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Santiago Fahahrri
Galactic Geographic
15
|
Posted - 2012.12.20 02:14:00 -
[151] - Quote
Santiago Fahahrri wrote:
I do not pay homage to any group, nor acknowledge the control of any system. I interact when I choose, on my terms. I have never paid "rent". I care no more for the wishes of alliances then I do for the Empires. I have lived in null, almost exclusively, for almost all of my piloting career.
The way you think things must be is not the path I walk.
Null gives me the freedom to make these choices.
Tara Read wrote: Then you are the excepton and you have my respect.
I would see more pilots enjoy the freedom of Null. I would see more recognize the hollow "authority" of the alliances and grasp their own freedom in the vast expanse of space beyond the reach of the empires.
Edit comment: I'm also very old school 0.0. I "grew up" in a galaxy with no Titan Bridges, no Jump Drives, etc. I flew scout for freighter runs through 0.0 when it was the only way to move mass amounts of material. I despise the effect jump drives have had on my free space. |
James Amril-Kesh
RAZOR Alliance
1507
|
Posted - 2012.12.20 03:10:00 -
[152] - Quote
Tara Read wrote:So edgy! I thought we were Eve pen pals. And again wrong. Capitals are not just dropped on other capitals so stop trying to make it sound like they are exclusive to each other. Capitals are dropped in support of sub cap fleets all the time. I should have sold motorized goalposts this holiday season, they seem to be selling really well... -áObjects in mirror aren't as red as they appear. |
Tara Read
The Generic Pirate Corporation Fusion.
190
|
Posted - 2012.12.20 03:18:00 -
[153] - Quote
James Amril-Kesh wrote:Tara Read wrote:So edgy! I thought we were Eve pen pals. And again wrong. Capitals are not just dropped on other capitals so stop trying to make it sound like they are exclusive to each other. Capitals are dropped in support of sub cap fleets all the time. I should have sold motorized goalposts this holiday season, they seem to be selling really well...
Or you can just sell them in Jita on contract. Very good deal yes?
|
Alavaria Fera
GoonWaffe Goonswarm Federation
1967
|
Posted - 2012.12.20 03:22:00 -
[154] - Quote
James Amril-Kesh wrote:Tara Read wrote:So edgy! I thought we were Eve pen pals. And again wrong. Capitals are not just dropped on other capitals so stop trying to make it sound like they are exclusive to each other. Capitals are dropped in support of sub cap fleets all the time. I should have sold motorized goalposts this holiday season, they seem to be selling really well... I think people already maniped them up and are dumping. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Ocih
Space Mermaids Somethin Awfull Forums
381
|
Posted - 2012.12.20 03:39:00 -
[155] - Quote
Null is I think for the first time in semi good shape. Perhaps if GSF had a little self control it could actually be even half fun to be there.
I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed. Back away from -A- and back away from what's left of Raiden. Let them rebuild. Do like -A- did with CVA. Allow them to return and grow. We all know that if -A- had wanted to they could have kept CVA and the NRDS Bloc in Mamet and Misaba and there wouldn't have been much CVA and her Allies could do about it. They chose to step back and all Provi is CVA Bloc again. Many alliances go there for pew pew. They understand the role of diversity in Null.
There is a responsibility in being a super power. Give credit where it is due, GSF is an EVE Super Power. When they show restraint and allow conflict to happen and they respect the breaking point of their "enemy" EVE Null sec will be vibrant again. As long as its about mass extinction, total annihilation it is just going to be the same old same old. |
Varius Xeral
Galactic Trade Syndicate
3
|
Posted - 2012.12.20 03:48:00 -
[156] - Quote
Ocih wrote:Null is I think...
Par for the course of terrible posts from you.
-A- was the only alliance in recent history, if not the entirety of Eve history, to grind CVA out of Provi; all 60 stations for more or less no reason in the grand strategic game. CVA and holders then slowly clawed it back every time they could when the dominant power blocs were looking the other way, such as -A-'s annual retreats to Stain.
Raiden is currently a member of the HBC, and is active in the conquest of Esoteria; pretty much as far from Goons as one can possibly be.
Stop posting forever.
|
SaKoil
Brutor Tribe Minmatar Republic
120
|
Posted - 2012.12.20 03:54:00 -
[157] - Quote
Ocih wrote:Null is I think for the first time in semi good shape. Perhaps if GSF had a little self control it could actually be even half fun to be there.
I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed. Back away from -A- and back away from what's left of Raiden. Let them rebuild. Do like -A- did with CVA. Allow them to return and grow. We all know that if -A- had wanted to they could have kept CVA and the NRDS Bloc in Mamet and Misaba and there wouldn't have been much CVA and her Allies could do about it. They chose to step back and all Provi is CVA Bloc again. Many alliances go there for pew pew. They understand the role of diversity in Null.
There is a responsibility in being a super power. Give credit where it is due, GSF is an EVE Super Power. When they show restraint and allow conflict to happen and they respect the breaking point of their "enemy" EVE Null sec will be vibrant again. As long as its about mass extinction, total annihilation it is just going to be the same old same old. -A- and their way of keeping and treating their pets should be purged from null. They and their kind are the reason for many of these bitter "I was in null and I hated it" tears. |
Snow Axe
GoonWaffe Goonswarm Federation
685
|
Posted - 2012.12.20 03:58:00 -
[158] - Quote
Ocih wrote:I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed.
You mean like say, TEST doing their own thing while maintaining enough diplo standings to leave each other be? "Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread[" |
Marlona Sky
D00M. Northern Coalition.
2346
|
Posted - 2012.12.20 04:36:00 -
[159] - Quote
Snow Axe wrote:Ocih wrote:I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed. You mean like say, TEST doing their own thing while maintaining enough diplo standings to leave each other be? When was TEST on Goons overview?
Remove local, structure mails and revamp the directional scanner! |
James Amril-Kesh
RAZOR Alliance
1508
|
Posted - 2012.12.20 04:44:00 -
[160] - Quote
Marlona Sky wrote:Snow Axe wrote:Ocih wrote:I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed. You mean like say, TEST doing their own thing while maintaining enough diplo standings to leave each other be? When was TEST on Goons overview? lol -áObjects in mirror aren't as red as they appear. |
|
Varius Xeral
Galactic Trade Syndicate
3
|
Posted - 2012.12.20 04:49:00 -
[161] - Quote
The first time they met and goons dropped their mining osprey gang and blew them all up. Then they decided their cultures were similar and test, given a home and guidance, could grow in to become a viable nullsec alliance. |
Varius Xeral
Galactic Trade Syndicate
3
|
Posted - 2012.12.20 04:51:00 -
[162] - Quote
But continue to be bitter about ~blobs and such, because it totally doesn't make you look like a lost old crazy person yelling incoherent nothings scraped together from your broken past. |
Hannah Flex
Pettifogger Longshoremen
0
|
Posted - 2012.12.20 05:34:00 -
[163] - Quote
Ocih wrote:I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed. Back away from -A- and back away from what's left of Raiden. Let them rebuild
They are letting ncdot rebuild right now. They held onto Tribute for 4 months. Thats like the longest sov grind post Dominion. Sure their defeat was inevitable but they still made a good showing. -A- will continue to be terrible until they get rid of the old guard leadership and change course. Raidens only strength came from Tracking Titans and the ability to drop a titan blob on a battleship fleet and devastate it. The tracking titan blob was grossly overpowered. Once that went away so did Raiden. |
Ocih
Space Mermaids Somethin Awfull Forums
381
|
Posted - 2012.12.20 07:03:00 -
[164] - Quote
Varius Xeral wrote:Ocih wrote:Null is I think... Par for the course of terrible posts from you. -A- was the only alliance in recent history, if not the entirety of Eve history, to grind CVA out of Provi; all 60 stations for more or less no reason in the grand strategic game. CVA and holders then slowly clawed it back every time they could when the dominant power blocs were looking the other way, such as -A-'s annual retreats to Stain. Raiden is currently a member of the HBC, and is active in the conquest of Esoteria; pretty much as far from Goons as one can possibly be. Stop posting forever.
Blow a dead monkey, GrammarNazi |
Marlona Sky
D00M. Northern Coalition.
2346
|
Posted - 2012.12.20 07:11:00 -
[165] - Quote
James Amril-Kesh wrote:Marlona Sky wrote:Snow Axe wrote:Ocih wrote:I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed. You mean like say, TEST doing their own thing while maintaining enough diplo standings to leave each other be? When was TEST on Goons overview? lol TEST and Goons are blue. How do they qualify as 'opponent that might be formidable one day'?
Remove local, structure mails and revamp the directional scanner! |
Ocih
Space Mermaids Somethin Awfull Forums
381
|
Posted - 2012.12.20 07:15:00 -
[166] - Quote
Hannah Flex wrote:Ocih wrote:I'm not judging Goons or their Blues. I'm not hating on them. I just think they need to allow an opponent that might be formidable one day to seed. Back away from -A- and back away from what's left of Raiden. Let them rebuild They are letting ncdot rebuild right now. They held onto Tribute for 4 months. Thats like the longest sov grind post Dominion. Sure their defeat was inevitable but they still made a good showing. -A- will continue to be terrible until they get rid of the old guard leadership and change course. Raidens only strength came from Tracking Titans and the ability to drop a titan blob on a battleship fleet and devastate it. The tracking titan blob was grossly overpowered. Once that went away so did Raiden.
Good to hear on the NCDot thing and I know how they fell apart. The point was, they were driven out of the north. I expect -A- to get full wipe as well. That's the detriment of EVE. Null is actually larger than the population with a desire to be there yet every war forces one of two sides back to high Sec or faction null. It isn't so much a matter of honor or anything so mellowdramatic. Just good practice to keep yourself in a supply of enemies. |
Azrael Dinn
The 20th Legion Mildly Sober
23
|
Posted - 2012.12.20 07:26:00 -
[167] - Quote
Shepard Wong Ogeko wrote:Marlona Sky wrote: You made your bed (creating the largest blue coalition in mmo history), time to sleep in it.
Suppose the CFC all reset each other. Then us Goons could go and gank Razor's ratters and do the sov grind on FA. Changes nothing. Just more of the same with a few less jumps. Still nothing but ratting and structure shooting fleets.
Well what the hell do you people want then? All I always hear is that people in null want to shoot each other and the game all all about pvp. So I have to agree that if this is the case it's your own fault if there are no targets to shoot at after you have made everyone blue to you and want to take over the whole null. |
No More Heroes
GoonWaffe Goonswarm Federation
1863
|
Posted - 2012.12.20 07:33:00 -
[168] - Quote
Azrael Dinn wrote:Well what the hell do you people want then?
This is what we want http://themittani.com/features/destroying-shipyards
With a healthy dose of this http://themittani.com/features/creation-and-destruction . |
Ocih
Space Mermaids Somethin Awfull Forums
381
|
Posted - 2012.12.20 07:38:00 -
[169] - Quote
Your logic evades me.
We want more PvP but we want to stop all ship production before the ships are even made. Lets suppose you get what you want and in a year the only people who have a ship larger than a cruiser are Goons. What PvP are you expecting to come your way when everyone is riding bikes? |
Varius Xeral
Galactic Trade Syndicate
5
|
Posted - 2012.12.20 07:40:00 -
[170] - Quote
Again, the calls are for more low-end gameplay; the day-to-day of nullsec citizenship. There is no shortage of people to war with, though there is a shortage of game mechanical things to go to war over.
I know, though, reading is hard compared to just barfing responses at your own imagined strawmen. I sympathize. |
|
No More Heroes
GoonWaffe Goonswarm Federation
1863
|
Posted - 2012.12.20 07:46:00 -
[171] - Quote
Ocih wrote:We want more PvP but we want to stop all ship production before the ships are even made
The result would not be stomping out all production but making something worth fighting for.
. |
Ocih
Space Mermaids Somethin Awfull Forums
381
|
Posted - 2012.12.20 07:48:00 -
[172] - Quote
Varius Xeral wrote:Again, the calls are for more low-end gameplay; the day-to-day of nullsec citizenship. There is no shortage of people to war with, though there is a shortage of game mechanical things to go to war over.
I know, though, reading is hard compared to just barfing responses at your own imagined strawmen. I sympathize.
When you never actually take a position on anything and just cry, where are the proofs when someone else does, all arguments become straw man and that's great of it's all about forum warriors and winning the forums but some of us actually post and reply based on the game of EVE, not winning the forums. |
Ocih
Space Mermaids Somethin Awfull Forums
381
|
Posted - 2012.12.20 07:56:00 -
[173] - Quote
No More Heroes wrote:Ocih wrote:We want more PvP but we want to stop all ship production before the ships are even made The result would not be stomping out all production but making something worth fighting for.
All I see is Goons entertaining their own God complex. Battleship down production could be achieved in High Sec POS assemblies but capital would go to the controlling faction and they would never lose that control if anyone who wanted to contest it couldn't get Capitals to do so with. It would force betrayal in all situations in EVE. I'd be a little more agreeable to what you are saying if the barriers in EVE weren't so absolute in terms of winners and losers but because you can be completely eliminated and have no method of rebuilding it simply makes 'winning EVE' another step closer to reality. |
Azrael Dinn
The 20th Legion Mildly Sober
23
|
Posted - 2012.12.20 08:13:00 -
[174] - Quote
No More Heroes wrote:Ocih wrote:We want more PvP but we want to stop all ship production before the ships are even made The result would not be stomping out all production but making something worth fighting for.
As most of the pvp "elitists" hate industrialists and null bears from the bottom of their hearts and having stuctures that are easy to blow up would in my own opinion create a situation where industrialists would just say "f*** that" cause the defence and risk would be on the hands of the industrialists. So I still stay on my old opinion that null sucks and it's because of the pvpers who live there.
I personaly know that it's doable to make large quantities of ships in 0.0 but the risk involved, the pay and the attitude makes it's not worth while. |
Marlona Sky
D00M. Northern Coalition.
2347
|
Posted - 2012.12.20 08:28:00 -
[175] - Quote
I still can't stop laughing over the, 'We are bored. " posting in this thread from members in the super coalition. Also amusing is the weeping over crap space and instead of fighting and taking better space, they are here on the forums demanding all the space they occupy and all the space for their entire blue list be turned into the land of milk and honey.
If you are not happy with the space you were assigned, take better space. Why you all are demanding all space be the best is just terrible.
Remove local, structure mails and revamp the directional scanner! |
Titania Hrothgar
British Federation Sleepless Knights Alliance
35
|
Posted - 2012.12.20 08:36:00 -
[176] - Quote
I gotta say this.... it's driving me nuts and I just need to get it off my chest.
This is the easiest game to pvp on that I've ever seen.
I've played many many pvp games in my time. I played text based MUD's that is like a text version of an adventure game. You had the name of the room (Darkwood Forest) a description, a list of any players who may be there, and possible directions. Thousands of rooms spanning a huge multi-level area. Finding people was NOT easy. You had to seriously work for your kills.
I've played Trade Wars- also a text game that is a lot like Eve, but provided areas of defense and safe havens. You had to work for your kills.
I've played Neverwinter Nights and World of Warcraft. And many others. I like PvP... it's a challenge.
And then there's Eve. PvP here is the most simplistic, silver platter served bunch of nonsense I've yet seen any game possess. It's not a Sandbox. It's a Spider's Web. People say Nerf Local and it's cried out against because everyone in Null uses it to instantly know when a fly has come into their web. Then they launch their gate camps and warp bubbles and it's all over. They go into High Sec with cheap ships to suicide mining barges while they complain that no one is moving about in Null (because of the spider's web).
Every aspect of Null was designed around spider web principles. There's a lot of waiting and very little work. They reject any idea that would possibly make the spider have to move about and search. They need Local, choke points, and gates or they can't function in abusing people in Null.
And they call themselves elite PvP'ers. If someone were to hop in the fastest frigate, outfit it with a stable cap and the best skills and equipment, jump into their sector, and kick it up to full thrusters in a direction that led absolutely nowhere, it would completely disrupt their entire lifestyle. That one single act. A head start on a frigate of a player with nothing to do for the next several hours but go off in a straight line to nothingness could unhinge a null-sec PvP'er quite dramatically. I've been seriously considering putting a test to this very soon. I'm planning to end it with a self-destruct to get back to my own sector just to see what happens.
As I've said here- I'm no carebear. I've tracked enemies down on other games for days before catching up to them and I've done battle over large areas until one of us wound up dead. But, there's just no challenge here. In a Sandbox, two kids duke it out. In a Spider's Web, the spider spins a web and the fly is forced to fly into it- the fly has no choice. In High sec, there are no webs so the PvP'ers cry out for a nerf because moving to High Sec and doing 1 on 1 battle is too much of a chore. They need their webs.
This is not their fault. This is the fault of how it's designed. Yes, I have only spent a small amount of time in Null, but I read... I pay attention. I've been playing this game for years off and on and I've read post after post after post about high vs null space from BOTH sides. I don't know what half the acronyms mean that are used and I'm afraid to ask because the moment I do, I'll get a bunch of ass-hats telling me to learn how to play. But I do know the layouts and workings of null. And I know why people go there and I know why other people don't.
Titania Hrothgar |
Marlona Sky
D00M. Northern Coalition.
2347
|
Posted - 2012.12.20 08:49:00 -
[177] - Quote
Titania Hrothgar wrote:I gotta say this.... it's driving me nuts and I just need to get it off my chest.
This is the easiest game to pvp on that I've ever seen.
I've played many many pvp games in my time. I played text based MUD's that is like a text version of an adventure game. You had the name of the room (Darkwood Forest) a description, a list of any players who may be there, and possible directions. Thousands of rooms spanning a huge multi-level area. Finding people was NOT easy. You had to seriously work for your kills.
I've played Trade Wars- also a text game that is a lot like Eve, but provided areas of defense and safe havens. You had to work for your kills.
I've played Neverwinter Nights and World of Warcraft. And many others. I like PvP... it's a challenge.
And then there's Eve. PvP here is the most simplistic, silver platter served bunch of nonsense I've yet seen any game possess. It's not a Sandbox. It's a Spider's Web. People say Nerf Local and it's cried out against because everyone in Null uses it to instantly know when a fly has come into their web. Then they launch their gate camps and warp bubbles and it's all over. They go into High Sec with cheap ships to suicide mining barges while they complain that no one is moving about in Null (because of the spider's web).
Every aspect of Null was designed around spider web principles. There's a lot of waiting and very little work. They reject any idea that would possibly make the spider have to move about and search. They need Local, choke points, and gates or they can't function in abusing people in Null.
And they call themselves elite PvP'ers. If someone were to hop in the fastest frigate, outfit it with a stable cap and the best skills and equipment, jump into their sector, and kick it up to full thrusters in a direction that led absolutely nowhere, it would completely disrupt their entire lifestyle. That one single act. A head start on a frigate of a player with nothing to do for the next several hours but go off in a straight line to nothingness could unhinge a null-sec PvP'er quite dramatically. I've been seriously considering putting a test to this very soon. I'm planning to end it with a self-destruct to get back to my own sector just to see what happens.
As I've said here- I'm no carebear. I've tracked enemies down on other games for days before catching up to them and I've done battle over large areas until one of us wound up dead. But, there's just no challenge here. In a Sandbox, two kids duke it out. In a Spider's Web, the spider spins a web and the fly is forced to fly into it- the fly has no choice. In High sec, there are no webs so the PvP'ers cry out for a nerf because moving to High Sec and doing 1 on 1 battle is too much of a chore. They need their webs.
This is not their fault. This is the fault of how it's designed. Yes, I have only spent a small amount of time in Null, but I read... I pay attention. I've been playing this game for years off and on and I've read post after post after post about high vs null space from BOTH sides. I don't know what half the acronyms mean that are used and I'm afraid to ask because the moment I do, I'll get a bunch of ass-hats telling me to learn how to play. But I do know the layouts and workings of null. And I know why people go there and I know why other people don't.
I have always said that if there never was a local channel and ten years later CCP wanted to add it for communication with people in the same system; everyone would be up in arms about how dumb it would be and point out how it is a perfectly over powered intel gathering device with little to no effort. Oh well, they need their crutch.
Remove local, structure mails and revamp the directional scanner! |
Tara Read
The Generic Pirate Corporation Fusion.
192
|
Posted - 2012.12.20 09:01:00 -
[178] - Quote
Titania Hrothgar wrote:I gotta say this.... it's driving me nuts and I just need to get it off my chest.
This is the easiest game to pvp on that I've ever seen.
I've played many many pvp games in my time. I played text based MUD's that is like a text version of an adventure game. You had the name of the room (Darkwood Forest) a description, a list of any players who may be there, and possible directions. Thousands of rooms spanning a huge multi-level area. Finding people was NOT easy. You had to seriously work for your kills.
I've played Trade Wars- also a text game that is a lot like Eve, but provided areas of defense and safe havens. You had to work for your kills.
I've played Neverwinter Nights and World of Warcraft. And many others. I like PvP... it's a challenge.
And then there's Eve. PvP here is the most simplistic, silver platter served bunch of nonsense I've yet seen any game possess. It's not a Sandbox. It's a Spider's Web. People say Nerf Local and it's cried out against because everyone in Null uses it to instantly know when a fly has come into their web. Then they launch their gate camps and warp bubbles and it's all over. They go into High Sec with cheap ships to suicide mining barges while they complain that no one is moving about in Null (because of the spider's web).
Every aspect of Null was designed around spider web principles. There's a lot of waiting and very little work. They reject any idea that would possibly make the spider have to move about and search. They need Local, choke points, and gates or they can't function in abusing people in Null.
And they call themselves elite PvP'ers. If someone were to hop in the fastest frigate, outfit it with a stable cap and the best skills and equipment, jump into their sector, and kick it up to full thrusters in a direction that led absolutely nowhere, it would completely disrupt their entire lifestyle. That one single act. A head start on a frigate of a player with nothing to do for the next several hours but go off in a straight line to nothingness could unhinge a null-sec PvP'er quite dramatically. I've been seriously considering putting a test to this very soon. I'm planning to end it with a self-destruct to get back to my own sector just to see what happens.
As I've said here- I'm no carebear. I've tracked enemies down on other games for days before catching up to them and I've done battle over large areas until one of us wound up dead. But, there's just no challenge here. In a Sandbox, two kids duke it out. In a Spider's Web, the spider spins a web and the fly is forced to fly into it- the fly has no choice. In High sec, there are no webs so the PvP'ers cry out for a nerf because moving to High Sec and doing 1 on 1 battle is too much of a chore. They need their webs.
This is not their fault. This is the fault of how it's designed. Yes, I have only spent a small amount of time in Null, but I read... I pay attention. I've been playing this game for years off and on and I've read post after post after post about high vs null space from BOTH sides. I don't know what half the acronyms mean that are used and I'm afraid to ask because the moment I do, I'll get a bunch of ass-hats telling me to learn how to play. But I do know the layouts and workings of null. And I know why people go there and I know why other people don't.
Combat let alone pvp does not only reside in Null Sec or High Sec either. There are some of us who love good challenging fights. That's why you go on roams. To see who you can stir trouble with and see what they bring. The attitude you speak of especially when asking questions is not out of the norm with many players.
There is a certain level of "epeen" and trash talking that takes place daily especially when one brave soul feels bolstered by a blob behind him to perk up and open his mouth in local. Catch that player alone in a belt and he'll cower calling for help in a moments notice.
It's the pack mentality plain and simple and one that shows glaring weakness. I have some advice for you. Don't base Eve's combat let alone your experience just on Null Sec or the multitude of players who huddle around one another for hugs and protection.
Eve still has some excellent fights. Might I recommend joining a smaller corp or alliance of like minded players. There's players I've flown with for years and still do whom keep me coming back to this game. It's not the K/D ratio or gloating over some kill but the comradely.
That is why I love smaller gang combat. You are worth your salt as not only yourself but your fleetmates depend upon you to fulfill a certain role and have a basic understanding of combat and how to adapt in a moments notice. This is the point I'm trying to make. Combat has lost that intimacy. Unless you specifically go on a smaller roam it's always a pecking order or you yourself are Drake number 60/100.
Eve should be about the individual. After all that's why we all started playing right? To explore New Eden and conquer it's challenges and to strike out on our own and make a lasting impact. Sadly we've lost that and that's why a lot of newer players feel discouraged and why older vets sit and say they are bored.
|
Skydell
Space Mermaids Somethin Awfull Forums
359
|
Posted - 2012.12.20 09:04:00 -
[179] - Quote
Titania Hrothgar wrote:I gotta say this.... it's driving me nuts and I just need to get it off my chest.
This is the easiest game to pvp on that I've ever seen.
I've played many many pvp games in my time. I played text based MUD's that is like a text version of an adventure game. You had the name of the room (Darkwood Forest) a description, a list of any players who may be there, and possible directions. Thousands of rooms spanning a huge multi-level area. Finding people was NOT easy. You had to seriously work for your kills.
I've played Trade Wars- also a text game that is a lot like Eve, but provided areas of defense and safe havens. You had to work for your kills.
I've played Neverwinter Nights and World of Warcraft. And many others. I like PvP... it's a challenge.
And then there's Eve. PvP here is the most simplistic, silver platter served bunch of nonsense I've yet seen any game possess. It's not a Sandbox. It's a Spider's Web. People say Nerf Local and it's cried out against because everyone in Null uses it to instantly know when a fly has come into their web. Then they launch their gate camps and warp bubbles and it's all over. They go into High Sec with cheap ships to suicide mining barges while they complain that no one is moving about in Null (because of the spider's web).
Every aspect of Null was designed around spider web principles. There's a lot of waiting and very little work. They reject any idea that would possibly make the spider have to move about and search. They need Local, choke points, and gates or they can't function in abusing people in Null.
And they call themselves elite PvP'ers. If someone were to hop in the fastest frigate, outfit it with a stable cap and the best skills and equipment, jump into their sector, and kick it up to full thrusters in a direction that led absolutely nowhere, it would completely disrupt their entire lifestyle. That one single act. A head start on a frigate of a player with nothing to do for the next several hours but go off in a straight line to nothingness could unhinge a null-sec PvP'er quite dramatically. I've been seriously considering putting a test to this very soon. I'm planning to end it with a self-destruct to get back to my own sector just to see what happens.
As I've said here- I'm no carebear. I've tracked enemies down on other games for days before catching up to them and I've done battle over large areas until one of us wound up dead. But, there's just no challenge here. In a Sandbox, two kids duke it out. In a Spider's Web, the spider spins a web and the fly is forced to fly into it- the fly has no choice. In High sec, there are no webs so the PvP'ers cry out for a nerf because moving to High Sec and doing 1 on 1 battle is too much of a chore. They need their webs.
This is not their fault. This is the fault of how it's designed. Yes, I have only spent a small amount of time in Null, but I read... I pay attention. I've been playing this game for years off and on and I've read post after post after post about high vs null space from BOTH sides. I don't know what half the acronyms mean that are used and I'm afraid to ask because the moment I do, I'll get a bunch of ass-hats telling me to learn how to play. But I do know the layouts and workings of null. And I know why people go there and I know why other people don't.
Interdiction Nullifier t3 was to be the end of sub cap PvP when it came about. Then it occured to people you could decloak and sebo lock one in under a second, so getting a point on them wasn't that hard at all. The game has so many I-Win buttons I doubt they will ever make it more than a gank fest. Nostalgia keeps EVE alive. And geriatric pixel warriors who can't keep up to the kids or the latest cheat app, myself included in that batch.
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Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
212
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Posted - 2012.12.20 09:22:00 -
[180] - Quote
Titania Hrothgar wrote: This is not their fault. This is the fault of how it's designed. Yes, I have only spent a small amount of time in Null, but I read... I pay attention. I've been playing this game for years off and on and I've read post after post after post about high vs null space from BOTH sides. I don't know what half the acronyms mean that are used and I'm afraid to ask because the moment I do, I'll get a bunch of ass-hats telling me to learn how to play. But I do know the layouts and workings of null. And I know why people go there and I know why other people don't.
You should spend some more time in null. Do your frigate idea and set your destination for UJY-HE. You'll find that you won't agitate that many people because it is mostly empty. If you can fly something with a covops cloak you can pretty much go where ever you want. |
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