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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Sharon Zorajan
Perkone Caldari State
0
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Posted - 2012.12.05 08:09:00 -
[1] - Quote
I am a mission runner are working on the LV4 missions. I think CCP did a great job on the new weapon sound especially the Hybrid Weapon sound and the camera tracking mode with the new Restyled targets and brackets so that the game now looks like a movie ,but I dont like the new effect and sound of the NPC ship explosion,it seems n sounds so fake,I prefer the old one rather than the new effect n sound. When the NPC's ship got exploded,the fireball and the debris of the ship disappeared so fast ,it's unrealistic in the universe.The old fake building explosion effect still have no modification (little bit disappointed about this) in Retribution,dose any mission runner have the same feeling with me?? |
Matthew97
Pro Synergy ARK.
78
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Posted - 2012.12.05 08:20:00 -
[2] - Quote
Sharon Zorajan wrote:I am a mission runner are working on the LV4 missions. I think CCP did a great job on the new weapon sound especially the Hybrid Weapon sound and the camera tracking mode with the new Restyled targets and brackets so that the game now looks like a movie ,but I dont like the new effect and sound of the NPC ship explosion,it seems n sounds so fake,I prefer the old one rather than the new effect n sound. When the NPC's ship got exploded,the fireball and the debris of the ship disappeared so fast ,it's unrealistic in the universe.The old fake building explosion effect still have no modification (little bit disappointed about this) in Retribution,dose any mission runner have the same feeling with me??
Welcome to what 99% of Buckingham has been telling them since these new explosion effects hit the server, to date we've still had 0 Feedback on any negative comments. |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
222
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Posted - 2012.12.05 08:20:00 -
[3] - Quote
Eve has sound? I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Teardrop Butterfly
International Fleet. Death.And.Destruction. Alliance
4
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Posted - 2012.12.05 08:21:00 -
[4] - Quote
Schmata Bastanold wrote:Eve has sound?
Balls you beat me to it!! |
Sum'Mar Raholan
Fruidian Logic The Volition Cult
2
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Posted - 2012.12.05 08:26:00 -
[5] - Quote
It sucks from a distance. Close up it is ok, but from a distance it sucks. |
Sharon Zorajan
Perkone Caldari State
0
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Posted - 2012.12.05 08:35:00 -
[6] - Quote
Sum'Mar Raholan wrote:It sucks from a distance. Close up it is ok, but from a distance it sucks. Yup,thats very ture! I also heard the explosion effect from close but it sounds so bad of the explosion echo from a distance,it was not like an explosion,I cant describe what that explosion sounds like.....so weird sounding!!! Hope CCP can fix the very terrible ship explosion effect and the explosion echo!!! |
Enilonee
2
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Posted - 2012.12.05 08:42:00 -
[7] - Quote
Worst thing is, unlike weapon sounds there is no option to tune explosion down. Even when zoomed out they are fairly loud.
In missions - where a ship pops every few seconds - this is annoying as hell. I always play eve with sound, because it gives away a little intel (gates/wh etc.) and mostly adds atmosphere. But the new explosions make me reconsider... |
Sellendis
Masters of Zen Circle-Of-Two
166
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Posted - 2012.12.05 09:32:00 -
[8] - Quote
Exploding ships doing POIIING sounds are really great. Like a brick thrown in a empty metal bucket, best comparison i can think of. Honestly....WTF?
Why cant we add our own sounds? I doubt anyone could/would manage to assign a worse sound to a ship explosion. |
octahexx Charante
Morior Invictus. Ethereal Dawn
24
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Posted - 2012.12.05 09:37:00 -
[9] - Quote
yeah its like living in a abandoned factory warehouse and the wind i slamming a metal door over and over and over and over. it gave me a headache until i turned off world sound.
congrats on making the most annoying sound ever inside a game since the commodore 64 (yes im that old). |
Sellendis
Masters of Zen Circle-Of-Two
167
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Posted - 2012.12.05 09:46:00 -
[10] - Quote
Heh, another C64 oldtimer here. And yes, CCP managed to rise the bar higher in annoying sounds department.
http://www.youtube.com/watch?feature=player_detailpage&v=KAWoP1kncRE#t=45s Distant second place.
CCP employee A: We have too much players, lets chase them away. CCP employee B: I have a cunning plan for that. Annoying sounds :)
Helen Keller would find this annoying. |
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Jerick Ludhowe
The Nyan Cat Pirates Nyanpire
222
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Posted - 2012.12.05 09:59:00 -
[11] - Quote
New explosions are bad all around... The blast is tiny, the debri that flys out looks like something silly from d3, and the sound effects sound nothing like an explosion. All in all this is sub par shotty work... What's even more annoying is that swathes of people spoke up about this in feedback threads and on the test forum long before retribution went live. |
Sellendis
Masters of Zen Circle-Of-Two
167
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Posted - 2012.12.05 10:10:00 -
[12] - Quote
Well, standard CCP procedure. Ignore bad comments.
And just found out, salvaging a wreck makes the same POOOING sound.
Why go all the trouble at making new sounds if noone in the company has the balls to say they suck. Did CCP Hillmar made them himself? Its like George Lucas all over again....
P.S. - D3 is fun, if you kill something its head fly's off. Arm, legs, the works. But if you kill a 500+ meter big ship, it farts in space and disintegrates with POOIING sound :) |
marVLs
53
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Posted - 2012.12.05 10:14:00 -
[13] - Quote
Explosions effects are crap it's true, adn this sound wtf? i was thinking it's a bug not intended ... |
Tavin Aikisen
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
54
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Posted - 2012.12.05 10:22:00 -
[14] - Quote
The whole PONG sound just sounds very strange. It also comes out very loud. I can see the explosion in the distance but regardless of where the explosion is on screen (or off screen for my surround speakers) I hear it dead centre.
Just doesn't sound right. Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home. -Cold Wind |
Kenny Starlighter
Moonraker Mutual Industries Co operative Fortuna Alliance
0
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Posted - 2012.12.05 10:54:00 -
[15] - Quote
To me the explosion sounds like I'm jettison a container or something, a rather strange sound indeed. |
Araen Corvan
The Dark Wheel Corporation
0
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Posted - 2012.12.05 11:04:00 -
[16] - Quote
Agreed, I have to turn the audio off, this explosion sound just drives me up the walls...
I was really hoping to find a checkbox or something to deactivate it... It doesn't even feel like part of an explosion audio, more like an achievement notification seeing as it's strength is not related to how far you are from the explosion... (always max strength) Now there are trolls outside stations autodestroying to annoy people with that audio... |
Sharon Zorajan
Perkone Caldari State
1
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Posted - 2012.12.05 12:25:00 -
[17] - Quote
Sellendis wrote:Well, standard CCP procedure. Ignore bad comments.
And just found out, salvaging a wreck makes the same POOOING sound.
Why go all the trouble at making new sounds if noone in the company has the balls to say they suck. Did CCP Hillmar made them himself? Its like George Lucas all over again....
P.S. - D3 is fun, if you kill something its head fly's off. Arm, legs, the works. But if you kill a 500+ meter big ship, it farts in space and disintegrates with POOIING sound :) I nearly out of breath to laugh by seeing your reply below,u guys are so amazing and talented!!!!!! |
Jerick Ludhowe
The Nyan Cat Pirates Nyanpire
223
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Posted - 2012.12.05 13:03:00 -
[18] - Quote
Got to love a missed opportunity... CCP spends the art team assets on new effects that are worse than the ones they replaced...
Think scale here ccp... These are multiple hundred meter long ships exploding... They should not be an annoying "pop" sound with a little puff of white smoke, there should be a rather significant flash followed by a bass heavy thud. Larger ships such as bcs and BS should also not explode all at once, they should break apart spewing debris just before a large blast. What you've introduced makes caters to the exact opposite of the scale of these ships. These new explosions make ships seem even smaller and even more "toy like" than before.
All in all I give these new explosion effects (sound and visual) an amazing 2 out of 10. |
Ginger Barbarella
State War Academy Caldari State
277
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Posted - 2012.12.05 13:04:00 -
[19] - Quote
I have sound shut off as a normal practice, so it doesn't bother me. |
Harland White
Deep Core Mining Inc. Caldari State
53
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Posted - 2012.12.05 13:44:00 -
[20] - Quote
/golfclap for CCP. Most of this entire expansion has been a failure outside of some of the new sound effects and ship models, and Crimewatch which is alright. |
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Cozmik R5
Chez Stan
147
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Posted - 2012.12.05 13:46:00 -
[21] - Quote
In space, sound is louder because there is no air that gets in the way. Try not. Do. Or do not. There is no try. |
Damasa Cloudwalker
Cloudwalker Enterprises
14
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Posted - 2012.12.05 13:53:00 -
[22] - Quote
Been around since RMR, this is the first time I've had to play EvE with the game client's volume turned all the way down.
Not a good patch. |
Sharon Zorajan
Perkone Caldari State
1
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Posted - 2012.12.05 16:09:00 -
[23] - Quote
Run a mission just now!! The more I hear about that unpleasant explosion sound ,the less I like the game,CCP my only interest in this game to be a mission runner was killing by the new ship explosion sound n visual effect!!! |
Vincent Athena
V.I.C.E.
1214
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Posted - 2012.12.05 16:19:00 -
[24] - Quote
To me on my computer the explosions sound like a big door slamming, not a explosion. Also, why is the explosion sound played when a wreck salvages through? http://vincentoneve.wordpress.com/ |
BoBoZoBo
MGroup9 Quantum Cafe
115
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Posted - 2012.12.05 16:27:00 -
[25] - Quote
While I am VERY happy with the expansion all around, I hate to say that the sounds are not so impressive. They definitely do not live up to the visual and gameplay standards.
Warp initiation is strange and a bit too delayed NPC ship explosions sound like a jet-can popping.
The music is great and they took my idea from a few years back of tying it into a dynamic system based on location so that makes my ePeen feel bigger.
But overall the sound and effects still need a lot of help. It needs JUST as much attention as everything else. I am not sure if is underestimated or undervalued, but take of the the BEST movies and sci-fi shows around, they pay just as must attention to getting the best sound as they do the best lighting and effects. Primary Test Subject GÇó SmackTalker Elite |
Sharon Zorajan
Perkone Caldari State
1
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Posted - 2012.12.06 01:47:00 -
[26] - Quote
bump n let more guys to see that ,I dont know whether the pilot ship explosion has the same sound n visual effects,if so,thats totally a tragedy..... |
Sharon Zorajan
Perkone Caldari State
1
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Posted - 2012.12.06 05:16:00 -
[27] - Quote
Vincent Athena wrote:To me on my computer the explosions sound like a big door slamming, not a explosion. Also, why is the explosion sound played when a wreck salvages through? Maybe it's a bug that same sound effects occured for wreck salvages,but I dont think explosion sound is a bug. it's a rough work will made EVE seems like the product of a small PC game company! |
Caples
Northstar Cabal Fatal Ascension
3
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Posted - 2012.12.06 06:00:00 -
[28] - Quote
I like it but it doesn't matter how much I like the sound as long as it will get my attention. For me it means I need to switch from movie watching or being on another client in order to make sure everything is in order and promptly go back to what I was doing. |
Chopper Rollins
Republic Military School Minmatar Republic
134
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Posted - 2012.12.06 06:12:00 -
[29] - Quote
Hmmm time for a little belt ratting... Aggro a rat MEEEEP Rat pops MEEEEP Aggro a rat MEEEEP Rat pops MEEEEP Aggro a rat MEEEEP Rat pops MEEEEP Aggro a rat MEEEEP Rat pops MEEEEP
Maybe do an anom? NOPE. Explosion identical for all rats and sounds like a door slamming in an underground carpark.
Awful.
MEEEEP
Goggles. Making me look good. Making you look good. |
Fordreril
Eye Of Insight SpaceMonkey's Alliance
0
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Posted - 2012.12.06 08:40:00 -
[30] - Quote
Cozmik R5 wrote:In space, sound is louder because there is no air that gets in the way.
you need to go back to highschool. IN SPACE THERE IS NO SOUND CUZ THERE IS NO AIR! |
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