Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Wulfy Johnson
NorCorp Security
0
|
Posted - 2012.12.26 17:57:00 -
[31] - Quote
Nikk, you continually keep on trolling this kind of topics with unrelated material..
OP wrote it very nicely, ships get registered when jumping trough stargates, and also when they leave, and its not free intel.. sov and technology costs you know. And in that case the only ones getting "free" intel, is the ones not belonging in that space.
WH dont apply to that for obvious reasons, and thats where you should be if you do not aprove of it.
|
Nikk Narrel
Infinite Improbability Inc Relativity Alliance
849
|
Posted - 2012.12.26 18:27:00 -
[32] - Quote
Wulfy Johnson wrote:Nikk, you continually keep on trolling this kind of topics with unrelated material.. Trolling now consists of logical arguments that solve a problem?
I find your perspective to be somewhat biased, in that case.
Wulfy Johnson wrote:OP wrote it very nicely, ships get registered when jumping trough stargates, and also when they leave, and its not free intel.. sov and technology costs you know. And in that case the only ones getting "free" intel, is the ones not belonging in that space. You have an amazing ability to see very specific details, without the surrounding context of their existence.
Local Chat is free intel. It reports the presence of all pilots. They can be cloaked, docked in an outpost, sitting in a POS, or flying around space. Now, if you want to put in exceptions that only craft using stargates will be listed, I know some Black Ops pilots who will be delighted by this. Not to mention those fellows using titans.
Otherwise, AFK Cloaking is the counter to local. As such, it is countered BY local, not in need of some missing game element for your convenience. Do try to remember that this cloaked pilot has no impact without local's reporting.
As to who belongs in that space, your ability to control it determines that. Feel free to shoot. Just remember that pilots only need to follow the rules of EVE, not necessarily any expectations you may have.
Wulfy Johnson wrote:WH dont apply to that for obvious reasons, and thats where you should be if you do not aprove of it. See, that is a false equivalency. WH space is not simply space where there is no local, therefore your comparison is invalid to the degree by which it ignores these details.
That suggests you have a sense of humor, although I fear you may have meant it seriously. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
Judas Lonestar
Wormbro Ocularis Inferno
15
|
Posted - 2012.12.26 19:25:00 -
[33] - Quote
If nullsec is too scary for you I head high sec can be safe.
I wish CCP would remove local. You think you'd **** your pants and ***** about cloaks, wait'll you lose your local. |
RoAnnon
Strategic Acquisitions Group
36
|
Posted - 2012.12.26 22:57:00 -
[34] - Quote
There is a mechanic in place already to prevent cloaky AFK pilots from entering your null sec system: The Gate Camp. |
Tragot Gomndor
Blue Republic RvB - BLUE Republic
0
|
Posted - 2012.12.26 23:46:00 -
[35] - Quote
i like cloaks... but a cycletime could be okay... but 1 minute cooldown? you just warp between two points or dont do anything at all, cuz of slow probers... and cheaters gonna do that all by bot anyway... only concord can turn off ship systems and they are not in 0.0... HTFU and stop to mine with titans Goons + Test + CFC + HBC = SAME!!!!!!!11111112 |
Barbara Nichole
Cryogenic Consultancy
360
|
Posted - 2012.12.27 04:36:00 -
[36] - Quote
no, dumb nerf herding idea.... not a new suggestion either. -1
I have never seen an afk person fly a ship into a system and cloak. There have been gate camps and wormholes that I had to spend more than 5 minutes circumnavigating. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Crimeo Khamsi
AirHogs Zulu People
72
|
Posted - 2012.12.27 04:42:00 -
[37] - Quote
OP seems to be confused. You nerf things when they are TOO much of a threat. Not when they present zero threat.
AFK/idle cloakers are not a threat. You can't blow up a ship if you're not at your keyboard. You can't do anything at all while you're AFK. Thus, it makes no sense to nerf them from a balance perspective. |
Asudem
Asen of Asgard
36
|
Posted - 2012.12.27 11:28:00 -
[38] - Quote
OP, how about jumping into an interceptor with perma MWD, burn to the target and decloak it? If you have a mate with an interdictor, it will become even easier to catch a cloaky guy, if your friend didnt fall asleep or something. You can catch nearly anything this way, except cloaky T3 with Interdiction Nullifier.
And besides, it looks like another thread about "balancing" cloak to me, while I think the cloaking mechanic works just fine. |
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |