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Snuff Cruentus
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Posted - 2005.05.31 17:34:00 -
[1]
Moved from EVE General Discussion to EVE New Citizens Q&A - Jacques
quick question for you people that know more then me (99.99% of the eve community lol) I just trained weapon upgrades and this is the question that nobody answers in game.
I have 2 a guns that is 3.3x damage and another that is 2 or something like that (damn cpu and other thing that i have to up to turn them on O.o
Weapon upgrade says, you shoot x% faster and damage modify of 1.0
So this means my new guns shoot at 4.3x modifier and 3x modifier correct?
it sounds obviouse but so many things in this game are confusing I just want to make sure.
Thanks
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Tenashi
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Posted - 2005.05.31 17:41:00 -
[2]
weapons upgrade
Skill required for weapon upgrade modules that affect turrets.Special: Reduces the CPU need of turrets,launchers and smartbombs by 5% per level of skill.
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Jon Hawkes
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Posted - 2005.05.31 17:58:00 -
[3]
If you want to improve the rate of fire or damage modifier of you guns, you'll need to fit a weapons upgrade unit onto one of your lowslots. Depending on your chioce of weapons, you'll need different mods:
Projectile: Gyrostabiliser Energy: Heat Sink Hybrid: Magnetic Field Stabiliser Missile: Ballistic Control System
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Snuff Cruentus
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Posted - 2005.05.31 18:10:00 -
[4]
yes,
but what i am asking isnŠt what skill I need to train or what the skill does I am asking exactly what the unit does and if my example is correct.
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Ariel322
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Posted - 2005.05.31 18:14:00 -
[5]
Ok I think you got a couple things confused
You need weapons upgrades skill to use weapons upgrades modules like heatsinks and magnetic feild stabs.
While these modules help you shoot faster and do more damage, teh skill itself only reduces the amount of cpu you need to fit guns, launchers and smartbombs.
Hope this helps.
Hi. My name is Ariel322. I will be Darken Two's PR rep for the duration of his ban from these forums. Don't rejoice yet, it's only for 24hrs. |
MutationZ
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Posted - 2005.05.31 18:18:00 -
[6]
No, your original example is not correct. To be honest its so confusing I'm not sure what you are asking.
Weapons upgrades does not affect your damage modifier.
Skills like small projectile turret and others add 5% damage per level of skill.
If your guns damage mod now is 3.3, then train its skill up another level and it will be 3.3+5% i.e. 3.465
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Snuff Cruentus
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Posted - 2005.05.31 18:36:00 -
[7]
ok,
IŠll try to ask it more specifically,
I bought a modification Energy: Heat Sink
In the stats it says
damage modifier 1.0 rate of fire bonus 5%
My weapons do 3.3
So when I put this on my ship will my weapons do 4.3 damage modifier because I have this thing?
I hope thats asked a little better and you can understand it hehe.
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Jon Hawkes
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Posted - 2005.05.31 18:52:00 -
[8]
OK, I believe the item you're referring to is a Basic Heat Sink, which will only help out with Laser turrets. If it says that the damage modifier of the unit is 1.05, then it will give a 5% bonus to your turrets' damage modifier stats, not a fixed 1.05 bonus (Eg - 3.3 x 1.05 = 3.465)
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