Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 47 :: one page |
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Author |
Thread Statistics | Show CCP posts - 37 post(s) |
Yophant
AAA Citizens
54
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Posted - 2012.12.04 13:09:00 -
[61] - Quote
Please read this http://community.eveonline.com/devblog.asp?a=blog&nbid=73995
And here http://content.eveonline.com/www/newssystem/media/63977/1/Inventory_FleetHangar.jpg these options are shown as green (grey) star on the right of "fleet hangar" line |
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CCP Habakuk
C C P C C P Alliance
369
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Posted - 2012.12.04 13:10:00 -
[62] - Quote
Hidden behind the right-click menu. There are two small icons right of the text "fleet hangar" in the index tree. They will turn green when clicked.
edit: MailDeadDrop and Yophant were faster ;) CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Ladel Teravada
Caldari Independent Navy Reserve The Fourth District
17
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Posted - 2012.12.04 13:10:00 -
[63] - Quote
Heya,
So I just had a report from a corpy of sansha tracking disruptors being boosted. Didnt believe him as I had read there would be no changes to ewar and went to do a Forsaken Rally Point.
1. Spawns were moved. Boohoo =( 2. Got slapped by TDs. 3. Couldn't hit a BS at 20km with my tracking enhanced topskilled megapulse Nightmare.
So.. Apparently first of all they range disrupt a lot more now. Had two TDs on me which meant that I had less than half my normal range on guns. Switched to Scorch which could hit at 20 but couldn't hit due to the tracking. On a BS. So I waited for the TDs to drop.. which they didnt.
Now I just warped out in disgust as I couldn't kill anything... But imagine if this was a harder plex.. maybe with tacklers in it. You'd get hit by say... 5-6 TDs and tackled. Couldn't hit **** that wasn't moving straight towards you and you'd be murdered eventually.
Is this supposed to be like that or a mixup in code? |
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CCP SoniClover
C C P C C P Alliance
266
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Posted - 2012.12.04 13:11:00 -
[64] - Quote
Hylomar wrote:rachann wrote:Hi, any idea which array you use to manufacture the salvage drones, 'cause I have tried most arrays and I get the same message 'This product cannot be manufactured at this facility'? Same issue here, pretty annoying
This is a bug that is being fixed, should be working in drone assembly arrays soon (next couple of days probably, depending on which patch the fix goes out in) |
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Turelus
Caldari Independent Navy Reserve The Fourth District
63
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Posted - 2012.12.04 13:13:00 -
[65] - Quote
NPC Tracking disruptor's are seeming almost god like...
Having trouble making any type of laser hit them, with tracking skills and tracking mods.
My Post in GD wrote:Quote: NPCs Fix Tracking Disruption on NPCs so that it is now correctly applied to your ship. Confirming that with two Battleship NPCs using tracking disruptor's it's almost impossible to land a single hit with any ammo type. When you can land a hit it only "grazes" the target. I had attempted to eliminate the ships TD'ing me before anything else but couldn't hit them. The NPCs also burn out to 30-40KM which even Scorch wasn't able to hit due to the reduced range. Just to confirm this IS how it should be and we need to go and revise fittings, or is this another incident like the ECM fix for NPCs? "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves." |
Magic Crisp
Amarrian Micro Devices Silent Infinity
50
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Posted - 2012.12.04 13:14:00 -
[66] - Quote
Remotely delivering stuff from the corp assets doesn't work.
Details: I'm sitting in space. undocked.
Open corp->assets->deliveries, some location where is some stuff. rclick on stuff -> deliver->member->some toon
Right here prior to patch the corp delivery window refreshed with removing the assets from the corp deliveries and they appeared in the toon's personal assets (5m cache delay may apply).
Since patch nothing is happening.
Most of the traders are doing this remotely. So it's kinda priority.
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Sable Moran
Moran Light Industries
72
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Posted - 2012.12.04 13:18:00 -
[67] - Quote
KIller Wabbit wrote:Finally found the right place for this:
Patch attempt failed on insufficient disk space.... :S Cleaned up a bit, restarted and okay.
However, found that EVE install dirs (TQ and Buck) have a bunch of *_win.patch files of large size hanging around. Once a client is all patched up, any particular reason to keep these around?
The *.patch files are useful if you have multiple clients installed. Just download the patch once with one client then copy that .patch file to other client directories. Download once, patch many times.
After you have patched your client(s) you can safely remove those files. Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Laboratories Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |
Yophant
AAA Citizens
55
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Posted - 2012.12.04 13:20:00 -
[68] - Quote
Turelus wrote:NPC Tracking disruptor's are seeming almost god like... Having trouble making any type of laser hit them, with tracking skills and tracking mods. My Post in GD wrote:Quote: NPCs Fix Tracking Disruption on NPCs so that it is now correctly applied to your ship. Confirming that with two Battleship NPCs using tracking disruptor's it's almost impossible to land a single hit with any ammo type. When you can land a hit it only "grazes" the target. I had attempted to eliminate the ships TD'ing me before anything else but couldn't hit them. The NPCs also burn out to 30-40KM which even Scorch wasn't able to hit due to the reduced range. Just to confirm this IS how it should be and we need to go and revise fittings, or is this another incident like the ECM fix for NPCs?
I think all these NPCs had read all devblogs and patch notes and began flying only TD-bonused ships :) |
Jafner
Game of Drones Aurora Irae
0
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Posted - 2012.12.04 13:22:00 -
[69] - Quote
Running PC tried to lock-down new Salvage Drone Blueprint and Talwar Blueprint, neither have to option in the drop down on right click. Tried it both in sci and industry tab along with directly in the hanger. Re-logged, no change. Checked on my alt (who is CEO) also unable to do it. All old BPOs still have lock/unlock in drop down
CEO: Game of Drones
"No drones were harmed in the making of this ship.....well, almost none." |
Yophant
AAA Citizens
55
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Posted - 2012.12.04 13:22:00 -
[70] - Quote
Sable Moran wrote:KIller Wabbit wrote:Finally found the right place for this:
Patch attempt failed on insufficient disk space.... :S Cleaned up a bit, restarted and okay.
However, found that EVE install dirs (TQ and Buck) have a bunch of *_win.patch files of large size hanging around. Once a client is all patched up, any particular reason to keep these around? The *.patch files are useful if you have multiple clients installed. Just download the patch once with one client then copy that .patch file to other client directories. Download once, patch many times. After you have patched your client(s) you can safely remove those files.
And there's an option to automatically remove these files also available in launcher's settings "Patches" tab. |
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Vdr
Grim Determination Nulli Secunda
2
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Posted - 2012.12.04 13:22:00 -
[71] - Quote
After Jump cloning from a +3 set JC to a +3 set JC i had to change skills after resuming training in order for the training timer to up update with the correct skill training timer. |
disasteur
Tellcomtec Incorporated. Preatoriani
174
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Posted - 2012.12.04 13:25:00 -
[72] - Quote
i tried to fill up my planets but i get this message....
You can't add the Reactive Metals as there simply isn't enough room for it to fit. The container is currently only capable of fitting 35000,00 units and it is currently jammed full with 122125,59 units.
you would say its full but it isnt....
any one else got this to ? |
Paikis
Vapour Holdings
298
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Posted - 2012.12.04 13:26:00 -
[73] - Quote
Wormhole effects are not being applied to my ships (other corp members report the same). |
KIller Wabbit
The Scope Gallente Federation
106
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Posted - 2012.12.04 13:28:00 -
[74] - Quote
disasteur wrote:i tried to fill up my planets but i get this message....
You can't add the Reactive Metals as there simply isn't enough room for it to fit. The container is currently only capable of fitting 35000,00 units and it is currently jammed full with 122125,59 units.
you would say its full but it isnt....
any one else got this to ?
PI is broken. They are working on it.
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CCP Prism X
C C P C C P Alliance
993
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Posted - 2012.12.04 13:29:00 -
[75] - Quote
Paikis wrote:Wormhole effects are not being applied to my ships (other corp members report the same).
Known issue, found and fixed internally. @CCP_PrismX EVE Database Developer and Expert Ranter Member of Team Pony Express |
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CCP Habakuk
C C P C C P Alliance
369
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Posted - 2012.12.04 13:30:00 -
[76] - Quote
disasteur wrote:i tried to fill up my planets but i get this message....
You can't add the Reactive Metals as there simply isn't enough room for it to fit. The container is currently only capable of fitting 35000,00 units and it is currently jammed full with 122125,59 units.
you would say its full but it isnt....
any one else got this to ?
Known issue - it is calculating items of all users of this customs office
We are working on a fix. CCP Habakuk | EVE Quality Assurance | Team Gridlock Writing bug reports | Mass tests
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Guttripper
State War Academy Caldari State
185
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Posted - 2012.12.04 13:30:00 -
[77] - Quote
Lei Merdeau wrote:Quote:Radar Sensor Compensation, Gravimetric Sensor Compensation, Magnetometric Sensor Compensation and Ladar Sensor Compensation skills have been added to the market for 180000 ISK each
seems bugged. The NPCs are selling these at varying amounts all higher than that. When items are introduced on the market from NPC sources, the item will be priced at (base price + small percentage over) initially. If nobody purchases the item, then the price will slowly drop until it reaches its base price. But if people do buy the item, especially at the higher inflated price, then that price will stay. Thus a popular station can keep an item priced higher than a quiet one. I am not sure if buying in large bulk will increase the price in that particular station.
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Jafner
Game of Drones Aurora Irae
0
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Posted - 2012.12.04 13:32:00 -
[78] - Quote
Guttripper wrote:Lei Merdeau wrote:Quote:Radar Sensor Compensation, Gravimetric Sensor Compensation, Magnetometric Sensor Compensation and Ladar Sensor Compensation skills have been added to the market for 180000 ISK each
seems bugged. The NPCs are selling these at varying amounts all higher than that. When items are introduced on the market from NPC sources, the item will be priced at (base price + small percentage over) initially. If nobody purchases the item, then the price will slowly drop until it reaches its base price. But if people do buy the item, especially at the higher inflated price, then that price will stay. Thus a popular station can keep an item priced higher than a quiet one. I am not sure if buying in large bulk will increase the price in that particular station.
yes it does
CEO: Game of Drones
"No drones were harmed in the making of this ship.....well, almost none." |
Clambumper June
Republic University Minmatar Republic
6
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Posted - 2012.12.04 13:34:00 -
[79] - Quote
Read through the first 2 pages and then got off track. Not sure if the issues below have been mentioned...
1. Mouse Scroll no longer works to increase or decrease Market Order price. (i.e. .01 isk game, right click, modify, scroll mouse wheel "x" amount to lower price to beat out competitor...)
2. Venture Frigate... (Why do bitter vets who have Mining Barge 5 and Exhumers 5 need to buy skill book and train it to X to be able to fly an Ore Frigate. Should this skill be given to those who have Mining Barges and Exhumers?) |
Archibald Thistlewaite III
8
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Posted - 2012.12.04 13:40:00 -
[80] - Quote
The new Bounty Office window closes on session changes. |
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moro legend
Deviance Inc
0
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Posted - 2012.12.04 13:46:00 -
[81] - Quote
FIX THE POCO'S !!!! IT SAYS HAS NO CAPACITY OR WHAT EVER SERIOUSLY GUYS WHO DESIGNS THIS GAME !!!! |
Shokre O'Corwi
The Squid Squad Slumdogs
10
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Posted - 2012.12.04 13:48:00 -
[82] - Quote
Clambumper June wrote:Read through the first 2 pages and then got off track. Not sure if the issues below have been mentioned...
1. Mouse Scroll no longer works to increase or decrease Market Order price. (i.e. .01 isk game, right click, modify, scroll mouse wheel "x" amount to lower price to beat out competitor...) It works, you have to hover the mouse pointer over the field you wish for the scroll to change values (or scroll). |
Bodolphin
The Scope Gallente Federation
0
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Posted - 2012.12.04 13:48:00 -
[83] - Quote
Mmm lets see,
1) Got a deconstructed Iteron in the hangar station view 2) Invisible Iteron after launching excepting for lights and engine effects 3) Invisible station
Cleared cache - no dice
Not even got to more important changes |
Kirana Jade
Rudel Taktik
0
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Posted - 2012.12.04 13:50:00 -
[84] - Quote
Opening the Nex store and clicking on a item/preview while in station causes the station to do some weird graphical glitch. |
explorer chaos
Suns Of Korhal Terran Commonwealth
2
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Posted - 2012.12.04 13:50:00 -
[85] - Quote
changing subs on a legion cases some module slots to go red until you re open fitting window
http://i.imgur.com/pq1Iw.jpg |
Silas Cooper
Moon In Scorpio The Kadeshi
0
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Posted - 2012.12.04 13:51:00 -
[86] - Quote
I had 1 hour spare on my training queue with +4 implants.
After clone jumping to a clone with +5 implants it added nearly 4 hours to training time. |
Basil Vulpine
Blueprint Haus Get Off My Lawn
5
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Posted - 2012.12.04 13:52:00 -
[87] - Quote
moro legend wrote:FIX THE POCO'S !!!! IT SAYS HAS NO CAPACITY OR WHAT EVER SERIOUSLY GUYS WHO DESIGNS THIS GAME !!!!
I HERE A RUMOUR IT IS CCP. YOU WHAT?
Oh, sorry, seems my shift key was stuck. Try tapping yours a couple of times to see if it comes loose or else pry it out with a blunt knife and give it a bit of a clean.
PI wise, according to the Dev responses in this thread they've found the cause for that after several others reported it. |
Jafner
Game of Drones Aurora Irae
0
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Posted - 2012.12.04 13:53:00 -
[88] - Quote
Bounty office window seems to be caping at 700mil for Corps
CEO: Game of Drones
"No drones were harmed in the making of this ship.....well, almost none." |
BubbaG Garuda
Miners In Possession Brothers of Apocrypha.
0
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Posted - 2012.12.04 13:55:00 -
[89] - Quote
Caldari COSMOS complex - Massive increase in spawn rate and aggro?
Hi... I wanted to do a quick run of the "Contested Kazka Headquarters" complex (Trophy room) in the Caldari COSMOS. The spawn rate seems to have increased by a factor I estimate to be around 4-5 times what it was before the Retribution 1.0 patch... The aggro also seems to have increased in a massive way. I have maybe a group of 3 NPCs spawning at about 80k, and within about 1 second they have locked me... This is definitely way more aggressive than before the patch, where they would maybe aggro from 40k or so after about a minute, and aggro from 1 to maybe 20k within a few seconds of spawning....
Before the patch, I would be able to run for maybe a minute or two without anyone aggroing (after I'd taken out the closest groups), but now I'm constantly aggroed by an estimated 10-20 NPCs at all times.
Both of these issues - spawn rate and aggressiveness - seem to be quite out of whack. Is this intended, or could it be a potential bug?
BubbaG |
moro legend
Deviance Inc
0
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Posted - 2012.12.04 13:56:00 -
[90] - Quote
Basil Vulpine wrote:moro legend wrote:FIX THE POCO'S !!!! IT SAYS HAS NO CAPACITY OR WHAT EVER SERIOUSLY GUYS WHO DESIGNS THIS GAME !!!! I HERE A RUMOUR IT IS CCP. YOU WHAT? Oh, sorry, seems my shift key was stuck. Try tapping yours a couple of times to see if it comes loose or else pry it out with a blunt knife and give it a bit of a clean. PI wise, according to the Dev responses in this thread they've found the cause for that after several others reported it.
that lock was telling something sending a message to whom it was concerned and don't get smart on me who hired you to answer questions in this thread anyway stick on facebook perhaps your comment would be more appreciated out there. |
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