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Thread Statistics | Show CCP posts - 3 post(s) |
Dradius Calvantia
Stimulus Rote Kapelle
318
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Posted - 2012.12.04 03:23:00 -
[1] - Quote
Announcing the creation of the Syndicate Competitive League! (To be clear this is an EVE wide competitive league and not limited to the inhabitants of the syndicate region.)
The Syndicate Competitive League is being created in order to complement CCP run tournaments as EVE continues to develop into a mature E-sport. The SCL looks to fill the need for a more consistent and accessible competitive environment for tournament format play. We intend to accomplish this by hosting frequent events, to be run over the course of a weekend, with a focus on developing the competitive EVE community.
Why is the SCL needed?
As CCP moves forward in its attempts to bring EVE to the forefront of the E-sports scene, a number of obstacles have presented themselves. Among the concerns voiced by the tournament community, the spectators, and the media the most common are derived from the vacuum in which EVE tournaments seem to exists. The game play is not relatable to game play which is available to the average spectator, the teams lack permanence and are not well know outside of the small community around the tourneys, and there is no good way to determine which teams compete in tourneys or to bring new teams into the community.
It is our goal to address these obstacles by hosting a series of frequent and accessible tournaments, in the format of existing EVE tournaments, with a focus on developing a community which is passionate about EVE as a competitive E-sport.
Format:
The SCL will be run as a series of small, 8 team double elimination bracket tournaments with teams accruing season points based on their placing. Each match up will be run as a best of 3 set. At the end of the season, the teams with the highest amount of points accrued will be invited to participate in the championship tournament. In addition to normal season matches, we intend to run amateur and pick up team matches as a means of getting the community involved in the tournament game play.
We feel this format is the best possible for encouraging a dynamic meta game, and competitive community. However, due to the large number of matches teams will be asked to purchase ships for we will be holding all matches on the test server. This will hopefully allow us to streamline the set up process for matches, and keep the matches moving along as swiftly as possible.
Teams:
Any player in game with an active account will be eligible to create or participate on a team. Teams will be allowed to be created throughout the season, and will consist of 8 characters and up to 4 alternates (which may be other players or alt accounts.) Team rosters may be changed up to one week prior to each event, and any player on the team my be dropped or replaced except for the team captain. Once a player (the actual person not the account) is registered with a team they may not be registered with any other team for the season.
Broadcasting:
SCL will be seeking a partnership with Own3d.tv in order to stream the matches. We will also be looking to partner with EVE radio in order to have them carry audio coverage of the events. All broadcast matches will be commentated, and we are going to look to include giveaways and other competitions for spectators to participate in.
We will be talking with CCP to find out if access to tools such as their current tourney UI will be possible.
Sponsorship:
To start, the prize pool for events will be limited to in game isk and items, however we are hopping to be able to offer cash prizes for season championship tournaments. The viability of this is going to depend on availability of sponsorship and potentially on ad revenue from the match streams. SCL will be looking to work with EVE and gaming related partners in order to raise in game and out of game funds for prize pools.
The SCL is being brought to you by the same group responsible for the Syndicate Alliance Tournament, which has been the longest running and most successful player run tournament to date. We are very excited to be able to expand on out previous format, and look forward to seeing just how far we can push player competition in EVE. Expect to hear more information regarding the SCL following the holidays, and we are going to be aiming to start hosting events sometime around February 2013.
As a lot of the specifics of the format is going to depend greatly on the level of interest and participation we get from the community and especially the number of teams competing, we would greatly appreciate if anyone considering participating as a team captain would contact us in order for us to get feedback. We want to make this a collaborative effort with the teams involved.
If you are considering participating or feel that you would like to contribute to the task of running SCL events please contact me in game or at [email protected]
For general feed back, please use this thread. |
Sunoccard
Wormbro Ocularis Inferno
7
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Posted - 2012.12.04 05:05:00 -
[2] - Quote
Sounds Like a cool Idea, I like that you put it on the test server, as any tournament would drain isk from smaller teams that would want to compete. |
BadAssMcKill
Ghost Headquarters The Ghost Army
7
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Posted - 2012.12.04 06:23:00 -
[3] - Quote
I assume limited edition ships like the Adrestia and what not will be banned cause they're easily available on the test server? Starships were meant to fly~ |
Dradius Calvantia
Stimulus Rote Kapelle
320
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Posted - 2012.12.04 06:50:00 -
[4] - Quote
Yes, limited edition ships will likely be disallowed. |
Onslaughtor
True Slave Foundations Shaktipat Revelators
34
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Posted - 2012.12.04 09:01:00 -
[5] - Quote
Well you have my interest. |
Bei ArtJay
Entering Space Ministry of Inappropriate Footwork
20
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Posted - 2012.12.04 09:18:00 -
[6] - Quote
Registering interest as a potential team captain with very limited CCP tournament experience who would like to bring some new players into the tournament scene and try my hand at captain for the first time.
In general I think it sounds like an excellent idea and the NEO tourney format looks good. It seems like a LOT of effort tho so good luck to you!
I think being on the test server will me a bit encouragement for people who are a bit cash strapped to join, but the obvious concern is that every tom **** and harry will want to to join in and overwhelm you a bit. What will be the selection process to let teams in in the first place?
Thanks for attempting this!
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CCP Fozzie
C C P C C P Alliance
2548
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Posted - 2012.12.04 10:46:00 -
[7] - Quote
Badass. Game Designer | Team Game of Drones https://twitter.com/CCP_Fozzie |
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Velicia Tuoro
Light Speed Interactive The Mockers AO
94
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Posted - 2012.12.04 11:20:00 -
[8] - Quote
Talk to the Monocle Madness guys to see if they can support you. They've shown interest in some player run tournament stuff before. I've made them aware of this thread! Senior Representative Light Speed Interactive http://www.lightspeedinteractive.net |
War Kitten
Panda McLegion
1470
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Posted - 2012.12.04 12:52:00 -
[9] - Quote
Registering interest... make this happen!
I find that without a good mob to provide one for them, most people would have no mentality at all. |
Tony Two Bullet
Monocle Madness The Mockers AO
157
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Posted - 2012.12.04 14:21:00 -
[10] - Quote
o/
Let me know how Monocle Madness can help you guys out with this. We have plenty of experience with generating in game interest for Tournaments.
Logan of Rote Kapelle is a good buddy of ours as well. CEO-á Monocle Madness ~ Mega-Insane Lotteries for the Mentally Unstable http://www.monoclemadness.com |
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Seldarine
Mind Games. Suddenly Spaceships.
87
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Posted - 2012.12.04 15:07:00 -
[11] - Quote
This seems like an interesting venture indeed.
If you would like any assistance in anyway regarding this contact me please. |
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CCP Bro
C C P C C P Alliance
68
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Posted - 2012.12.04 15:40:00 -
[12] - Quote
Let's get in touch soon and talk about this |
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HED KANDIR
Black Sharks Division
0
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Posted - 2012.12.04 15:54:00 -
[13] - Quote
Sound very interesting, i think team DeepWater will take part. |
Apathetic Brent
Stimulus Rote Kapelle
20
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Posted - 2012.12.04 15:55:00 -
[14] - Quote
Thanks for all the interest so far guys! Seladrine, you're not allowed |
Aducat Ragnarson
Cult of the Black Goat Dark Taboo
33
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Posted - 2012.12.06 17:49:00 -
[15] - Quote
First of all I want to say that I really enjoyed all the EvE tournaments I have wathced so far and what you are trying to pull off with this tournament league is awesome.
Some friends of mine and I where wondering what kind of entry fee you would take into view and what types of groups these tournaments would be aimed at. Do you want this to be more of an entry level tournament league for people who maybe in the future want to take part in the alliance/NEO tournaments, or do you want this to be additional tournament training for the already established and experienced tournament teams? Or maybe both? And what kind of controls do you envision to ensure that it will not just be established teams roflstomping newer contestants, in case you want to involve newer players into the tournament environment? Lets say suppose there was a group of 8 players, realtivly new chars, with limited fiscal possibilities, rudimentary understanding of game mechanics and pvp tactics and very little pvp experience but a wilingness to learn and improve. Does such a theoretical team have any chance of becoming established in this, or do you need a bunch of at least 5 year old chars to be competetive? I can understand if the tournament league is aimed at older players with experience, but looking at the long term goal of such a tournament league, creating hurdles so that only people that already have years of pvp experience in 0.0, LS or W-space can be competetive, will slow down the establishment of the league itself. PvP in each area of new eden is different from the other areas. If you could train in a tournament environment from the beginning of your PvP career you would become better at tournament pvp faster than training in 0.0, LS or W-space. I guess what I am aiming at with this overtly complicated rabble is, whether you will only provide hosting for tournaments or whether you will also engage in the surrounding areas of training people for tournaments.
TL;DR: Will you just be hosting tournaments (basically just saying: "we meet at XX:XX and rules are XXX and Fee is XXX and price is XXX) and everyone has to see for himself how to do the rest, or are you willing to put the extra effort in and REALLY create kind of an e-sport league of EvE tournament style PvP by also providing the surrounding services.
PS: With surrounding services i do not only mean possible organised Tournament training, but also for example keeping contacts with sponsors, maybe engaging in dialouge with CCP and Own3d (from the OP i guess so), providing a place for opinion exchange and other such community fostering services. |
StarFleetCommander
V0LTA Verge of Collapse
67
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Posted - 2012.12.07 02:50:00 -
[16] - Quote
Intresting idea,
Looks like this might just work :D |
Sepherim
Imperial Shipment Amarr Empire
3
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Posted - 2012.12.07 04:47:00 -
[17] - Quote
I'm certainly interested! Not sure how, but somehow. :) Sepherim Catillah; Ex-Imperial Navy Officer |
DHB WildCat
Mind Games. Suddenly Spaceships.
155
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Posted - 2012.12.07 15:40:00 -
[18] - Quote
I completely agree with seld on this one. You will have e full support of the suddenly spaceships tournament teams. Contact any of us if you need any assistance or ideas.
Wild |
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CCP Bro
C C P C C P Alliance
74
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Posted - 2012.12.09 18:30:00 -
[19] - Quote
Aducat Ragnarson wrote:TL;DR: Will you just be hosting tournaments (basically just saying: "we meet at XX:XX and rules are XXX and Fee is XXX and price is XXX) and everyone has to see for himself how to do the rest, or are you willing to put the extra effort in and REALLY create kind of an e-sport league of EvE tournament style PvP by also providing the surrounding services.
PS: With surrounding services i do not only mean possible organised Tournament training, but also for example keeping contacts with sponsors, maybe engaging in dialouge with CCP and Own3d (from the OP i guess so), providing a place for opinion exchange and other such community fostering services. With regular tournaments held on the test server to reduce the ISK cost for teams participating you will have a lot of practice fighting against other teams in an actual tournament environment. On top of that there is nothing preventing you from doing all your training in between the tournaments on the test server, and what I really want to see is teams contacting each other for scrims. Testing out new setups and possibly testing some tricks while not showing their full hand should they have to face them in the tournament.
I think the best venue for practice for each team is against other teams, it will make you more adaptable to different ways of flying and in the end benefit both teams. |
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Dradius Calvantia
Stimulus Rote Kapelle
330
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Posted - 2012.12.10 02:35:00 -
[20] - Quote
CCP Bro wrote:Aducat Ragnarson wrote:TL;DR: Will you just be hosting tournaments (basically just saying: "we meet at XX:XX and rules are XXX and Fee is XXX and price is XXX) and everyone has to see for himself how to do the rest, or are you willing to put the extra effort in and REALLY create kind of an e-sport league of EvE tournament style PvP by also providing the surrounding services.
PS: With surrounding services i do not only mean possible organised Tournament training, but also for example keeping contacts with sponsors, maybe engaging in dialouge with CCP and Own3d (from the OP i guess so), providing a place for opinion exchange and other such community fostering services. With regular tournaments held on the test server to reduce the ISK cost for teams participating you will have a lot of practice fighting against other teams in an actual tournament environment. On top of that there is nothing preventing you from doing all your training in between the tournaments on the test server, and what I really want to see is teams contacting each other for scrims. Testing out new setups and possibly testing some tricks while not showing their full hand should they have to face them in the tournament. I think the best venue for practice for each team is against other teams, it will make you more adaptable to different ways of flying and in the end benefit both teams.
In addition, we intend to include a section on the forums we will be launching with this for the express purpose of teams being able to organize scrims against each other. We would like to be able to provide someone to officiate the scrims on weekends in which we do not have events, however I can not make any promises there as of right now. It is on my list of "wants" for the SCL though.
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Qween Cleopatra
0utbreak Outbreak.
0
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Posted - 2012.12.11 10:47:00 -
[21] - Quote
CCP Bro wrote: I think the best venue for practice for each team is against other teams, it will make you more adaptable to different ways of flying and in the end benefit both teams.
we agree... oh wait |
SwindonBadger
0utbreak Outbreak.
13
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Posted - 2012.12.11 11:26:00 -
[22] - Quote
Qween Cleopatra wrote:CCP Bro wrote: I think the best venue for practice for each team is against other teams, it will make you more adaptable to different ways of flying and in the end benefit both teams.
we agree... oh wait
Its much more then that, so many people are brainwashed in eve into no risk, no brain, no skill pvp, when u have enough approval monkeys patting u on the back telling u to always stay cloaked in falcon/ wait for cyno and numbers, your mind begins to accept this is what eve has to offer., its good to finally see a CCP member getting what a tournament can offer to the individual players. Those players who develop in this tournament will take these skills out to the player base next time they pvp, the more people able to play with skill and good senesce of tactics will help to influence the masses. The better the game gets for everyone.
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IceGuerilla
Poseidon's Wingmen Perihelion Alliance
14
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Posted - 2012.12.12 16:28:00 -
[23] - Quote
I'm very interested in bringing my team along, as long as we can think up an even more unpronounceable team name. |
Arydanika
Amok. Goonswarm Federation
193
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Posted - 2012.12.13 16:23:00 -
[24] - Quote
Player initiatives like this are what make Eve Online a great game. Big ups for the SCL for stepping up and putting forth the effort to bring the community a league of their own. (Heh.) Putting together an organization like the SCL is no easy task and setting the league up in a way to encourage competition from all levels of experience and sectors of space makes it even more difficult. I hope the League succeeds in cultivating eSports within Eve Online and creating a fun and competitive field for all Eve Online players. Back pats and shoulder rubs all around!
However I can help, you have it... within reason of course. I can certainly lend a hand on the Eve Radio side of things or at least point you in the right direction. We've spoken about some other things via e-mail and I'm certainly down for that as well. Anything else, let me know. Runner of Voices from the Void podcast, Eve Online Pod Pack & DJ on eve-radio.com Sundays at 1800.-á Organizer of the ATX Eve Online Meet. GÖÑ |
Callduron
138
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Posted - 2012.12.17 11:48:00 -
[25] - Quote
Thanks very much to Dradius and Rote for taking the lead on this.
I feel however it loses something by being on the Test server. It just won't feel real, it also doesn't support the cycle of Eve: mining > industry > trading > pvp.
Would it be possible to make it a lower format of ship types but use real (sic) ships rather than test ships? A T1 frigate and cruiser tourney would also have the advantage of being easy to follow for new players who might not know what a Keres is but sure know what a Merlin is. |
Seldarine
Mind Games. Suddenly Spaceships.
97
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Posted - 2012.12.17 13:03:00 -
[26] - Quote
Callduron wrote:Thanks very much to Dradius and Rote for taking the lead on this.
I feel however it loses something by being on the Test server. It just won't feel real, it also doesn't support the cycle of Eve: mining > industry > trading > pvp.
Would it be possible to make it a lower format of ship types but use real (sic) ships rather than test ships? A T1 frigate and cruiser tourney would also have the advantage of being easy to follow for new players who might not know what a Keres is but sure know what a Merlin is.
I understand where you are coming from here, but I do not agree.
For this league to be a success, the rewards have to justify the effort required. And trust me, that even without any isk investment on the test server, it will still require a lot of effort to field a team.
As for it not feeling real, or not looking real, well if that point is from the perspective of teams taking part then I can guarantee to you that it will feel just as real as any other tournament for the teams involved. As for the viewers, spaceships on the test server look the same as spaceships on tranquillity, and I personally would much rather see faction battleships blowing up on the test server than tech1 cruisers on tranquillity.
The isk cost and loss for the top teams in the AT or NEO is just not a concern, it is just something that's paid. Being able to buy the ships for free on the test server will not remove any of the realness, it will just remove another headache involved in running and preparing a team. As for the cycle of eve, well I think the isk involved in the tournament is just not even worth considering in the grander scheme of the eve economy, and the tournament is not something that is trying to be role-played into eve, but an external addition using the frame work of eve for entertainment.
As for the point of using cheaper ships to allow the tournament to be held on the main server, in my opinion that will remove the realness of the tournament. People just don't want to see frigate, destroyer and cruiser fights, they are not as fun to watch and certainly not as tactically diverse as fights under something similar to AT rule sets can be.
I believe the only correct route for this league is the test server, and I really hope CCP can provide some of the tools to help make this a real success. |
Juny Wuny
Blue Republic RvB - BLUE Republic
0
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Posted - 2012.12.17 18:58:00 -
[27] - Quote
Callduron wrote:Would it be possible to make it a lower format of ship types but use real (sic) ships rather than test ships? A T1 frigate and cruiser tourney would also have the advantage of being easy to follow for new players who might not know what a Keres is but sure know what a Merlin is.
I disagree here as a new player. As a new player it is interesting and cool to see ships you can't fly in action. This is one of the really neat things about the AT or NEO. Limiting the ships would take away that...
Anyway these type of things are really fun. Especially for someone like me who has no time to play.
I would offer to help but I don't have anything to offer. I'll just stand on the sidelines with my pom poms cheering you guys on. |
HaartSp
The Deliberate Forces HYDRA RELOADED
21
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Posted - 2012.12.18 07:26:00 -
[28] - Quote
Seldarine wrote:The isk cost and loss for the top teams in the AT or NEO is just not a concern, it is just something that's paid. Being able to buy the ships for free on the test server will not remove any of the realness, it will just remove another headache involved in running and preparing a team. It will remove realness indeed, just imagine if all F1 teams would get the same cars for free. Any team may win tournament without 5-8% implants/15% ammo/completely maxed out characters but it's exactly the same thing that makes the difference between top and mediocre teams in the most of other sport competitions. |
Seldarine
Mind Games. Suddenly Spaceships.
98
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Posted - 2012.12.18 11:50:00 -
[29] - Quote
HaartSp wrote:Seldarine wrote:The isk cost and loss for the top teams in the AT or NEO is just not a concern, it is just something that's paid. Being able to buy the ships for free on the test server will not remove any of the realness, it will just remove another headache involved in running and preparing a team. It will remove realness indeed, just imagine if all F1 teams would get the same cars for free. Any team may win tournament without 5-8% implants/15% ammo/completely maxed out characters but it's exactly the same thing that makes the difference between top and mediocre teams in the most of other sport competitions.
It used to be the case that pirate implants were allowed in the tournament, and 1 of the reasons they no longer are is because of the isk barrier. You cannot compare eve to other sports, there are few Eve matches between good teams that honestly have come down to the fact that 1 team has spent considerably more isk on implants and ammo than the other.
I do understand your comparison to Formula1. There are the contenders, to whom isk is no problem, and you can mostly pick the winning team out of them. Where eve tournament differs to formula1 however, is that eve tournament teams are not winning because of the isk, but because they also happen to be the teams that take the tournament the most seriously, put in the most amount of effort and have the best theory crafters.
However, this thread is not about the AT or the NEO, it is about a league being developed by the players, and I do not think having an isk barrier for entry can be in any way beneficial to getting this thing off the ground successfully.
It is a shame that formula1 is no longer about who is the best racing driver and more about what team has the most money. I do not think an Eve amateur tournament should be like that, personally I would much rather see the isk playing field levelled and it be more about skill and preparation. This should hopefully encourage more teams to take part.
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Sepherim
Imperial Shipment Amarr Empire
23
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Posted - 2012.12.18 12:20:00 -
[30] - Quote
HaartSp wrote:It will remove realness indeed, just imagine if all F1 teams would get the same cars for free. Any team may win tournament without 5-8% implants/15% ammo/completely maxed out characters but it's exactly the same thing that makes the difference between top and mediocre teams in the most of other sport competitions.
I disagree completely on this. The more differences you can take away before the match, the best. If you could make all chars have the same amount of SP's better, same ships availables better, same implants available better, etc. Taking down all those external barriers leaves only one thing in place: the best ones win. Doesn't matter if they're rich or not, but how they play, what strategies they develop and how they put them to practice. That seems way more enticing to me than watching a race and saying "hey, Ferrari got the best car, so we all know they have a better chance of winning no matter how good the others are". Sepherim Catillah; Ex-Imperial Navy Officer |
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