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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Feer Truelight
16
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Posted - 2012.12.12 07:54:00 -
[31] - Quote
Gilbaron wrote:can you make the dscan center on the point where i set the new camera option ? would be fantastic
This. CCP please. Killed by Brothel: http://i.imgur.com/WyR1x.png |
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CCP Orion
C C P C C P Alliance
86
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Posted - 2012.12.12 22:04:00 -
[32] - Quote
Tomorrows hotfix will add support for camera center offset, i.e. for players playing with ship not in the center of screen, and should return your ship to your chosen location once tracking is disengaged. I also fixed a fault in the "target locking" ignore code which disabled automatic target switching if you had no shortcut mapped to target locking. Cheers,
Senior Programmer - Team Pony Express EVE Online, CCP Games |
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Zeko Rena
ENCOM Industries
32
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Posted - 2012.12.12 22:06:00 -
[33] - Quote
CCP Orion wrote:Transmaritanus wrote:Isn't everyone stoked about this AWESOME ADDITION TO DSCAN?
Now all of us can be HIGHSPEED LOW DRAG GOOD TO GO TRACKIN SCOUTS AWESOMEEE
Seriously CCP, as a Inty/Scout pilot, you made me have Christmas come early. glad you like it
I wish your name was CCP Gramps |
Karsa Egivand
Sebiestor Tribe Minmatar Republic
47
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Posted - 2012.12.12 23:35:00 -
[34] - Quote
Feer Truelight wrote:Gilbaron wrote:can you make the dscan center on the point where i set the new camera option ? would be fantastic This. CCP please.
Have you tried if checking the "Tracking" checkbox in the dscan window (under "Use active overview settings") suits your needs?
Edit: Oh, you mean so that functionally it is as (good as) it is now, but it keeps the target where you want it to be visually (for aesthetic reasons)? |
CraftyCroc
Gunpoint Diplomacy
61
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Posted - 2012.12.12 23:57:00 -
[35] - Quote
I support the OP's view |
Lady Spank
Genos Occidere HYDRA RELOADED
2981
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Posted - 2012.12.13 02:06:00 -
[36] - Quote
Thanks so much for this! The scanner has recently taken a turn for the worse since, at some point, it started to limit each of your scans even while 'drilling' down the angles so you were severely limited in how quickly you could find someone.
This change doesn't fix 'that' but does something so much better. Perhaps removing skill from the equation in the process but then again perhaps a level playing field should be welcomed? (a¦á_a¦â) ~ (my spaceblog) http://getoutnastyface.blogspot.co.uk/~ (a¦á_a¦â) |
zzlep Alduin
Sebiestor Tribe Minmatar Republic
2
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Posted - 2012.12.14 00:20:00 -
[37] - Quote
does this work in map hud? |
WSixsmith
The Association High Tech Hill Billie
1
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Posted - 2012.12.18 02:30:00 -
[38] - Quote
No it doesn't work in Map hud just regular view. Which kinda confuses me cause I've been using the map view to do this hands down faster for quite a while now. You can point right at an anom and get a 5 degree on it simple as pie. You just use the you are here marker as the back sight and the anom, astral body as the front sight. Then just dial in the range if there are a couple of things in line to know where he went. The only thing it might be good for is catching which direction a ship flew off in if you weren't zoomed out enough to see where the dude went in time. |
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