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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Keen Fallsword
Skyway Patrol
81
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Posted - 2012.11.10 00:35:00 -
[1] - Quote
its question to CCP why are you guys soooo slow ? You are adding tiny features but announcing them as HUGE and GREAT. Games market has change over last 10 yrs and you are still in very slow development process ? Why is so hard to add some new features ? Each is such a pain for you.. Every time when expansion is coming up we can all hear how hard it is to make EVE ! So please tell me how it is that others developers are fast and adding so many things to the games, and Eve dev process so slow ? Is this something with Python ? Bad organization ? Or something else ? |
Unsuccessful At Everything
The Troll Bridge
433
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Posted - 2012.11.10 00:44:00 -
[2] - Quote
In before the duplicate thread lock. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
KrakizBad
Eve Defence Force Fatal Ascension
1073
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Posted - 2012.11.10 00:46:00 -
[3] - Quote
CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild. www.minerbumping.com - because your tears are delicious |
Keen Fallsword
Skyway Patrol
81
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Posted - 2012.11.10 00:48:00 -
[4] - Quote
KrakizBad wrote:CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild.
So why others modern times developers are faster and less buggy and better ? |
Caviar Liberta
Moira. Villore Accords
24
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Posted - 2012.11.10 00:51:00 -
[5] - Quote
Keen Fallsword wrote:KrakizBad wrote:CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild. So why others modern times developers are faster and less buggy and better ?
Name some names if you would please.
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Lyron-Baktos
Selective Pressure Rote Kapelle
340
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Posted - 2012.11.10 00:51:00 -
[6] - Quote
80% of the devs are working on Dust is why Selective Pressure [FOVRA] is now recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=1797934#post1797934 |
Azrin Stella Oerndotte
The Nommo
17
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Posted - 2012.11.10 00:56:00 -
[7] - Quote
Lyron-Baktos wrote:80% of the devs are working on Dust is why
Because shanghai and atlanta office is totally 80% of the devs. |
Baby ChuChu
Ice Cream Asylum
202
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Posted - 2012.11.10 01:03:00 -
[8] - Quote
Examples, mi amigo! |
KrakizBad
Eve Defence Force Fatal Ascension
1074
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Posted - 2012.11.10 01:06:00 -
[9] - Quote
Keen Fallsword wrote:KrakizBad wrote:CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild. So why others modern times developers are faster and less buggy and better ?
www.minerbumping.com - because your tears are delicious |
Spurty
V0LTA Verge of Collapse
561
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Posted - 2012.11.10 01:10:00 -
[10] - Quote
And locked ---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
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Pohbis
Neo T.E.C.H.
73
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Posted - 2012.11.10 01:15:00 -
[11] - Quote
Azrin Stella Oerndotte wrote:Lyron-Baktos wrote:80% of the devs are working on Dust is why Because shanghai and atlanta office is totally 80% of the devs. Because you can't work on a product if you're not in a certain place geographically
The Atlanta office totally never worked on EVE either
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
1388
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Posted - 2012.11.10 01:21:00 -
[12] - Quote
Hamsters are expensive and the money-people at CCP are cheap.
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Johan Civire
Dirty Curse inc.
185
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Posted - 2012.11.10 01:39:00 -
[13] - Quote
Keen Fallsword wrote:KrakizBad wrote:CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild. So why others modern times developers are faster and less buggy and better ?
The answer on your question is how come others mmorpg are dying and eve not. Eve is expanding little by little every year. You think this easy game code is easy to make except the wallpaper background. But you know what i mean.
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Keen Fallsword
Skyway Patrol
81
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Posted - 2012.11.10 01:45:00 -
[14] - Quote
Johan Civire wrote:Keen Fallsword wrote:KrakizBad wrote:CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild. So why others modern times developers are faster and less buggy and better ? The answer on your question is how come others mmorpg are dying and eve not. Eve is expanding little by little every year. You think this easy game code is easy to make except the wallpaper background. But you know what i mean.
i was reading that eve is loosing players ATM and not expending.. So I think that you are wrong. |
Lugia3
Shydow Imperium
47
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Posted - 2012.11.10 01:53:00 -
[15] - Quote
True, other developers can develop updates faster than CCP. However, which one of them has a game that has been thriving for over 10 years, and still continues to grow? Holeysheet1 for CSNM https://forums.eveonline.com/default.aspx?g=posts&t=168477&find=unread |
Xercodo
24th Imperial Crusade Amarr Empire
1421
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Posted - 2012.11.10 02:23:00 -
[16] - Quote
Keen Fallsword wrote:
i was reading that eve is loosing players ATM and not expending.. So I think that you are wrong.
From which reputable source? The Drake is a Lie |
Sola Mercury
Republic Military School Minmatar Republic
32
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Posted - 2012.11.10 02:33:00 -
[17] - Quote
Because maintaining 10 years old code is a pita |
Jace Errata
AirHogs Zulu People
294
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Posted - 2012.11.10 02:40:00 -
[18] - Quote
Keen Fallsword wrote: So why others modern times developers are faster and less buggy and better ?
My man. Play Mass Effect 3 MP. Then come back and say this with a straight face. I guarantee you will not succeed.
I have previously criticized CCP for..let's call them ****-ups, (*cough*newMinniedessie*cough*), but I have never counted "slow and buggy" among those ****-ups. Unfinished yes, but what's finished is usually solid in terms of major bugs - do remember that minor ones are harder to spot in testing - at least until someone goes out of their way to break it. Stealth OST puns and blatant lies since 2009 Jace Errata on Twitter
One day they woke me up so I could live forever It's such a shame the same will never happen to you |
Freakdevil
Aliastra Gallente Federation
10
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Posted - 2012.11.10 02:40:00 -
[19] - Quote
Sola Mercury wrote:Because optimizing and improving 10 years old code is a pita fixed it for ya
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Obsidian Hawk
Aliastra Gallente Federation
850
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Posted - 2012.11.10 02:52:00 -
[20] - Quote
Ok there are so many things wrong with this thread i dont know where to begin
First Python is mother ******* magic and the best language to program physics in - but like the EvE learning curve the curve to learn python its the same as the eve learning curve graph. If anyone wants to dispute using python to program physics in - I will refer you to the Los Alamos Nuclear laboratories, and any large particle accelerator for more info.
Next - CCP has a very small staff - when compared to something like bioware or ea or blizz - you realize you dont have the same man power so stuff is slower - however there is a much better quality. Even with the bugs the game is still good.
3rd - player input drives the eve universe - Walking in stations and Dust were ideas since 2006 that are finally coming to light as a true bitter vet i never did mind resources going into these projects.
4th Finally when was the last time you programmed a game that required just a ton of work just to maintain the servers hell when was the last time a game company said "our servers are going down because of a fire in the server room because of PVP battle happing in XXX-XXX system. will everyone please log off and stop fighting until we put the fire out"
On a side note when was the last time you saw any company develop a game with 1 persistant universe. |
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Danks
Fat Angry Toe Tappin Inbreds
99
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Posted - 2012.11.10 02:54:00 -
[21] - Quote
Y'all got trolled. |
Wacktopia
Noir. Noir. Mercenary Group
284
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Posted - 2012.11.10 02:58:00 -
[22] - Quote
Other examples of big MMO's recently. Lets think about that. I'd perhaps hazard a guess at SWTOR and GuildWars2.
SWTOR is already dying a horrible death because it's content is too "single player-y" and failed to engage players for more than a month or two until they max out their level and bore themselves to tears over the repetitive PVE experiences.
GuildWars2 has had a better reception, however, I am still hearing the same, tired stories of players getting bored with repetitive PVE tasks and hollow PVP victories.
And with respect to the claim of "nothing big and new".... well last time CCP tried that trick it was with CQ and look what happened then. Pretty much the whole community asked for "fix my ships".
So, CCP spends time overhauling ships.
Now, you are here asking "Y NO NEW CONTENT BRO'S" with the blissful ignorance of a damsel fly. The bottom line is that now I have one of those annoying signatures. |
Dorian Wylde
Imperial Academy Amarr Empire
167
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Posted - 2012.11.10 03:28:00 -
[23] - Quote
Sola Mercury wrote:Because maintaining 10 years old code is a pita
Which is why it's been updated and replaced multiple times. |
Mallak Azaria
GoonWaffe Goonswarm Federation
974
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Posted - 2012.11.10 03:38:00 -
[24] - Quote
Keen Fallsword wrote:KrakizBad wrote:CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild. So why others modern times developers are faster and less buggy and better ?
You clearly haven't played MWO yet.
Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Mirima Thurander
The 8th Tribe Seraphim Dragoons.
386
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Posted - 2012.11.10 03:49:00 -
[25] - Quote
KrakizBad wrote:CCP carefully playtests everything extensively and puts it through a comprehensive review asking experts in the various fields of their game for years before releasing buggy code or easily gamed systems into the wild. See FW to tell that's all bullshit. A Dark time comes. A time of terror comes. My time. If it offends you. Stop me. |
Adamonus
The Scope Gallente Federation
10
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Posted - 2012.11.10 05:01:00 -
[26] - Quote
totally agree with thread opener.
progress it slow. very slow. I am reactivating every 6 month for 1 further month only.
The sandbox is desperately outdated as well as the game features. I open a new thread and explain my points... |
Remiel Pollard
Devlin Security Devlin Alliance
33
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Posted - 2012.11.10 12:19:00 -
[27] - Quote
Keen Fallsword wrote:its question to CCP why are you guys soooo slow ? You are adding tiny features but announcing them as HUGE and GREAT. Games market has change over last 10 yrs and you are still in very slow development process ? Why is so hard to add some new features ? Each is such a pain for you.. Every time when expansion is coming up we can all hear how hard it is to make EVE ! So please tell me how it is that others developers are fast and adding so many things to the games, and Eve dev process so slow ? Is this something with Python ? Bad organization ? Or something else ?
A slow cooked steak always has a better quality finish. The problem with games these days is that they develop too fast. Plus, you obviously fail to understand the actual scope of the job here. Perhaps you could make it better? Go ahead, no one is stopping you. Make a better game than EVE in the same genre and then come on in here and say "I told you so." Until then, there is no way anyone is going to take your opinion seriously unless they share your ignorance, arrogance and belligerence.
I, for one, appreciate the amazing universe and alternate reality that CCP have given us. People need to start appreciating what they have more, and stop expecting so much more - sure, there's no problem striving for me, but expecting it as if you're entitled to it is really just.... lame. #firstworldproblems. I am 12 and what is this?? |
Demolishar
United Aggression
399
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Posted - 2012.11.10 12:26:00 -
[28] - Quote
EVE is losing subs, that much is clear. It is also losing actual players at a much faster rate, which is ameliorated by alt-proliferation somewhat.
Unfortunately the alts are generally paid for by PLEX and this is going to lead to self-destruction of the whole PLEX economy as supply remains the same or less, but demand increases exponentially. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
901
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Posted - 2012.11.10 12:36:00 -
[29] - Quote
Keen Fallsword wrote:its question to CCP why are you guys soooo slow ?
Far too many primordials around unable to evolve. Read stuff about Incarna and how unable this community is to accept change and progress. Read F&I and other forum sections to see how strong this inability is.
They need to feel special because their mom told them so... brb |
Rutger Janssen
Xanadu
6
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Posted - 2012.11.10 12:58:00 -
[30] - Quote
Jace Errata wrote:Keen Fallsword wrote: So why others modern times developers are faster and less buggy and better ?
My man. Play Mass Effect 3 MP. Then come back and say this with a straight face. I guarantee you will not succeed. I have previously criticized CCP for..let's call them ****-ups, (*cough*newMinniedessie*cough*), but I have never counted "slow and buggy" among those ****-ups. Unfinished yes, but what's finished is usually solid in terms of major bugs - do remember that minor ones are harder to spot in testing - at least until someone goes out of their way to break it.
And then they'll only fix it if they can reproduce it, otherwise bug report is ignored even if it means a player can loose stuff completly not his fault and not in combat, without a trace when there should have been. And even if it can be reproduced, it can take more than 2 years to fix small issues.
Ever tried changing a blueprint in the manufacter/research window and select a division you don't have take access too? Or after a fresh client install without any settings, corporation assets shows as no items in current region when there are? Yeah, both reported 2 years ago. Transactions with buy or sell filter, all wallets? 23 months and counting.
Can't even get patch notes straight, with incursion they said Junior accountants can see corp shares.
It's that I'm too lazy to check if it's still an issue and the old api is deprecated, but it used to be possible to view corp transactions with an junior account with the api but not in game. Bug report closed months later asking if I still had the issue... |
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