|
Author |
Thread Statistics | Show CCP posts - 22 post(s) |
Rengerel en Distel
Amarr Science and Industry
470
|
Posted - 2012.10.22 15:30:00 -
[1] - Quote
Kari Juptris wrote:Tetania wrote: Because standing still and not iterating on the already dated feeling UI is what Eve needs for it's next 10 years.
There is a difference between iterating on functionality and outright removing it. You never take functionality away.
It really seems like their goal is to make the coding easier on themselves, regardless of functionality they remove. I can't say that the new coders are worse than the old ones, but when the new ones can't seem to code in the same functionality as the old ones, it's one way to look at it.
|
Rengerel en Distel
Amarr Science and Industry
472
|
Posted - 2012.10.23 00:44:00 -
[2] - Quote
It seems like the easiest solution is to make it so secure containers actually work in space, then make fleet hangar containers that only work in fleet hangars, can't be ejected, etc. Make them various sizes so people can customize their space.
Perhaps a ship hangar container set up as well, so you can lock up your own ships, but allow the fleet to grab others.
Just seems to me that containers are easier to code than the ships.
|
Rengerel en Distel
Amarr Science and Industry
473
|
Posted - 2012.10.23 22:22:00 -
[3] - Quote
I would suggest that you guys figure out the solution before removing the functionality. I still think fixing containers in space, and adding new ones is the easiest solution, since you guys don't want to put :effort: into coding it correctly.
|
Rengerel en Distel
Amarr Science and Industry
490
|
Posted - 2012.11.01 17:26:00 -
[4] - Quote
If the freight containers can only be removed by the pilot, seems to be they wouldn't drop when the ship was destroyed. Can we get an answer to that. If they will drop, would it be possible to get a container that would autodestruct with the ship? If you can destroy your own ship, you should be able to blow up cargo too. Even if it's a low volume container, there should be a choice.
|
Rengerel en Distel
Amarr Science and Industry
490
|
Posted - 2012.11.01 17:57:00 -
[5] - Quote
WolfSchwarzMond wrote:Also while this is a very good thing for Cap Pilots it's gonna suck for Orcas. With the recent changes to Barges we now have to carry a large number of mining crystals to support the fleets. Removing the divisions and adding cargo cans will make it more of a pain to deal with then it is now.
Somehow a container in a fleet hangar is going to be harder than a division in a corp hangar?
|
Rengerel en Distel
Amarr Science and Industry
494
|
Posted - 2012.11.02 18:01:00 -
[6] - Quote
Tess La'Coil wrote:Commander A9 wrote:
So, if I'm understanding this right, the Orca is losing its division tabs off its corp hangar...
I'm not too happy about this. The division tabs help me keep my Orca organized, and this organization helps during fleet ops and transportation.
Several of my alliance pilots share my sentiments. I'm not seeing any benefit to removing division tabs from the Orca corps hangar.
No, its not loosing the "split ones" as far as I can tell they're just going to be rename/treated as fleet hangers instead of corp hangers.
No, there will be no more divisions. The new coders are unable to read the old code, so it has to go. They're also unable to recode it in code they can read, in order to copy the functionality that is already provided, so we'll get containers instead.
|
Rengerel en Distel
Amarr Science and Industry
494
|
Posted - 2012.11.03 13:33:00 -
[7] - Quote
Alli Othman wrote: No, I would like to see you whinebags stop derailing a thread on much more important changes with your incessant crying about ganking and perpetual refusal to actually tank a ship that has a massive tank- one that actually IS a way for you to dissuade gankers. CCP have to bring the toilet paper and join you in the restroom to get you pathetic mouthbreathers to take advantage of the ways you can protect yourself in this game.
When the devs bring up the feature of the fleet hangars now being scannable, it's not derailing to talk about that, and give options dealing with it. If you believe so, perhaps you can go back and talk to the goons and such that brought up double wrap, and tell them to STFU too.
TL;DR: a feature of a ship is being changed, it's not derailing to talk about it.
|
Rengerel en Distel
Amarr Science and Industry
508
|
Posted - 2012.11.17 17:11:00 -
[8] - Quote
Vin Hellsing wrote: However, this has never happened at all in EVE, and I am not the type that appreciates enabling highsec piracy. I want to be able to mine and haul in peace while I work on my homework, for ****'s sake.
How about when you're playing a game, you play the game? If you want to do your homework, do your homework, then play the game. Asking for the game to be safe while you afk and do something else is truly idiotic.
|
|
|
|