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Author |
Thread Statistics | Show CCP posts - 39 post(s) |
KIller Wabbit
The Scope Gallente Federation
138
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Posted - 2012.12.06 16:00:00 -
[871] - Quote
CCP Punkturis wrote:KIller Wabbit wrote:Either it's new or I hadn't noticed before, the Show condensed combat log switch - for losses the Name column shows my name, which seems totally useless. Shouldn't it show the Final Blow name? it's probably always been like this. it makes more sense in the corporation kill reports list
This is for me. What do I care about management?
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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Ribikoka
Royal Amarr Institute Amarr Empire
327
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Posted - 2012.12.06 16:00:00 -
[872] - Quote
Remiel Pollard wrote: No. The whole purpose of WHs is higher risk and higher reward. You think lvl4 AI is hard? You really haven't fought the sleepers yet.
You dont heard the message, you voice of CCP troll ? HTFU and bye.
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Korinne
The Partisan Brigade Republic Alliance
81
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Posted - 2012.12.06 16:00:00 -
[873] - Quote
Something really needs to be done about these huge unscalable circles and halos. If you're in any real fight you can't see crap because of them, and after playing with it some, I'm convinced those halos don't tell you diddly poop you didn't already know. Also the targeting circles, they break completely if you have a ship w/ anything resembling high scan res. |
Grey Stormshadow
Fistful of Finns Nulli Secunda
1478
|
Posted - 2012.12.06 16:16:00 -
[874] - Quote
I like the new shield resistance module icons. However the armor ones could use some work. They all look the same.
Get |
Matham Gwynne
Rocky Mountain Twins
3
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Posted - 2012.12.06 16:18:00 -
[875] - Quote
Tippia wrote:Urgg Boolean wrote:This change affects a lot more than just missions. Incursions should be affected too. No, it doesn't change anything about incursions. They already have the new AI. Quote:I remember someone saying that if you use drones in wormholes, you need to use T1 and bring LOTS of spares. Is that what it's gonna come down to? No, because people quickly realised what else you could do to make the Sleepers hate you more than they hated your drones. Ewar, remote support, and just a watchful eye should keep them safe enough.
You do realize that the devs asked for feedback on whether the new AI was too aggressive or not, right? Bitching at people (as you have been doing) for doing exactly what was asked for, seems a little odd to me.
As for EWAR, etc., with drone boats: Yes, that is a possibility. Fit a shield transporter on your Rattlesnake, and, if your light drone is about 8 km or less away, you can rep its shield as it takes damage. Assuming only one drone is taking damage, you don't mind reducing the engagement range of your sentry drones (requires link augments), or eliminating your (admittedly pathetic) missile DPS, since these things all take high slots, or EWAR in mid (where you need shield and drone tracking already). And ignoring, of course, that rep range is so short that recalling a light drone takes less time than locking it and firing up the rep. And you need both EWAR and Rep on the same Rattlesnake, with limited high slots that you already need for other things.
On the other hand, I LOVE the idea of making the Rattlesnake into a "mini carrier". Dump the missile slots, give it a bonus to EWAR and/or Rep range, etc. Rely completely on drone DPS with the thing. Really make it into something cool, not just a Domi with a massive overtank and micro-DPS from missile launchers. I already love the look on the thing, now make it badass in that manner and it'll be my go-to ship again!
The point isn't that "whaaa, my Rattlesnake sucks because I can't play". It's:
A) Devs asked for feedback B) My Machariel is now so much better than my Rattlesnake, on the exact same missions, that it's ridiculous, even with more skills points in drones than in turrets. Twice the missions in half the time, where it used to be just slightly faster, and the R's overtank made certain encounters (Damsel, for example) more relaxed, which made up the difference.
Rattlesnake and Machariel are both pirate faction battleships. Both used to work beautifully for me, and be quite fun to fly, on L4 missions. Now the Rattlesnake is annoyingly complex to fly, expensive if rats gets excited about light drones, and (because of all the "call them back home again" cycles) very slow to complete missions.
Not at all catastrophic. But definitely annoying.
Maybe I'll sell the Rattlesnake and get a Nightmare instead. Just for the heck of it.
Either way, I can still fly the missions. But I still think the AI change was overdone by a bit. It's not a bad thing, just too much of it. |
Arch Convivitor
The Scope Gallente Federation
5
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Posted - 2012.12.06 16:21:00 -
[876] - Quote
Jack' Sparrow wrote: Anyhow, I sinceley hope that you reconsider the following issues which I strongly support along with many others.
(1) - Reconsider the nerf and the effect it's had on all HML ships in the game and read all the posts about it by other players. (2) - Make NPC's not attack drones as hard as they are at the moment. So far this has made all drone boats obsolete against NPC's and also made it difficult for Golem pilots using torpedo's or even cruise missiles to kill frigate rats once the drones are all dead. It's also made T2 drones obsolete in PVE for the same matter unless you like throwing away vast amounts of ISK. (3) - Reconsider revamping the Jukebox and putting it back into the game. If you insist in not doing this then at least put a download link up on eve-files for all the soundtracks so that we can add them to our personal players and not just give us the same comments about using Sound Cloud. (4) - Modify the gate jumping sound as it sounds terribly tinny and cheap. (5) - Fix the high pitch screaching sound when zoomed in close to your ship. (6) - Change the bounty system so that the whole of EVE isn't wanted. I went to Jita last night and for not doing anything apart from docking I was given a bounty (on my other character). This is just pure nonsense and is in need of changes and fast. (7) - Fix sounds in general, though some are OK others are just dreadful as mentioned by other players. (8) - Remove the nerf from the Hurricane, it's way to severe. (9) - Add more tracks into the high sec playlist, gets boring just listening to the same thing all the time when there are all of those great tracks out there that we always used to listen to.
An excellent list JS. I would add to it:
(10) - Return the functionality of the ship cargo inventory view so that if left open it automatically switches to station inventory when docking. - as it is now you have added several clicks when dumping ore after a mining run :( |
GaiusAlexander
Abacus House
5
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Posted - 2012.12.06 16:35:00 -
[877] - Quote
Nene Ryuseika wrote:GaiusAlexander wrote:Are the salvage drones supposed to auto salvage or do I have to tell them to salvage each wreck? Couldn't find a setting to "salvage all" or the like. Right now they salvage one wreck then come back and orbit my ship. Saw where a DEV said they were aware of a Salvage drone issue and that may be it. If there is something I am missing, though, please let me know.
Thanks. They can be set to salvage with no wreaks targeted then auto salvage everything on thier own - but only if those wreaks were your own. (and you stayed on grid) It's stated in the description that it works like that. but that seems totally contradictory to giving the Noctis a drone bay and saying so in the same breath as "oh we're giving you salvage drones!"
Has anyone got that to work? It just tells me there are no wrecks to salvage (though I am surrounded by them). I have to lock and tell drones to salvage each one. Perhaps that is the issue the DEV is talking about. |
Rek Seven
Probe Patrol Project Wildfire
495
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Posted - 2012.12.06 16:42:00 -
[878] - Quote
@ CCP - The ORE frigate is a great looking ship with great speed and a nice warp strength bonus but do you think it's fit for purpose?
You claim it's an entry level ship but it involves someone sinking over a week of training time to get to its full potential. After a player chooses to move onto a better mining ship, all those skill points practically go to waste.
To make the ship viable to new and old players, please either increase its gas mining bonus or change the mining upgrades to also affect the gas mining amount.
That is all They see me trolling, they hating... |
Arch Convivitor
The Scope Gallente Federation
6
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Posted - 2012.12.06 16:43:00 -
[879] - Quote
Arch Convivitor wrote:
(10) - Return the functionality of the ship cargo inventory view so that if left open it automatically switches to station inventory when docking. - as it is now you have added several clicks when dumping ore after a mining run :(
I just ran a test and apparently it is only the Mac client that is having this issue. Unfortunately that is the machine I use the most. |
Baby ChuChu
Ice Cream Asylum
657
|
Posted - 2012.12.06 16:56:00 -
[880] - Quote
Why was I the only member of the Boob Brigade who was had a forced re-render of their portrait to remove the sideboob? I demand an explanation...or a large sum of isk...or a hug (to help stop the tears) or something lol CCP nerfed me because my body was too boobylicious. |
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Stormchyld
Platinium Rats Test Friends Please Ignore
6
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Posted - 2012.12.06 16:56:00 -
[881] - Quote
Matham Gwynne wrote:Tippia wrote:Urgg Boolean wrote:This change affects a lot more than just missions. Incursions should be affected too. No, it doesn't change anything about incursions. They already have the new AI. Quote:I remember someone saying that if you use drones in wormholes, you need to use T1 and bring LOTS of spares. Is that what it's gonna come down to? No, because people quickly realised what else you could do to make the Sleepers hate you more than they hated your drones. Ewar, remote support, and just a watchful eye should keep them safe enough. You do realize that the devs asked for feedback on whether the new AI was too aggressive or not, right? Bitching at people (as you have been doing) for doing exactly what was asked for, seems a little odd to me. As for EWAR, etc., with drone boats: Yes, that is a possibility. Fit a shield transporter on your Rattlesnake, and, if your light drone is about 8 km or less away, you can rep its shield as it takes damage. Assuming only one drone is taking damage, you don't mind reducing the engagement range of your sentry drones (requires link augments), or eliminating your (admittedly pathetic) missile DPS, since these things all take high slots, or EWAR in mid (where you need shield and drone tracking already). And ignoring, of course, that rep range is so short that recalling a light drone takes less time than locking it and firing up the rep. And you need both EWAR and Rep on the same Rattlesnake, with limited high slots that you already need for other things. On the other hand, I LOVE the idea of making the Rattlesnake into a "mini carrier". Dump the missile slots, give it a bonus to EWAR and/or Rep range, etc. Rely completely on drone DPS with the thing. Really make it into something cool, not just a Domi with a massive overtank and micro-DPS from missile launchers. I already love the look on the thing, now make it badass in that manner and it'll be my go-to ship again! The point isn't that "whaaa, my Rattlesnake sucks because I can't play". It's: A) Devs asked for feedback B) My Machariel is now so much better than my Rattlesnake, on the exact same missions, that it's ridiculous, even with more skills points in drones than in turrets. Twice the missions in half the time, where it used to be just slightly faster, and the R's overtank made certain encounters (Damsel, for example) more relaxed, which made up the difference. Rattlesnake and Machariel are both pirate faction battleships. Both used to work beautifully for me, and be quite fun to fly, on L4 missions. Now the Rattlesnake is annoyingly complex to fly, expensive if rats gets excited about light drones, and (because of all the "call them back home again" cycles) very slow to complete missions. Not at all catastrophic. But definitely annoying. Maybe I'll sell the Rattlesnake and get a Nightmare instead. Just for the heck of it. Either way, I can still fly the missions. But I still think the AI change was overdone by a bit. It's not a bad thing, just too much of it.
+1 (k if I could)
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Lord Christian
Assisted Suicide Services Black Core Alliance
1
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Posted - 2012.12.06 16:59:00 -
[882] - Quote
if this will not be fix i m quiting this game i mean this is bad i did train my carrier skils for 9 months and now it take me more time to kill anything whit drones then maybe they need remove drones from game becos they dont use for nothing now i miss old eve
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Vim
Spiritus Draconis Sicarius Draconis
2
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Posted - 2012.12.06 17:02:00 -
[883] - Quote
Overall this looks good but... I will now paste my fellings on the safety switch per ship. [17:00:08] Vim > ******* STUPID SAFETY PER SHIP ******* ******** PIECE OF IDIOTS MADE THAT IDEA |
Korinne
The Partisan Brigade Republic Alliance
82
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Posted - 2012.12.06 17:02:00 -
[884] - Quote
Rek Seven wrote:@ CCP - The ORE frigate is a great looking ship with great speed and a nice warp strength bonus but do you think it's fit for purpose? You claim it's an entry level ship but it involves someone sinking over a week of training time to get it to its full potential. After a player chooses to move onto a better mining ship, all those skill points practically go to waste. To make the ship viable to new and old players, please either increase its gas mining bonus or change the mining upgrades to also affect the gas mining amount. That is all
1 week of training is entry level. The real problem is that the thing is way better at combat than it is at mining. |
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CCP Punkturis
C C P C C P Alliance
3916
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Posted - 2012.12.06 17:06:00 -
[885] - Quote
KIller Wabbit wrote:CCP Punkturis wrote:KIller Wabbit wrote:Either it's new or I hadn't noticed before, the Show condensed combat log switch - for losses the Name column shows my name, which seems totally useless. Shouldn't it show the Final Blow name? it's probably always been like this. it makes more sense in the corporation kill reports list This is for me. What do I care about management?
you can now see all the corporation kill reports, it used to be only directors but it's now opened for everybody Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Rek Seven
Probe Patrol Project Wildfire
496
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Posted - 2012.12.06 17:09:00 -
[886] - Quote
Korinne wrote:Rek Seven wrote:@ CCP - The ORE frigate is a great looking ship with great speed and a nice warp strength bonus but do you think it's fit for purpose? You claim it's an entry level ship but it involves someone sinking over a week of training time to get it to its full potential. After a player chooses to move onto a better mining ship, all those skill points practically go to waste. To make the ship viable to new and old players, please either increase its gas mining bonus or change the mining upgrades to also affect the gas mining amount. That is all 1 week of training is entry level, hell one week of training is pittance to any pilot over a year old. The real problem is that the thing is way better at combat than it is at mining.
My point was that all other frigates are a x1 skill and those are also prerequisites for cruisers and t2 variants... Maybe CCP will do a t2 version but that will be a long way off i think.
For now i would like a boost to the Venture or preferable, a change to the mining upgrades so that there is more variation in the fitting. They see me trolling, they hating... |
Mikhail Nehalem
The Partisan Brigade Republic Alliance
4
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Posted - 2012.12.06 17:11:00 -
[887] - Quote
Is there a reason that the "Safety" resets if you log out / log back in? Is this a bug? |
WheatGrass
15
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Posted - 2012.12.06 17:27:00 -
[888] - Quote
Nene Ryuseika wrote:stupid.jpg
nerfed.jpg |
Remiel Pollard
Devlin Security Devlin Alliance
263
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Posted - 2012.12.06 17:28:00 -
[889] - Quote
Ribikoka wrote:Remiel Pollard wrote: No. The whole purpose of WHs is higher risk and higher reward. You think lvl4 AI is hard? You really haven't fought the sleepers yet.
You dont heard the message, you voice of CCP troll ? HTFU and bye.
All I'm getting out of your argument is "rar rar rar put on your tinfoil hat"
Cry some more. If I was CCP, according to your own paranoia, don't you think I would have booted you off the forums by now?
I heard the message just fine. Through all the crying, it's the same message over and over again - more crying that level 4s are too hard!! Boohoo!!
Still no evidence that I'm CCP, though, I see. You don't scare me. I've been to Jita. |
Remiel Pollard
Devlin Security Devlin Alliance
263
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Posted - 2012.12.06 17:32:00 -
[890] - Quote
Baby ChuChu wrote:Why was I the only member of the Boob Brigade who was had a forced re-render of their portrait to remove the sideboob? I demand an explanation...or a large sum of isk...or a hug (to help stop the tears) or something lol
Did you at least take a photo first?? You don't scare me. I've been to Jita. |
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Vaerah Vahrokha
Vahrokh Consulting
2145
|
Posted - 2012.12.06 18:07:00 -
[891] - Quote
Rek Seven wrote:realmkiller wrote:I hate this new expansion ive been doing level 4 missoins i used to be able to do them solo can no longer do that anymore my drones get ripped apart by the new upgraded AI the npc's are now as hard as sleeper drones ive found the same problem doing exploration sites as well what used to take 15 or 20 mins to do a site now takes over an hour and the pay off isnt even worth doing the sites im a pretty good drake pilot and im not happy with the drones getting teared up and the npc's repping faster than i can kill them i like fighting solo and i cant really do that anymore i dont want to have to be in a group just to play this game im seriously thinking about not playing anymore Well i guess it's time to move to WH space or null sec for you... Either that or run lvl 4's in a BS like they were meant to be run
The "like they were MEANT to" is a CANCER for a sandbox game.
Why would people even play a sandbox game if it has to become a canned experience? At this point they could as well switch to a free to play piece of junk and follow the canned experience in there.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
Vaerah Vahrokha
Vahrokh Consulting
2145
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Posted - 2012.12.06 18:14:00 -
[892] - Quote
Tangsu wrote: Removing the Jukebox might have been easier for you than leaving it in, but at what price? Loss of a measure of goodwill from customers, because it makes you look out of touch, or worse.
The fun thing is, that the jukebox was so totally basic that rewriting one from scratch and "up to date" would probably take 2 days. It's not like it was WinAmp or using 3rd party plug in architecture or similar.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |
jack morrigan
Exile Alliance. Honey Badger Coalition
12
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Posted - 2012.12.06 18:14:00 -
[893] - Quote
Remiel Pollard wrote:jJohn Morgan wrote:How do i sum up how i feel about this EXPANSION EASY : On the 3rd December i parked my "mercedes S class" in its hanger and when i came back the next day the CCP fairy had turned it into a "second hand volks wagen polo" complete with a tacky paint job and furry dice hanging from the mirror. CCP do you think we are all stupid ? and for **** sake look up the word "expantion " in a dictionary this is the last straw I think, actually, that the person who needs to look up the word "expansion" in the dictionary, is you.
hello hello someones brown noseing for a staff posittion, mever mind the spelling or the gramer it't the sentiment that counts |
Matham Gwynne
Rocky Mountain Twins
5
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Posted - 2012.12.06 18:17:00 -
[894] - Quote
By the way, I like the salvage drones. Had no problem using them on my L4 missions from my Machariel. It's usually only a few hundred thousand extra ISK per mission, but it'll add up over time.
I could fly my Noctis out and salvage+loot, but I find that tedious. Being able to salvage from my mission-running ship is very nice.
Even with just 1 point in the new skill, L4 battleships salvage fast enough to be worth it. Will be faster as I skill it up, of course, but even now it's a very nice feature.
Thanks to whomever pointed out that untargetted command to salvage will turn it to auto. I missed that when I read the dev blogs and patch notes. Good hint. Haven't tried it yet, but will next time I sign on. |
Olga Ivanovna
Science and Trade Institute Caldari State
23
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Posted - 2012.12.06 18:30:00 -
[895] - Quote
This damned "beeep" every time I start shooting an NPC... please get rid of it, or make it optional. Very disturbing!! |
Mail Lite
Paradox Collective Choke Point
5
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Posted - 2012.12.06 18:31:00 -
[896] - Quote
Loving the update so far, think all the new stuff is working well and LOVE the new sentry gun mechanics and criminal tags/countdowns. And so far the changes to the Ruppie and Thorax are great!
2 things I'm not sure on.
1. Not loving the new damage indicators on the selected target. I don't think it's as clear as the old 3 green bars for Shield/Armor/Strusture but sure I will get used to it.
2. The other thing is the safety button. I PVP, only reason i play... and alot of that is done without the other persons consent and in dangerous situations so I turn the button to red when I am out. I have noticed however that the damn thing keep resetting to green everytime I log in.
Can we please have your setting saved? Like when you turned of safety notifications before the patch... u didn't have to do that everytime you logged in. Can we have the same here??
I know it's a small thing but I missed killing a carebear in a mission because of the silly 'are you sure' message cause i forgot to set it to red.
Thanks
Mail |
Vasp en Thielles
Production N Destruction INC.
0
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Posted - 2012.12.06 18:36:00 -
[897] - Quote
Angelica Scatterbrain wrote:Whoever at CCP thought all these new "features" were a good idea needs their balls cut off. How is that for feedback?
Seems fine for me. |
Baby ChuChu
Ice Cream Asylum
660
|
Posted - 2012.12.06 19:49:00 -
[898] - Quote
Remiel Pollard wrote:Baby ChuChu wrote:Why was I the only member of the Boob Brigade who was had a forced re-render of their portrait to remove the sideboob? I demand an explanation...or a large sum of isk...or a hug (to help stop the tears) or something lol Did you at least take a photo first??
Yes. Yes, I did. CCP nerfed me because my body was too boobylicious. |
VonKolroth
Dreddit Test Alliance Please Ignore
18
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Posted - 2012.12.06 19:56:00 -
[899] - Quote
I'm seeing a lot of mission bear tears,.. I hope this means many bots were broken... |
Furtiva
Eternal Frontier The-Machine
0
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Posted - 2012.12.06 20:01:00 -
[900] - Quote
Wes Maggs wrote:I'm sure its actually a 'feature,' but the selected item highlighting box (now circle) is too faint to be useful. One of the better parts about it is that it would help separate what you're selecting from the clutter around it, it doesn't do this anymore. Agreed. |
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