Alt A.
Profit!
Rinse and repeat. |
Ranger 1
Ranger Corp
2528
|
Posted - 2012.10.12 13:44:00 -
[485] - Quote
Singulis Pacifica wrote:Spugg Galdon wrote: **** it. I'm posting with my main all the time. I'm gonna flame people. Troll like mad. Get the anger going and see just how high I can get a bounty on my self. I want people to "Have a go at me". I want the randomness of getting locked up and shot at without expecting it. I want to be flagged a suspect in Jita and have to fight my way out. Eve will become real seat of your pants universe with this. If you want hello kitty in space then GTFO of EvE.
Which is why you should reap the benefits of the proposed system. It will work great for people like you. Forcing others to play the style you like is not a good idea. It ruins the sandbox-principle. I am not interested in hunting other players for a bounty and even if you become a suspect in Jita, I would not fire a single shot at your ship because I am just not into PvP. EVE accommodates both playstyles at the moment. It should not chuck this bounty hunter system down everyone's throat. It needs an "opt-out" option, that's all. You don't opt out of potential PVP in EVE unless you never undock. I see no reason for this to change. I post with my main now, and will do so afterwards, and I can be suicide ganked at any time just like anybody else as it is. Having a bounty does NOT allow people to shoot you with impunity, nor guarantee profitability... it is merely extra incentive. An "opt out" button would be used first by the very people that deserve a bounty, and most suicide gankers would simply stay in NPC corps. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
War Kitten
Panda McLegion
1322
|
Posted - 2012.10.12 13:46:00 -
[486] - Quote
Tialano Utrigas wrote:Not sure if this has already been suggested in the post (didnt fancy trawling the pages) but...
Farming of killrights
Alt A and Alt B.
Alt B in a Rook ship shoots at Alt A.
Alt B assumes the position and gets CONCORD'd.
Alt A sets a 20m ish charge on the killright.
Alt B sits outside Jita 4-4 in a 500k hauler.
Someone pays the bill for the Killmail to Alt A.
Profit!
Rinse and repeat.
This needs a little refinement to entice buyers more, and possibly even reduce ship loss costs, but you're on the right track. :)
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Ranger 1
Ranger Corp
2528
|
Posted - 2012.10.12 13:49:00 -
[487] - Quote
Oscar Mars wrote:DeBingJos wrote:Bear with me...
- I put a nice bounty on my alt.
- I get killrights on my alt.
- My alt in an expensive warp core stabbed tanked ship sits on a busy gate.
- I sell the killrights for a couple of millions.
- As soon as someone tries to engage, my alt warps off and cloaks for 15 minutes.
- I don't lose the killrights on my alt because he escaped, but I keep the isk.
- go back to 3
.. profit! Killright scamming, I like it ! Except for the above giant freaking system hole, I love it all. Hopefully TSF will account for said giant freaking hole before the roll-out of the product. Probably not until someone has stripped trillions of isk from the system and slaughtered the economy again. But as always hey its Beta, and better late than never. That's not a hole, that's the birth of an excellent new criminal profession. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Iam Widdershins
Project Nemesis
740
|
Posted - 2012.10.12 13:50:00 -
[488] - Quote
I have a very specific technical question regarding payout tiers on ranked bounties:
Say you have an evil pirate in a terrible pirate corp which is in turn a member of some awful pirate alliance. The player has a middling-range bounty, not particularly ranked very high; the corporation and alliance, however, are both ranked very highly on the bounty scales. You've stated before that the more specific bounty pays out first, but you haven't stated anything about how this applies when the more specific bounty is geared to pay out less than the more general one.
If the alliance is ranked in 1st for highest bounty and the corporation is ranked 10th, will killing this pirate only award the base amount from his specific pool? Will it award the 1st place bonus amount from his specific pool? Or will it award the base amount from his specific pool, with the difference up to the 10th place bonus from the corp bounty pool and the difference again up to the 1st place bonus from the alliance bounty pool? Lobbying for your right to delete your signature |
Megan DeMonet
The RedNeck Posse
2
|
Posted - 2012.10.12 13:51:00 -
[489] - Quote
Schmell wrote:Not sure if someone mentioned it yet, but killright trading system looks exploitable like hell.
So basically you are pirate or suicide ganker and somebody sells a killright on you. You log in your alt, buy killright and kill yourself in a shuttle or something. If killright clears after it, well it is over.
Any comments?
if i sell my kill rights for 50 mil, and you want to pay me 50 mil to kill yourself. im all for it. |
Ranger 1
Ranger Corp
2528
|
Posted - 2012.10.12 13:55:00 -
[490] - Quote
Iam Widdershins wrote:I have a very specific technical question regarding payout tiers on ranked bounties:
Say you have an evil pirate in a terrible pirate corp which is in turn a member of some awful pirate alliance. The player has a middling-range bounty, not particularly ranked very high; the corporation and alliance, however, are both ranked very highly on the bounty scales. You've stated before that the more specific bounty pays out first, but you haven't stated anything about how this applies when the more specific bounty is geared to pay out less than the more general one.
If the alliance is ranked in 1st for highest bounty and the corporation is ranked 10th, will killing this pirate only award the base amount from his specific pool? Will it award the 1st place bonus amount from his specific pool? Or will it award the base amount from his specific pool, with the difference up to the 10th place bonus from the corp bounty pool and the difference again up to the 1st place bonus from the alliance bounty pool? I "think" at the moment is that the payout first comes from the more "personal" bounty amount (in the case of a personal and corp bounty being on the same person). Remember, payout is based on the value of what is destroyed... the actual bounty amount is only the size of the pool the money comes from. I would imagine any bonus would depend on what "pool" the money was coming from. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Tippia
Sunshine and Lollipops
9869
|
Posted - 2012.10.12 13:56:00 -
[491] - Quote
Ranger 1 wrote:If, however, [the carebear] has a brainGǪ Uh-oh. I think I may have spotted a flawGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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CCP Paradox
538
|
Posted - 2012.10.12 14:10:00 -
[492] - Quote
Ranger 1 wrote:Iam Widdershins wrote:I have a very specific technical question regarding payout tiers on ranked bounties:
Say you have an evil pirate in a terrible pirate corp which is in turn a member of some awful pirate alliance. The player has a middling-range bounty, not particularly ranked very high; the corporation and alliance, however, are both ranked very highly on the bounty scales. You've stated before that the more specific bounty pays out first, but you haven't stated anything about how this applies when the more specific bounty is geared to pay out less than the more general one.
If the alliance is ranked in 1st for highest bounty and the corporation is ranked 10th, will killing this pirate only award the base amount from his specific pool? Will it award the 1st place bonus amount from his specific pool? Or will it award the base amount from his specific pool, with the difference up to the 10th place bonus from the corp bounty pool and the difference again up to the 1st place bonus from the alliance bounty pool? I "think" at the moment is that the payout first comes from the more "personal" bounty amount (in the case of a personal and corp bounty being on the same person). Remember, payout is based on the value of what is destroyed... the actual bounty amount is only the size of the pool the money comes from. I would imagine any bonus would depend on what "pool" the money was coming from.
At this moment in design, the more favorable payout pool will be paid on the kill of the character. Example: The target has rank 11 in the character list, rank 3 in the corp list and rank 8 in the alliance list. The rank 3 one would be used.
Disclaimer that this could be changed, we're still in the process of tweaking things based on your feedback of course. CCP Paradox | EVE Quality Assurance | Team Super Friends @CCP_Paradox |
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Malcanis
Vanishing Point. The Initiative.
4888
|
Posted - 2012.10.12 14:14:00 -
[493] - Quote
MatrixSkye Mk2 wrote:Props to CCP! Piracy in hi sec will finally have more player driven consequences.
FTFY
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
204
|
Posted - 2012.10.12 14:24:00 -
[494] - Quote
Tialano Utrigas wrote:Not sure if this has already been suggested in the post (didnt fancy trawling the pages) but...
Farming of killrights
Alt A and Alt B.
Alt B in a Rook ship shoots at Alt A.
Alt B assumes the position and gets CONCORD'd.
Alt A sets a 20m ish charge on the killright.
Alt B sits outside Jita 4-4 in a 500k hauler. (Something cheap but still worth the effort)
Someone pays the bill for the Killmail to Alt A.
Profit!
Rinse and repeat. Why would anyone pay 20m for the right to kill a 500k hauler?
Ok, in Jita 4-4 you'd probably find people who pay 20m to add +1 to their killboard stats. So basically you'll be selling worthless kills to people who think padding their killboard with industrial ganks grows their epeen. Well, why not? . |
Singulis Pacifica
Pator Tech School Minmatar Republic
31
|
Posted - 2012.10.12 14:25:00 -
[495] - Quote
Ranger 1 wrote:
You don't opt out of potential PVP in EVE unless you never undock. I see no reason for this to change.
Correct. There is always a chance that people shoot at you, which I never disputed.
Ranger 1 wrote:
I post with my main now, and will do so afterwards, and I can be suicide ganked at any time just like anybody else as it is. Having a bounty does NOT allow people to shoot you with impunity, nor guarantee profitability... it is merely extra incentive.
The fact that you will post on your main is up to you. I have my doubts whether I will continue to do so. Again, you are correct. It is never a "oh, I can legally shoot people with a bounty now". But the problem is the excessive use of the mechanic. If many people put a bounty on someone, or a very rich person puts one out then that target is good gank opportunity, provided he doesn't fly in something cheap of course.
I would only be willing to accept that a bounty can be placed on anyone if the total bounty placed is tied to the PvP statistics of a player. If a player does a lot of PvP, his maximum bounty he can have on him is very high or unlimited. If a player is new to the game, and thus has no experience in PvP or proper skills, his bounty is capped at 10 million or something low.
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Malcanis
Vanishing Point. The Initiative.
4888
|
Posted - 2012.10.12 14:28:00 -
[496] - Quote
Anyone who wants to waste their ISK putting bounties on me just for posting is welcome to do so.
I will regard them as a badge of honour. Also, LOL.
(Your Fathers are fat and your moms are ugly!) MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Terrorfrodo
Deep Space Darwinian Law Enforcement Agency
204
|
Posted - 2012.10.12 14:29:00 -
[497] - Quote
DeBingJos wrote:Bear with me...
- I put a nice bounty on my alt.
- I get killrights on my alt.
- My alt in an expensive warp core stabbed tanked ship sits on a busy gate.
- I sell the killrights for a couple of millions.
- As soon as someone tries to engage, my alt warps off and cloaks for 15 minutes.
- I don't lose the killrights on my alt because he escaped,
but I keep the isk.
- go back to 3
.. profit! Killright scamming, I like it ! Fixed. A dev already clarified that you only keep the ISK if the killright is successfully converted into a kill. If the target survives its 15-minute suspect flag, the killright remains for sale and no ISK is transferred. . |
Vyktor Abyss
The Abyss Corporation
186
|
Posted - 2012.10.12 14:31:00 -
[498] - Quote
Circumvention
A short story by Vyktor Abyss
As a dastardly member of the Gallente militia for several years, I woke up today to find a talentless, bile filled bloated gimp of the Caldari militia had placed a 10 billion ISK bounty on killing me..... Oh no!
But wait...This is good news though my friends because for the last 3 months I have been manipulating the market for the fabled +1% Less CPU required for Energy Grid upgrades, by selling 10 of such implants per week to myself using an alt for 1 billion isk each despite being able to purchase them from the militia LP store for under 1 million ISK each.
Being a rather redundant, useless implant my 10 sales per week account for 99% of the volume traded in the last 3 months and so thanks to the lovely rolling 3 month average price index CCP recently introduced I am now able to create a clone valued at 1 billion ISK for 21m ISK (Sadly I have over 120m skillpoints so my basic clone is 20m) .
I then proceed to log in my alt who repeatedly pods my 1 billion+ ISK clones until all that Caldari militia pilots bounty pool is exhausted.
Final total is the loss of 10 implants and clones = 210m loss My alt has made 20% of the pool for each clone killed = over 5b in bounty from the pool
Alas poor Vyktor for I knew him so well....
TL:DR - The moral of this story is people will still circumvent the bounty system by podding themselves in new clever ways (Sadly).
Cheers. |
Tialano Utrigas
Running with Knives Nexus Fleet
2
|
Posted - 2012.10.12 14:35:00 -
[499] - Quote
Terrorfrodo wrote:Tialano Utrigas wrote:Not sure if this has already been suggested in the post (didnt fancy trawling the pages) but...
Farming of killrights
Alt A and Alt B.
Alt B in a Rook ship shoots at Alt A.
Alt B assumes the position and gets CONCORD'd.
Alt A sets a 20m ish charge on the killright.
Alt B sits outside Jita 4-4 in a 500k hauler. (Something cheap but still worth the effort)
Someone pays the bill for the Killmail to Alt A.
Profit!
Rinse and repeat. Why would anyone pay 20m for the right to kill a 500k hauler? Ok, in Jita 4-4 you'd probably find people who pay 20m to add +1 to their killboard stats. So basically you'll be selling worthless kills to people who think padding their killboard with industrial ganks grows their epeen. Well, why not?
Precisely that!
Kill boards mean a lot to some people. And where better to bait them? |
Roime
Shiva Furnace Dead On Arrival Alliance
1328
|
Posted - 2012.10.12 14:35:00 -
[500] - Quote
Singulis Pacifica wrote:Ranger 1 wrote:
You don't opt out of potential PVP in EVE unless you never undock. I see no reason for this to change.
Correct. There is always a chance that people shoot at you, which I never disputed. Ranger 1 wrote:
I post with my main now, and will do so afterwards, and I can be suicide ganked at any time just like anybody else as it is. Having a bounty does NOT allow people to shoot you with impunity, nor guarantee profitability... it is merely extra incentive.
The fact that you will post on your main is up to you. I have my doubts whether I will continue to do so. Again, you are correct. It is never a "oh, I can legally shoot people with a bounty now". But the problem is the excessive use of the mechanic. If many people put a bounty on someone, or a very rich person puts one out then that target is good gank opportunity, provided he doesn't fly in something cheap of course. I would only be willing to accept that a bounty can be placed on anyone if the total bounty placed is tied to the PvP statistics of a player. If a player does a lot of PvP, his maximum bounty he can have on him is very high or unlimited. If a player is new to the game, and thus has no experience in PvP or proper skills, his bounty is capped at 10 million or something low.
If a player is new, he can only fly and afford cheap ships, and probably in hisec. As you only get bounties worth a portion of the destroyed ship, it makes no sense to suicide him.
Gallente - the choice of the interstellar gentleman |
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Singulis Pacifica
Pator Tech School Minmatar Republic
31
|
Posted - 2012.10.12 14:42:00 -
[501] - Quote
Roime wrote:
If a player is new, he can only fly and afford cheap ships, and probably in hisec. As you only get bounties worth a portion of the destroyed ship, it makes no sense to suicide him.
Unlike a kill-right, a bounty has no expiration time for as long as the player remains an active player. This means a bounty may not hinder him initially, but it will when he acquires more expensive ships. Again, this is a from of griefing players which I do NOT appreciate. |
Roime
Shiva Furnace Dead On Arrival Alliance
1328
|
Posted - 2012.10.12 14:56:00 -
[502] - Quote
Singulis Pacifica wrote:Roime wrote:
If a player is new, he can only fly and afford cheap ships, and probably in hisec. As you only get bounties worth a portion of the destroyed ship, it makes no sense to suicide him.
Unlike a kill-right, a bounty has no expiration time for as long as the player remains an active player. This means a bounty may not hinder him initially, but it will when he acquires more expensive ships. Again, this is a from of griefing players which I do NOT appreciate.
But he is not new then anymore, so there is no issue.
Gallente - the choice of the interstellar gentleman |
Optimo Sebiestor
The Society Calyxes
26
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Posted - 2012.10.12 14:58:00 -
[503] - Quote
Singulis Pacifica wrote:
Snip.
"As always, we want your constructive feedback and thoughts in the comments below. - - CCP Gargant"
you talk like the thing is set in stone already. migth be better to instead of talking down on everyone, you actually gave some constructive feedback on what you thougths are. your comming of awfully whiny |
Ristlin Wakefield
Wanderers of the Eternal Darkness Eternal Pretorian Alliance
109
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Posted - 2012.10.12 14:59:00 -
[504] - Quote
Salpad wrote:Natalie Cerulean wrote:While part of me was hoping for a system in which bounties meant that someone could be shot anywhere I suppose this is a good way to protect the "pure" carebears while at the same time the "buyable" kill rights mean that even if they are just a weekend warrior in terms of pvp they can still be attacked in high sec. Keep in mind, if somebody puts a bounty on old Salpad the Carebear (with no good cause for doing so), and it meant I'm killable in high-esc, then I flat out wouldn't be able to undock in anything except shuttles (and with a jump clone with no implants). It would severely cramp my style, and I'd strongly be tempted to quit playing forever, not because it's unfair, but because a kill-rights-in-high-sec on me bounty would make the game completely unplayable for me. And I'm not some immature rage-quitter. I'm simply saying, if I become unable to undock, then I will unsubscribe and never come back.
You are NOT killable in high sec unless for some reason Salpad the Carebear is actually a murderer in disguise and have committed countless atrocities in high sec to earn several kill rights. At that point, Salpad the Carebear should be careful about undocking if he also has a bounty on his head. I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |
Iam Widdershins
Project Nemesis
740
|
Posted - 2012.10.12 15:00:00 -
[505] - Quote
Terrorfrodo wrote:DeBingJos wrote:Bear with me...
- I put a nice bounty on my alt.
- I get killrights on my alt.
- My alt in an expensive warp core stabbed tanked ship sits on a busy gate.
- I sell the killrights for a couple of millions.
- As soon as someone tries to engage, my alt warps off and cloaks for 15 minutes.
- I don't lose the killrights on my alt because he escaped,
but I keep the isk.
- go back to 3
.. profit! Killright scamming, I like it ! Fixed. A dev already clarified that you only keep the ISK if the killright is successfully converted into a kill. If the target survives its 15-minute suspect flag, the killright remains for sale and no ISK is transferred. False.
CCP Tallest wrote:4.) If they get away, the kill right is not "used up" and the ISK stays with the seller. Buyer beware.
There is absolutely no reason to "fix" this as it is not a problem and is not broken. Lobbying for your right to delete your signature |
Ristlin Wakefield
Wanderers of the Eternal Darkness Eternal Pretorian Alliance
109
|
Posted - 2012.10.12 15:01:00 -
[506] - Quote
Roime wrote:Singulis Pacifica wrote:Roime wrote:
If a player is new, he can only fly and afford cheap ships, and probably in hisec. As you only get bounties worth a portion of the destroyed ship, it makes no sense to suicide him.
Unlike a kill-right, a bounty has no expiration time for as long as the player remains an active player. This means a bounty may not hinder him initially, but it will when he acquires more expensive ships. Again, this is a from of griefing players which I do NOT appreciate. But he is not new then anymore, so there is no issue.
People are just mad they won't be able to be jerks on the weekend and then mission carefree during the week in their Navy-issue faction/officer fitted ships. I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |
Ristlin Wakefield
Wanderers of the Eternal Darkness Eternal Pretorian Alliance
109
|
Posted - 2012.10.12 15:05:00 -
[507] - Quote
Iam Widdershins wrote:Terrorfrodo wrote:DeBingJos wrote:Bear with me...
- I put a nice bounty on my alt.
- I get killrights on my alt.
- My alt in an expensive warp core stabbed tanked ship sits on a busy gate.
- I sell the killrights for a couple of millions.
- As soon as someone tries to engage, my alt warps off and cloaks for 15 minutes.
- I don't lose the killrights on my alt because he escaped,
but I keep the isk.
- go back to 3
.. profit! Killright scamming, I like it ! Fixed. A dev already clarified that you only keep the ISK if the killright is successfully converted into a kill. If the target survives its 15-minute suspect flag, the killright remains for sale and no ISK is transferred. False. CCP Tallest wrote:4.) If they get away, the kill right is not "used up" and the ISK stays with the seller. Buyer beware. There is absolutely no reason to "fix" this as it is not a problem and is not broken.
The time and effort to set up that situation makes it only worthwhile if the bounty is 1 billion + to make the 50+ million for the killright seem "worth" it. As a future bounty hunter, I think its a fair risk. There's a chance the target doesn't get away, eh?:P
I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license. |
None ofthe Above
342
|
Posted - 2012.10.12 15:10:00 -
[508] - Quote
It is occurring to me that by refunding the bounty after the character has been inactive for x time, you are actually creating a financial incentive, once you have a bounty on someone, to hound them out of the game.
Is that really a good idea?
I get not allowing the placement of bounties on inactive characters, but this refund seems like a bad idea. Maybe it just stays in case the character reactivates. Or the bounties only work for six months in any case, and unused portion are returned whether or not the character is active. EVE is a sandbox; The only "end-game" content in EVE is the crap that makes you rage-quit.
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Bodega Cat
Perkone Caldari State
14
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Posted - 2012.10.12 15:10:00 -
[509] - Quote
If notoriety starts to find good bounty hunters, it could be interesting what kind of side deals they can work out with people and stuff as well.
It may actually inject more into the mercenary side of things than we think over time. |
Bloodpetal
Mimidae Risk Solutions
946
|
Posted - 2012.10.12 15:13:00 -
[510] - Quote
So, to discuss prioritization of multiple killrights and bounties ::
#1 - Killrights - My initial reaction is they should go from oldest to newest (so that people with oldest kill rights don't waste their time) but that would also mean that someone could periodically "gank their alt" before ganking others in order to spam the highest payout to block the other person from getting a kill right opportunity. So yes, cheapest to most expensive makes sense.
#2 - Bounties - That's a pretty tough one... I guess the question really comes down to the idea of, if I put a bounty on someone, do I really care "when" my bounty gets used, or just that my bounty is getting consumed. I think there is some satisfaction in knowing when your bounty was collected. I guess the most sensible way is to focus on biggest payout to smallest payout priority, as you said.
Where I am. |
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