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Roy Focker
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Posted - 2005.03.28 22:48:00 -
[1]
Edited by: Roy Focker on 29/03/2005 01:54:06 Critical Hits
Would it be possible to implement direct hits to the*****pit. I think it would make combat alot more interesting. Tell me what you think.
Specific Targeting
With the advance engine EVE has I don't understand why this has not been implemented yet. Would it be possible to target specific area's like the engine's, etc.
How about even jamming ones communications so you can't even talk in local. Now, that would make things interesting. -------------------------------------------------- -------------------------------------------------- I am not paying $15 a month to play a immature a-hole. |
Stone Blackmouth
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Posted - 2005.03.29 00:57:00 -
[2]
I like the idea of Specific Targeting...
However I think you should only be able to damage subsystems if you are into their hull.
If you are into their armor you should be able to target the subsystems, but take like 2x or 3x the time (skills would reduce it).
Would make combat more fun.
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"There's isk in those darn hills!!!" |
Dr LoveJoy
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Posted - 2005.03.29 01:51:00 -
[3]
oh man jamming someones chat wold be so sweet..but wouldent work on TS or any of the others u need to fleet pvp with so no one would use it.
and yeah it would be cool to have my corp mates hold a ship in place as i line a tachyon beam up with there piggy bank lol ------------------------------------- Camping a gate near u...SoonÖ |
ManOfHonor
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Posted - 2005.03.29 02:15:00 -
[4]
id love to use this to******NPCs...
1st kill his engine.... then his gun (all NPCs have one gun, with a fast refire rate), and ML (if hes got 1), then his webber an warpscrambler... then sit back an laugh as his ship 'dances' in space trying to follow me..
then id realy love to shoot out his bridge/pod, an take the ship fr myself.... _____________________________ Honor Glory And Strength! Honor Above Self Glory For Self Strength Of Self
(\_/) (^.^) (> <) |
Stone Blackmouth
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Posted - 2005.03.29 02:31:00 -
[5]
Ooo...that that would be intesting.
Let say you have an option to "Destroy the enenmy's POD" instead of blowing up their ship?
Once the ship gets to 1 structure the POD auto-ejects, but you now have the ship...with 1 structure floating in space.
Do they have Remote Structure Repairers?
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"There's isk in those darn hills!!!" |
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