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Nyancat Audeles
Center for Advanced Studies Gallente Federation
30
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Posted - 2012.11.23 19:31:00 -
[1] - Quote
Simple concept-
Whenever you dock in a station with a medical facility, it should ask if you would like to upgrade your med clone if you have more SP than your clone can hold. This would eliminate a lot of confusion and improve the user experience. |
TehCloud
Carnivore Company To be Announced.
3
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Posted - 2012.11.23 19:33:00 -
[2] - Quote
And would stop punishing people who are being stupid. For me that's one of the best things about EvE, if you are stupid it'll smack you in the face.
3rd Party Tools like EvEMon remind you to upgrade your clones. We don't need more popup's. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
30
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Posted - 2012.11.23 19:35:00 -
[3] - Quote
TehCloud wrote:And would stop punishing people who are being stupid. For me that's one of the best things about EvE, if you are stupid it'll smack you in the face.
3rd Party Tools like EvEMon remind you to upgrade your clones. We don't need more popup's. Honestly, I don't see the point of losing 2 weeks of training just because you forgot to press a button. |
Crimeo Khamsi
AirHogs Zulu People
25
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Posted - 2012.11.23 20:44:00 -
[4] - Quote
TehCloud wrote:And would stop punishing people who are being stupid. For me that's one of the best things about EvE, if you are stupid it'll smack you in the face.
3rd Party Tools like EvEMon remind you to upgrade your clones. We don't need more popup's. Stupidity is not the same thing as forgetting to do pointless busy work.
I agree that people should be punished for making actively stupid decisions, like "Oh what are the chances somebody will ACTUALLY gank me if I just go through that one teeeny little lowsec system with my 10 million isk cargo?"
I don't agree that it helps the game for people to be punished harshly for not remembering to arbitrarily click an unnecessary button, as the poster above me put it.
Support the OP, personally. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
1148
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Posted - 2012.11.23 20:53:00 -
[5] - Quote
Nah. It's WAY too much fun listening to someone slowly realize that he/she just just lost SP because his/her clone wasn't updated.
It's like listening to a slow motion trainwreck followed by QQ, resignation, and good old fashioned trolling! Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
30
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Posted - 2012.11.23 21:10:00 -
[6] - Quote
Crimeo Khamsi wrote:TehCloud wrote:And would stop punishing people who are being stupid. For me that's one of the best things about EvE, if you are stupid it'll smack you in the face.
3rd Party Tools like EvEMon remind you to upgrade your clones. We don't need more popup's. Stupidity is not the same thing as forgetting to do pointless busy work. I agree that people should be punished for making actively stupid decisions, like "Oh what are the chances somebody will ACTUALLY gank me if I just go through that one teeeny little lowsec system with my 10 million isk cargo?" I don't agree that it helps the game for people to be punished harshly for not remembering to arbitrarily click an unnecessary button, as the poster above me put it. Support the OP, personally. This. |
Commander Ted
Dookie on the flowah
59
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Posted - 2012.11.24 07:56:00 -
[7] - Quote
TehCloud wrote:And would stop punishing people who are being stupid. For me that's one of the best things about EvE, if you are stupid it'll smack you in the face.
3rd Party Tools like EvEMon remind you to upgrade your clones. We don't need more popup's. I don't get podded often, I don't use evemon. When I do get podded its really ****** to realize that I forgot to push the button I only press once every two months and get punished for it. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Kuro Bon
Caldari Provisions Caldari State
22
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Posted - 2012.11.25 00:17:00 -
[8] - Quote
If this is desired, it would probably be simpler to make training stop when it reached you medclone cap. (I.e. making medclones required)
Personally I don't get the point of medclones. Forcing players to push a button to play already happens at login, undock, and repeated use of the context menu. I suppose medclones do offer the cost optimization of deciding how big a clone to buy. Meh.
Overall it's just a boring mechanic that seems most used as another point of forum fodder between the hardcore sandboxers and the 'I expect game mechanics to be fun' carebears. 100M ISK per hour is about $3US an hour. -áIt's more efficient to work at starbucks.-á Playing the game doesn't advance skills, kinda like ProgressQuest. |
Commander Ted
Dookie on the flowah
64
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Posted - 2012.11.25 00:34:00 -
[9] - Quote
Kuro Bon wrote: Overall it's just a boring mechanic that seems most used as another point of forum fodder between the hardcore sandboxers and the 'I expect game mechanics to be fun' carebears.
You can argue the "I don't want anything to be difficult or risky" Carebears and the "Lets have idea's that would be fun and offer new opportunities for emergent gamplay" sandboxers also exist.
https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
33
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Posted - 2012.11.25 04:17:00 -
[10] - Quote
Honestly, there is no point in punishing players for not pushing a button. Automating the process would be a much better idea, whether you make training stop or introducing an auto-upgrade option. As others have said, it's "pointless busy work" that can lead to losing weeks of training over a damned button. |
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nat longshot
solo and loveing it
127
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Posted - 2012.11.26 04:05:00 -
[11] - Quote
Nyancat Audeles wrote:Simple concept-
Whenever you dock in a station with a medical facility, it should ask if you would like to upgrade your med clone if you have more SP than your clone can hold. This would eliminate a lot of confusion and improve the user experience.
bad idea is your job to make sure your med clone is upto date not the games. |
nat longshot
solo and loveing it
127
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Posted - 2012.11.26 04:09:00 -
[12] - Quote
Nyancat Audeles wrote:Honestly, there is no point in punishing players for not pushing a button. Automating the process would be a much better idea, whether you make training stop or introducing an auto-upgrade option. As others have said, it's "pointless busy work" that can lead to losing weeks of training over a damned button.
Punishing players really hahaha its your job to make sure everything about your char is up to par even your med clone. its not pointless busy work i allway check my med clone level once a week. |
Zan Shiro
Alternative Enterprises
34
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Posted - 2012.11.26 06:43:00 -
[13] - Quote
generally this is a mistake you only make once. Lost me 10 days once. retrained and moved on. Why the new SOP for pvp when I did it I put into effect after was:
check fit (all there, whats there so you don't run a SR fit on a called LR op) check ammo (do I have the right ammo for the job) check clone
Step 1 and 2 already in place, jsut added step 3. Its a whopping few seconds to the process. Moving ammo around (with the new ui) makes it the least bothersome of the process as well lol.
care enough to not fly out in a wrong fit with wrong ammo....its just a few more mouse clicks. Don't care enough, well enjoy the potential retrain. Sucks but like i said, you should generally only make this mistake once in your eve lifetime.
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Crimeo Khamsi
AirHogs Zulu People
29
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Posted - 2012.11.26 07:38:00 -
[14] - Quote
Really, you have to ask yourself: "Does anybody in the entire EVE universe actually find that medclones add to their fun in any way?"
I can't think of anybody who would say that. If you can, please share with the group. If you can't, then you should (like me) be pretty convinced that it's a broken game mechanism that doesn't even need to exist at all.
Instead, quite simply make it work like this:
1) You die 2) A price is calculated for what it would cost you to retain all of the skillpoints your had at time of death (using the same rates as currently, except adjusted to the level of precision of a single isk, for your EXACT number of SP). 3) If you can't afford it, then you lose points just like you do now without a clone. 4) If you can afford it, then a window pops up asking you if you would like to pay for a full, high quality skill transfer, or not. If you choose yes, it deducts the isk from your wallet before respawning you with all your points. If you choose no, then you lose points like currently if you didnt have a med clone.
Ta da! Still the same isk sink, and slight punishment for dying, but none of the drama or random pointless punishment for non-button pushing?
Or some system roughly similar to that. |
Baby ChuChu
Ice Cream Asylum
346
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Posted - 2012.11.26 07:47:00 -
[15] - Quote
I don't see what's wrong with giving players the option to make the process easier. There's a fine line between spoon-feeding players and streamlining pointlessly convoluted mechanics. You don't remove risk by automating the process. They're still spending money on clones. They still lose their clones the same way. So what? Just because they're no longer forced to click a button they click once in a blue moon doesn't mean they're now free from any risk.
If it really bothers people that much, then give players the option to turn on/off the reminder or whatever. Problem solved. |
Nyancat Audeles
Center for Advanced Studies Gallente Federation
37
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Posted - 2012.11.26 16:28:00 -
[16] - Quote
Crimeo Khamsi wrote:Really, you have to ask yourself: "Does anybody in the entire EVE universe actually find that medclones add to their fun in any way?"
I can't think of anybody who would say that. If you can, please share with the group. If you can't, then you should (like me) be pretty convinced that it's a broken game mechanism that doesn't even need to exist at all.
Instead, quite simply make it work like this:
1) You die 2) A price is calculated for what it would cost you to retain all of the skillpoints your had at time of death (using the same rates as currently, except adjusted to the level of precision of a single isk, for your EXACT number of SP). 3) If you can't afford it, then you lose points just like you do now without a clone. 4) If you can afford it, then a window pops up asking you if you would like to pay for a full, high quality skill transfer, or not. If you choose yes, it deducts the isk from your wallet before respawning you with all your points. If you choose no, then you lose points like currently if you didnt have a med clone.
Ta da! Still the same isk sink, and slight punishment for dying, but none of the drama or random pointless punishment for non-button pushing?
Or some system roughly similar to that. This isa better idea. |
Zwo Zateki
Imperial Dreams Curatores Veritatis Alliance
30
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Posted - 2012.11.27 07:18:00 -
[17] - Quote
Routinely clicking button is unfun. Supported. |
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