Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 19 20 .. 27 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1788
|
Posted - 2012.10.12 13:11:00 -
[241] - Quote
Destiny Corrupted wrote:Vertisce Soritenshi wrote:You are a criminal...you are now being treated as such. Quit whining. Bounty hunting will now be fun. Good job CCP. The vast majority of us will love every bit of it. Unfortunately there will be a few like those in this thread who don't like being held accountable for their criminal actions. But meh...who cares? They are criminals anyway. So, how do you plan on collecting these bounties? Just like I do now. Kill people in Null Sec wars.
Actually that isn't always true...I am primarily a Logi pilot so I don't get kills all that often. But when I do and there happens to be a bounty...BONUS! EvE is not about PvP.-á EvE is about the SANDBOX! |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1110
|
Posted - 2012.10.12 13:12:00 -
[242] - Quote
Vertisce Soritenshi wrote:Destiny Corrupted wrote:Vertisce Soritenshi wrote:You are a criminal...you are now being treated as such. Quit whining. Bounty hunting will now be fun. Good job CCP. The vast majority of us will love every bit of it. Unfortunately there will be a few like those in this thread who don't like being held accountable for their criminal actions. But meh...who cares? They are criminals anyway. So, how do you plan on collecting these bounties? Just like I do now. Kill people in Null Sec wars. Actually that isn't always true...I am primarily a Logi pilot so I don't get kills all that often. But when I do and there happens to be a bounty...BONUS! Okay, no offense or anything, but I think you might be thinking about a different thing in this thread than the one we're actually discussing.
To clarify: we're not talking about the bounty changes, which are actually quite nice. We're talking about the kill rights changes. The kill rights changes have literally no bearing on any type of null pvp. (USER WAS BANNED FOR THIS POST) |
Christy D Floyd
Astra Research
81
|
Posted - 2012.10.12 13:14:00 -
[243] - Quote
Saede Riordan wrote:Go suspect in the starter system. Collect lulz?
Yeah thats going to retain new players. Money is better than poverty, if only for financial reasons. |
Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1788
|
Posted - 2012.10.12 13:15:00 -
[244] - Quote
@ Destiny Corrupted No...but the effects of transferring kill rights won't effect me. All transferring kill rights will do is act as a bounty board of sorts. The bounty hunter doesn't have the kill rights on the guy he wants to attack to collect a bounty on. So he buys that kill right from another player who has it. THAT IS BOUNTY HUNTING! And I think it will work fine.
You are right though...we don't know what is coming our way. Neither do you. Difference is...I don't jump to the worst possible conclusion. I don't misconstrue things to be what they are not. I look at them for what they are.
These changes will not be the end of EVE. That's a fact. In my opinion they will improve EVE overall but will likely have little to no effect on me at all. EvE is not about PvP.-á EvE is about the SANDBOX! |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1110
|
Posted - 2012.10.12 13:18:00 -
[245] - Quote
Vertisce Soritenshi wrote:@ Destiny Corrupted No...but the effects of transferring kill rights won't effect me. All transferring kill rights will do is act as a bounty board of sorts. The bounty hunter doesn't have the kill rights on the guy he wants to attack to collect a bounty on. So he buys that kill right from another player who has it. THAT IS BOUNTY HUNTING! And I think it will work fine. It's not really bounty hunting when the bounty hunter isn't even obligated to fire a shot. (USER WAS BANNED FOR THIS POST) |
Roime
Shiva Furnace Dead On Arrival Alliance
1328
|
Posted - 2012.10.12 13:20:00 -
[246] - Quote
Lord Zim wrote:Darth Gustav wrote:Lord Zim wrote:Darth Gustav wrote:No Malcanis, but if I ransom a pod in low-sec, they pay, and I let them go I get a penalty as though I killed the pod.
He gets kill rights. Are you sure about this? I'd assume he'd get aggression, but not necessarily kill rights, since he hasn't actually killed the guy, just momentarily detained him. Front-loaded. He aggressed him. I was going to say that I didn't see how that would incur killrights, but then I saw the appropriate paragraph (which I'd somehow missed previously). You're right. Edit for lazy people: Pointing a pod incurs the criminal flag, which is what triggers the killright.
That should be changed. Sec status hit is fine, but you really shouldn't gain kill rights in lowsec if you are not killed ffs.
Other than that, system looks really good and creates interesting new gameplay. Gallente - the choice of the interstellar gentleman |
Lord Zim
1659
|
Posted - 2012.10.12 13:20:00 -
[247] - Quote
Vertisce Soritenshi wrote:@ Destiny Corrupted No...but the effects of transferring kill rights won't effect me. All transferring kill rights will do is act as a bounty board of sorts. The bounty hunter doesn't have the kill rights on the guy he wants to attack to collect a bounty on. So he buys that kill right from another player who has it. THAT IS BOUNTY HUNTING! And I think it will work fine. Still ignoring the whole "activate the killright, and everyone can legally shoot the guy" thing.
Somehow I'm not really surprised.
Vertisce Soritenshi wrote:I look at them for what they are. Nope.
Vertisce Soritenshi wrote:These changes will not be the end of EVE. That's a fact. In my opinion they will improve EVE overall but will likely have little to no effect on me at all. It won't be "the end of eve", but it's yet another slip down the slippery slope. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Lord Zim
1659
|
Posted - 2012.10.12 13:23:00 -
[248] - Quote
Roime wrote:That should be changed. Sec status hit is fine, but you really shouldn't gain kill rights in lowsec if you are not killed ffs.
Other than that, system looks really good and creates interesting new gameplay. Two things should be changed.
1) f.ex pointing a pod shouldn't automatically give someone killrights on you, you should only generate killrights if you actually kill someone. 2) whomever activates a killright should be the only one able to kill someone, legally. Or maybe let whole corps buy the rights. vOv
The rest, I think, are fine. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1788
|
Posted - 2012.10.12 13:25:00 -
[249] - Quote
Roime wrote:Lord Zim wrote:Darth Gustav wrote:Lord Zim wrote:Darth Gustav wrote:No Malcanis, but if I ransom a pod in low-sec, they pay, and I let them go I get a penalty as though I killed the pod.
He gets kill rights. Are you sure about this? I'd assume he'd get aggression, but not necessarily kill rights, since he hasn't actually killed the guy, just momentarily detained him. Front-loaded. He aggressed him. I was going to say that I didn't see how that would incur killrights, but then I saw the appropriate paragraph (which I'd somehow missed previously). You're right. Edit for lazy people: Pointing a pod incurs the criminal flag, which is what triggers the killright. That should be changed. Sec status hit is fine, but you really shouldn't gain kill rights in lowsec if you are not killed ffs. Other than that, system looks really good and creates interesting new gameplay. Hmmm...I agree on this in part. I wouldn't say a death is required but if you have someone pointed and you yourself fire a shot at that person...or someone else fires a shot at that person and you were just there "helping out"...then they should have a kill right on you. I may be misunderstanding this part a bit but if all you did was point someone and no shot was fired...then perhaps that is going too far.
Zim...there is nothing wrong with selling kill rights to someone else. I don't understand what your aversion to this is. The miner that gets killed and wants his retribution but cannot make it happen himself now has a way to do so but it isn't guaranteed. And before you say the miner should train up the skills and do it himself...no...nobody should be forced into a style of combat just because someone else plays that way. EvE is not about PvP.-á EvE is about the SANDBOX! |
non judgement
Without Fear Flying Burning Ships Alliance
837
|
Posted - 2012.10.12 13:31:00 -
[250] - Quote
just drawing your attention to this post in the devblog comments thread: https://forums.eveonline.com/default.aspx?g=posts&m=2034665#post2034665 |
|
Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1788
|
Posted - 2012.10.12 13:33:00 -
[251] - Quote
The problem they have is with the fact that you can even buy a kill right. They have yet to give a reasonable explanation to why this is a bad thing but for some reason they are opposed to it. Thanks for the link though. It did have some more enlightening info in it. EvE is not about PvP.-á EvE is about the SANDBOX! |
Lord Zim
1659
|
Posted - 2012.10.12 13:42:00 -
[252] - Quote
Vertisce Soritenshi wrote:The problem they have is with the fact that you can even buy a kill right. I see why you're having such a problem fathoming what the problem we have with the change: you haven't got the first clue what our position actually is.
I'll elucidate a final time: the problem we have with the transferrable killright isn't the fact we can purchase a killright. In fact, it's something bountyhunters have been asking for for a long, long time. The problem is that once that killright is activated, the guy the killright is on is flagged as a suspect, and everyone can legally shoot him, not just the guy who paid for the killright.
If CCP had actually been serious about fixing bounty hunters, they'd make it so the guy with the killright has to specifically transfer the killright to another guy, who then lay down the law for you. This way the chance for actually exploiting a killright should be minimized, if not completely removed. Opening it up to everyone, with a selectable pricetag, is just begging abuse.
Vertisce Soritenshi wrote:They have yet to give a reasonable explanation to why this is a bad thing but for some reason they are opposed to it. Thanks for the link though. It did have some more enlightening info in it. We've told you, in detail, why we're opposed to it. You insist on ignoring these details, though. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Lord Zim
1659
|
Posted - 2012.10.12 13:46:00 -
[253] - Quote
Vertisce Soritenshi wrote:Zim...there is nothing wrong with selling kill rights to someone else. I don't understand what your aversion to this is. Of course you don't understand what my aversion to this is, BECAUSE IT ISN'T WHAT MY AVERSION TO THIS IS.
Am I not writing in plain english? Is my font illegible? Why are you not fathoming the fact that I've no issue with the selling of killrights, but the manner in which they're sold, and more importantly what happens when they're activated?
Vertisce Soritenshi wrote:And before you say the miner should train up the skills and do it himself...no...nobody should be forced into a style of combat just because someone else plays that way. You're going to stop posting until you read, and actually understand, what it is my opinion is on the subject, instead of making huge assumptions on what my opinion is, and write whole posts on the subject with basis in that assumption. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Asuri Kinnes
Adhocracy Incorporated Adhocracy
620
|
Posted - 2012.10.12 13:48:00 -
[254] - Quote
Vertisce Soritenshi wrote:They have yet to give a reasonable explanation to why this is a bad thing but for some reason they are opposed to it. Because it won't help? It's open to all kinds of abuse and it actually devalues the "bounty hunting" profession.
Concise enough for you?
Interdict Hi-Sec - it's the only way to be sure... |
Thorn Galen
Bene Gesserit ChapterHouse Sanctuary Pact
895
|
Posted - 2012.10.12 13:58:00 -
[255] - Quote
Christy D Floyd wrote:Saede Riordan wrote:Go suspect in the starter system. Collect lulz? Yeah thats going to retain new players.
Yeah that thought crossed my mind too.
I'm wondering what's being done to make new players aware of the new Bounty system. I can just see some events now :- PVPDUDE - "I am going to deposit 1 Million ISK into your wallet, I need to test my Armor and I need you to take 1 shot at me please" (Deposits 1 Million ISK into NEWB's wallet)
NEWB - "1 Million ISK, ok cool"
You know what happens next.
The universe is an ancient desert, a vast wasteland with only occasional habitable planets as oases. We Fremen, comfortable with deserts, shall now venture into another. - STILGAR, From the Sietch to the Stars. |
non judgement
Without Fear Flying Burning Ships Alliance
837
|
Posted - 2012.10.12 13:59:00 -
[256] - Quote
If I were one of you guys complaining about this. I'd suggest in the devblog comments thread, that buying a kill right should be a one time only, like it currently is. Having it go for the whole 30 days, no matter how many times people have tried it before, is a bit over the top.
I like the idea of trying to get myself shot at, so I could use that kill right against the person who attacked me. But I think it's strange that it will be like that for 30 days after. It doesn't really seem fair. |
Lord Zim
1659
|
Posted - 2012.10.12 14:04:00 -
[257] - Quote
non judgement wrote:If I were one of you guys complaining about this. I'd suggest in the devblog comments thread You think CCP are going to make a change like this, now? I mean, every time there's been requests for transferable killrights, it's been permanent and from one guy to another. And when they manage to go from that, to "15 minutes activatable killright" and "every time the killright is activated, everyone can kill him", you actually, seriously, unironically think CCP are going to go "you know what, that's a good idea, let's do it your way"?
You must be new to CCP. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
non judgement
Without Fear Flying Burning Ships Alliance
837
|
Posted - 2012.10.12 14:08:00 -
[258] - Quote
Lord Zim wrote:non judgement wrote:If I were one of you guys complaining about this. I'd suggest in the devblog comments thread You think CCP are going to make a change like this, now? I mean, every time there's been requests for transferable killrights, it's been permanent and from one guy to another. And when they manage to go from that, to "15 minutes activatable killright" and "every time the killright is activated, everyone can kill him", you actually, seriously, unironically think CCP are going to go "you know what, that's a good idea, let's do it your way"? You must be new to CCP. Yeah, I know what you mean. Looks like you'll have to get heaps of people to shoot at that statue in Jita again. It's the only way. |
Roime
Shiva Furnace Dead On Arrival Alliance
1328
|
Posted - 2012.10.12 14:10:00 -
[259] - Quote
Lord Zim wrote:Roime wrote:That should be changed. Sec status hit is fine, but you really shouldn't gain kill rights in lowsec if you are not killed ffs.
Other than that, system looks really good and creates interesting new gameplay. Two things should be changed. 1) f.ex pointing a pod shouldn't automatically give someone killrights on you, you should only generate killrights if you actually kill someone. 2) whomever activates a killright should be the only one able to kill someone, legally. Or maybe let whole corps buy the rights. vOv The rest, I think, are fine.
I'm not sure if the global Suspect flag is such a big issue tbh. As a bounty hunter you just need to be careful where and when you activate the kill right. I'd guess public kill rights are not going to be very popular because of the ease of using alts to remove it.
Anyway, this is huge change and we'll have to wait and see what emerges from it.
Gallente - the choice of the interstellar gentleman |
Eugene Kerner
TunDraGon
160
|
Posted - 2012.10.12 14:22:00 -
[260] - Quote
cruising in my maller - sitting at a gate someone bought my kill rights - and he sealed his fate thinks his drake will do the trick - did not see the bait happily aggresses - now it is too late
nanananana nananananaaaa
I am going to sell my own freaking kill rights! is that possible? |
|
Staleward Ad'mraa
Fission. JINN.
5
|
Posted - 2012.10.12 14:41:00 -
[261] - Quote
Players can place as much bounty as they want on other players, let it be 100 million to 500 billion. CCP has made it so the players can't collect the bounty all at once. How much chunk of the bounty depends on the cost of the ship you just destroyed. Like the person is flying a 2 billion isk ship, you destroy that ship, you get 2 billion out of 500 billion bounty. This allows for multiple people to collect off the same bounty that has been placed on that person till it is depleted. If you pod someone, the game adds up the cost of implants the player had and pays you that in bounty. Don't try getting rid of your bounty in one pod, because you would have to have a ship that is the same amount as the bounty.
This is how the new bounty system works, only concern is that players can abuse the bounty system to grief others with large amounts of isk.
As for the Flagging, this was to be suspected. Players who attack others in high-sec will be flagged, allowing for other players to act like concord to exact some justice. Like all systems that came before this one, players will find a way to abuse it. All CCP needs to do is tweak it to compensate for the short-comings that was missed. But seriously, you can't really judge a system before it comes out, it is like counting your chickens before they hatch. |
Ila Dace
Center for Advanced Studies Gallente Federation
106
|
Posted - 2012.10.12 15:03:00 -
[262] - Quote
Vincent Athena wrote:I wonder what will happen the first time a griefer corp warps 15 pilots to the Jita undock and has all of them go suspect at once. Disco! Disco! If House played Eve: http://i.imgur.com/y7ShT.jpg |
Karrl Tian
Star-Trackers
4
|
Posted - 2012.10.12 15:03:00 -
[263] - Quote
Vertisce Soritenshi wrote: And before you say the miner should train up the skills and do it himself...no...nobody should be forced into a style of combat just because someone else plays that way.
Nobody should be forced to train up tank skills either, it seems. |
Ila Dace
Center for Advanced Studies Gallente Federation
107
|
Posted - 2012.10.12 15:16:00 -
[264] - Quote
Solstice Project wrote:((Snip...)) This will probably lead to a reduction of crimes in general, which equals a reduction of realism of the sandbox. That, or simply way more people using worthless alts to have fun, knowing that they'll just have to park them in station for 30 days, once ***** starts to get too bad for them to do anything. ((Snip...)) So strolling around regulated territory blowing people's stuff up with few consequences is realistic?
It seems to me that this will be the first time that regulated space actually seems like regulated space, without the Deus Ex Machina of your guns not activating. It means that blowing people up "all day long" will now have consequences in regulated space, and that those consequences are up to the players, not Concord. This is a good thing.
As one of the posters in this thread mentioned, there's vast new potential for baiting here. The difference being that if you take the bait in accordance with the rules, you really really deserve to be handed your hat.
This really will turn high-sec into null, briefly, for the @-hat that desires it. When you come to regulated space, if you want to act like you're in null, fine, null you get. If House played Eve: http://i.imgur.com/y7ShT.jpg |
Karrl Tian
Star-Trackers
4
|
Posted - 2012.10.12 15:24:00 -
[265] - Quote
Ila Dace wrote:
This really will turn high-sec into null, briefly, for the @-hat that desires it. When you come to regulated space, if you want to act like you're in null, fine, null you get.
Actually, with a lack of bubbles/empty wasteland with massive camps at the borders it'll be more like lowsec without gate guns or like being an outlaw. |
Ila Dace
Center for Advanced Studies Gallente Federation
107
|
Posted - 2012.10.12 15:31:00 -
[266] - Quote
Karrl Tian wrote:Ila Dace wrote:
This really will turn high-sec into null, briefly, for the @-hat that desires it. When you come to regulated space, if you want to act like you're in null, fine, null you get.
Actually, with a lack of bubbles/empty wasteland with massive camps at the borders it'll be more like lowsec without gate guns or like being an outlaw. True. And I think that will probably be more fun with a lot more people around. If House played Eve: http://i.imgur.com/y7ShT.jpg |
Ranger 1
Ranger Corp
2530
|
Posted - 2012.10.12 15:44:00 -
[267] - Quote
Vimsy Vortis wrote:ISD Suvetar wrote:Destiny Corrupted wrote: edit: Arguing with ISDs is pointless. They are literally hired to act as CCP heralds. We can get a full-fledged pvp flag tomorrow, and they'll go off about how they have so many more pvp opportunities.
If you want a debate then be civil, my position in ISD is entirely unrelated to my opinion as a 2003 player. Then perhaps you should behave like a professional and stop posting with an ISD character. Oh wait I forgot you guys aren't professionals. There is nothing unprofessional about voicing your honest opinion, especially when it is a strongly supported opinion. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
2530
|
Posted - 2012.10.12 15:54:00 -
[268] - Quote
Roime wrote:Lord Zim wrote:Darth Gustav wrote:Lord Zim wrote:Darth Gustav wrote:No Malcanis, but if I ransom a pod in low-sec, they pay, and I let them go I get a penalty as though I killed the pod.
He gets kill rights. Are you sure about this? I'd assume he'd get aggression, but not necessarily kill rights, since he hasn't actually killed the guy, just momentarily detained him. Front-loaded. He aggressed him. I was going to say that I didn't see how that would incur killrights, but then I saw the appropriate paragraph (which I'd somehow missed previously). You're right. Edit for lazy people: Pointing a pod incurs the criminal flag, which is what triggers the killright. That should be changed. Sec status hit is fine, but you really shouldn't gain kill rights in lowsec if you are not killed ffs. Other than that, system looks really good and creates interesting new gameplay.
Think about it though.
You are in low sec and point someones ship... you then proceed to demand a ransom.
At this point you have no kill right on you.
The victim either pays the ransom, fights back, or ejects from his ship.
If he pays you win. If he does not pay you blow up and loot his ship without a kill right on your head.
If he fights back and you kill him you win. If he kills you, you lose and learn to choose your victim more wisely.
If he ejects (which he can do if he has not aggressed you) you can avoid the kill right by letting his pod go and simply claim his entire abandoned ship. Or you can opt to ransom the pod (if you can catch it) and accept the fact he has a kill right on you. If you live in low sec anyway that's not really a big issue. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
2530
|
Posted - 2012.10.12 16:12:00 -
[269] - Quote
Lord Zim wrote:Vertisce Soritenshi wrote:Zim...there is nothing wrong with selling kill rights to someone else. I don't understand what your aversion to this is. Of course you don't understand what my aversion to this is, BECAUSE IT ISN'T WHAT MY AVERSION TO THIS IS. Am I not writing in plain english? Is my font illegible? Why are you not fathoming the fact that I've no issue with the selling of killrights, but the manner in which they're sold, and more importantly what happens when they're activated? Vertisce Soritenshi wrote:And before you say the miner should train up the skills and do it himself...no...nobody should be forced into a style of combat just because someone else plays that way. You're going to stop posting until you read, and actually understand, what it is my opinion is on the subject, instead of making huge assumptions on what my opinion is, and write whole posts on the subject with basis in that assumption.
It offers loop holes, as in people that give away their kill rights for free give you a get out of jail free card by blowing youself up in a rookie ship. This is a good thing.
If offers new criminal professions, as in kill right baiting by getting the kill rights on yourself with an alt and selling them, while your main is in a ship virtually guaranteed to survive.
It offers a career for bounty hunters who know how to deal with kill mail baiters.
It forces a ganker to look over their shoulder, and make sure their methodology takes into account they could be a target to everyone at any time (which most already are under the current system if they have plied their trade very long). Ganking alts are already usually special purpose characters that are rarely vulnerable to the general public due to their -5 sec status because they only undock/swap ships long enough to perform another gank.
It provides at least some compensation for a victim if they are halfway intelligent about selling the kill right... and provides a level of danger for attacking the helpless but wealthy industrialist. IE: If you go after a Trump of the EVE universe, you don't worry about him coming back and kicking your butt... you worry about the people he pays/enables to kick your butt for him.
To sum up, if you are looking for ganks you will need to devote a character to it which is only used for that purpose, or lay low for 30 days if you want to change careers with that alt.
If you are looking for combat, you have been given an extremely interesting mechanic to achieve that.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Jallukola
Lolspeed Recessive Nitrous Services for Skyline
0
|
Posted - 2012.10.12 16:13:00 -
[270] - Quote
So, can I like set up the bounty and kill rights on myself, and then create a permission-buyout price of hundreds and hundreds of billions of ISKies, so that nobody even wants to shoot me, in fears of I having all the munnies regardless of the case? |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 19 20 .. 27 :: one page |
First page | Previous page | Next page | Last page |