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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Yvan Ratamnim
Phoenix Evolved Part Duo
18
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Posted - 2011.10.28 15:40:00 -
[31] - Quote
HOLY CRAP Thats a hot effect!!!!!!!!!!!!!!!!!!!!!!!
Now thats what ccp should be striving to impliment can you imagine a staggered fleet jumping in like that that would be the most wicked jump ever and reverse it for the jump out effect! |
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CCP Vertex
C C P C C P Alliance
2
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Posted - 2011.10.28 23:57:00 -
[32] - Quote
I would like to thank you for creating this thread, we always appreciate feedback. There should be an update on Sisi later next week for the effects. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Nova Fox
Novafox Shipyards
166
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Posted - 2011.10.29 01:32:00 -
[33] - Quote
Cant wait for the new work. |
Mag's
the united Negative Ten.
1035
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Posted - 2011.10.29 13:19:00 -
[34] - Quote
Nova Fox wrote:Cant wait for the new work. I hope, but doubt, there will be much of a change tbh.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
ShadowFire15
BOAE INC BricK sQuAD.
30
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Posted - 2011.10.29 19:27:00 -
[35] - Quote
now thats some awesome warp effect I'm pro faction spawn |
ITTigerClawIK
Galactic Rangers Galactic-Rangers
31
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Posted - 2011.10.29 20:25:00 -
[36] - Quote
first one is EPIC for a Jump effect
second one should totaly be the jump bridge effect for both ends :-P |
Yvan Ratamnim
Phoenix Evolved Part Duo
21
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Posted - 2011.10.29 21:31:00 -
[37] - Quote
ITTigerClawIK +1, exactly what i was thinking, hope CCP takes note |
Obsidian Hawk
RONA Corporation RONA Directorate
203
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Posted - 2011.10.30 01:24:00 -
[38] - Quote
will there be more lightning?
Also to the cyno staff, FOR FUTURE ITERATION - not winter. An idea was brought up in one of the chats. Since you are making one effect to rule them all currently, how hard would it be (in the future) to make them racial.
example -
caldari ships have blue effects. gallente - green minmatar - red amarr - yellow.
Right now just get the effect with the hammer of Thor thing going on with tons of lightning and make it prettier later on. |
Missile War
Cell Corporation Sexy Alliance
7
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Posted - 2011.10.30 13:16:00 -
[39] - Quote
There was an issue with parsing this post's BBCode |
Xynthiar
Nulli Secunda
6
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Posted - 2011.10.30 13:25:00 -
[40] - Quote
That a client side effect will cause node lag is but a common misconception, actually.
(That being said, I still think the current effect on sisi is awesome :P) |
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Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
12
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Posted - 2011.11.01 12:21:00 -
[41] - Quote
On the jump out effect, that bolt of light that whooshes off into the distance - is the direction of that flash fixed relative to the orientation of the ship, or does it just go in one set direction?
From the YouTube videos I've seen of it, it seems to go sideways from the ship.
EITHER: a) make sure it always goes forward (according to the orientation of the jumping ship), or b) make the flash go a constant direction (such as solar north) so that a capital fleet jumping out will all shoot off in the same direction, instead of all over the place. |
Selar Nox
1
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Posted - 2011.11.01 12:56:00 -
[42] - Quote
Daedalus Arcova wrote:On the jump out effect, that bolt of light that whooshes off into the distance - is the direction of that flash fixed relative to the orientation of the ship, or does it just go in one set direction?
From the YouTube videos I've seen of it, it seems to go sideways from the ship.
EITHER: a) make sure it always goes forward (according to the orientation of the jumping ship), or b) make the flash go a constant direction (such as solar north) so that a capital fleet jumping out will all shoot off in the same direction, instead of all over the place. Wouldn't it be even better if it's the direction of the target system? Would bring 2 positive aspects: 1) whole fleet "whooshes" in same direction. 2) An observer can determine the rough direction the fleet is heading (=active intelligence gathering) |
Zagdul
Clan Shadow Wolf Fatal Ascension
61
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Posted - 2011.11.02 05:59:00 -
[43] - Quote
Obsidian Hawk wrote:will there be more lightning?
Also to the cyno staff, FOR FUTURE ITERATION - not winter. An idea was brought up in one of the chats. Since you are making one effect to rule them all currently, how hard would it be (in the future) to make them racial.
example -
caldari ships have blue effects. gallente - green minmatar - red amarr - yellow.
Right now just get the effect with the hammer of Thor thing going on with tons of lightning and make it prettier later on. This.
It's not Rocket Surgery |
Obsidian Hawk
RONA Corporation RONA Directorate
223
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Posted - 2011.11.05 00:50:00 -
[44] - Quote
just bumpign this to the top. Saw the new effects in a youtube video. Looks much better on the timing. great job.
when you jump in the effect happens at the same time the ship actually appears. i dont know if you can delay it anymore or not but hey it looks good.
As for the sound can you make it similar to the original? |
Luninuas
Ministry of War Amarr Empire
4
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Posted - 2011.11.05 02:03:00 -
[45] - Quote
Confirming new cyno effect is the best since the start of eve |
Aidan Patrick
Zero Point Group
21
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Posted - 2011.11.05 02:42:00 -
[46] - Quote
Tish Magev wrote:The new cyno effect is much better than what we currently have, BUT it's no where near as epic as the orriginal.
Agreed. The first, and only time I've ever seen the original Cyno effect was the first, and only time I've ever seen a Titan in-game (not big into null). The vision of it was so gloriously impressive, awe inspiring and just superb.
I have not seen an effect yet that even remotely matches the original cyno effect. Please CCP, bring it back. [ Loot Log: Small Functionality Update Request ] [ A New (Non-Combat) Exploration Idea ] |
Zagdul
Clan Shadow Wolf Fatal Ascension
61
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Posted - 2011.11.05 06:45:00 -
[47] - Quote
Quote:caldari ships have blue effects. gallente - green minmatar - red amarr - yellow.
And a pony please!!!!
It's not Rocket Surgery |
MotherMoon
Huang Yinglong
164
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Posted - 2011.11.05 07:40:00 -
[48] - Quote
Aidan Patrick wrote:Tish Magev wrote:The new cyno effect is much better than what we currently have, BUT it's no where near as epic as the orriginal. Agreed. The first, and only time I've ever seen the original Cyno effect was the first, and only time I've ever seen a Titan in-game (not big into null). The vision of it was so gloriously impressive, awe inspiring and just superb. I have not seen an effect yet that even remotely matches the original cyno effect. Please CCP, bring it back.
you haven't seen the newest one then |
Obsidian Hawk
RONA Corporation RONA Directorate
230
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Posted - 2011.11.06 16:25:00 -
[49] - Quote
i saw the new one it had more lightining and its nice, but still need more thunder lol =P |
ITTigerClawIK
Galactic Rangers Galactic-Rangers
40
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Posted - 2011.11.07 21:31:00 -
[50] - Quote
Obsidian Hawk wrote:i saw the new one it had more lightining and its nice, but still need more thunder lol =P
any vid links to the newest one?
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Lobster Bisque
hirr Morsus Mihi
0
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Posted - 2011.11.09 05:18:00 -
[51] - Quote
Selar Nox wrote:Daedalus Arcova wrote:On the jump out effect, that bolt of light that whooshes off into the distance - is the direction of that flash fixed relative to the orientation of the ship, or does it just go in one set direction?
From the YouTube videos I've seen of it, it seems to go sideways from the ship.
EITHER: a) make sure it always goes forward (according to the orientation of the jumping ship), or b) make the flash go a constant direction (such as solar north) so that a capital fleet jumping out will all shoot off in the same direction, instead of all over the place. Wouldn't it be even better if it's the direction of the target system? Would bring 2 positive aspects: 1) whole fleet "whooshes" in same direction. 2) An observer can determine the rough direction the fleet is heading (=active intelligence gathering)
I came here to say this. This would really improve the immersion of this effect, having a fleet of cap ships jumping in random directions to the same destination doesn't make much sense, and the combined effect of them jumping together would look really cool.
Otherwise the video i saw of the effect looks great, and I much prefer it to either of the old effects. |
Trespasser
5 Inch Incorporated Shadow of xXDEATHXx
0
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Posted - 2011.11.09 05:22:00 -
[52] - Quote
i agree, Make them racial Colored...
I like the Orange but i would rather see it blue for everyone if not racial color.
Also when the ship is jumping out, and your ship beams off... when it hit the system "edge" Make that flash bigger or more bright. Yaya startrek ;p
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MotherMoon
Huang Yinglong
184
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Posted - 2011.11.09 07:33:00 -
[53] - Quote
http://www.youtube.com/watch?v=ljjvWJY0M1s
also when it hits the edge of the system have it make a cool thunder sound. or show lightning cracking space time!
also play with the thunder sound. think in real life how light moves faster than sound, show the flash and then the sound should be like BOOM. |
SemiCharmed
Elemental Exploration Quantum Decadence
0
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Posted - 2011.11.09 11:41:00 -
[54] - Quote
My first thoughts were that i may need to change my pants upon witnessing the cyno 'jumping out' visual and sound effect, to then only be immediately disappointed upon hearing the 'jump in' sound effect, i want my almighty "CRACK-BOOOM-YES-YES I DID JUST DO THAT!" thought, feeling and smile on my face not a "Is that it?".
While the visual effects are better, the more and more i watch it, i still see the same overused jump effect we have now with just a little lightning and an energy blob blasting in the direction of the system and a shock wave thrown in there.
Edit:
Whats the deal though, why are you so persistent on using the same effect with a few tweaks? I think after 3-4 years we could do with a little more information without the word lag being used. |
Vincent Gaines
Macabre Votum Morsus Mihi
38
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Posted - 2011.11.09 13:53:00 -
[55] - Quote
Aidan Patrick wrote:Tish Magev wrote:The new cyno effect is much better than what we currently have, BUT it's no where near as epic as the orriginal. Agreed. The first, and only time I've ever seen the original Cyno effect was the first, and only time I've ever seen a Titan in-game (not big into null). The vision of it was so gloriously impressive, awe inspiring and just superb. I have not seen an effect yet that even remotely matches the original cyno effect. Please CCP, bring it back.
Keep in mind though it was the first time you saw a cap jump. You never forget your first and it'll always be the best to you...even if it only lasted 2 seconds. |
Mag's
the united Negative Ten.
2026
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Posted - 2011.11.09 15:06:00 -
[56] - Quote
MotherMoon wrote:http://www.youtube.com/watch?v=ljjvWJY0M1s
also when it hits the edge of the system have it make a cool thunder sound. or show lightning cracking space time!
also play with the thunder sound. think in real life how light moves faster than sound, show the flash and then the sound should be like BOOM. Sorry but it is still a poor relative of the original. It's basically now a smartbomb effect.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Cold32
Helljumpers White Noise.
0
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Posted - 2011.11.15 12:28:00 -
[57] - Quote
CCP Vertex wrote:I would like to thank you for creating this thread, we always appreciate feedback. There should be an update on Sisi later next week for the effects. It's been more than 2 weeks now so I hope it turns out really awsome. Will it be ready for the expansion? because the current one on sisi just isnt doing it for me and having something amazing to jump in with will be great for all expected faeces vs fan that should be happening after the super cap nerf.
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