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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Olleybear
I R' Carebear
124
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Posted - 2012.10.16 01:25:00 -
[601] - Quote
Destiny Corrupted wrote:Karl Hobb wrote:Destiny Corrupted wrote:These 2011 veterans don't need trailers to let them know that CCP intended for high-sec to be safe and for 0.0 to be where the pvp happens. Wait, PvP isn't supposed to happen in low-sec? Low-sec is simply where better-paying pve grind takes places. Funny. When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life. |
Lyrrashae
Crushed Ambitions Reckless Ambition
361
|
Posted - 2012.10.16 01:47:00 -
[602] - Quote
Grumpymunky wrote:Asuri Kinnes wrote:Carebears / hi-sec'ers don't attack when we're -10 flying in space now, what makes you think they are going to attack in the future? I am tempted to come back to the game just to see how bad this does become. Those who have never lifted a finger against the evildoers of highsec will not change, but will expect a sudden influx of bounty-hunting heroes to do it for them now. Those who have been waiting the last 9 years for bounty-hunting to become a viable profession are looking at these changes wondering why they even bothered.
Both of ^^those.^^
"Rejoice! At last, everything is done for you." (Jello Biafra)
Stealth Bomber bombs and covert-bridging in hisec naow, please: It's the only way to make sure! |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1236
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Posted - 2012.10.16 01:55:00 -
[603] - Quote
They should just add a carebear-only "pvp button" that automatically destroys the ship of any player who has ever attacked and/or killed them. Button requirements would be zero kills in combat history, 4.0+ security status, and +8 standings with at least one NPC corporation OR mining barge 5.
Also, after they press the button (limited to one activation per day), they get something like this the next time they warp into a mission site or a belt. (USER WAS BANNED FOR THIS POST) |
Grumpymunky
Super Monkey Tribe of Danger
666
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Posted - 2012.10.16 02:45:00 -
[604] - Quote
Destiny Corrupted wrote:They should just add a carebear-only "pvp button" that automatically destroys the ship of any player who has ever attacked and/or killed them. Button requirements would be zero kills in combat history, 4.0+ security status, and +8 standings with at least one NPC corporation OR mining barge 5. Also, after they press the button (limited to one activation per day), they get something like this the next time they warp into a mission site or a belt. Hmm, not a bad idea, but I think I have a better one. Every time a ship dies in high-sec, it should respawn intact with all its modules and cargo in the last station it undocked from... unless it was a criminal or suspect. Post with your monkey.
CCP Gargant: Thread locked due to lack of pants. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
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Posted - 2012.10.16 02:55:00 -
[605] - Quote
Grumpymunky wrote:Destiny Corrupted wrote:They should just add a carebear-only "pvp button" that automatically destroys the ship of any player who has ever attacked and/or killed them. Button requirements would be zero kills in combat history, 4.0+ security status, and +8 standings with at least one NPC corporation OR mining barge 5. Also, after they press the button (limited to one activation per day), they get something like this the next time they warp into a mission site or a belt. Hmm, not a bad idea, but I think I have a better one. Every time a ship dies in high-sec, it should respawn intact with all its modules and cargo in the last station it undocked from... unless it was a criminal or suspect. This would kind of kill the market, and as an effect, the ability of carebears to distinguish themselves based on wallet size. They would quickly angry/bored and leave. (USER WAS BANNED FOR THIS POST) |
Grumpymunky
Super Monkey Tribe of Danger
666
|
Posted - 2012.10.16 03:05:00 -
[606] - Quote
Destiny Corrupted wrote:Grumpymunky wrote:Destiny Corrupted wrote:They should just add a carebear-only "pvp button" that automatically destroys the ship of any player who has ever attacked and/or killed them. Button requirements would be zero kills in combat history, 4.0+ security status, and +8 standings with at least one NPC corporation OR mining barge 5. Also, after they press the button (limited to one activation per day), they get something like this the next time they warp into a mission site or a belt. Hmm, not a bad idea, but I think I have a better one. Every time a ship dies in high-sec, it should respawn intact with all its modules and cargo in the last station it undocked from... unless it was a criminal or suspect. This would kind of kill the market, and as an effect, the ability of carebears to distinguish themselves based on wallet size. They would quickly angry/bored and leave. That's not to say they wouldn't support/agree to something like this. ... and kill mails could be replaced with NPC-bounty-payout-mails so the mission runners and ratters could have their turn comparing epeens on 3rd-party sites. Post with your monkey.
CCP Gargant: Thread locked due to lack of pants. |
Megos Adriano
Junkyard Dawgs
15
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Posted - 2012.10.16 03:38:00 -
[607] - Quote
Destiny Corrupted wrote:It's almost as if you didn't just not read the thread, but even the post you quoted.
It's almost as if you're angry because you're wrong.
INB4 angry, sarcastic, snarky redditesque response. And boom goes the dynamite. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
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Posted - 2012.10.16 03:47:00 -
[608] - Quote
Choose a category:
Insult Threat Dismissal (arrogant) Dismissal (derogatory) Troll Passive-aggressive apology (USER WAS BANNED FOR THIS POST) |
Grumpymunky
Super Monkey Tribe of Danger
666
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Posted - 2012.10.16 03:54:00 -
[609] - Quote
Are these the posts you're talking about?
Megos Adriano wrote:Destiny Corrupted wrote:ISD Suvetar wrote:Just out of interest, where do you get the 30 day thing from ?
We got the impression that once the kill-right has been achieved, then it's satisfied for everyone and goes away ? If the kill right hasn't been achieved, then the attempt isn't exhausted. Which basically means that if a player with a kill right on himself undocks, he is going to get shot by a shitload of people, and dock. And this will continue, on and on and on. He either has to self-claim the kill right as was mentioned above, or simply avoid other players entirely. Or he can just undock in a noobship and allow himself to be destroyed by the horde. Or just destroy himself with an alt. vOv This is EVE. Be a little creative and you'll find all the "problems and obstacles" you face really aren't so bad.
Post with your monkey.
CCP Gargant: Thread locked due to lack of pants. |
Lyrrashae
Crushed Ambitions Reckless Ambition
362
|
Posted - 2012.10.16 04:16:00 -
[610] - Quote
Marlona Sky wrote:Like I said before; kill rights should be equal to the ISK destroyed that made the kill right possible. Once the total ISK has been destroyed, then the kill right is fulfilled.
This is a sensible idea.
That simply won't do...
Stealth Bomber bombs and covert-bridging in hisec naow, please: It's the only way to make sure! |
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
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Posted - 2012.10.16 04:23:00 -
[611] - Quote
How is taking player choice out of the equation a good idea?
Not that I'm defending the kill rights system in its proposed form, I think this would make it even worse. (USER WAS BANNED FOR THIS POST) |
MailDeadDrop
Rage and Terror Against ALL Authorities
84
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Posted - 2012.10.16 04:39:00 -
[612] - Quote
Marlona Sky wrote:Like I said before; kill rights should be equal to the ISK destroyed that made the kill right possible. Once the total ISK has been destroyed, then the kill right is fulfilled. I didn't see you say it before. And honestly, at 600+ posts in this thread, and with a casual glance at the first of *50* pages of your posts, I suspect I'm very unlikely to find the place where you did originally say it. So, if you wouldn't mind, could you elaborate on why you believe the above is best?
MDD |
Lyrrashae
Crushed Ambitions Reckless Ambition
362
|
Posted - 2012.10.16 04:54:00 -
[613] - Quote
Destiny Corrupted wrote:How is taking player choice out of the equation a good idea?
Not that I'm defending the kill rights system in its proposed form, I think this would make it even worse.
How would it remove player choice, exactly?
Especially given that you can gain the KR on, and/or eliminate the KR with alts you don't care about (unless you solo-ganked someone hauling 100 PLEX or something)?
Meh:
Doesn't seem like it would really change/effect much, now that I think about it, given that carebears will be carebears and never do a damned thing for themselves, as said elsewhere.
(Which compels the question, if CCP really wants this --completely unnecessary IMHO-- set of changes to work like that, then how does one "nerf carebear?") Stealth Bomber bombs and covert-bridging in hisec naow, please: It's the only way to make sure! |
Touval Lysander
Sebiestor Tribe Minmatar Republic
374
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Posted - 2012.10.16 04:57:00 -
[614] - Quote
Lyrrashae wrote: (Which compels the question, if CCP really wants this --completely unnecessary IMHO-- set of changes to work like that, then how does one "nerf carebear?")
Why do they need to?
I lost countless ships and millions of isk on gank attempts. I did not blame CCP, Concord or the miner. I blamed me for bothering. I made more money.......... mining.
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Alavaria Fera
GoonWaffe Goonswarm Federation
1599
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Posted - 2012.10.16 05:04:00 -
[615] - Quote
Lyrrashae wrote:(Which compels the question, if CCP really wants this --completely unnecessary IMHO-- set of changes to work like that, then how does one "nerf carebear?") Why would they want to "nerf carebear" anyway... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Grey Stormshadow
Starwreck Industries
1433
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Posted - 2012.10.16 05:06:00 -
[616] - Quote
I don't know much about the topic as haven't read the devblog about new plans. However if even half what OP says is true and new bounty system is far from the one what was explained and voted in july 2011 crowd-sourcing prioritization - it will be total disaster and ruin another aspect of the game just when unified inventory and faction warfare are finally getting some repairs.
I just hope that CCP has learned enough not to reinvent the wheel when they have working solution available. I also hope that OP is missing some major information and that there is nothing to worry about. At least the warning bells are ringing again and should get some attention.
Get |
Touval Lysander
Sebiestor Tribe Minmatar Republic
374
|
Posted - 2012.10.16 05:34:00 -
[617] - Quote
Grey Stormshadow wrote:I don't know much about the topic as haven't read the devblog about new plans. However if even half what OP says is true and new bounty system is far from the one what was explained and voted in july 2011 crowd-sourcing prioritization - it will be total disaster and ruin another aspect of the game just when unified inventory and faction warfare are finally getting some repairs. I just hope that CCP has learned enough not to reinvent the wheel when they have working solution available. I also hope that OP is missing some major information and that there is nothing to worry about. At least the warning bells are ringing again and should get some attention. edit: now I have read the devblog and can confirm that CCP has another $hit$torm coming when this hits the fan. People gain kill rights too easily and can troll/mass gank people in hisec with them just for the kicks. There is no way people should end up being target practice dummies after shooting one volley to someone. It is like "I hit you with a fist once and you bring army to put me 6 feet under". Also setting funny "you're now fair game for all" flags without any warning sounds total overkill. People who have bounty hunters behind them surely don't need any random gcc flags just for the kicks. You really want to break this game with one feature in every expansion? OP and others just don't like the idea of getting "buried 6 foot under" after they put someone else 6 foot under.
All of which occurs in highsec incidentally. But one place of many.
I lost countless ships and millions of isk on gank attempts. I did not blame CCP, Concord or the miner. I blamed me for bothering. I made more money.......... mining.
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Lyrrashae
Crushed Ambitions Reckless Ambition
362
|
Posted - 2012.10.16 05:35:00 -
[618] - Quote
Alavaria Fera wrote:Lyrrashae wrote:(Which compels the question, if CCP really wants this --completely unnecessary IMHO-- set of changes to work like that, then how does one "nerf carebear?") Why would they want to "nerf carebear" anyway...
[/Me smiles cynically] Why, indeed. "Money has no smell," eh?
I meant the mentality, though, not carebear-like activities. Stealth Bomber bombs and covert-bridging in hisec naow, please: It's the only way to make sure! |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
|
Posted - 2012.10.16 05:55:00 -
[619] - Quote
Touval Lysander wrote:OP and others just don't like the idea of getting "buried 6 foot under" after they put someone else 6 foot under. There's that trolling we were talking about earlier. Strawmanning is not the same as playing devil's advocate. I'm sure you know that. But that aside, we've mentioned countless times how this isn't a whine against consequences, but against an irrational "feature." Being afraid of getting killed has nothing to do with what this thread is about. (USER WAS BANNED FOR THIS POST) |
rodyas
Tie Fighters Inc
780
|
Posted - 2012.10.16 06:17:00 -
[620] - Quote
^ How is ganking not an irrational "feature" though? I will not be voting in the CSM election, so you need to go vote to make up for me. |
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
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Posted - 2012.10.16 06:23:00 -
[621] - Quote
rodyas wrote:^ How is ganking not an irrational "feature" though? How is it not rational? Things can't be destroyed?
Are you saying you have some kind of magic bubble around you that prevents stab wounds when you go outside? (USER WAS BANNED FOR THIS POST) |
Touval Lysander
Sebiestor Tribe Minmatar Republic
375
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Posted - 2012.10.16 06:28:00 -
[622] - Quote
Destiny Corrupted wrote:Touval Lysander wrote:OP and others just don't like the idea of getting "buried 6 foot under" after they put someone else 6 foot under. There's that trolling we were talking about earlier. Strawmanning is not the same as playing devil's advocate. I'm sure you know that. But that aside, we've mentioned countless times how this isn't a whine against consequences, but against an irrational "feature." Being afraid of getting killed has nothing to do with what this thread is about. lolz. What I'm trying to do is paraphrase 31 pages for the newcomers.
But no, seriously, this "irrational feature" is "bad for Eve" because it will affect YOU. You're not speaking on my behalf, you are not rescuing Eve from certain death ad nauseum by poasting and flaming opponents to your view.
It's a "feature" you don't like and I'm telling you why you don't like it.
From what I'm gleaning, most people will be happy to see it, ofc, EXCEPT by people who expect a free meal at the expense of others.
TL;DR; Make sure when you DO shoot someone that you (perhaps shouldn't), don't get caught in the "consequential retaliation".
THINK first. SHOOT after.
I lost countless ships and millions of isk on gank attempts. I did not blame CCP, Concord or the miner. I blamed me for bothering. I made more money.......... mining.
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
|
Posted - 2012.10.16 06:32:00 -
[623] - Quote
But I don't gank? How does it affect me again?
Well, I gank on an alt, but it's -10, so it can be shot by anyone already. The last time I ganked someone in high-sec on a non-dedicated character (this one) was over a year ago, as part of a contract.
Where's my personal bias? (USER WAS BANNED FOR THIS POST) |
Grey Stormshadow
Starwreck Industries
1434
|
Posted - 2012.10.16 06:32:00 -
[624] - Quote
Rational = 10 guys shoot 1 guy and concord kill 10 guys.
Irrational = magic button surprise outside trade hub makes you red because you webbed some random guys ship 25 days ago or shot someone's jetcan.
...because this is what the dev blog says if you understand what you read.
"Kill Rights will now be created at the same time a Criminal flag is put on a player, but only for attacking in hi sec or podding in low sec."
"you can activate that kill right to make your target a suspect (i.e. give him a Suspect Flag, as explained in the crimewatch blog). This allows anyone in the vicinity of the suspect to engage him legally."
Get |
rodyas
Tie Fighters Inc
782
|
Posted - 2012.10.16 06:38:00 -
[625] - Quote
Destiny Corrupted wrote:rodyas wrote:^ How is ganking not an irrational "feature" though? How is it not rational? Things can't be destroyed? Are you saying you have some kind of magic bubble around you that prevents stab wounds when you go outside?
I must, since I go outside all the time, and don't have stab wounds.
EDIT: Also you using wierd arguments to prove your rationality as well. I will not be voting in the CSM election, so you need to go vote to make up for me. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
|
Posted - 2012.10.16 06:47:00 -
[626] - Quote
rodyas wrote:Destiny Corrupted wrote:rodyas wrote:^ How is ganking not an irrational "feature" though? How is it not rational? Things can't be destroyed? Are you saying you have some kind of magic bubble around you that prevents stab wounds when you go outside? I must, since I go outside all the time, and don't have stab wounds. EDIT: Also you using wierd arguments to prove your rationality as well. You claim that ganking is an irrational feature, and I disagree with you based on the fact that we're playing a game in which we pilot massive ships full of guns, lasers, and missiles. (USER WAS BANNED FOR THIS POST) |
Malcanis
Vanishing Point. The Initiative.
4918
|
Posted - 2012.10.16 06:58:00 -
[627] - Quote
rodyas wrote:^ How is ganking not an irrational "feature" though?
It's not a "feature". It's a thing that happens when A has stuff that B wants and B feels like he's able to take it. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
rodyas
Tie Fighters Inc
782
|
Posted - 2012.10.16 07:03:00 -
[628] - Quote
Destiny Corrupted wrote:rodyas wrote:Destiny Corrupted wrote:rodyas wrote:^ How is ganking not an irrational "feature" though? How is it not rational? Things can't be destroyed? Are you saying you have some kind of magic bubble around you that prevents stab wounds when you go outside? I must, since I go outside all the time, and don't have stab wounds. EDIT: Also you using wierd arguments to prove your rationality as well. You claim that ganking is an irrational feature, and I disagree with you based on the fact that we're playing a game in which we pilot massive ships full of guns, lasers, and missiles.
So the mad strategy is not so mad, since the US and Russian both had nukes, so its not big deal to be nuked, and we should have done that a long time ago. Its too late now, with Putin being half naked most of the time. I will not be voting in the CSM election, so you need to go vote to make up for me. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1237
|
Posted - 2012.10.16 07:09:00 -
[629] - Quote
rodyas wrote:Someone said kill rights being transferable was irrational. So with your definition it is rational and acceptable to happen to people. No, that's not what the argument is, and not what the thread is about. If you just catch the last half dozen posts before making your own, you will jump to improper conclusions. (USER WAS BANNED FOR THIS POST) |
Lord Zim
1741
|
Posted - 2012.10.16 07:11:00 -
[630] - Quote
Touval Lysander wrote:OP and others just don't like the idea of getting "buried 6 foot under" after they put someone else 6 foot under. Is this kind of like the claim you've made where I'm "protecting" my own "self-interests", but you can't define which those "self-interests" are? Or the list of suggestions I've made which supposedly forces anyone to move anywhere? Cyno's lit, bridge is up, but one pilot won't be jumping home. |
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