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Alara IonStorm
3571
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Posted - 2012.11.24 13:51:00 -
[1] - Quote
I know you are fixing ships class by class and all but just do a tack on to the Marauders.
Just give them about 20 Sensor Strength and be done with it till the Rebalance. I know it is supposed to keep them from PvP because despite what every single Dev has been saying apparently good active tanked ships and small gang Battleships are a bad thing.
Pr0's * Marauders now don't have that ridiculous Guristas weakness for no reason. * Might be used more in PvP.
C0n's * None which is really a pro.
Also they should add 25m3 Drone Space to all of them w/o increasing bandwidth. Room for the new Drones.
Just do it CCP, prop up the Sensors until they are rebalanced. |
Val'Dore
PlanetCorp InterStellar
244
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Posted - 2012.11.24 13:56:00 -
[2] - Quote
Low sensor strength doesn't keep them from PvP. FOTM player mind sets keep them from PvP.
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Alara IonStorm
3571
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Posted - 2012.11.24 13:58:00 -
[3] - Quote
Val'Dore wrote:Low sensor strength doesn't keep them from PvP. FOTM player mind sets keep them from PvP. I don't really care about the PvP part. That is just what everyone tries to point out. They are PvE focused and have a weakness to Gurista, that is dumb. |
Val'Dore
PlanetCorp InterStellar
244
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Posted - 2012.11.24 13:59:00 -
[4] - Quote
Every ship gets jammed by Guristas... or has that been changed?
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Alara IonStorm
3571
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Posted - 2012.11.24 14:00:00 -
[5] - Quote
Val'Dore wrote:Every ship gets jammed by Guristas... or has that been changed? It goes by Sensor Strength now. |
Commander Ted
Dookie on the flowah
60
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Posted - 2012.11.24 15:34:00 -
[6] - Quote
Kronos is almost as expensive as a vindi and has other drawbacks than the low sensor strength, Vargur is no mach so I see no reason to have low sensor strength Golem sucks outside of missions anyway so why it needs low sensor strength No idea how a paladin flies but buff that to, prolly sucks.
If CCP didn't want players to have good pvp hulls fora billion isk why didn't they nerf pirate faction battleships https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Trinkets friend
Sudden Buggery Swift Angels Alliance
609
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Posted - 2012.11.25 05:46:00 -
[7] - Quote
Supported.
Sure you can use Marauders for PVP, but it's not FOTM to fear ECM, it is prudent. You can be permajammed by a flight of EC-300's in a Marauder. That's really pushing the envelope of PVP, right there!
Also, obsoleted by the Noctis. Which will now get salvage drones. And only marginally lower sensor strength. Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed.
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Seranova Farreach
DEEP-SPACE CO-OP LTD Exhale.
26
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Posted - 2012.11.25 07:35:00 -
[8] - Quote
Val'Dore wrote:Low sensor strength doesn't keep them from PvP. FOTM player mind sets keep them from PvP.
actually it does ECM drones and EWAR **** maurauders harder then anything and having to fit ECCm is just wasted slots for tank or tackle. |
Seranova Farreach
DEEP-SPACE CO-OP LTD Exhale.
26
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Posted - 2012.11.25 07:35:00 -
[9] - Quote
Val'Dore wrote:Every ship gets jammed by Guristas... or has that been changed?
T3s with 35 strength dont hardly ever get jammed.. EVER.
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Seranova Farreach
DEEP-SPACE CO-OP LTD Exhale.
26
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Posted - 2012.11.25 07:44:00 -
[10] - Quote
Trinkets friend wrote:Supported.
Sure you can use Marauders for PVP, but it's not FOTM to fear ECM, it is prudent. You can be permajammed by a flight of EC-300's in a Marauder. That's really pushing the envelope of PVP, right there!
Also, obsoleted by the Noctis. Which will now get salvage drones. And only marginally lower sensor strength.
agree. raiseing sensor strength to be inline with other t2 BSs or ships could balance them a little bit, with t2 tractors maurauders still barely get to 50km range which is bested by noctis.
now with the impending missle nerf and forthcomming TE TC changes to effect missles these will nerf the golem quite hard. |
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Alticus C Bear
University of Caille Gallente Federation
97
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Posted - 2012.11.25 08:49:00 -
[11] - Quote
I would support both the drone bay and sensor strength changes, the drone bay change gives them much needed drone flexibility when compared with pirate battleships and the sensor strength issue is outdated.
Simple yet not overpowered changes.
Seranova Farreach wrote: now with the impending missle nerf and forthcomming TE TC changes to effect missles these will nerf the golem quite hard.
Is the Golem not getting a buff with the missile and E-war changes? Target Painter bonus changing to 10% and the skill changes affecting explosion radius, would the TE changes not be a massive buff for the Golem when they happen?
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Romvex
167
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Posted - 2012.11.25 21:59:00 -
[12] - Quote
I couldn't agree more with this. Post with your main |
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