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Jesuis Cache-Cache
164
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Posted - 2012.10.27 05:06:00 -
[1] - Quote
My alt was transporting in an Industrial 3 jumps from Amarr, came through the gate, aligned and warped to the next gate. In the middle of the warp, she gets an Email about insurance money being added to her account from the loss of a ship. I close the message window and I'm looking at a pod....
I have no idea what happened. How does one go about finding out that information? "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
3252
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Posted - 2012.10.27 05:07:00 -
[2] - Quote
Bring up character sheet and look at your combat log under losses.
It'll tell you what killed you "Little ginger moron" ~David Hasselhoff-á |
Forest Archer
Capital Enrichment Services Transmission Lost
9
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Posted - 2012.10.27 05:28:00 -
[3] - Quote
Looks like you were killed by an arti tornado. Yes I know it was your alt still found kill mail on eve kill , no I'm not gonna say how but I will say why!
http://eve-kill.net/?a=kill_detail&kll_id=14993867 |
Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
3252
|
Posted - 2012.10.27 05:36:00 -
[4] - Quote
Gee, I wonder why it was so easy....
I know, you need cargohold rigs to complete the honor tank "Little ginger moron" ~David Hasselhoff-á |
Jesuis Cache-Cache
164
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Posted - 2012.10.27 05:37:00 -
[5] - Quote
Yep, that was it. She was in route to delivering a cargo to sell.
There was no explosion or anything. Her ship actually went into warp, from my screen. I never saw or heard anything.
Forest Archer wrote: Yes I know it was your alt still found kill mail on eve kill , no I'm not gonna say how but I will say why!
What do you mean why? You mean the cargo?
I talked with the other player and he was shot down by CONCORD.
EDIT : It was all rather strange. I knew I was getting too relaxed with her... Oh well, the pieces will fall and we will rise again. That was a 200m ISK lesson. I knew I should have implemented that MWD . But...you will have that...
Thanks for the insight as to find out what happened.
I still don't get why I was so delayed on my end...Maybe it was that dsync thing? "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Forest Archer
Capital Enrichment Services Transmission Lost
9
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Posted - 2012.10.27 06:57:00 -
[6] - Quote
No I sayed why because your flying an untanked ship with several hundred million in items, yes the other party was concorded but he/she used. An alt to scoop the drop and payed for the gank he possible made money off of you. You probably didn't notice it do to client lag which can happen. But highest hauler ganking is common and can be extremely profitable, so be aware for next time. There are plenty of fits you can find that can tank most things I'm not sure if there are t1 fits that can tank tier 3 battle cruisers of gank battleships I may be wrong, been a while since my last highsec gank and don't do much hauling. If you have any other questions always willing to help.
Sorry for calling you out on the km seeking out public information like that is a hobby. |
Jesuis Cache-Cache
164
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Posted - 2012.10.27 07:09:00 -
[7] - Quote
Ha! Don't be sorry at all. It is no great loss. That will be made up easily. I never had any intention of her surviving a gank or any attack, for that matter. If she got popped..then she got popped.
I should have had her trained and set up with an Improved Cloak II and a MWD. He said he can get a lock in .4 sec. But if the hauler is using cloak, there is not a lot he can do.
If I understand the killmail correctly, he only made off with 98m from that. His ship was 75 - 80. If you add in the equipment he didn't make anything. Not that it matters. Like I said, she was way too young and way way underskilled and set up for hauling that much cargo.
Give her 2 days to get trained and she will be back in business. I have already purchased her a bigger ship and apologized for being an idiot. She's pissed and not talking to me right now, but when she gets in the new boat, she'll come around. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Jonah Gravenstein
Mahatma Cote Temporal Research
1779
|
Posted - 2012.10.27 07:39:00 -
[8] - Quote
I think you can tank a T1 hauler well enough to shrug off a Tornado Gank, well I hope so anyway because that was my assumption when I put my mammoth together. I'm not entirely sure how alpha works but I'm sure someone more knowledgeable can fill you in.
I'm going on the assumption that if your EHP exceeds the alpha strike you will probably survive, probably wrong and if it is please correct me.
[Mammoth, mammoth tank]
2x Medium Shield Extender II Adaptive Invulnerability Field II EM Ward Amplifier II Thermic Dissipation Amplifier II
Damage Control II 3x Reinforced Bulkheads II
3x Medium Core Defense Field Extender I
I tend to run with the DCII constantly running and the Invul preoverheated ready to activate as soon as I suspect trouble. With my skills this fit fields 22969 ehp (with overheat) with all resists in excess of 66% , I believe a Tornado alphas somewhere in the region of 11k.
I'd rather have a ship that has some ehp than one that is set up for max cargo capacity, I can still cram 2 GSC's in there so the cargo capacity isn't unreasonable.
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
128
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Posted - 2012.10.27 07:44:00 -
[9] - Quote
Jesuis Cache-Cache wrote:Actually, I was starting to get a little burned out. This was the kick in dirty bags that I needed to get back into things. Funny thing is, people die in trading just as easily as anything else. It's a harsh world out there...I love it!
The glass is half full, my friends.
O... M... G!!!
We found the one who gets it!
But seriously, I like your approach. Keep at it and have fun. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Jonah Gravenstein
Mahatma Cote Temporal Research
1784
|
Posted - 2012.10.27 07:51:00 -
[10] - Quote
Schmata Bastanold wrote:Jesuis Cache-Cache wrote:Actually, I was starting to get a little burned out. This was the kick in dirty bags that I needed to get back into things. Funny thing is, people die in trading just as easily as anything else. It's a harsh world out there...I love it!
The glass is half full, my friends.
O... M... G!!! We found the one who gets it! But seriously, I like your approach. Keep at it and have fun.
He got it on day one, he will go far in this game, I think it was 10 days before he started his second account Theres quite a few newb posters in here that actually get Eve, they ask sensible questions, read and act upon the advice they're given and try and help the other newbs with what they learn. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
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Jesuis Cache-Cache
165
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Posted - 2012.10.27 07:57:00 -
[11] - Quote
The support from some of you people is overwhelmingly...supportive.
She will be in a spanking new Badger II. I am content on tanking it out, even with the MWD/Cloak. Over the past half hr I have pondered over hundreds of mods. and this is what I have so far...I am on a roll, I tell ya!
[Badger Mark II]
[empty low slot] [empty low slot] [empty low slot]
1MN MicroWarpdrive I [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
Improved Cloaking Device II [empty high slot]
"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Jonah Gravenstein
Mahatma Cote Temporal Research
1793
|
Posted - 2012.10.27 08:11:00 -
[12] - Quote
Be devious, lose the cloak, fit a blaster and a neut in the highs, dual Ancillary shield boosters before that gets nerfed, a couple of resists and a shield boost amp in the mids, damage control and magnetic field stabs in the lows, & possibly some gank rigs, with the cargohold you should be able to pack a ton of cap boosters for the ASBs. Battle Badger FTW
Then go baiting people, theres a vid on youtube of someone taking a Megathron out with a Badger.
I'm kidding btw but it's totally possible to PvP in a hauler.
Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jesuis Cache-Cache
165
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Posted - 2012.10.27 08:24:00 -
[13] - Quote
Jonah Gravenstein wrote:Be devious, lose the cloak, fit a blaster and a neut in the highs, dual Ancillary shield boosters before that gets nerfed, a couple of resists and a shield boost amp in the mids, damage control and magnetic field stabs in the lows, & possibly some gank rigs, with the cargohold you should be able to pack a ton of cap boosters for the ASBs. Battle Badger FTW Then go baiting people, theres a vid on youtube of someone taking a Megathron out with a Badger. I'm kidding btw but it's totally possible to PvP in a hauler. Ha! I can dig it!
She is already training to be my Cov Ops scout. Her only mission in life...other than actually being able to make safe hauls in hi-sec...Is to pilot a Cheetah to only set up safe spots for JCC to later use in one of his exploration ventures.
Cloaking is her main defence, but I want to at least give her a chance from being one-shot again. Now that I see she can actually have a chance against it.
I have been looking into this "undock" thing and tried it, but I must be doing something wrong. I set up a spot, but no matter the ship I use...I just can't get it to auto-warp out of the station. I need to research that some more. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Jonah Gravenstein
Mahatma Cote Temporal Research
1805
|
Posted - 2012.10.27 08:36:00 -
[14] - Quote
You mean insta undocks?
Quick N Dirty instas 101
Undock in a frigate with a mwd, or a shuttle, as you undock set your speed to full or hit the mwd if you have one fitted and don't do anything else, your ship will continue in a straight line away from the station at full speed.
When you get to a distance >150km from the station (I tend to go 250-400) open your people and places window and make a bookmark (use a name like Insta moon # as stations are based around moons), then redock.
Next time you undock, right click in space and select the safespot you have made from the menu and select warp to 0, bingo you should instantly be in warp and end up at the bookmark.
NB you can organise your bookmarks by putting them in folders, I have a folder for insta undocks and another one for safespots, the ones that display in the right click menu will come under the folder name so you just highlight the Insta undock folder and the bookmark will appear next to it, they are dependant on the solar system that you're in, it will only display bookmarks in that system. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jesuis Cache-Cache
165
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Posted - 2012.10.27 08:42:00 -
[15] - Quote
I've got the safe spots down at 500+. I was adding them to a folder in People and Places. I would have the window already opened in the hangar, so it would be ready when I spawned outside.
I click on the spot, from people and places, but the damn ship lags around and....finally warps as usual.
No...insta-warp out of undock.
I will add them to my overview. TY so much...as always... "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Doddy
Excidium. Executive Outcomes
347
|
Posted - 2012.10.27 08:46:00 -
[16] - Quote
A MWD and a cloak isn't really going to help you, just fit a tank. That was a bad gank for the tornado to take anyway (he made no isk) and if he had seen a tank he would definately have not gone for it. |
Jonah Gravenstein
Mahatma Cote Temporal Research
1805
|
Posted - 2012.10.27 08:48:00 -
[17] - Quote
Jesuis Cache-Cache wrote:I've got the safe spots down at 500+. I was adding them to a folder in People and Places. I would have the window already opened in the hangar, so it would be ready when I spawned outside.
I click on the spot, from people and places, but the damn ship lags around and....finally warps as usual.
No...insta-warp out of undock.
I will add them to my overview. TY so much...as always...
They don't actually appear on your overview (unfortunately, a much wished for addition though), generally right clicking on empty space is quicker than using the people and places screen as Eve only displays local bookmarks in the right click menu, whereas people and places displays everything which might explain the lag (much more info).
If you're not familiar with right clicking in space, just undock, zoom out using the scroll wheel on the mouse and just right click on a bit of space not occupied by the station, another ship of planets and moons, you'll get a drop down menu like you do in windows.
Bear in mind that insta undocks have to be in a straight line from the station, any that are off that line will require your ship to align first. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jonah Gravenstein
Mahatma Cote Temporal Research
1805
|
Posted - 2012.10.27 08:49:00 -
[18] - Quote
@ Doddy, I presume that you're more familiar with alpha & ganks than I, would you care to read my post further up in the thread with the mammoth fit and correct any assumptions that I have made? Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
132
|
Posted - 2012.10.27 08:58:00 -
[19] - Quote
Regarding your "I will add them to my overview."
Bookmarks are not visible in overview. I'm pretty sure it is one of those "little" things everybody would love to see implemented and it most definitely is somewhere in Features and Ideas subforum sticky.
I have People & Places window visible all the time, sorted ascending by Jump Count (or whatever that column is called) so I have bookmarks from current system at top of the list. Before undocking I open folder with insta-undocks and scroll down to make current station BM visible. This way client lag when undock grid is loading is quite minimal and I can warp to bookmark ASAP.
BTW I noticed you ask quite reasonable questions since day one I just never had a chance to comment this rare trait of yours :)
Regarding general hauling thing: cloak is ok, especially if you happen to travel through hi-low sec gates and camp just happen to be there but cargo ships are basically slow so you can get uncloaked while aligning. Sooner or later every ship gets exploded unless you never undock it. So to keep loses due to suicide ganking to minimum never haul all your stuff at once. If you really MUST move a lot of very valuable stuff it's better to use hauling services like Black Frog with collateral high enough to cover loss when gank happens. And even then I would suggest to divide your cargo into several contracts to further minimize chances of losing it all. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Doddy
Excidium. Executive Outcomes
348
|
Posted - 2012.10.27 09:13:00 -
[20] - Quote
Jonah Gravenstein wrote:@ Doddy, I presume that you're more familiar with alpha & ganks than I, would you care to read my post further up in the thread with the mammoth fit and correct any assumptions that I have made?
I don't want to spreading misinformation and tbh even though I've been playing since Apocrypha I learn all sorts of stuff in this subforum.
Its a good fit. The only real problem is getting the hardeners on/overloaded before the gankers hits as you can get no warning and lock times can be less than a second. For that reason i tend to use passive hardeners and only have to worry about getting the dc on. That does leave you in a situation where 2 well skilled tornados may gank you, but if I am moving anything worth over 200mil i just use a different char with a dst.
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Jonah Gravenstein
Mahatma Cote Temporal Research
1805
|
Posted - 2012.10.27 09:16:00 -
[21] - Quote
Thanks for the input Doddy, it's good to know that my assumptions were pretty close to the mark, I tend to never move more than 100mill in a hauler anyway, any more than that I use Pushx or Redfrog because of the collateral. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jesuis Cache-Cache
166
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Posted - 2012.10.27 09:22:00 -
[22] - Quote
What about this thing of putting a container inside a container?
I remember reading somewhere that the cargo scanners couldn't read past 2 layers. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
J'Poll
Kings of the Underground Side Effect.
470
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Posted - 2012.10.27 09:35:00 -
[23] - Quote
Jesuis Cache-Cache wrote:The support from some of you people is overwhelmingly...supportive. She will be in a spanking new Badger II. I am content on tanking it out, even with the MWD/Cloak. Over the past half hr I have pondered over hundreds of mods. and this is what I have so far...I am on a roll, I tell ya! [Badger Mark II] [empty low slot] [empty low slot] [empty low slot] 1MN MicroWarpdrive I [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot] Improved Cloaking Device II [empty high slot]
I'd say get rid of the cloak-MWD trick in high-sec. Not really needed if you properly tank the **** out of your industrial, just stay alive long enough for CONCORD to do their job.
Example of an ASB tanked Badger.
[Badger Mark II, OWN - Tanked Badger II]
280mm 'Scout' Artillery I (Fusion S)
2x Medium Shield Extender II 2x Adaptive Invulnerability Field II Medium Ancillary Shield Booster (Cap Booster 50) Shield Boost Amplifier II
Damage Control II Power Diagnostic System II Capacitor Power Relay II
Medium Anti-EM Screen Reinforcer I 2x Medium Core Defense Field Extender I
All level 5 skill stats:
Shield resists: 62/73/77/64 EHP: 17.082 EVE / 20268 EVEHQ (EVE takes lowest resist, EVEHQ takes the avg of all 4 resists). Tank ability: 301 DPS
Cap: Stable with the Cap Booster 50 ammo at 64%
DPS: 17 DPS but that's just for KM whoring.
Speed: 180 m/s Warp align time: 11.75s
Cargosize: 6562 m3 - more then enough, if you need to go bigger, go Orca or Freighter for bit more safety.
Inject your skillbook before you leave the station. Neo didnGÇÖt learn Kung-Fu by having it sit in his usb drive.-á If it moves, shoot it. If it doesn't move, poke it with your gun and then shoot it. We are not running, we are advancing in the opposite direction |
Jonah Gravenstein
Mahatma Cote Temporal Research
1806
|
Posted - 2012.10.27 09:47:00 -
[24] - Quote
I'd only thought of using ASBs for baiting, as a survival technique they should work pretty well. Thanks for the enlightenment on that J'Poll I learnt something new, that's what I like about NCQA, even older players can learn new stuff from others helping out the newbies.
Some of the new newbs are asking questions I would have never thought of, or was too scared to ask in the old forums because people would have lol'd and probably fed me misinformation. Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jesuis Cache-Cache
166
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Posted - 2012.10.27 09:56:00 -
[25] - Quote
[Badger Mark II, Bad] Reinforced Bulkheads II Reinforced Bulkheads II Damage Control II
Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Adaptive Invulnerability Field II EM Ward Amplifier II
[empty high slot] [empty high slot]
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
I looked at this while the other post were coming in. This will fit out at a total investment of 48m. That includes the ship. Not that ISK is any issue, as it's all insurance anyway.
Still, if gets her skills up this will EHP at 31k+ that is given all skills. At no skills it comes in at 24k+. The real issue is getting the Power Grid to work at low skills. She just hasn't put in enough time to cover most of this....Yet.
Operating the DC should not be an issue. At gate cloak, she can align (or Jump..I guess) and have DC up before the gate cloak drops, That should take her to a straight jump through the other gate. Or I guess even better...hit a safe spot placed in each system and THEN jump.
The build suggestions coming are most welcomed. I can't begin to express enough gratitude. It really gives me something to work towards in 'Gank" prevention. If there is such a thing...I guess the better term would be gank deterrent.
EDIT :
Actually, I should give thanks to the Ganker...I don't remember his name...I doubt he remembered hers...
I have learned more in the past few hrs than I have in days. It's too bad he broke even on that...I fell bad for him... "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Jonah Gravenstein
Mahatma Cote Temporal Research
1806
|
Posted - 2012.10.27 10:11:00 -
[26] - Quote
I read Doddys feedback on my fit and he's dead right about the reinforced bulkheads slowing you down, you can use Power Diagnostic Systems to get an increase in powergrid, cap recharge and shield recharge so give those a try in place of the reinforced bulkheads, you lose some ehp but gain in other areas.
[Badger Mark II, Not So Bad]
4x Medium Shield Extender II Adaptive Invulnerability Field II EM Ward Amplifier II
2x Power Diagnostic System II Damage Control II
3x Medium Core Defense Field Extender I
All skills 5 Eve EHP 25144 EveHQ EHP 31796 166 DPS omni tank
If you have trouble fitting it swap the t2 extenders for Medium F-S9 Regolith Shield Inductions as they use less less powergrid, less CPU and perform nearly as well as the t2 items Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jesuis Cache-Cache
166
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Posted - 2012.10.27 10:22:00 -
[27] - Quote
[Badger Mark II, Better] Power Diagnostic System II Power Diagnostic System II Damage Control II
Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II Adaptive Invulnerability Field II EM Ward Amplifier II
[empty high slot] [empty high slot]
Medium Core Defense Field Extender II Medium Core Defense Field Extender II Medium Core Defense Field Extender II
With all of those at T2, it shows the EHP @ 35,392
AT 11.7s and warp in 12s. Max Vel 180. I like it. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Jonah Gravenstein
Mahatma Cote Temporal Research
1817
|
Posted - 2012.10.27 10:48:00 -
[28] - Quote
Always make a point of asking a ganker what you could have done to avoid exploding, many will be happy to give you advice on fittings etc, others will just giggle
That's a pretty chunk of change you're planning on spending lol, I still don't use t2 rigs because I can't be arsed to train for them and I think that they cost too much.
If you ever find you have trouble fitting T2 stuff look at the meta 3&4 stuff, it often performs nearly as well and isn't so heavy on your fitting skills, afterburners are a prime example, the meta 3 ones cost less than the T2, often use the same PG as the T1 and you don't lose much in performance compared to the T2 Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Jesuis Cache-Cache
167
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Posted - 2012.10.27 11:12:00 -
[29] - Quote
During the convo, he said that he would have still ganked me anyway. As he can lock in 0.4 sec. However, he did continue to add that had I been cloaked, he would have not been able to do it.
That still plays through my head. I mean, I know everyone is suggesting a tank over stealth, but the only way you will get pinched is if you are uncloaked. And in hisec...how will that happen? How often are you uncloaked out of gate cloak? Compared to how many times you could be targeted from being wide open to start with.
If they have nothing to target they have nothing to shoot. And using a safespot between gates will be better than an all out gate to gate run...Would it not?
She is training for those skills anyway and it would drastically cut down on train time compared to prepping for a tank.
I posted in another thread about not worrying what is on that damn local and never opening it up. To play the same way in 1.0 as you would play in 0.0. I have failed horribly and let myself down and my Alt, by not adhering to standards that I set out to uphold.
Had she actually been implementing these counter measures of total avoidance and proceeded through the route like every gate was camped with 12 bubbles and fleets of death. None of this would have happened in the first place.
Again, for the realization of not doing what I was supposed to do, I extend a wealth of gratitude to the ganker. This is not a loss but a tremendous gain, without question.
"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."
~ Rich Cook |
Jonah Gravenstein
Mahatma Cote Temporal Research
1836
|
Posted - 2012.10.27 11:24:00 -
[30] - Quote
Cloaking is fine, if you have a ship that is bonused for it, on a normal hauler it vastly reduces your speed. If you want to be flying a cloaky hauler then given your current choice is a Badger you'd be looking at a Crane which is bonused for Cloak and doesn't have it's speed reduced by the cloak Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
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