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Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 09:37:00 -
[1] - Quote
Ok, I just came back to this game after a long time (as I wrote in my previous post) and I must admit: the way EvE is today is simply incredible. So incredible that... well, last night I decided to start an Alt! ( Damn CCP, eheheheheheh!)
What I want to do is to keep my main as ISK-maker (will focus on exploration and mining probably) and my alt for PvP.
Now, I have never ever gone in low-sec, I never ever did any PvP, so I have no idea what I should do.
I will complete the tutorial agent missions first, just to get those basic ships and equipments. Then I will have to start focusing on learning specific skills. What would you suggest me to do? What is a good path to follow to do some decent PvP for a new player? How should I approach low-sec and null-sec, and when, with what ship?
I thought to start training Cybernetics first up to 4, so I can get implants immediatly (in 2 days) and my learning time should improve a little. Once completed Cybernetics 4 what are the skills that would better help me in PvP? Should I stick to Certificates?
Thanks in advance for your kind replies. Vi veri universum vivus vici |
Caerfinon
Blue Republic RvB - BLUE Republic
30
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Posted - 2013.01.10 09:51:00 -
[2] - Quote
If you want to get your feet wet why not join RvB.
http://rvbeve.com/forums/index.php?/topic/13-rvb-rules-and-guidelines-please-read-first/
Lots of fights and many helpful pilots to give you advice on skills, fits and tactics. Not a Bad place to learn about PVP by doing it. |
Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 10:12:00 -
[3] - Quote
I heard several times about RVB, but never looked at it before. Thanks for the hint and the link. I will give it a look for sure. Vi veri universum vivus vici |
Sin Pew
Dakini Rising The Kali Cartel
181
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Posted - 2013.01.10 10:25:00 -
[4] - Quote
There's no PVP skillbook.
PVP is a very lose term in EVE, it finds you when you don't expect it and evades you when you look for it. You can: - fit a T1/meta0 thrasher and shoot shuttles, - train up to a Tornado to also tickle those fat industrials, - play the .01 ISK pvp in Jita, - scam people in Jita, - bump miners, - join RvB, - etc. ... it's all PVP
Start at the base, learn to fly a rifter, a thrasher, in one day you can put together a basic tackler that can cause some havoc in small fights. What you will need, is a class of ship you feel comfortable flying and can afford to lose (you will lose a lot in the beginning), you'll need to be able to hold your targets in place (warp scram/disruptor, web) and you will need the proper guns for your boat, that's the very base and everything else is icing on the cake.
Everyone will tell you to join RvB or find a corp and play hero-tackler... if I was to start over, I'd prepare 20 rifters and look at my map for an active lowsec system or a route to null and hit the same bunch of dudes over and over.
You can also have a look at Agony PVP Classes.
Can't really recommend you any path for "decent pvp" since what one person will enjoy in PVP may be the opposite of someone else and the only way to know for sure what you will enjoy is to give a try at the various roles. "haiku are easy, But sometimes they don't make sense, Refrigerator." |
Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 10:37:00 -
[5] - Quote
Sin Pew wrote:There's no PVP skillbook.
Sorry, probably I did not express myself in the right way. I know that there is no Pvp skillbook, I was just wondering what are the skills that would best help a player who wants to do PvP. Industry skills for example would be useless I think.
Thanks a lot for your suggestions. Vi veri universum vivus vici |
Sin Pew
Dakini Rising The Kali Cartel
182
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Posted - 2013.01.10 10:50:00 -
[6] - Quote
Tenophas wrote:Sin Pew wrote:There's no PVP skillbook.
Sorry, probably I did not express myself in the right way. I know that there is no Pvp skillbook, I was just wondering what are the skills that would best help a player who wants to do PvP. Industry skills for example would be useless I think. Thanks a lot for your suggestions. You expressed yourself properly, I said there's no PVP skillbook, because there's not one best way, there's many different ways. For a logi pilot, the best skills will be a different set than those for an ECM pilot or an interdictor pilot. "haiku are easy, But sometimes they don't make sense, Refrigerator." |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1003
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Posted - 2013.01.10 11:03:00 -
[7] - Quote
Find some people you want to kill. Kill those people. |
Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 11:06:00 -
[8] - Quote
Vimsy Vortis wrote:Find some people you want to kill. Kill those people.
Is it THAT easy?
I am going back to WoW...
Vi veri universum vivus vici |
Andres Talas
Occupational Hazzard Get Off My Lawn
56
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Posted - 2013.01.10 11:17:00 -
[9] - Quote
If you PvP, the odds are you're going to get podded, so dont get too attached to any implants. Me, I use +2s most of the time, and I've got a lot more cash flow than you're likely to have.
As an initial ship, look for your preferred race's frigate with four midslots. You want to put a microwarpdrive, a webber and a warp scrambler in the mids, so you can
- go fast - slow down the enemy, and - stop them getting away.
Then put some appropriate weapons in the highs, and a damage control, a weapon enhancer (might be a BCU, might be a heatsink, might be a gyro, might be a MFS) and some go-faster nanofibers in the lows.
You'll notice you have a spare midslot. Decide between an Afterburner, a longer-range Warp Disruptor and a second Web.
Take your ship out for a hoon. Turn on the damage control and the MWD, and see how fast you go for so long. Find a asteroid belt and shoot some rats - practice circling around them and ducking into and out of range. Get a feel for when you are in range and when you arent. Practice webbing and scrambling the rats. Add 'traversal' to your overview and buzz some miners - see the numbers go up and down as you circle them.
Important. Do not target them, and especially dont warp scramble, web and try and blow them up, unless you dont mind Concord blowing you up.
Ignore this if you're in nullsec ;) In that case, just make sure they arent "blue".
Have a play with your scanner, and see if you can find people. Practice warping to and from planets and moons. Note the fact your scanner can find Deathstar POS on moons *before* you warp to them.
Make some safespots to warp to, by dropping a spot while in mid warp, then warping back there, and from *there* warping to somewhere else and dropping another spot.
Similarly, make some perches 250km off gates - far enough away so you can see who goes in and comes out, but too far for them to pop you.
Once you do all that, make another 6 frigs of the same design, and sign up for faction warfare. |
Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 11:26:00 -
[10] - Quote
Great hints, thanks a lot Andres! Vi veri universum vivus vici |
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Aptenodytes
Reckless Abandon
140
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Posted - 2013.01.10 12:18:00 -
[11] - Quote
Skill-wise, the first thing I would do is train all 4 frigates and small weapon systems up to level 3. Then navigation and gunnery/missile auxiliary skills to 3, electronics/engineering to 4.
Basically give yourself the ability to fly all T1 frigs and common fittings. That gives you a huge variety of what you can do. When you can do that, you can experiment very cheaply and find what you would like to specialize in.
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Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 12:24:00 -
[12] - Quote
Aptenodytes wrote:Skill-wise, the first thing I would do is train all 4 frigates and small weapon systems up to level 3. Then navigation and gunnery/missile auxiliary skills to 3, electronics/engineering to 4.
Basically give yourself the ability to fly all T1 frigs and common fittings. That gives you a huge variety of what you can do. When you can do that, you can experiment very cheaply and find what you would like to specialize in.
So you are saying that it's better not to specialize in single faction's ships. I was thinking to focus on minmatar ships at the beginning, but from what you suggest it seems that it is not a good idea. Thank you. Vi veri universum vivus vici |
Maire Gheren
Imperial Shipment Amarr Empire
85
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Posted - 2013.01.10 12:40:00 -
[13] - Quote
I'll disagree with that. Pick one ship to get good at to start with out of what you have available. Once you're good at flying that ship, most of your skills will be core and you can cross train quickly. Crosstraining to 3 early wont hurt, but it wont do much for you other than let you take other ships out for a spin. I assume the other guy did that and fell in love with some other ship. |
Aptenodytes
Reckless Abandon
140
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Posted - 2013.01.10 12:53:00 -
[14] - Quote
Of course it is better to focus (Jack of all trades is worse than king of 1 etc). But for the sake of about 1 day's training time, it is definitely worth getting a bit of flexibility. If you can only do one thing (no matter how well you can do it), then you will get bored rather quickly.
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Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 12:55:00 -
[15] - Quote
Aptenodytes wrote:Of course it is better to focus (Jack of all trades is worse than king of 1 etc). But for the sake of about 1 day's training time, it is definitely worth getting a bit of flexibility. If you can only do one thing (no matter how well you can do it), then you will get bored rather quickly.
I get your point. I guess I will focus on Minmatar ships at the beginning, then will move to other factions' frigates. Thanks Vi veri universum vivus vici |
Uppsy Daisy
24th Imperial Crusade Amarr Empire
124
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Posted - 2013.01.10 12:57:00 -
[16] - Quote
The alternative is to join Factional Warfare (FW). It has an advantage over RvB in that you will be able to fund yourself instead of being poor.
Running FW plexes will give you plenty of opportunity for fights, and the fights are often reasonably fair due to the fact that only certain ships can enter certain plexes.
For example, if you were to focus on Novice Plexes only T1 frigates can enter them and you will earn about 10000 Loyalty points for each one you do (10 minutes). 10000 Loyalty points is worth 15-20 million isk. |
Andres Talas
Occupational Hazzard Get Off My Lawn
56
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Posted - 2013.01.10 15:02:00 -
[17] - Quote
Tenophas wrote:Aptenodytes wrote:Of course it is better to focus (Jack of all trades is worse than king of 1 etc). But for the sake of about 1 day's training time, it is definitely worth getting a bit of flexibility. If you can only do one thing (no matter how well you can do it), then you will get bored rather quickly.
I get your point. I guess I will focus on Minmatar ships at the beginning, then will move to other factions' frigates. Thanks
Stick to Winimatar - they have the Slasher and the Rifter, and the Vigil is a little ******* of a ship in fleet fights (three 100km range painters, and a 100km range with a sensor booster). |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
1003
|
Posted - 2013.01.10 16:52:00 -
[18] - Quote
Really. It helps a lot to have in your mind clear goals and motivations before you do something. If you're going about the game without a specific goal and are just going to go and "Do PVP" then you're probably best off joining RVB and while a lot of people enjoy that kind of consensual, relatively consequence PVP activity, it's also not what a lot of people are looking for.
So the question still remains, who is it that you want to shoot at? It's an important question that makes a lot of difference in what your course of action should be. |
Gizznitt Malikite
Agony Unleashed Agony Empire
1627
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Posted - 2013.01.10 17:57:00 -
[19] - Quote
Agony's next PvP Basic class won't be until next month... but you can feel free to read our wiki pages on how to PvP.
Really, the first thing you need to do is understand the basics of PvP:
How do you fit a ship for PvP Fitting EWAR to hold onto a target. Fitting dps to actually kill your target Figure out how you'll survive long enough to kill your target. (be it a tank, kiting, or other form of damage mitigation). Learn your ships weaknesses and strengths, and then figure out what type of targets you can engage with it.
RvB creates a target rich environment, as does FW. You can also find ships to fight in Curse and Syndicate, but gate camps and bubbles complicate movement in nullsec. Don't let this discourage you from venturing there, just read up on bubbles and nullsec navigation (i.e. using bookmarks to scout gates, circumvent bubbles, etc) before heading there.
Don't be afraid to lose ships and pods.... Also, realize it's much easier to kill others when you work in a group...
Check out Agony's Wiki and PvP-U Enrollment threads and join our mailing list for the next PvP basic class... I can help sponsor you if you are interested.
There are also a ton of other excellent resources: The Altruist Blog Rifter Drifter Blog and much more... |
Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 19:06:00 -
[20] - Quote
Vimsy Vortis wrote: Really. It helps a lot to have in your mind clear goals and motivations before you do something. If you're going about the game without a specific goal and are just going to go and "Do PVP" then you're probably best off joining RVB and while a lot of people enjoy that kind of consensual, relatively consequence PVP activity, it's also not what a lot of people are looking for.
So the question still remains, who is it that you want to shoot at? It's an important question that makes a lot of difference in what your course of action should be.
If you put it this way I must agree with you. But since I have no idea how PvP works in EvE, I want to give it a try (maybe trying all the various aspect of it) and then I will be able to decide which way to go. I like the idea of being a pirate, but I have no idea how that would work. I don't know yet... I have never ever fought a single PvP fight yet! Vi veri universum vivus vici |
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Tenophas
Brutor Tribe Minmatar Republic
11
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Posted - 2013.01.10 19:08:00 -
[21] - Quote
Gizznitt Malikite wrote: Agony's next PvP Basic class won't be until next month... but you can feel free to read our wiki pages on how to PvP.
Thanks a lot for all your help! I am not sure I will be able to attend that class (sigh!!), but I will keep an eye on the website. Thanks! Vi veri universum vivus vici |
Cameron Zero
Red Federation
142
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Posted - 2013.01.10 19:13:00 -
[22] - Quote
Andres Talas wrote:...the Vigil is a little ******* of a ship in fleet fights (three 100km range painters, and a 100km range with a sensor booster).
*cough* 200km TP and lock range. *cough* "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. GǪ" |
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