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nightness voidwalker
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.12.08 09:40:00 -
[1] - Quote
like what the topic says , as for now we can walk inside our captain room but is there plan to further integrate third person view in other aspects of the game?? and when if so? |
Louis deGuerre
The Dark Tribe Against ALL Authorities
582
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Posted - 2012.12.08 09:42:00 -
[2] - Quote
Plan yes, development time no. No dates and think several years at least.
FIRE FRIENDSHIP TORPEDOES ! Louis's epic skill guide v1.1 |
Mr Pragmatic
132
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Posted - 2012.12.08 10:15:00 -
[3] - Quote
Probably not for a while...We are still trapped in our CQ...:( Vote for me in the next CSM Elections. I will fight for the interest of all Hi-sec dwellers. No longer will you be cast aside and disparged.-á |
J'Poll
Kings of the Underground Side Effect.
600
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Posted - 2012.12.08 10:40:00 -
[4] - Quote
In ship: No, because of lore and how your ship works.
In station (other then CQ): Yes, but not anytime SoonGäó Old look Corporation recruitment thread Corporation Website |
Xercodo
Xovoni Directorate
1538
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Posted - 2012.12.08 10:52:00 -
[5] - Quote
Main reason why, cause there's so many other old problems to fix in EVE that when the initial captain's quarters came out there was a riot (about that and a few other major things).
Since then the devs have essentially rewritten any plans they had for walking around environments (as they realized they were nothing at all like what we wanted).
They have some concepts for some exploration on foot in derelict structures and even some internal mock ups, but for now all of that is on hold until they get some major key items cleaned up. Right now they are in the process of rebalancing every ship in the game and will be probably remaking several out dated interfaces and in the case of player starbases probably completely remake the system.
Walking around environments are def not off the table, but they certainly aren't next in line for development either. The Drake is a Lie |
Rhaetic
Black Ice Consortium
3
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Posted - 2012.12.08 11:44:00 -
[6] - Quote
Errr... I'm under the impression that walking around your own ship actually wouldn't make any sense. This is because you aren't sitting in a "Pilot's Seat" in it; you are loaded into a Capsule that is filled with nutrient-rich, shock-absorbing fluid with a multitude of wires and Wetware plugged into your spine and brain.
That's how you fly a massive capital ship with only one person -- your Capsule allows you to control every system on the ship just by thinking about it. "Unplugging" yourself from the controlling Capsule to walk around your (massive, empty) ship would result in systems that require monitoring starting to shut down. |
nightness voidwalker
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.12.08 12:03:00 -
[7] - Quote
so ships in eve dont have any crew in them? like in the massive big ships? |
Lightning Blast
State War Academy Caldari State
0
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Posted - 2012.12.08 12:10:00 -
[8] - Quote
They have crews but only for things like janitorial work, but you aren't on a bridge you are in a pod that is connected to the ship. |
Dasola
Rookie Empire Citizens Rookie Empire
80
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Posted - 2012.12.08 12:13:00 -
[9] - Quote
Your a pobpilot, demigod. Why would you want to walk among mortals? Also pod rolling down corridors of ship would look funny. Dont think any ships has suport systems needed to actually allow exit from pod. [Insert something funny or smart here] |
Ovv Topik
Proposition Thirteen The Third Rail
23
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Posted - 2012.12.08 12:29:00 -
[10] - Quote
This is my least liked aspect of Eve. The pod goo is a real immersion breaker.
Surly it would be a simple decision to update the universe law : New technological pod breakthrough: goo less pods! TheyGÇÖre just normal escape pods.
That way ship tours would be easy to implement with any 3d engine.
How many times have you zoomed in on the windows of the Drake in flight, and longingly peered in? -Admit it!
ti'n siarad Cymraeg? |
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J'Poll
Kings of the Underground Side Effect.
601
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Posted - 2012.12.08 14:08:00 -
[11] - Quote
Ovv Topik wrote:This is my least liked aspect of Eve. The pod goo is a real immersion breaker.
Surly it would be a simple decision to update the universe law : New technological pod breakthrough: goo less pods! TheyGÇÖre just normal escape pods.
That way ship tours would be easy to implement with any 3d engine.
How many times have you zoomed in on the windows of the Drake in flight, and longingly peered in? -Admit it!
How do you know they are windows.
And yes a walking in your ship will work pretty good.
Ooh I"m in the cargohold, and suddenly some ganker shoots my ship. Now I have to walk all the way back to the bridge to even be able to see what is happening and who is shooting me...
Old look Corporation recruitment thread Corporation Website |
Ovv Topik
Proposition Thirteen The Third Rail
23
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Posted - 2012.12.08 14:45:00 -
[12] - Quote
J'Poll wrote:Ovv Topik wrote:This is my least liked aspect of Eve. The pod goo is a real immersion breaker.
Surly it would be a simple decision to update the universe law : New technological pod breakthrough: goo less pods! TheyGÇÖre just normal escape pods.
That way ship tours would be easy to implement with any 3d engine.
How many times have you zoomed in on the windows of the Drake in flight, and longingly peered in? -Admit it!
How do you know they are windows. And yes a walking in your ship will work pretty good. Ooh I"m in the cargohold, and suddenly some ganker shoots my ship. Now I have to walk all the way back to the bridge to even be able to see what is happening and who is shooting me... My idea was more in line with walking in stations. I dont think walking round the ship while traveling would be a good idea, but may be one 'show room' station per faction where you could tour the interiors could be implemented. ti'n siarad Cymraeg? |
J'Poll
Kings of the Underground Side Effect.
601
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Posted - 2012.12.08 15:11:00 -
[13] - Quote
Ovv Topik wrote:J'Poll wrote:Ovv Topik wrote:This is my least liked aspect of Eve. The pod goo is a real immersion breaker.
Surly it would be a simple decision to update the universe law : New technological pod breakthrough: goo less pods! TheyGÇÖre just normal escape pods.
That way ship tours would be easy to implement with any 3d engine.
How many times have you zoomed in on the windows of the Drake in flight, and longingly peered in? -Admit it!
How do you know they are windows. And yes a walking in your ship will work pretty good. Ooh I"m in the cargohold, and suddenly some ganker shoots my ship. Now I have to walk all the way back to the bridge to even be able to see what is happening and who is shooting me... My idea was more in line with walking in stations. I dont think walking round the ship while traveling would be a good idea, but may be one 'show room' station per faction where you could tour the interiors could be implemented.
Ooh, I don't mind walking in stations...as long as it adds features to the game and is usefull. Not like current CQ which is useless as you can do the same from your NEOCOM and loading station hangar or the static picture is way quicker then rendering the CQ.
Old look Corporation recruitment thread Corporation Website |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
204
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Posted - 2012.12.08 15:15:00 -
[14] - Quote
nightness voidwalker wrote:so ships in eve dont have any crew in them? like in the massive big ships?
Ships have crews, tousends even:
[url]http://de.wikipedia.org/wiki/Idiocracy[/url]http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines
Think about this the next time you do a mission and pop dozens of battleships....
(There is even a short story of a crew member that decided to "do something" about that though I can-¦t be bothered to look for it right now....)
Edit: I actually could so here it is: http://community.eveonline.com/background/potw/default.asp?cid=20-04-09 Forum-unbanned since 2011.10.20. |
Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
183
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Posted - 2012.12.08 15:22:00 -
[15] - Quote
What one do exactly in the ship? And if the ship were destroyed whilst you walking around the decks, would that mean that that you've effectively become podded?
There really isn't any point in this and it would only remove development resources from the game development and I would see this as a pointless distraction.
Sorry to disagree.
Hwyl Myfanwy |
Merouk Baas
66
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Posted - 2012.12.08 18:51:00 -
[16] - Quote
Closest we've come, I think, is these player-made videos: Clear Skies. |
nightness voidwalker
Center for Advanced Studies Gallente Federation
1
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Posted - 2012.12.09 12:21:00 -
[17] - Quote
well it is possible to bypass the pod thing by enabling a player to walk around in the ship by being a hologram also the inship thing could be like mass effect inship mechanic like checking on the engine ,weaponry , warehouse , and navigation also one could have friends over his ship |
Max Godsnottlingson
Bitter Veterans
32
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Posted - 2012.12.09 12:57:00 -
[18] - Quote
You have to remember, that CCP have just had their fingers burnt, badly. Like many companies, they made the mistake of telling their customers what they wanted
"You will have walking in station, you will enjoy it, we won't bother with the core of the game until you, the paying customer buy what we want you to buy!"
Your average Eve player is an 'onerry critture' and shall we say explained to CCP the error of their ways. since then, their focus has been planet firmly back into improving the base game with everything else being put onto the back burner.
Yes, it will come eventually, but not in the near future. |
Rhaetic
Black Ice Consortium
4
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Posted - 2012.12.09 13:07:00 -
[19] - Quote
As a reminder, the ability to get an "out of pod" experience is something that a large portion of the player base has been asking about for a while.
Obviously, we wanted it to be more than just a single room with a door that doesn't open -- which is the problem. The supporters of "Walking in Stations" really just wanted a place where everyone could meet, such as a bar or "Corporation Office", and interact with each other. The Captain's Quarters provides the ability to get out of your Pod without providing the actual interaction that fueled the core of the desire to be out of the Pod in the first place.
Also, from what CCP has leaked, it appears that the "Walking in Stations" concept was a precursor to being able to dock at exploration sites then get out of your ship and actually explore the compound, hacking computers and possibly avoiding traps.
Still, walking around your ship makes little sense. There is not any interaction to be had these since no other players will be on it. You aren't going to hack your own computers. You can't control anything from outside your Pod. And it would be a lot of work since every ship would need an interior. |
Dheeradj Nurgle
Dreddit Test Alliance Please Ignore
23
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Posted - 2012.12.10 07:53:00 -
[20] - Quote
nightness voidwalker wrote:so ships in eve dont have any crew in them? like in the massive big ships?
There is crew.... On a Capsuleer ship, only cleaning crew is available. Gunnery, Navigation etc are done by the capsuleer's mind/implants.
I believe store wise, a normal Avatar class Titan has a 3000 man crew.(Source = Templar One, and it was stated that it was a minimum crew. A Capsuleer titan could [i]possible[/u] cut that down to 250, maybe even 100.) |
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ShahFluffers
Ice Fire Warriors Late Night Alliance
1210
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Posted - 2012.12.10 09:10:00 -
[21] - Quote
Dheeradj Nurgle wrote:nightness voidwalker wrote:so ships in eve dont have any crew in them? like in the massive big ships? There is crew.... On a Capsuleer ship, only cleaning crew is available. Gunnery, Navigation etc are done by the capsuleer's mind/implants. I believe store wise, a normal Avatar class Titan has a 3000 man crew.(Source = Templar One, and it was stated that it was a minimum crew. A Capsuleer titan could [i]possible[/u] cut that down to 250, maybe even 100.) Minimum 3000 to 6000 actually. NPC Titans need a minimum of 6000 to 10,000 people. And those numbers increase when modules and weapons are added.
http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines
As said before... the crew are there for maintenance and making sure things run optimally. The pod that we pilots use simply cuts the command structure and a little bit more out of the ship... thus giving us overall better "reflexes" in making tactical decisions. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Tul Breetai
Impromptu Asset Requisition Insurance Fraud.
57
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Posted - 2012.12.10 10:29:00 -
[22] - Quote
Fellas, walking outside is perfectly possible with the new implants in Dust (possible under lore, not talking mechanics). It's pretty obvious ccp wants to use those in eve for exploration and WiS. Just a matter of time for the naysayers to liberally apply lube. There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency. |
Liaria Cullen
Mind Games. Suddenly Spaceships.
21
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Posted - 2012.12.10 10:44:00 -
[23] - Quote
Xercodo wrote:
Since then the devs have essentially rewritten any plans they had for walking around environments (as they realized they were nothing at all like what we wanted). .
Speak for yourself, i'd love walking in stations. |
J'Poll
Kings of the Underground Side Effect.
603
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Posted - 2012.12.10 11:21:00 -
[24] - Quote
Liaria Cullen wrote:Xercodo wrote:
Since then the devs have essentially rewritten any plans they had for walking around environments (as they realized they were nothing at all like what we wanted). .
Speak for yourself, i'd love walking in stations.
Luckily you aren't the majority of the EVE player base... Old look Corporation recruitment thread Corporation Website |
Keogan Adsettriel
Spectral Dynamics
4
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Posted - 2012.12.10 17:44:00 -
[25] - Quote
It would be cool if with Dust release, they made "boarding ships" for eve. So that during massive fleet fights Dust players could try to fight for control of a Capital ship. I know this probably wouldn't work to well on most capitals. But on TItans and Space Stations it would be cool for Mercs to run around and fight for control of these ships/stations as they can take a while to destroy. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
1213
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Posted - 2012.12.11 07:22:00 -
[26] - Quote
Keogan Adsettriel wrote:It would be cool if with Dust release, they made "boarding ships" for eve. So that during massive fleet fights Dust players could try to fight for control of a Capital ship. I know this probably wouldn't work to well on most capitals. But on TItans and Space Stations it would be cool for Mercs to run around and fight for control of these ships/stations as they can take a while to destroy. https://forums.eveonline.com/default.aspx?g=posts&m=2213967#post2213967
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Max Godsnottlingson
Bitter Veterans
34
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Posted - 2012.12.11 07:38:00 -
[27] - Quote
What would be interesting is seeing how many long term Eve players want the ability to WiS, or how many are players that have come across from games like WoW or LotR, slap their gums a bit because they want WoW in space, then vanish back into the void when they realize that Eve is not the game for them. |
J'Poll
Kings of the Underground Side Effect.
606
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Posted - 2012.12.11 09:31:00 -
[28] - Quote
Max Godsnottlingson wrote:What would be interesting is seeing how many long term Eve players want the ability to WiS, or how many are players that have come across from games like WoW or LotR, slap their gums a bit because they want WoW in space, then vanish back into the void when they realize that Eve is not the game for them.
^ This... Old look Corporation recruitment thread Corporation Website |
Beckie DeLey
Living From Scraps
175
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Posted - 2012.12.11 09:43:00 -
[29] - Quote
The question i always ask myself when thinking about WiS or similar concepts is "Why?". I then can't answer that question and bury it again.
Sure, it would be pretty ot be able to walk around in your ship, but ... what would it be good for?
*shrug* I like the concept, but i am somewhat glad that the WiS projeect has been buried for now. Especially when considering how much progress CCP is making in core gameplay development at the moment. I'll take more iteration on relevant features and the much demanded NulSec industry fix over any avatar-based fluff every day. So... i started an industry blog at www.derbk.com/eve There i am preparing a guide to all things related to manufacturing. Check it out!
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