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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
Lolar55
Titan Core
17
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Posted - 2012.12.04 13:01:00 -
[31] - Quote
Which assembly array builds the new salvager drone i tried drone assembly and it didn't work and bpo doesn't mention where. |
Remiel Pollard
Devlin Security Devlin Alliance
201
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Posted - 2012.12.04 13:03:00 -
[32] - Quote
Some sound issues - one is an annoying sound, the other appears to be a glitch.
First, the annoying one.
So, after engaging some 'roid rats earlier, I noticed it does a little "bzz" noise when you get flagged.
And then it does the "bzz" noise again when you jump to another system...
and then again when you dock...
and then again when you undock...
It's REALLY annoying CCP. I don't have any other complaints and RARELY complain about games, but this one is a little ridiculous. Just play the noise once - we get it, we're flagged, we can see the big yellow emblem at the top of the screen and we can hear the "bzz" the first time.
The glitch: there appears to be an epic high-pitched squeal coming from the Caldari shuttle - not sure about any other shuttles. If you zoom out your view, you can't hear it anymore, but if your zoomed in, it just squeals like a set of poorly tuned swim jets in a backyard swimming pool. You don't scare me. I've been to Jita. |
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CCP Arrow
C C P C C P Alliance
270
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Posted - 2012.12.04 13:09:00 -
[33] - Quote
Hauntable wrote:Silver Coon wrote:I really don't like that now when I use the scroll wheel in the market for modifying prices, I HAVE to be with the cursor over the price box for it to work. (PC) Xilael wrote:Who the f... changed the mousewheel settings so that it scrolls in the current window instead of the highlighted box?
Makes adjusting prices so slow... "Scroll bars become active once the user hovers the area of their function which applies to both windows and tabs within windows" This is a not a good change. Requires you to constantly move your mouse to the window/text box you want to scroll or you can end up scrolling a window in the background.
It is a common feature in recent interfaces to only need to intersect the area you want to control with the mouse without the need to click it first. It also allows you to be able to control that area in more ways like moving items and scrolling at the same time as mentioned above. We realize this is a change to how EVE used to be but we are quite sure it is the way we would do it if we were releasing EVE for the first time today and this change is part of updating the EVE UI so that it can keep evolving to meet the needs of the majority of our players. CCP Arrow-á-á|-á Senior Game Designer-á|-á @CCP_Arrow |
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Galmas
United System's Commonwealth R.E.P.O.
18
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Posted - 2012.12.04 13:10:00 -
[34] - Quote
I dont get it (or havnt yet found out how to), why have you put so much effort into the damage notification and other notification window and made them "movable"... but still we cannot get rid it????
I cant even hide the notifications behind another window since they almost show up on top of everything.
I really dont get it, it almost makes me angry.
Good job on the log window!!! very very much appreciated, that will free up a lot of room on my screen....
now lets give me a switch to disable the damage notifications that are STILL crowding the main window and let me have them only in the log window. i am pretty sure a lot of folks would really prefer to have it like that. well.. the folks i am flying with at least.
PPPLLLEEEEAAAASSSSEEEE
PS: anyone who thinks "what a ******, you can disable the damage notifications", read again please, think again, just don't post. |
Hostile Ralph
University of Caille Gallente Federation
2
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Posted - 2012.12.04 13:11:00 -
[35] - Quote
Tippia wrote:Have you tried managing rat aggro using the standard techniques of ewar and remote support? doesn't work so well when your drones are 60+ km away and webbed, and everything not shooting at the drones is melting the t3 BC alt that came in the room second. hurr durr aggro control what? |
Tomiko Kawase
Dreddit Test Alliance Please Ignore
54
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Posted - 2012.12.04 13:25:00 -
[36] - Quote
The new recruitment interface is terrible. Having 1/3 of your screen taken up by a box that will get use maybe once every couple of years sucks.
Another change that would help is being able to click someone's name on the list and have it highlight into show info with one click.
--
The safety button needs to be able to be turned off completely. It draws your eye being a solid color on the bottom of the screen. Fight us maybe? |
Basil Vulpine
Blueprint Haus Get Off My Lawn
5
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Posted - 2012.12.04 13:25:00 -
[37] - Quote
Hostile Ralph wrote:Tippia wrote:Have you tried managing rat aggro using the standard techniques of ewar and remote support? doesn't work so well when your drones are 60+ km away and webbed, and everything not shooting at the drones is melting the t3 BC alt that came in the room second. hurr durr aggro control what?
So you're saying that you might have to adjust how you operate because the rats are behaving differently? Maybe clear the webbing frigs first or start off with Sentries that are pretty quick to pull back? Do something to boost the tank on that t3 BC or bring an actual friend who can respond faster to being yellow boxed?
On the bright side at least all those dying drones are buying you time to warp out, think and replan without losing an expensive hull. I'm still waiting to hear some wailing and gnashing of teeth from some comedy loss mails, there are always some people who don't actually read the patch notes and expect nothing to have changed. Given that I'm based in Gurista null-sec I'm putting high odds on there being some in my own alliance, a combination of points and jamming rats is going to ruin somebodies day if they don't think ahead. |
Etara Silverblade
Morex Group Inc. The Babylon Consortium
3
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Posted - 2012.12.04 13:33:00 -
[38] - Quote
Salvage drones don't work properly, or as I would expect. They don't automatically salvage the wrecks which is somewhat fine but the annoying thing is that the "Engage" keyboard shortcut doesn't work properly. You have to tell the drones to salvage through the right click menu rather then using a shortcut key. Can we get this fixed? |
Silver Coon
CoonQuest
0
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Posted - 2012.12.04 13:34:00 -
[39] - Quote
CCP Arrow wrote: It is a common feature in recent interfaces to only need to intersect the area you want to control with the mouse without the need to click it first. It also allows you to be able to control that area in more ways like moving items and scrolling at the same time as mentioned above. We realize this is a change to how EVE used to be but we are quite sure it is the way we would do it if we were releasing EVE for the first time today and this change is part of updating the EVE UI so that it can keep evolving to meet the needs of the majority of our players.
At least for the market guys this is hell.
|
Etienne Picard
Serenity Prime Kraken.
0
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Posted - 2012.12.04 13:35:00 -
[40] - Quote
The new aggro timer sound is REALLY annoying |
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Mars Theran
Tribal Liberation Force Minmatar Republic
486
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Posted - 2012.12.04 13:40:00 -
[41] - Quote
That was about the fastest patch I've ever seen. ..are you sure you included the game?
I think it took maybe 10 minutes or slightly more. Excellent. I didn't get any pop-ups for legal agreements, EULA, etc.. though; not sure I was supposed to, but I recall it being the norm.
Not having left station, I can't say more than that it looks smooth so far. I'll have another look when I get home from work. zubzubzubzubzubzubzubzub |
Siigari Kitawa
Push Industries Push Interstellar Network
231
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Posted - 2012.12.04 13:41:00 -
[42] - Quote
I am not a fan of the new pulse laser sounds. They're really underwhelming and I think they are deserving of a bit more pizzazz.
https://forums.eveonline.com/default.aspx?g=posts&t=178470 Need stuff moved? Push Industries will handle it. Serving highsec, lowsec and nullsec - and we do it faster and more reliably than anyone else. Ingame channel: PUSHX |
Trinity Windu
Imperial Commandos
1
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Posted - 2012.12.04 13:43:00 -
[43] - Quote
New "crimewatch" sucks.
I shoot rats, takes me 5 minutes to log off? WTF? Hell I even killed them.
I like the feature since it shows how long, but 5 minutes, damn. Try a minute. |
Endo Scrote
the united Negative Ten.
0
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Posted - 2012.12.04 13:44:00 -
[44] - Quote
Has scanning changed to make it harder I'm sure it been made a lot worse for my wormhole alt |
Tippia
Sunshine and Lollipops
10496
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Posted - 2012.12.04 13:45:00 -
[45] - Quote
My only feedback so far is that you need to get the web team on to put some EVE Gate integration of the new bounty system in place: GÇ£wantedGÇ¥ overlays on the forums, bounty information on the profile pages etc. Oh, and maybe a GÇ£place bountyGÇ¥ button to finally create a proper EVE-style GÇ£dislikeGÇ¥ button. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
Remiel Pollard
Devlin Security Devlin Alliance
204
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Posted - 2012.12.04 13:49:00 -
[46] - Quote
Silver Coon wrote:CCP Arrow wrote: It is a common feature in recent interfaces to only need to intersect the area you want to control with the mouse without the need to click it first. It also allows you to be able to control that area in more ways like moving items and scrolling at the same time as mentioned above. We realize this is a change to how EVE used to be but we are quite sure it is the way we would do it if we were releasing EVE for the first time today and this change is part of updating the EVE UI so that it can keep evolving to meet the needs of the majority of our players.
At least for the market guys this is hell. LE: How many people need to complain?
OH NOES!! You have to move your mouse around from window to window!! What a tragedy. Too bad you can't move windows right next to each other and pin them..... oh wait... You don't scare me. I've been to Jita. |
Remiel Pollard
Devlin Security Devlin Alliance
204
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Posted - 2012.12.04 13:52:00 -
[47] - Quote
I just want to say, regarding the window-scroll changes, job well done - I was sick of hovering the mouse on one window to scroll and having another one entirely scroll instead. One of the handiest UI adjustments you've made. You don't scare me. I've been to Jita. |
Steijn
Quay Industries CAStabouts
196
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Posted - 2012.12.04 13:52:00 -
[48] - Quote
1 - the combat log on screen that continually scrolls is distracting and increasingly annoying. How do i turn it off?
2 - the targfet lock buzz is annoying as hell, as a sparkie its a sound that to me means something is shorting out and is not the kind of sound i would want to hear coming from a PC as you dont know if its in game or an electrical fault. |
Remiel Pollard
Devlin Security Devlin Alliance
204
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Posted - 2012.12.04 13:53:00 -
[49] - Quote
Tippia wrote:Oh, and maybe a GÇ£place bountyGÇ¥ button to finally create a proper EVE-style GÇ£dislikeGÇ¥ button.
This needs to be a thing. You don't scare me. I've been to Jita. |
Rytell Tybat
Kallocain Pharmaceuticals
27
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Posted - 2012.12.04 13:54:00 -
[50] - Quote
Overall, the UI improvements are great. But the target damage mini HUDs, while they look nice individually, need to change.
Too much detail! This level of detail (segmented bands) is unnecessary and adds little to no functionality. What's more it adds to the visual noise/clutter on the screen. There is already a lot of detail on the screen, adding more for the sake of having it look like the HUD does not help. The existing HUD works (?) because there's only one of them on the screen. Adding multiple targets with these multiple mini-huds is creating a more visually cluttered and confused UI. The previous version, with a more simplified look are more appropriate. It's really not that big a deal, when you've only got 1 or 2 targets, but anything more than that is headache inducing.
Hope you guys reconsider this and change it in an upcoming patch.
(posted this in the UI thread as well) |
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Terrorfrodo
GNADE Inc.
262
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Posted - 2012.12.04 13:58:00 -
[51] - Quote
Quote:Blockade Runners are now immune to cargo scanners. Does this apply to both kinds of transport ships? When I think of 'blockade runners' I have the variants with +2 warp strength in mind, eg the Occator. Will the 'cloaky hauler' variant (like Viator) also be unscannable? . |
Mistress Sindall
Tears please
0
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Posted - 2012.12.04 14:00:00 -
[52] - Quote
removing can flipping, pods are killable if you flip a can, changed ship bonuses and slots? way to go f#$%ing up the game we all love CCP, we are a big gang about ready to unsub cause of this patch beein so bad. i mean im glad that its so noob friendly, but what about us that has played over 2 years??
again, Way to go F#$%ing up the game we USED to love.. |
Steijn
Quay Industries CAStabouts
196
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Posted - 2012.12.04 14:01:00 -
[53] - Quote
Terrorfrodo wrote:Quote:Blockade Runners are now immune to cargo scanners. Does this apply to both kinds of transport ships? When I think of 'blockade runners' I have the variants with +2 warp strength in mind, eg the Occator. Will the 'cloaky hauler' variant (like Viator) also be unscannable?
Viator IS a blockade runner. |
Shokre O'Corwi
The Squid Squad Slumdogs
11
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Posted - 2012.12.04 14:01:00 -
[54] - Quote
Terrorfrodo wrote:Quote:Blockade Runners are now immune to cargo scanners. Does this apply to both kinds of transport ships? When I think of 'blockade runners' I have the variants with +2 warp strength in mind, eg the Occator. Will the 'cloaky hauler' variant (like Viator) also be unscannable? There is only one kind of Blockade Runners. Read the description of those ships. The cloaky one is the Blockade Runners, the +2 warp strength one is a Deep Space Transport. |
Tippia
Sunshine and Lollipops
10501
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Posted - 2012.12.04 14:02:00 -
[55] - Quote
Terrorfrodo wrote:Quote:Blockade Runners are now immune to cargo scanners. Does this apply to both kinds of transport ships? When I think of 'blockade runners' I have the variants with +2 warp strength in mind, eg the Occator. Will the 'cloaky hauler' variant (like Viator) also be unscannable? The cloaky ones are the blockade runners. The other transport ships are Deep Space Transports. Check the ship descriptions if you're unsure since they will tell you which is which.
edit: Note to self GÇö don't queue up threads to answer, it takes too long.
Mistress Sindall wrote:Tnx for f#$%ing the game i love up, way to go CCP.. How did this happen? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
Terrorfrodo
GNADE Inc.
262
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Posted - 2012.12.04 14:04:00 -
[56] - Quote
Mhkay. So only the Viator then, NOT the Occator. . |
JC Anderson
Noir. Noir. Mercenary Group
779
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Posted - 2012.12.04 14:07:00 -
[57] - Quote
Tippia wrote:Mistress Sindall wrote:Tnx for f#$%ing the game i love up, way to go CCP.. How did this happen?
Re-check. They edited post.
Was funny because I went to reply to it, and the new edit was in my quote field even though the post itself still showed as the original text. :P |
Remiel Pollard
Devlin Security Devlin Alliance
205
|
Posted - 2012.12.04 14:12:00 -
[58] - Quote
Mistress Sindall wrote:removing can flipping, pods are killable if you flip a can, changed ship bonuses and slots? way to go f#$%ing up the game we all love CCP, we are a big gang about ready to unsub cause of this patch beein so bad. i mean im glad that its so noob friendly, but what about us that has played over 2 years??
again, Way to go F#$%ing up the game we USED to love..
Can I have your stuff? You don't scare me. I've been to Jita. |
JC Anderson
Noir. Noir. Mercenary Group
779
|
Posted - 2012.12.04 14:13:00 -
[59] - Quote
Remiel wrote: Can I have your stuff?
No, they lost everything when they flipped a rookies can and got blown up and podded. |
Tippia
Sunshine and Lollipops
10502
|
Posted - 2012.12.04 14:14:00 -
[60] - Quote
JC Anderson wrote:Re-check. They edited post. Yeah, I noticed. I feel the question still stands, though.
Canflipping can still happen GÇö it just requires new tactics. Ship improvements to make obsolete stuff more relevant. I'm not entirely sure this qualifies as GÇ£f#$%ing up the gameGÇ¥, unless that's some new colloquialism for making the game better on the wholeGǪ GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
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