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cheese monkey
Peniz inc...
46
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Posted - 2012.12.03 21:54:00 -
[1] - Quote
The penalty is now applied for any aggressive action that results in a Criminal or Suspect flag at the point that the first action occurs. (Previously a small penalty was applied upon the initial action, and then a larger penalty if the victim was killed without retaliation).
This is a SIMPLE question.
Will stealing from someones Jettisoned Loot container give me a sec hit?
Does this mean no more 1v1's??
If so, it was nice playing eve, fly safe o7 |
Aziesta
Sathainn Braithrean Cartel Apocalypse Now.
163
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Posted - 2012.12.03 22:01:00 -
[2] - Quote
Since this is EVE, I thought a graph would be an appropriate answer.
Note, they've apparently changed the dictor bubble slightly, but as far as I know, everything else is still accurate. |
Yusef Yeasef Yosef
Imperial Academy Amarr Empire
15
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Posted - 2012.12.03 22:01:00 -
[3] - Quote
Twenty seconds effort |
cheese monkey
Peniz inc...
46
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Posted - 2012.12.03 22:05:00 -
[4] - Quote
Yusef Yeasef Yosef wrote:
Essentially then CCP removing any hope of a 1v1...
Interesting changes. thanks for the help. |
Yusef Yeasef Yosef
Imperial Academy Amarr Empire
15
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Posted - 2012.12.03 22:06:00 -
[5] - Quote
cheese monkey wrote:Yusef Yeasef Yosef wrote: Essentially then CCP removing any hope of a 1v1... Interesting changes. thanks for the help.
You are reading it incorrectly. There is no "yes" under sec status penality for can stealing. |
John DaiSho
Applied Creations The Fendahlian Collective
31
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Posted - 2012.12.03 22:08:00 -
[6] - Quote
Stealing from someones can will get you a suspect flag in high or lowsec, and thats it. No sec loss no nothing |
Tazarak theDeceiver
Malleus Labiarum Solar Citizens
28
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Posted - 2012.12.03 22:15:00 -
[7] - Quote
I'd like to be the first flagged for Roughing-Up the Suspect.
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Unsuccessful At Everything
The Troll Bridge
606
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Posted - 2012.12.04 01:05:00 -
[8] - Quote
Tazarak theDeceiver wrote:I'd like to be the first flagged for Roughing-Up the Suspect.
This is Eve, a universe populated almost entirely with neckbeards and basement dwellers, believe me when I say you definitly WONT be the first being flagged for that. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Surfin's PlunderBunny
The Python Cartel.
3920
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Posted - 2012.12.04 01:08:00 -
[9] - Quote
Everyone's a suspect.... "Little ginger moron" ~David Hasselhoff-á |
Me ofcourse
There is no life in space
45
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Posted - 2012.12.04 05:22:00 -
[10] - Quote
Yusef Yeasef Yosef wrote:cheese monkey wrote:Yusef Yeasef Yosef wrote: Essentially then CCP removing any hope of a 1v1... Interesting changes. thanks for the help. You are reading it incorrectly. There is no "yes" under sec status penality for can stealing.
what he's saying is that the 1v1 can flipping
because of the crimewatch update, when you flip a can, you get a suspect timer and when you have a suspect timer, EVERYONE can shoot you (or at least from what i understand) thus removing the 1v1 can flip 'tactic'
correct me if im wrong on the suspect tag |
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James Amril-Kesh
RAZOR Alliance
1398
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Posted - 2012.12.04 06:30:00 -
[11] - Quote
Just go to a safespot if you want 1v1s. -áObjects in mirror are redder than they appear. |
David Campbell
Riposte.
41
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Posted - 2012.12.04 06:57:00 -
[12] - Quote
It may deliver a blow to 1v1 but I think it's a boost to High Sec PvP. Just imagine how many bad fitted ship flown by wanna be crime fighting heroes will aggro you once you go suspect in high sec. It's a gold mine of potential targets that would never have flipped your can with previous mechanics. Add a juicy bounty on your head and I'm sure you'll get more action than before.
And since you'll be a legal target to anyone, a lot of people will probably get fooled by the feeling of safety provided by that green light on their HUD. |
Andski
GoonWaffe Goonswarm Federation
5682
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Posted - 2012.12.04 07:06:00 -
[13] - Quote
David Campbell wrote:It may deliver a blow to 1v1 but I think it's a boost to High Sec PvP. Just imagine how many bad fitted ship flown by wanna be crime fighting heroes will aggro you once you go suspect in high sec. It's a gold mine of potential targets that would never have flipped your can with previous mechanics. Add a juicy bounty on your head and I'm sure you'll get more action than before.
And since you'll be a legal target to anyone, a lot of people will probably get fooled by the feeling of safety provided by that green light on their HUD.
Seriously, I killed a dude with at /least/ 80M SP who was trying to kill my 3 day old Thrasher alt with his capacitor-rigged Malediction. My thrasher also had unbonused guns, and this was before Crucible so it still had the rate of fire penalty.
It was hilarious. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. An idea for improving corp management |
Remiel Pollard
Devlin Security Devlin Alliance
199
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Posted - 2012.12.04 07:18:00 -
[14] - Quote
cheese monkey wrote:The penalty is now applied for any aggressive action that results in a Criminal or Suspect flag at the point that the first action occurs. (Previously a small penalty was applied upon the initial action, and then a larger penalty if the victim was killed without retaliation).
This is a SIMPLE question.
Will stealing from someones Jettisoned Loot container give me a sec hit?
Does this mean no more 1v1's??
If so, it was nice playing eve, fly safe o7
What, you expect to be able to do something illegal and just get away with it?
So... you think a shoplifter shouldn't have his face pinned to the store noticeboard watchlist?
If you can't handle the consequences of your actions, then good riddance to ya. You don't scare me. I've been to Jita. |
James Amril-Kesh
RAZOR Alliance
1400
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Posted - 2012.12.04 07:25:00 -
[15] - Quote
Remiel Pollard wrote:cheese monkey wrote:The penalty is now applied for any aggressive action that results in a Criminal or Suspect flag at the point that the first action occurs. (Previously a small penalty was applied upon the initial action, and then a larger penalty if the victim was killed without retaliation).
This is a SIMPLE question.
Will stealing from someones Jettisoned Loot container give me a sec hit?
Does this mean no more 1v1's??
If so, it was nice playing eve, fly safe o7 What, you expect to be able to do something illegal and just get away with it? So... you think a shoplifter shouldn't have his face pinned to the store noticeboard watchlist? If you can't handle the consequences of your actions, then good riddance to ya. I'm more concerned about bounty hunters who won't be able to do their job properly because everybody will be allowed to shoot at their target even if the killright was sold exclusively to them. -áObjects in mirror are redder than they appear. |
Vile EnEon
Dirt Nap Squad Dirt Nap Squad.
18
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Posted - 2012.12.04 07:26:00 -
[16] - Quote
Yusef Yeasef Yosef wrote:
Great and all, still fails to mention HOW MUCH of a sec status hit will a Logi Alt get for repping a suspect?
Are logi alts going to have to grind sec status to stay in hi-sec
What if I steal something from a can as a logi, THEN rep my fellow suspect?
I got tomorrow off, I hope and PRAY the patch goes smoothly as the tears should be Epic.
Hi-Sec will be a graveyard of wrecks that everyone will avoid like the plague..
IT WILL BE EPIC!!! |
Andski
GoonWaffe Goonswarm Federation
5682
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Posted - 2012.12.04 07:27:00 -
[17] - Quote
James Amril-Kesh wrote:Remiel Pollard wrote:cheese monkey wrote:The penalty is now applied for any aggressive action that results in a Criminal or Suspect flag at the point that the first action occurs. (Previously a small penalty was applied upon the initial action, and then a larger penalty if the victim was killed without retaliation).
This is a SIMPLE question.
Will stealing from someones Jettisoned Loot container give me a sec hit?
Does this mean no more 1v1's??
If so, it was nice playing eve, fly safe o7 What, you expect to be able to do something illegal and just get away with it? So... you think a shoplifter shouldn't have his face pinned to the store noticeboard watchlist? If you can't handle the consequences of your actions, then good riddance to ya. I'm more concerned about bounty hunters who won't be able to do their job properly because everybody will be allowed to shoot at their target even if the killright was sold exclusively to them.
bounty hunting will remain a nonexistent profession no matter what CCP does because, for one, you "buy" kill rights (paying for the privilege to fight someone else's battles) and two, bounty payouts are worthless unless you kill them in something /very/ shiny ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. An idea for improving corp management |
Wirblewind FROMAN
Emerald Empire C0NVICTED
2
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Posted - 2012.12.04 07:44:00 -
[18] - Quote
For those of you worried about 1v1's and DIDNT read the patch notes here you go
Limited Engagements A Limited Engagement is a temporary flag between a pair of characters allowing them to legally fight each other. A Limited engagement is created when a global target is attacked by someone who cannot be legally attacked back. It will expire if no offensive combat occurs between the two characters for 5 minutes. A list of all your Limited Engagements is displayed along with the other combat flags in the upper-left area of the client. |
James Amril-Kesh
RAZOR Alliance
1400
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Posted - 2012.12.04 08:03:00 -
[19] - Quote
Wirblewind FROMAN wrote:A Limited engagement is created when a global target is attacked by someone who cannot be legally attacked back. Global target. Not 1v1. Thank you very much. -áObjects in mirror are redder than they appear. |
Wirblewind FROMAN
Emerald Empire C0NVICTED
2
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Posted - 2012.12.04 08:04:00 -
[20] - Quote
James Amril-Kesh wrote:Wirblewind FROMAN wrote:A Limited engagement is created when a global target is attacked by someone who cannot be legally attacked back. Global target. Not 1v1. Thank you very much.
A Limited Engagement is a temporary flag between a pair of characters allowing them to legally fight each other.
Good job for not reading.
Its just ONE of the flags its not the only one. |
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James Amril-Kesh
RAZOR Alliance
1400
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Posted - 2012.12.04 08:06:00 -
[21] - Quote
Wirblewind FROMAN wrote:James Amril-Kesh wrote:Wirblewind FROMAN wrote:A Limited engagement is created when a global target is attacked by someone who cannot be legally attacked back. Global target. Not 1v1. Thank you very much. A Limited Engagement is a temporary flag between a pair of characters allowing them to legally fight each other. Good job for not reading. Its just ONE of the flags its not the only one. I did read it. You seem to be under the impression that only one of these conditions applies at a time to a limited engagement. They all apply simultaneously. -áObjects in mirror are redder than they appear. |
Wirblewind FROMAN
Emerald Empire C0NVICTED
2
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Posted - 2012.12.04 08:08:00 -
[22] - Quote
James Amril-Kesh wrote:Wirblewind FROMAN wrote:James Amril-Kesh wrote:Wirblewind FROMAN wrote:A Limited engagement is created when a global target is attacked by someone who cannot be legally attacked back. Global target. Not 1v1. Thank you very much. A Limited Engagement is a temporary flag between a pair of characters allowing them to legally fight each other. Good job for not reading. Its just ONE of the flags its not the only one. I did read it. You seem to be under the impression that only one of these conditions applies at a time to a limited engagement. They all apply simultaneously.
The part your referring to is when you attack someone who is -5 or is concord prone.
That ALSO creates a limited engagement. |
Me ofcourse
There is no life in space
45
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Posted - 2012.12.04 08:23:00 -
[23] - Quote
Wirblewind FROMAN wrote:James Amril-Kesh wrote:Wirblewind FROMAN wrote:James Amril-Kesh wrote:Wirblewind FROMAN wrote:A Limited engagement is created when a global target is attacked by someone who cannot be legally attacked back. Global target. Not 1v1. Thank you very much. A Limited Engagement is a temporary flag between a pair of characters allowing them to legally fight each other. Good job for not reading. Its just ONE of the flags its not the only one. I did read it. You seem to be under the impression that only one of these conditions applies at a time to a limited engagement. They all apply simultaneously. The part your referring to is when you attack someone who is -5 or is concord prone. That ALSO creates a limited engagement.
im sure your missing the important part of your first post here, "GLOBAL TARGET" which means ANYONE can shoot him, that DOES NOT mean that its a 1v1, because everyone else can shoot him as well. and the limited engagement means that if the neutral shoots the GLOBAL target, the global target can shoot back
in short easier way to understand A = global target B = normal person
'A' flys out and gets shot at by 'B' that means that then 'A' can shoot back at 'B' resulting in a limited engagement
the problem there is that everyone can shoot 'A' because he's a global target but they cannot shoot 'B' because he does not have a suspect/criminal tag
thus resulting in everyone shooting 'A' |
Wirblewind FROMAN
Emerald Empire C0NVICTED
2
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Posted - 2012.12.04 08:34:00 -
[24] - Quote
My bad guys i just went over the dev blog and yeah it looks like 1v1's are trashed.
My apologies
Thats so stupid. |
Me ofcourse
There is no life in space
45
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Posted - 2012.12.04 08:49:00 -
[25] - Quote
Wirblewind FROMAN wrote:My bad guys i just went over the dev blog and yeah it looks like 1v1's are trashed.
My apologies
Thats so stupid.
haha wirblewind, will still be able to do your normal suff in jita :P (will be joining you and yang after the servers stabalise a bit) |
Doddy
Excidium. Executive Outcomes
392
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Posted - 2012.12.04 08:55:00 -
[26] - Quote
Its great, we will be able to get fights in proper ships instead of can flipping with noob ships. |
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