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Sarkos
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Posted - 2005.05.31 13:11:00 -
[1]
Edited by: Sarkos on 31/05/2005 13:12:14
There are several basic philosophies of combat. The one I prefer is this. "What is dead can not hurt you". With this in mind, I developed the GankaRupty.
Ship: Rupture High Slots: 4x Dual180mm Autocannons, 2x Malkuth Rockets Mid Slots: Jammer, Webber or 7.5k scrambler, MWD Low Slots: Power Diagnostic, Cap Relay, 3x Gyros Drone Bay: As many as you can handle
Load the guns as follows. 2x with EMP-M, 2x with PP-M. This covers ALL damage types. As for rockets, I use Explosive and Kinetic for best overall damage to shields and armor. The Dual180mm have such great tracking, a tracking computer is not needed.
Use the MWD on manual for bursts of speed, rather than a cap draining auto. Set Orbit for 1000km and enjoy.
It's fairly cheap and fun to fly. Insurance pays out 6 mill on a 2 mill investment at max.
Sarkos
Either free the slaves or we will come and get them.
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Marriaa
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Posted - 2005.05.31 13:15:00 -
[2]
fast ruppy 4tw
3xheavy launchers 3xmed nosf. mwd web scrambler mix of cap relays and nanofibers
^_^ can kill a blasterax easy
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Phoenicia
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Posted - 2005.05.31 13:16:00 -
[3]
Edited by: Phoenicia on 31/05/2005 13:16:15 First of all, such a "speedy" setup needs a Stabber, not a Rupture. --#2 removed due to bad reading on my part-- Third, explosive and kinetic are purely armor-based damage types. Thermal or EM would complement either towards shields.
Which leads me to the following questions: Did you test this? How did it go? Who were you fighting?
---=-=-=-=-=-=-=-=-=-=-=-=--- CCP deleted my sig pic cause it was 50 pixels too wide and all I got was this lousy text. |
DannyTheGreat
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Posted - 2005.05.31 13:17:00 -
[4]
"What is dead can not hurt you". this is not true. i killed a ishkur the otherday and even after he was dead his drones were still attacking me :/
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Bad'Boy
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Posted - 2005.05.31 13:39:00 -
[5]
Originally by: Marriaa
^_^ can kill a blasterax easy
not realy
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Mr KaY
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Posted - 2005.05.31 13:40:00 -
[6]
Originally by: Sarkos Set Orbit for 1000km and enjoy.
Looks like a fun setup, tho at 1000km will your guns hit?
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Marriaa
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Posted - 2005.05.31 14:04:00 -
[7]
Edited by: Marriaa on 31/05/2005 14:04:06
Originally by: Bad'Boy
not realy
if you dont go into less than 10km orbit and mwd and kill the drones its easy. :/ takes time
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Bad'Boy
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Posted - 2005.05.31 14:27:00 -
[8]
Originally by: Marriaa Edited by: Marriaa on 31/05/2005 14:04:06
Originally by: Bad'Boy
not realy
if you dont go into less than 10km orbit and mwd and kill the drones its easy. :/ takes time
still no
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Dlixx
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Posted - 2005.05.31 14:29:00 -
[9]
Edited by: Dlixx on 31/05/2005 14:35:10 Edited by: Dlixx on 31/05/2005 14:33:36 Dual 180's are awsome!
as an indication (ok ok, it wasnt with a rupty, but with its big brother):
I was flying in my Muninn to a gate (I was still 30k away and I mas doing 520m/s) when I was attacked by 5 inty's, a few seconds later 3 were popped and they only just starting to scratch my armor the dual 180's easily hit the inty's at ranges up to about 11km
on the muninn I was using t2 180's, no tracking mods or damage mods
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Alowishus
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Posted - 2005.05.31 16:19:00 -
[10]
I use this, it's fun:
3x 425mm 3x Heavy Launcher
1x 10MN MWD 1x Scrambler 1x Web
5x Nanos
Mine does 2300m/s
Avoid Ravens. Works good on Gankgeddons. Stuff without tanks and excessive missiles. Mostly for small groups where your friends can lay down some damage. Good sturdy tackler though. Funny thing is that silly AFs, Inty and frig pilots never think twice about getting into the web range of a Rupture. And in this case, it's all over for them if they do.
Raven 4TW! Rank(1) SP: 243745/256000 |
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Bad'Boy
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Posted - 2005.05.31 16:21:00 -
[11]
Originally by: Alowishus I use this, it's fun:
3x 425mm 3x Heavy Launcher
1x 10MN MWD 1x Scrambler 1x Web
5x Nanos
Mine does 2300m/s
Avoid Ravens. Works good on Gankgeddons. Stuff without tanks and excessive missiles. Mostly for small groups where your friends can lay down some damage. Good sturdy tackler though. Funny thing is that silly AFs, Inty and frig pilots never think twice about getting into the web range of a Rupture. And in this case, it's all over for them if they do.
pretty sure that gisti harpy can tank you 4ever
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Meridius
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Posted - 2005.05.31 16:35:00 -
[12]
Originally by: Bad'Boy
pretty sure that gisti harpy can tank you 4ever
Nope. ________________________________________________________
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Xendie
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Posted - 2005.05.31 16:47:00 -
[13]
hmm, Gank+rupture=? guppy?
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Bad'Boy
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Posted - 2005.05.31 16:48:00 -
[14]
Originally by: Meridius
Originally by: Bad'Boy
pretty sure that gisti harpy can tank you 4ever
Nope.
hm..I'v tanked cerberus(scourge)..
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Alowishus
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Posted - 2005.05.31 16:56:00 -
[15]
Originally by: Bad'Boy
Originally by: Alowishus I use this, it's fun:
3x 425mm 3x Heavy Launcher
1x 10MN MWD 1x Scrambler 1x Web
5x Nanos
Mine does 2300m/s
Avoid Ravens. Works good on Gankgeddons. Stuff without tanks and excessive missiles. Mostly for small groups where your friends can lay down some damage. Good sturdy tackler though. Funny thing is that silly AFs, Inty and frig pilots never think twice about getting into the web range of a Rupture. And in this case, it's all over for them if they do.
pretty sure that gisti harpy can tank you 4ever
Possibly. I've not encountered every single ship/setup in Eve, let alone in my Rupture. But named 425mm do nice DOT and I also have drones, either six medium or untold number of lights. Plus the ability to do decent doses of whatever damage type I want. I'd suspect the Harpy would be most susceptable to EM and Explosive, the close range Rupture's specialty.
Raven 4TW! Rank(1) SP: 243745/256000 |
Meridius
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Posted - 2005.05.31 16:56:00 -
[16]
Originally by: Bad'Boy
Originally by: Meridius
Originally by: Bad'Boy
pretty sure that gisti harpy can tank you 4ever
Nope.
hm..I'v tanked cerberus(scourge)..
Cerb has crappy dot to begin with and you have 70% kin res base 3x 425mm + 3x heavy launchers loaded with EMP & EM and i'm quite sure you'll break fast ________________________________________________________
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Alowishus
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Posted - 2005.05.31 16:58:00 -
[17]
I like how Meridius and I agree on nearly everything.
Raven 4TW! Rank(1) SP: 243745/256000 |
Bad'Boy
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Posted - 2005.05.31 16:59:00 -
[18]
Originally by: Meridius
Originally by: Bad'Boy
Originally by: Meridius
Originally by: Bad'Boy
pretty sure that gisti harpy can tank you 4ever
Nope.
hm..I'v tanked cerberus(scourge)..
Cerb has crappy dot to begin with and you have 70% kin res base 3x 425mm + 3x heavy launchers loaded with EMP & EM and i'm quite sure you'll break fast
hm, thx god I sold it then
B.A.D.B.O.Y.: Biomechanical Android Designed for Battle and Online Yelling
"Bad Boys,Bad Boys, what you gonna do, what you gonna do when WE come for yoU"
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Imhotep Khem
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Posted - 2005.05.31 18:19:00 -
[19]
4x425 does insane damage.
4x425, 2xHeavy Launcher ftw.
And I wouldn't fight a Thorax without using 425s. you do not want to get in too close when fighting autocannon vs. blaster. Autocannons have softer falloff, stay out there. ____ If your not dyin' your not tryin'. |
Sarkos
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Posted - 2005.05.31 18:48:00 -
[20]
Edited by: Sarkos on 31/05/2005 18:49:08
Originally by: Phoenicia Edited by: Phoenicia on 31/05/2005 13:16:15 First of all, such a "speedy" setup needs a Stabber, not a Rupture. --#2 removed due to bad reading on my part-- Third, explosive and kinetic are purely armor-based damage types. Thermal or EM would complement either towards shields.
Which leads me to the following questions: Did you test this? How did it go? Who were you fighting?
Looking at both armor and shields, the lowest common denominator as to resistances against an Amarr foe, what I hunt normally, is Kin and Exp.
As to testing it, yes. I have 12 kills so far and almost got a sniper Apoc. The only way he survived was to be lucky enough to have a heavy NOS equipt to drain my cap and stop the warp disrupter.
It's a real fun and cheap ship to fly.
Either free the slaves or we will come and get them.
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Skelator
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Posted - 2005.05.31 21:20:00 -
[21]
Originally by: Sarkos Edited by: Sarkos on 31/05/2005 13:12:14
There are several basic philosophies of combat. The one I prefer is this. "What is dead can not hurt you". With this in mind, I developed the GankaRupty.
Ship: Rupture High Slots: 4x Dual180mm Autocannons, 2x Malkuth Rockets Mid Slots: Jammer, Webber or 7.5k scrambler, MWD Low Slots: Power Diagnostic, Cap Relay, 3x Gyros Drone Bay: As many as you can handle
Load the guns as follows. 2x with EMP-M, 2x with PP-M. This covers ALL damage types. As for rockets, I use Explosive and Kinetic for best overall damage to shields and armor. The Dual180mm have such great tracking, a tracking computer is not needed.
Use the MWD on manual for bursts of speed, rather than a cap draining auto. Set Orbit for 1000km and enjoy.
It's fairly cheap and fun to fly. Insurance pays out 6 mill on a 2 mill investment at max.
Sarkos
You would be dead in 10 seconds against one of our ruptures with this setup..
They have us Surrounded again.. the Poor Bastards |
Skelator
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Posted - 2005.05.31 21:20:00 -
[22]
Originally by: Marriaa fast ruppy 4tw
3xheavy launchers 3xmed nosf. mwd web scrambler mix of cap relays and nanofibers
^_^ can kill a blasterax easy
Your setup is good but it can be ALOT Better ..
They have us Surrounded again.. the Poor Bastards |
DrunkenOne
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Posted - 2005.05.31 21:49:00 -
[23]
Edited by: DrunkenOne on 31/05/2005 21:50:23 Anti tackler (aka mini munin): 4 720s 2 rocket launchers w/ defenders 2 sensor boosters + target painter 2 RCUs 3 gyro IIs (might be 2 RCU IIs)
Instapop anything smaller. Kill 1 inty and you've already done more damage than your ship costs.
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slapp
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Posted - 2005.05.31 21:52:00 -
[24]
Originally by: DrunkenOne Edited by: DrunkenOne on 31/05/2005 21:50:23 Anti tackler (aka mini munin): 4 720s 2 rocket launchers w/ defenders 2 sensor boosters + target painter 2 RCUs 3 gyro IIs (might be 2 RCU IIs)
Instapop anything smaller. Kill 1 inty and you've already done more damage than your ship costs.
proof painters are overpowered
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Random
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Posted - 2005.05.31 22:31:00 -
[25]
Originally by: DrunkenOne Edited by: DrunkenOne on 31/05/2005 21:50:23 Anti tackler (aka mini munin): 4 720s 2 rocket launchers w/ defenders 2 sensor boosters + target painter 2 RCUs 3 gyro IIs (might be 2 RCU IIs)
Instapop anything smaller. Kill 1 inty and you've already done more damage than your ship costs.
Yahh i encounterd 1n of those in my crusader few days ago and i just barly got out with 20% hull left, but it didnt take me long to figur our that he had no mwd so i just orbited him in 12km without my mwd and he died a slow (yes beams sux) painfull death.
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Skelator
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Posted - 2005.05.31 22:33:00 -
[26]
Originally by: Random
Originally by: DrunkenOne Edited by: DrunkenOne on 31/05/2005 21:50:23 Anti tackler (aka mini munin): 4 720s 2 rocket launchers w/ defenders 2 sensor boosters + target painter 2 RCUs 3 gyro IIs (might be 2 RCU IIs)
Instapop anything smaller. Kill 1 inty and you've already done more damage than your ship costs.
Yahh i encounterd 1n of those in my crusader few days ago and i just barly got out with 20% hull left, but it didnt take me long to figur our that he had no mwd so i just orbited him in 12km without my mwd and he died a slow (yes beams sux) painfull death.
And thats why you always carry Small EMP drones Feh Teh win
They have us Surrounded again.. the Poor Bastards |
Meridius
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Posted - 2005.05.31 22:38:00 -
[27]
Originally by: Skelator
And thats why you always carry Small EMP drones Feh Teh win
500m3 of drones won't save you from a decent inty pilot, especially if thats all you can hit him with ________________________________________________________
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Random
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Posted - 2005.05.31 22:52:00 -
[28]
Edited by: Random on 31/05/2005 22:52:49 Damn i miss my dual LIF AB rupture :/ most funn ive ever had in eve
Ps. Skeletor how about u trow us a bone about ur rupture setups, just sum ideas. I rely whant to go back to cruser fighting but i cant seam to find a realy GOOD fitting on my rupture.
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Skelator
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Posted - 2005.05.31 23:16:00 -
[29]
Originally by: Meridius
Originally by: Skelator
And thats why you always carry Small EMP drones Feh Teh win
500m3 of drones won't save you from a decent inty pilot, especially if thats all you can hit him with
LOL no .. I should have Said as a Contingency backup Plan have those drones onboard. In a rup they should NEVER be your primary weapon but they do make a good emergency Defense.
They have us Surrounded again.. the Poor Bastards |
Skelator
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Posted - 2005.05.31 23:25:00 -
[30]
Edited by: Skelator on 31/05/2005 23:29:17 Edited by: Skelator on 31/05/2005 23:27:39
Originally by: Random Edited by: Random on 31/05/2005 22:52:49 Damn i miss my dual LIF AB rupture :/ most funn ive ever had in eve
Ps. Skeletor how about u trow us a bone about ur rupture setups, just sum ideas. I rely whant to go back to cruser fighting but i cant seam to find a realy GOOD fitting on my rupture.
The Rupture is a Highly configurable ship. As such it is better fitted as a mission specific role ship.
We have 7 Variations in Stronghold from Frig Killer to Multiple frig Killer all the way to Battleship killers (in numbers)Lone wolf Patrol ship and Ghost fleet Deep Strike design.
And I am constantly working on design upgrades/expermimental Setups along with Ter nocs help and input (he test flies them in Real Battle)
As for Strongholds trade secrets if I gave em away we would be your Average Cruiser corp then
I can tell you this Ask about the effectiveness of them by asking any of the guys in Royal Syndicate i engaged last week (i was in a Lone wolf Patrol version.
It was 4 v 1 odds and I engaged them with one rupture -vs- their Battlecruiser, 2 interceptors and 1 assault frig and lasted over 3 minutes lol.
And Almost Popped the Bcruiser before they got me. that was the best time ive had with a rup in over a month that night
the rupture is THAT Effective believe me
They have us Surrounded again.. the Poor Bastards |
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