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dexington
Push button receive bacon
254
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Posted - 2012.12.08 11:01:00 -
[1] - Quote
...we really need a better drone interface.
I know some people are having problems with loosing drones, because of the new AI, and i can see why it can be a problem. More then once i had my T2 hobgolins in structure before they entered the drone bay, had i not been using a ship with bonus to drone health i'm not sure they would have made it.
You can't count on being able to constantly watch drone health, while also watch enemy rats, your tank, your cap, where you are flying switching targets and locking new targets. Most of the time i would just watch the overview, and recall all drones when i lost aggression on some rats.
I'm sure someone is going to say he is doing all of the above with one hand tied behind his back, but i really don't believe most players can. Besides the current drone interface is garbage, you need to right click the drone taking damage and from the context menu select the right option to return that drone to the drone bay, picking the wrong option and you may not be able to deploy it again, because it dead or in you cargo hold.
If the drone menu was a small action bar similar to the module action bar, with same functionality for groups etc, that had 5 buttons one for each drone, and you would right click each button and assign it a drone or just load drone groups on to the action bar. If a drone was in the drone bay it would launch the drones, when pushed, and if the drone was active it would return the drone bay, the buttons would have a red aura that would make it easy to see which drones was taking damage.
I know this idea is not perfect, and don't take into account that some ship can use more then 5 drones, but we need something that makes it easier to control drones one an individual level. GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |
Caldari Citizen20121206
Science and Trade Institute Caldari State
12
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Posted - 2012.12.08 11:41:00 -
[2] - Quote
try yourself out in the i didnt lost a logi in ded plex club, its a VIP club with limited attendants. |
Mr Chili Palmer
InterSun Freelance Moon Warriors
57
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Posted - 2012.12.08 12:53:00 -
[3] - Quote
i would just like to be able to launch and recall my drones from the same interface that my launchers are on. kind of like a drone launcher, ,load it up with 1-5 drones and launch the buggers |
Caellach Marellus
Aideron Technologies
657
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Posted - 2012.12.08 13:09:00 -
[4] - Quote
The fact there isn't a keybind option to deploy specific drone groups is ridiculous. I have nagged for years about this. Enjoy your gaming.
http://northern-goblin.blogspot.com |
Funky Lazers
Shin-Ra Ltd
33
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Posted - 2012.12.08 14:45:00 -
[5] - Quote
Caellach Marellus wrote:The fact there isn't a keybind option to deploy specific drone groups is ridiculous. I have nagged for years about this.
Ya! I was always wondering why there is no keybind for that.
All I wish is they make a patch "aka Expansion" dedicated to bug fixes. I do think fixing enormous amounts of their bugs will make this game much better. "Adapt" - means you have to stop using the ship you like and start flying Drake or Tengu like the rest nullbear newbs. |
Chitah
New European Regiment
0
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Posted - 2012.12.08 15:19:00 -
[6] - Quote
Funky Lazers wrote:Caellach Marellus wrote:The fact there isn't a keybind option to deploy specific drone groups is ridiculous. I have nagged for years about this. Ya! I was always wondering why there is no keybind for that. All I wish is they make a patch "aka Expansion" dedicated to bug fixes. I do think fixing enormous amounts of their bugs will make this game much better.
Both of you are whinning due to ignorance.... :S
Hit Escape > Shortcuts > Drones My shortcuts are: All drones: engage ALT-E All drones: return and orbit: SHIFT-ALT-R All drones: return to drone bay: ALT-R
And this option is available at least for 3 years (i had a 2 year gap).
Cheers
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dexington
Push button receive bacon
254
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Posted - 2012.12.08 15:28:00 -
[7] - Quote
Chitah wrote:Both of you are whinning due to ignorance.... :S
Engage and launch drones is not the same command, you still need to manually launch the drones before you can use the engage hotkey.
GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |
Chitah
New European Regiment
0
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Posted - 2012.12.08 15:32:00 -
[8] - Quote
dexington wrote:Chitah wrote:Both of you are whinning due to ignorance.... :S Engage and launch drones is not the same command, you still need to manually launch the drones before you can use the engage hotkey.
Yes, and thats is the only command ppl whine about that is missing. Problem is you usually have 2 groups. Unless 1 default group is set, the command wouldn't work.
But that is too difficult to do, right CCP? :S
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Caellach Marellus
Aideron Technologies
659
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Posted - 2012.12.08 15:57:00 -
[9] - Quote
Chitah wrote:Funky Lazers wrote:Caellach Marellus wrote:The fact there isn't a keybind option to deploy specific drone groups is ridiculous. I have nagged for years about this. Ya! I was always wondering why there is no keybind for that. All I wish is they make a patch "aka Expansion" dedicated to bug fixes. I do think fixing enormous amounts of their bugs will make this game much better. Both of you are whinning due to ignorance.... :S Hit Escape > Shortcuts > Drones My shortcuts are: All drones: engage ALT-E All drones: return and orbit: SHIFT-ALT-R All drones: return to drone bay: ALT-R And this option is available at least for 3 years (i had a 2 year gap). Cheers
The ignorance would be on your behalf.
Engage is not launch. Launch is the deployment of a group from your Drone Bay into space.
Also the Engage button needs to work for mining drones/salvage drones. Enjoy your gaming.
http://northern-goblin.blogspot.com |
dexington
Push button receive bacon
254
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Posted - 2012.12.08 16:10:00 -
[10] - Quote
Caellach Marellus wrote:Also the Engage button needs to work for mining drones/salvage drones.
I read a dev post saying they are working on an engage option for salvage drones, and it was not in the game currently because salvage drones need to work both with and without a target, which made it different from normal drones. GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |
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Caellach Marellus
Aideron Technologies
660
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Posted - 2012.12.08 16:17:00 -
[11] - Quote
dexington wrote:Caellach Marellus wrote:Also the Engage button needs to work for mining drones/salvage drones. I read a dev post saying they are working on an engage option for salvage drones, and it was not in the game currently because salvage drones need to work both with and without a target, which made it different from normal drones.
I'd like to see them on an automatic "Go forth and munch" setting.
The fact mining drones can't be sent to engage an asteroid though is mind boggling. Enjoy your gaming.
http://northern-goblin.blogspot.com |
Melina Lin
Universal Frog
60
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Posted - 2012.12.08 17:39:00 -
[12] - Quote
Chitah wrote: My shortcuts are: All drones: engage ALT-E All drones: return and orbit: SHIFT-ALT-R All drones: return to drone bay: ALT-R
Confirming that recalling your entire DPS is a smart thing to do. |
Chitah
New European Regiment
0
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Posted - 2012.12.08 19:22:00 -
[13] - Quote
Melina Lin wrote:Chitah wrote: My shortcuts are: All drones: engage ALT-E All drones: return and orbit: SHIFT-ALT-R All drones: return to drone bay: ALT-R
Confirming that recalling your entire DPS is a smart thing to do.
You know the meaning of survive to fight again? guess, you don't...
to posts above, i didn't read properly and i didn't saw you said 'launch' or 'deploy'. ...apologies sent ;)
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Maximillian Bonaparte
Bioco Industries
51
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Posted - 2012.12.08 21:30:00 -
[14] - Quote
Yah know before one of the problems was that the entire pocket could aggro a single drone...not so much anymore. Several drones seem get seperately aggroed. I mean there are minor adjustments we have to make but anyone who is skilled with drones isn't really complaining.
Sentry drones are good. |
Okuu Reiuji
Forever A1one
0
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Posted - 2012.12.08 22:50:00 -
[15] - Quote
IMO drones should have some kind of advanced settings, such as "Return to Drone bay at shield/armor/structure X%", "Prefer %ship_size% targets", "Engage only in X range". It's kinda dumb such advanced tech can't be programmed to do something that simple. |
Akuma Tsukai
24th Imperial Crusade Amarr Empire
19
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Posted - 2012.12.09 01:29:00 -
[16] - Quote
Okuu Reiuji wrote:IMO drones should have some kind of advanced settings, such as "Return to Drone bay at shield/armor/structure X%", "Prefer %ship_size% targets", "Engage only in X range". It's kinda dumb such advanced tech can't be programmed to do something that simple. Sorry to dissapoint you but that wont help. Ive been using a third party scripts for things like that for ages and even when i set it to "return back as soon as your shields are scratched" they are dead. But yeah, combination of new ****** AI for rats and an old ****** UI for drones makes just a perfect combo P.S. Any EVE killers wannabees out in the market? I got a dreaded feeling i might need one in a couple of patches. |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
1
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Posted - 2012.12.09 02:20:00 -
[17] - Quote
Please explain to me why our drones AI hasnt ever been upgraded?
Surely when a drone is getting shot at our onboard computer should be able to put them on evade mode or recall them or, well, anything other then watch them die?
I can understand CCP wanting us to micromanage more and afk less, but I only have two hands, and I'm sure there tons of EVE players with even less then that.
I'd be happy with more UI feedback with whats happening, ie "drone getting targeted warning", better interface to launch a fresh one, repair the ones in the bay etc etc ...
If I have to micromanage at least give us better tools. I can live with that, it will be like paying Supreme Commander in space
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Josefine Etrange
Federal Navy Academy Gallente Federation
4
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Posted - 2012.12.09 03:40:00 -
[18] - Quote
dexington wrote:
You can't count on being able to constantly watch drone health, while also watch enemy rats, your tank, your cap, where you are flying switching targets and locking new targets. Most of the time i would just watch the overview, and recall all drones when i lost aggression on some rats.
Sounds less complex than our typical fantasy mmo-pve content.
Better interface for drones sounds good, more responsive it should be, and more feedback would be appreciated. Still any self respecting pve player should be using short cuts for drones anyway. everything else is the equivalent of keyboard turning. So in essence the drone interface is already adequate for most cases anyway.
Mr Chili Palmer wrote:i would just like to be able to launch and recall my drones from the same interface that my launchers are on. kind of like a drone launcher, ,load it up with 1-5 drones and launch the buggers
There are short cuts for attack and retreat for drones. FFS. It is the same interface you should be using for your launchers and guns, your keyboard.
THIS > Hit Escape > Shortcuts > Drones My shortcuts are: All drones: engage ALT-E All drones: return and orbit: SHIFT-ALT-R All drones: return to drone bay: ALT-R |
Flurk Hellbron
Science and Trade Institute Caldari State
166
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Posted - 2012.12.09 03:41:00 -
[19] - Quote
I'll join the 'i didn't loose any drones club', but...
You don't like Tengu's? |
dexington
Push button receive bacon
255
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Posted - 2012.12.09 06:50:00 -
[20] - Quote
Josefine Etrange wrote: There are short cuts for attack and retreat for drones. FFS. It is the same interface you should be using for your launchers and guns, your keyboard.
It only works for all drones, it would be nice to be able to easily recall the drone being attack, and deploy it again when aggro has shifted. And if you use the hotkey, you can't redeploy the drones using a hotkey. CCP has made hotkey for the most basic commands, which worked okay pre-retribution, but being forced to constantly use the context menu is just annoying.
GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |
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Seismic Stan
347
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Posted - 2012.12.10 10:08:00 -
[21] - Quote
I agree with the OP, a new drone interface would be great. The NPC AI changes have had the unintentional benefit of bringing drone-based gameplay into sharp focus, so I hope that CCP might find their way to bumping this up the 'to do' list.
I recently wrote a blogpost, No Retribution for Old Drones, about this very topic. Whilst digging for info on previous drone UI proposals, I found a player-made mock-up from 2006, which I used in said article. The fact that there has been a demand for drone control improvements for at least 6 years is telling.
That there are keyboard shortcuts is no excuse for an abysmal UI. It is something that really is long overdue, especially now there is more need to micromanage drones.
I've repeated the drone portion of my blogpost in the Features & Ideas Discussion sub-forum, in the further hope of encouraging CCP to address the problem. As I recall, Team Game of Drones chose that name for the express purpose of addressing drone UI issues. If folk want to go throw their weight behind Time for Drones v2.0, please do. CCP are listening, so it's worth a go :) Freebooted - Tech4 News - Incarna: The Text Adventure - Guild Launch EVE Correspondent |
Iamego Ichabod
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.12.12 18:55:00 -
[22] - Quote
Shortly after posting I hadn't lost a drone in another thread, I lost my 1st light drone lol. It was tractored and my ship was tractored.
I've been away for over a year. Is there a way to tell who is targeting/using ewar on a drone from UI? There were a lot of NPC frigs out at that time and I didn't know which one to send my other 4 drones to pop. It's probably a setting a need to turn back on, but iirc we used to be able to see what ewar is on what drone? Anyway those are the type of tools I'd like to have added.
Also I haven't done it myself, but since the different drones have different defensive attributes perhaps it's time people started taking that into consideration rather than just DPS potential. For example, based on the stats from Evelopedia the ammar light drone has about 1/4 the shields of the caldari one. The gallante has a little more than 1/2 of the caldari shield base iirc. While caldari has the 2nd highest damage modifier. |
Farlig Ekorre
Malleus Labiarum Solar Citizens
8
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Posted - 2012.12.12 21:19:00 -
[23] - Quote
Caldari Citizen20121206 wrote:try yourself out in the i didnt lost a logi in ded plex club, its a VIP club with limited attendants.
No kidding... my alternative is RR Domis which end up droneless if I dare blink ir sneeze. |
Van Kuzco
Stryker Industries Ocularis Inferno
15
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Posted - 2012.12.13 06:35:00 -
[24] - Quote
dexington wrote: If the drone menu was a small action bar similar to the module action bar, with same functionality for groups etc, that had 5 buttons one for each drone, and you would right click each button and assign it a drone or just load drone groups on to the action bar. If a drone was in the drone bay it would launch the drones, when pushed, and if the drone was active it would return the drone bay, the buttons would have a red aura that would make it easy to see which drones was taking damage.
I don't even use drones anymore but this is a seriously awesome idea. Either have each drone occupy a F key or let the user make a group of whatever drones, regardless of type.
Also, to easily see what drones are being damaged, it could use the same display as when guns get overheated or they could implement something different that's easier to see (this would only apply for individual drones). Alternatively the individual drones could pop up in a similar fashion as when you target something, but it would just be in a different area of the window. |
dexington
Worms Coalition Extinction Level Event.
265
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Posted - 2012.12.13 07:24:00 -
[25] - Quote
Iamego Ichabod wrote:Also I haven't done it myself, but since the different drones have different defensive attributes perhaps it's time people started taking that into consideration rather than just DPS potential. For example, based on the stats from Evelopedia the ammar light drone has about 1/4 the shields of the caldari one. The gallante has a little more than 1/2 of the caldari shield base iirc. While caldari has the 2nd highest damage modifier.
I guess you are right about being able to improve survivability by picking the right drone, but even with mission specific drones you still risk loosing them if you don't pay close attention to their health.
But if may be worth it when using ships that don't give a bonus to drone health. GÇ£The best way to keep something bad from happening is to see it ahead of time, and you can't see it if you refuse to face the possibility.GÇ¥ |
Gaming God
Zero Taxes for everyone
2
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Posted - 2012.12.13 08:57:00 -
[26] - Quote
I lost 10 tech 2 drones in 1 mission and i can not finish the mission with out drones .
CNR with 10 tech 2 hammerheads in a level 4 mission Silence The Informant
The wing mans and the drones kild al my Hammerheads and my cruise missiles cant hit schit |
Deminision
NorCorp Enterprise No Holes Barred
1
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Posted - 2012.12.13 09:19:00 -
[27] - Quote
Level 4 missions are already too easy, you should all stop complaining over something as trivial as your drones, go try a WH site and you will see what i mean. In wh space drones are not drones, they are cookies for sleepers. |
Gaming God
Zero Taxes for everyone
2
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Posted - 2012.12.13 09:23:00 -
[28] - Quote
Deminision wrote:Level 4 missions are already too easy, you should all stop complaining over something as trivial as your drones, go try a WH site and you will see what i mean. In wh space drones are not drones, they are cookies for sleepers.
Thats all cool but i need the drones to finish the mission Caldari is a combination of missiles and drones to do the missions.
But The GM alraidy admited that my drones are usles and that i need to fit smaller launcers on my ship |
Deminision
NorCorp Enterprise No Holes Barred
1
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Posted - 2012.12.13 09:33:00 -
[29] - Quote
Gaming God wrote:Deminision wrote:Level 4 missions are already too easy, you should all stop complaining over something as trivial as your drones, go try a WH site and you will see what i mean. In wh space drones are not drones, they are cookies for sleepers. Thats all cool but i need the drones to finish the mission Caldari is a combination of missiles and drones to do the missions. But The GM alraidy admited that my drones are usles and that i need to fit smaller launcers on my ship
Has it ever occurred to you that maybe getting some friends in on the missions will speed it up? Eve online rewards teamwork, and in your case it will be mighty beneficial to get some friends into the missions with you.. Or alternatively get a tengu? Another option is to kill all the big **** then kill the small **** with your drones afterwards. |
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