Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 .. 16 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Herzog Wolfhammer
Sigma Special Tactics Group
1856
|
Posted - 2012.10.31 23:40:00 -
[331] - Quote
Andski wrote:Herzog Wolfhammer wrote:THIS^ right there ^
is why Local should be removed in 0.0 space.
Think of all the great emergent gameplay. "please make ratters blind so I don't risk failure when hunting them"
"Please protect my establishment now lazy blued up alliance from being hunted in our space so we can have more time hunting people who can't fight back in high sec."
It can cut both ways there junior.
|
Natsett Amuinn
GoonWaffe Goonswarm Federation
426
|
Posted - 2012.11.01 00:02:00 -
[332] - Quote
Herzog Wolfhammer wrote:
Anybody can see who there is to shoot at just by looking at local.
Cutting both ways again, sweet pea.
Pretty sure that was his point, geniuse. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1675
|
Posted - 2012.11.01 00:08:00 -
[333] - Quote
Natsett Amuinn wrote:Herzog Wolfhammer wrote:Anybody can see who there is to shoot at just by looking at local.
Cutting both ways again, sweet pea. Pretty sure that was his point, geniuse. Yeah, the idea of gankers is that there isn't local ...
I'm sure they'll find lots to gank, hahahahhaaaaa. No. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Natasha Liao
Red Federation RvB - RED Federation
5
|
Posted - 2012.11.01 00:14:00 -
[334] - Quote
Natsett Amuinn wrote:I can't sell **** slightly over production cost, I need bigger profit margins and your crap ends up in my market selling at really low profit margins. That impacts me; I'm not driving your costs down, and moongoo prices and such are not the same thing. You're fighting the 'Mineralz iz free' or "Don't know the value of something" crowd. I feel your pain. They're why I stopped manufacturing yrs ago and started buying their cheap goods. I learned that lesson the hard way with T2 mining crystals selling for less than the markets average material costs. I scratched the 'Invent' step, changed 'manufacture' to 'purchase' and moved on. I made more ISK for less work that way. I also reprocessed about 300 Punishers once from a couple young entrepreneurs and made about 10mil just dumping the minerals. Opportunity knocked...
I can also feel your pain playing 0.01ISK wars in Jita. You have more patience and dedication to this game than I could ever muster up any more.
|
KrakizBad
Eve Defence Force Fatal Ascension
991
|
Posted - 2012.11.01 01:12:00 -
[335] - Quote
Herzog Wolfhammer wrote:Think of all the great emergent gameplay. Surely with local gone and no replacement intel tool, ratters will stay in null instead of move to carebear land even more where PVP flags and invulnerable police will protect them.
Yeah that emergent gameplay, you can call it "The Final Exodus". www.minerbumping.com - because your tears are delicious |
NARDAC
Newb U
8
|
Posted - 2012.11.01 02:23:00 -
[336] - Quote
Let's say for a moment that CCP was to do as the OP suggests, and try to force the carebears out of high sec. Then, all those players that have no interest in PVP simply quit playing the game.
How does that improve the gameplay for the player that wants to PVP?
CCP does not have the ability to force players with no interest in PVP to play a game where they will get blown up. All changes like the OP suggests coupld possibly do is drive those players out of the game. Then less revenue and less developers dedicated to improving lag and the PVP experience. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
349
|
Posted - 2012.11.01 02:36:00 -
[337] - Quote
Natsett Amuinn wrote:I want your prices to go up, one way to do that is to reduce mineral output in high significantly to effect the market. How would this be accomplished? If it's removing perfect refine in stations it's something I can get behind. That said those that own POS's even in high should have advantages in efficiency over NPC stations IMHO.
Natsett Amuinn wrote:II've also conceded that that's probably not the best thing to do first, and that there are other things, like drastic increases to manufacturing costs in NPC stations in high, that would be better. I agree with this idea as well.
Natsett Amuinn wrote:I don't advocate pushing anyone anywhere. If you don't want to play in null you shouldn't have to.
On the flip side of this. I have to play in high. I HAVE TO; I can't not. I can not get certian things I need to build T2 items in null, I have to get them in high sec. I have a Jita alt for a reason, and I assure it's not for the enlightening conversation in Jita local. The issue here is the neutrally accessible market. Regional resources create the need for a common trade point. Highsec in general provides that in ways that no nullsec/lowsec hubs can. I don't think that fact should be penalized.
Yes, you should be able to supply your own space cheaper, but that should be a byproduct of avoiding empire manufacturing cost and receiving the efficiency benefits of player invested infrastructure, both of which I'll agree are woefully lacking. |
Natasha Liao
Red Federation RvB - RED Federation
6
|
Posted - 2012.11.01 03:19:00 -
[338] - Quote
Tyberius Franklin wrote:The issue here is the neutrally accessible market. Regional resources create the need for a common trade point. Highsec in general provides that in ways that no nullsec/lowsec hubs can. I don't think that fact should be penalized.
Yes, you should be able to supply your own space cheaper, but that should be a byproduct of avoiding empire manufacturing cost and receiving the efficiency benefits of player invested infrastructure, both of which I'll agree are woefully lacking. Liang mentioned in a MD thread a while back about trying to stock a station in a LowSec system to supply the FW crowds that ran out of there. Stocked a few billion worth of goods I think it was. The FW folks still went over to the main'ish hub a few jumps away and bought. One of the regions I've lived in for a few yrs now has certain systems/stations that stuff sells out of. And people ( mission runners ) won't buy ammo and other goods from certain stations. And I know which systems you can run missions out of. I seeded about a dozen stations and watched where stuff sold out of. Even with the ammo they would need in the station the agent is in, people still go to the 'hub' systems.
It's hard to change peoples habits and preferences. I've been dabbling in one of those regions I mentioned since '09. I've watched folks price goods cheaper in an 'Off' station and yet mine still sell for a bit higher in 'The' station. If people aren't buying out of your Null stations to begin with, I doubt any amount of higher taxes/fees/nerfs to HS is going to change their buying habits. |
Lyrrashae
Crushed Ambitions Reckless Ambition
381
|
Posted - 2012.11.01 03:53:00 -
[339] - Quote
Stop feeding the troll, people, FFS... In irae, veritas. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
349
|
Posted - 2012.11.01 04:49:00 -
[340] - Quote
Natasha Liao wrote:Tyberius Franklin wrote:The issue here is the neutrally accessible market. Regional resources create the need for a common trade point. Highsec in general provides that in ways that no nullsec/lowsec hubs can. I don't think that fact should be penalized.
Yes, you should be able to supply your own space cheaper, but that should be a byproduct of avoiding empire manufacturing cost and receiving the efficiency benefits of player invested infrastructure, both of which I'll agree are woefully lacking. Liang mentioned in a MD thread a while back about trying to stock a station in a LowSec system to supply the FW crowds that ran out of there. Stocked a few billion worth of goods I think it was. The FW folks still went over to the main'ish hub a few jumps away and bought. One of the regions I've lived in for a few yrs now has certain systems/stations that stuff sells out of. And people ( mission runners ) won't buy ammo and other goods from certain stations. And I know which systems you can run missions out of. I seeded about a dozen stations and watched where stuff sold out of. Even with the ammo they would need in the station the agent is in, people still go to the 'hub' systems. It's hard to change peoples habits and preferences. I've been dabbling in one of those regions I mentioned since '09. I've watched folks price goods cheaper in an 'Off' station and yet mine still sell for a bit higher in 'The' station. If people aren't buying out of your Null stations to begin with, I doubt any amount of higher taxes/fees/nerfs to HS is going to change their buying habits. While true it may require quite a bit of time and willingness on both the part of buyers and producers I think we can agree that doing nothing won't reverse the situation. |
|
Gussarde en Welle
Fruidian Logic The Volition Cult
19
|
Posted - 2012.11.01 04:53:00 -
[341] - Quote
Reeed mah post!
https://forums.eveonline.com/default.aspx?g=posts&t=168358&find=unread |
Touval Lysander
Zero Wine
559
|
Posted - 2012.11.01 04:53:00 -
[342] - Quote
Natsett Amuinn wrote: stuff about can't make enough money selling **** in null
I know exaclty what you're saying Antsett, I call it the Woolworths Effect
Woolworths is an Aussie supermarket chain selling mass product at lower prices - we also have corner stores selling same at higher prices for convenience. Two distinct niche type retail models.
You want people to be charged way above cost price at the supermarket so your corner store can gouge the customers for better margin.
What you desire is state sponsored protectionism.
And we're the communists? "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|
Alavaria Fera
GoonWaffe Goonswarm Federation
1681
|
Posted - 2012.11.01 05:09:00 -
[343] - Quote
KrakizBad wrote:Herzog Wolfhammer wrote:Think of all the great emergent gameplay. Surely with local gone and no replacement intel tool, ratters will stay in null instead of move to carebear land even more where PVP flags and invulnerable police will protect them. Yeah that emergent gameplay, you can call it "The Final Exodus". All right, let's all get rolli---
Oh wait, we already have highsec alts, because the risk:reward is so skewed in favor of highsec ALREADY. Ahaha, let me just log in my highsec isk farming alts. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Andski
GoonWaffe Goonswarm Federation
5424
|
Posted - 2012.11.01 05:16:00 -
[344] - Quote
Herzog Wolfhammer wrote:Anybody can see who there is to shoot at just by looking at local.
Cutting both ways again, sweet pea.
yeah without local finding ratters to shoot will be so hard, you know, since there isn't a way to see the number of NPCs killed in a given system simply by opening the map, and it's so hard to set a destination and take gates somewhere, and it's so hard to warp around through havens and hubs until you find a ratter, motorboat while cloaked until you're under his optimal, decloak, instalock, point, light a cyno and kill him
oh man that'll be so hard
well it will be hard to find targets since there won't be any, but yeah ~*a-áproud belligerent undesirable*~ |
Andski
GoonWaffe Goonswarm Federation
5424
|
Posted - 2012.11.01 05:24:00 -
[345] - Quote
also i love it when hiseccers think that removing local will make nullsec more favorable to small alliances
because, you know, small alliances will definitely be able to use supercaps without getting dropped in their staging system because they're blind when it comes to cloaked cynos waiting for them to jump back in ~*a-áproud belligerent undesirable*~ |
Herzog Wolfhammer
Sigma Special Tactics Group
1859
|
Posted - 2012.11.01 06:17:00 -
[346] - Quote
Look I can understand some of you nullsec guys don't like the idea of no local because you won't have an instant intel tool. Even you lowsec guys won't see that local spike coming to bust up your camp so you can dock in your orca and hide in high sec.
So here's some advice for you guys.
1. Don't undock in anything you can't afford to lose. 2. Always stay aligned. 3. Learn to fit for PVP. Use your lows and mids for actual tank, warp stabs, and such other related modules instead of just fitting for maximum gank. 4. Get a scout alt to monitor adjacent systems. 5. Mash the D-Scan until your finger falls off.
These methods work in highsec. I know this because this is something like the same list I have seen handed from null and lowsec uber leet superhuman PVPers to people in highsec. So it MUST be good, right?
Oh and if you don't like your own medicine: >>>>>> WOW >>>>>>> |
Nicolo da'Vicenza
Air The Unthinkables
2098
|
Posted - 2012.11.01 06:26:00 -
[347] - Quote
Nah, you misunderstand Herzog, I want there to be stuff to gank for when I go on roams, not some sort of even emptier wasteland. Hence why your illogical, emotionally fuelled argument for no-local 0.0 isn't passing muster. |
Andski
GoonWaffe Goonswarm Federation
5424
|
Posted - 2012.11.01 06:31:00 -
[348] - Quote
Herzog Wolfhammer wrote:Look I can understand some of you nullsec guys don't like the idea of no local because you won't have an instant intel tool. Even you lowsec guys won't see that local spike coming to bust up your camp so you can dock in your orca and hide in high sec.
So here's some advice for you guys.
1. Don't undock in anything you can't afford to lose. 2. Always stay aligned. 3. Learn to fit for PVP. Use your lows and mids for actual tank, warp stabs, and such other related modules instead of just fitting for maximum gank. 4. Get a scout alt to monitor adjacent systems. 5. Mash the D-Scan until your finger falls off.
These methods work in highsec. I know this because this is something like the same list I have seen handed from null and lowsec uber leet superhuman PVPers to people in highsec. So it MUST be good, right?
Oh and if you don't like your own medicine: >>>>>> WOW >>>>>>>
actually i'd just throw your advice out the window and advise dudes to train hisec PvE alts ~*a-áproud belligerent undesirable*~ |
Sentamon
210
|
Posted - 2012.11.01 06:45:00 -
[349] - Quote
Herzog Wolfhammer wrote:Look I can understand some of you nullsec guys don't like the idea of no local because you won't have an instant intel tool. Even you lowsec guys won't see that local spike coming to bust up your camp so you can dock in your orca and hide in high sec.
So here's some advice for you guys.
1. Don't undock in anything you can't afford to lose. 2. Always stay aligned. 3. Learn to fit for PVP. Use your lows and mids for actual tank, warp stabs, and such other related modules instead of just fitting for maximum gank. 4. Get a scout alt to monitor adjacent systems. 5. Mash the D-Scan until your finger falls off.
These methods work in highsec. I know this because this is something like the same list I have seen handed from null and lowsec uber leet superhuman PVPers to people in highsec. So it MUST be good, right?
Oh and if you don't like your own medicine: >>>>>> WOW >>>>>>>
well played sir ~ Professional Forum Alt -á~ |
Lord Zim
1898
|
Posted - 2012.11.01 07:12:00 -
[350] - Quote
Herzog Wolfhammer wrote:Look I can understand some of you nullsec guys don't like the idea of no local because you won't have an instant intel tool. Even you lowsec guys won't see that local spike coming to bust up your camp so you can dock in your orca and hide in high sec.
So here's some advice for you guys.
1. Don't undock in anything you can't afford to lose. 2. Always stay aligned. 3. Learn to fit for PVP. Use your lows and mids for actual tank, warp stabs, and such other related modules instead of just fitting for maximum gank. 4. Get a scout alt to monitor adjacent systems. 5. Mash the D-Scan until your finger falls off. Or I can just train a hisec L4/mining/manufacturing/PI guy and watch movies while making isk. I think that actually works out better, since it means I can make just as much, with less effort and less risk. vOv Cyno's lit, bridge is up, but one pilot won't be jumping home. |
|
baltec1
Bat Country
2653
|
Posted - 2012.11.01 07:15:00 -
[351] - Quote
Herzog Wolfhammer wrote:Look I can understand some of you nullsec guys don't like the idea of no local because you won't have an instant intel tool. Even you lowsec guys won't see that local spike coming to bust up your camp so you can dock in your orca and hide in high sec.
So here's some advice for you guys.
1. Don't undock in anything you can't afford to lose. 2. Always stay aligned. 3. Learn to fit for PVP. Use your lows and mids for actual tank, warp stabs, and such other related modules instead of just fitting for maximum gank. 4. Get a scout alt to monitor adjacent systems. 5. Mash the D-Scan until your finger falls off.
These methods work in highsec. I know this because this is something like the same list I have seen handed from null and lowsec uber leet superhuman PVPers to people in highsec. So it MUST be good, right?
Oh and if you don't like your own medicine: >>>>>> WOW >>>>>>>
The damage I could do with no local would be massive. Hence why its unlikely to happen. |
Lord Zim
1898
|
Posted - 2012.11.01 07:16:00 -
[352] - Quote
baltec1 wrote:The damage I could do with no local would be massive. Hence why its unlikely to happen. Damage against what? Everything that could be flown, which wasn't used in fleet fights, would've hopped on back to hisec the instant local disappeared. Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
181
|
Posted - 2012.11.01 07:31:00 -
[353] - Quote
The OP makes a valid point.
Still, nerfing the high sec.
If you want to have a picture of what is going to happen - go to NPC regions, where PvP is 24+, on market, in space and everywhere. There is literally no supplies, no market, no safety, no way to mine...
No use to construct stuff for the market. Because you can not even safely purchase what you need. Once you undock you're blown up, bubbled and sent back to station
So all little wieners who want the hardcore high sec, just do it the right way. Try living a single week in contested NPC region, without resorting to Emperial Trade goods and going to other regions. |
Touval Lysander
Zero Wine
561
|
Posted - 2012.11.01 07:47:00 -
[354] - Quote
Andski wrote:also i love it when hiseccers think that removing local will make nullsec more favorable to small alliances
I'm apparently a highseccer and I absolutely refute even the remotest idea of removing local. Not only will it make a "highseccers' move/ stay in null even harder, it will promote nullseccers moving to high (and we do not need more of that).
No local on a geographical scale like 0.0 would be devastating. Perhaps the ones asking should try null for at least 3 months then revisit the topic from a learned eye.
"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|
Touval Lysander
Zero Wine
561
|
Posted - 2012.11.01 07:52:00 -
[355] - Quote
Nicolo da'Vicenza wrote:Nah, you misunderstand Herzog, I want there to be stuff to gank for when I go on roams, not some sort of even emptier wasteland. Hence why your illogical, emotionally fuelled argument for no-local 0.0 isn't passing muster. A good case in point. Imagine having to scan every single system looking for someone who is probably not there but you do not know.
I've been on roams of 30-40 jumps or more to find someone to kill. Scout +2 all the way. If we have to wait for scanning off scout every system - no more roams.
On pre-emptive - local intel first and foremost tells you where red/neut is and roughly where they are going so you can err... go say hello. "I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."
|
baltec1
Bat Country
2653
|
Posted - 2012.11.01 07:54:00 -
[356] - Quote
Lord Zim wrote:baltec1 wrote:The damage I could do with no local would be massive. Hence why its unlikely to happen. Damage against what? Everything that could be flown, which wasn't used in fleet fights, would've hopped on back to hisec the instant local disappeared.
A cov ops with a cyno,a single dread, a fuel waggon and our spy network. Jump freighters and caps would literally light up like stars across the entire galaxy. |
|
CCP Eterne
C C P C C P Alliance
127
|
Posted - 2012.11.01 09:08:00 -
[357] - Quote
Had to delete some posts for trolling. Keep it civil. CCP Eterne | Community Representative
@CCP_Eterne |
|
Lord Zim
1898
|
Posted - 2012.11.01 09:10:00 -
[358] - Quote
CCP Eterne wrote:Had to delete some posts for trolling. Keep it civil. Any chance of the forum software getting the function of telling whomever got their posts deleted or edited any time soon, or must we go through all our posts on a regular basis and compare them with our own copy just to make sure we're actually seeing when we've been moderated? Cyno's lit, bridge is up, but one pilot won't be jumping home. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1682
|
Posted - 2012.11.01 12:10:00 -
[359] - Quote
baltec1 wrote:Lord Zim wrote:baltec1 wrote:The damage I could do with no local would be massive. Hence why its unlikely to happen. Damage against what? Everything that could be flown, which wasn't used in fleet fights, would've hopped on back to hisec the instant local disappeared. A cov ops with a cyno,a single dread, a fuel waggon and our spy network. Jump freighters and caps would literally light up like stars across the entire galaxy. Aww yeah, let's do this thing.
I don't have a dread character though, can I be the cyno? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
NARDAC
Newb U
10
|
Posted - 2012.11.01 15:49:00 -
[360] - Quote
Lord Zim wrote:baltec1 wrote:The damage I could do with no local would be massive. Hence why its unlikely to happen. Damage against what? Everything that could be flown, which wasn't used in fleet fights, would've hopped on back to hisec the instant local disappeared.
This!
People rat in low sec because the risk/reward, with the presence of local, is acceptable. I'm the only one in local, I can go shoot some belt rats. If anyone comes in, I dock up or start bouncing safe's.
Someone out hunting comes in, sees me safe up... gets all angry about local. Oh, if only there was no local, he could have killed me easily.
Wrong. No local, I wouldn't have been ratting there in the first place. The risk/reward would have prohibited the activity.
You can't force me to be an easy target. If you try, I'll do other things. Take away all of the "other things" and I'll just quit playing the game.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 [12] 13 14 15 16 .. 16 :: one page |
First page | Previous page | Next page | Last page |