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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Proclus Diadochu
Obstergo
1
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Posted - 2011.10.14 03:03:00 -
[31] - Quote
Supported. +1
Down time is for daily backups and server maintenance and should not affect in-game content, so signatures should not change until the anom/WH/whatever is despawned or gone.
/Proc |
Angry Onions
Martyr's Vengence Test Alliance Please Ignore
54
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Posted - 2011.10.14 15:13:00 -
[32] - Quote
Proclus Diadochu wrote:Supported. +1
Down time is for daily backups and server maintenance and should not affect in-game content, so signatures should not change until the anom/WH/whatever is despawned or gone.
/Proc You offer a valid arguement, that is strange. I still think that scanning shouldn't be "fixed" or improved cause its not broken nor does it need improving. It functions fine the way it does. E .-+ ` ' / -+. F Your Carebear tears fuel us |
Drake Draconis
Shadow Cadre Shadow Confederation
20
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Posted - 2011.10.14 16:00:00 -
[33] - Quote
Jack Carrigan wrote:Drake Draconis wrote:And my point is valid in any security system.
Don't believe me? Look it up your self and try it.
Im sure any WHS guru will also vouch for this as well.
Trolling quote removed. Zymurgist One: You never leave high sec, so have no right to speak of things outside of said security space Two: You fail as a troll, and thus garnered CCP's attention Three: Biomass your toon and reroll into something that isn't made of fail old 0:7 Four: GTFO
Once again... your emo-raging and not paying attention to detais.
The GM removed My Quote of Your Post of which was deleted for trolling.
Plaese Jack...stop embarassing yourself and clean up before you get kicked out of the forums. |
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CCP Phantom
C C P C C P Alliance
25
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Posted - 2011.10.14 16:15:00 -
[34] - Quote
Thread cleaned.
Please stay on topic. Thank you! CCP Phantom | German Community Coordinator |
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Drake Draconis
Shadow Cadre Shadow Confederation
21
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Posted - 2011.10.14 16:51:00 -
[35] - Quote
A lot of people keep talking about scanning.... just to be clear.
Its got nothing to do with scanning.
Its the signature tags asigned to sites as they spawn...then cycle through every downtime.
The proposal kinda jumps all over the place but the solution as i said before is to keep the signatures locked until they cease to exsist or get exhausted by a player running through said signature.
In Wormhole Space you could be in a fresh Class 3 or 4 and get anywhere from 25 to 50 Signatures on a good day.
And from there on you could have 5 to 10 NEW signatures (Minimum of 3 on average) every 24 hours.
And that's not including new spawns during the day that tirgger to say a WH collapse.
You'd have to take copious notes...and bookmarks have to be filed and not just "Slapped" together with a funny name.
Then coordinate that with an entire team if your living in said wormhole to make sure they dont lose track.
You end up rescanning sites again even if they are bookmarked to eliminate the signatures when they change.
THAT is the frustration....
This is the case for Known Space (not just "high sec" as some foolish indiidvuals poke fun at).
The only difference is...your not going to get tons and tons of signatures every day in Known Space because tis "Known Space"
More like 5 if your fortiante.
0.0 might be more depending on the I-HUB + Upgrades installed.
Feel free to shed a little light on that 0.0 gurus.
Scannings fine.
Its the Game Mechanic tagging signatures on sites....that should be adjsuted....but not drastically made easier....just less painful. |
Vertisce Soritenshi
SHADOW WARD Tragedy.
74
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Posted - 2011.10.14 16:59:00 -
[36] - Quote
Thank you Drake. Thats about as simply put as it's gonna get. If people can't understand that then they are a hopeless cause.
Draculina Alucardi...3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)-á Support the cause! Linky |
Khanh'rhh
Sudden Buggery
154
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Posted - 2011.10.14 22:35:00 -
[37] - Quote
/signed - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |
Malcorath Sacerdos
ROC Deep Space
0
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Posted - 2011.10.15 20:59:00 -
[38] - Quote
yes pls +1 and great idea ! |
Vertisce Soritenshi
SHADOW WARD Tragedy.
82
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Posted - 2011.10.16 03:27:00 -
[39] - Quote
Bumping for effect.
Also I was thinking about this today. The server has to remember the location of each site in each system and what it is and what has been done to it so far such as mining, gas harvesting, rats killed and whatnot. So with that considered it has all that already saved so when the server comes back up all of that information is the same. The only thing different is the Sig ID. Now...wouldn't it create more work for the server to assign all new ID's. Wouldn't it be easier to just save the current ID? Draculina Alucardi...3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)-á Support the cause! Linky |
Cid SilverWing
Grim Determination Clockworks Inc. Nulli Tertius
1
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Posted - 2011.10.17 01:54:00 -
[40] - Quote
+1
I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down. |
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Vertisce Soritenshi
SHADOW WARD Tragedy.
85
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Posted - 2011.10.17 15:39:00 -
[41] - Quote
Cid SilverWing wrote:+1
I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down.
Sigs don't actually move at all. Thats just your skills causing discrepancies in your scan results. This thread is referring to the actual Sig ID's...(ABC-123)...changing every day even though the sig itself is the same and in the same place. Draculina Alucardi...3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)-á Support the cause! Linky |
Drake Draconis
Shadow Cadre Shadow Confederation
36
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Posted - 2011.10.17 16:19:00 -
[42] - Quote
Vertisce Soritenshi wrote:Cid SilverWing wrote:+1
I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down. Sigs don't actually move at all. Thats just your skills causing discrepancies in your scan results. This thread is referring to the actual Sig ID's...(ABC-123)...changing every day even though the sig itself is the same and in the same place.
I think he's referring to ships... but still. |
Vertisce Soritenshi
SHADOW WARD Tragedy.
85
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Posted - 2011.10.17 16:33:00 -
[43] - Quote
Drake Draconis wrote:Vertisce Soritenshi wrote:Cid SilverWing wrote:+1
I've dabbled in probing once or twice. It's extremely unhelpful when underskilled and the sigs are moving 40 AU's a second while I'm desperately trying to scan them down. Sigs don't actually move at all. Thats just your skills causing discrepancies in your scan results. This thread is referring to the actual Sig ID's...(ABC-123)...changing every day even though the sig itself is the same and in the same place. I think he's referring to ships... but still.
lol...yeah...either way...still a little off. Draculina Alucardi...3rd account canceled, no reason to hold an account for a SC pilot, if you can only use it in PVP ... thanks CCP :)-á Support the cause! Linky |
Vertisce Soritenshi
SHADOW WARD Tragedy.
95
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Posted - 2011.10.19 13:14:00 -
[44] - Quote
Shameless bump. It really would be nice to have even just a little bit of input from a Dev or even a GM on this matter. |
Naga Tokiba
Deep Core Mining Inc. Caldari State
1
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Posted - 2011.10.20 19:46:00 -
[45] - Quote
Supported |
Vertisce Soritenshi
SHADOW WARD
139
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Posted - 2011.11.02 13:11:00 -
[46] - Quote
Bumping for posterity. Support our boobies!-áLINKY! |
Tenobia Aybara
the Organ Grinder and Company Higginbotham and Bailey's Circus
3
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Posted - 2011.11.08 20:51:00 -
[47] - Quote
+1
Would make my life in the hole easier |
Malkev
8
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Posted - 2011.11.09 20:04:00 -
[48] - Quote
Agreed.
Who knows what kind of crazy ass system they have behind it all though... |
Vertisce Soritenshi
SHADOW WARD
176
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Posted - 2011.11.09 20:12:00 -
[49] - Quote
Gerbils for power and monkeys for code. Support our boobies!-áLINKY! |
Vertisce Soritenshi
Varion Galactic Tragedy.
181
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Posted - 2011.11.15 23:37:00 -
[50] - Quote
I thought this thread could use a bump. Support our boobies!-áLINKY! |
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Talr Shiar
Angels Of Death EVE Mayhem.
13
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Posted - 2011.11.16 05:41:00 -
[51] - Quote
+ 1
I totally agree with this, when the servers go down and you just scanned everything if the site didn't despawn it should not change in any manner. Same would be said for if you go to the station and log off and come back on. The site is still there it is still the same and you have to spend tons of time figuring out what is sites you've found and what is new in a system after down time. |
Vertisce Soritenshi
Varion Galactic Tragedy.
183
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Posted - 2011.11.16 21:48:00 -
[52] - Quote
I am curious...does SiSi go through the same downtime and restart that TQ does each day? I ask because I want to log into SiSi right before downtime to scan and rescan after to see what SiSi does. To my knowledge nobody has tried this. The easy assumption being that it will do exactly what TQ does but you never know...they might have a fix in place they just haven't mentioned. Support our boobies!-áLINKY! |
Tarunik Raqalth'Qui
The Kairos Syndicate Transmission Lost
1
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Posted - 2011.11.17 20:40:00 -
[53] - Quote
Vertisce Soritenshi wrote:I am curious...does SiSi go through the same downtime and restart that TQ does each day? I ask because I want to log into SiSi right before downtime to scan and rescan after to see what SiSi does. To my knowledge nobody has tried this. The easy assumption being that it will do exactly what TQ does but you never know...they might have a fix in place they just haven't mentioned. SiSi does indeed have a daily downtime. HOWEVER: it is not at the same time of day as TQ's downtime. |
Zircon Dasher
Zirconia Trade Group
27
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Posted - 2011.11.17 21:58:00 -
[54] - Quote
I would be curious to know if sigID for sites can be keept static while allowing other items to remain variable.
Bump for dev feedback on this thread. |
Proclus Diadochu
Obstergo THE UNTHINKABLES
6
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Posted - 2011.11.18 02:12:00 -
[55] - Quote
Proclus Diadochu wrote:Supported. +1
Down time is for daily backups and server maintenance and should not affect in-game content, so signatures should not change until the anom/WH/whatever is despawned or gone.
/Proc
This is a simple sollution, CCP brethren. Add it to the "Things to Do" list, chaps.
Cheers
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Vertisce Soritenshi
Varion Galactic Tragedy.
198
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Posted - 2011.11.23 14:36:00 -
[56] - Quote
As stated before...if I see this on the "thousand papercuts" list or at least see a Dev post somewhere that it is something they are at least looking into then I will be happy.
Oh...and bump. Support our boobies!-áLINKY! |
Vertisce Soritenshi
Varion Galactic Tragedy.
268
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Posted - 2011.12.23 13:47:00 -
[57] - Quote
Figured instead of starting yet another new thread I would just Necro-post my old one.
Was discussing this again last night with some corp mates. This still needs to change. EvE is not about PvP.-á EvE is about the SANDBOX!
Support our boobies!-á[url]https://forums.eveonline.com/default.aspx?g=posts&t=24221&find=unread[/url]
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Leela Sirene
The Scope Gallente Federation
9
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Posted - 2011.12.29 17:03:00 -
[58] - Quote
Definitely one of the papercuts. Static Signatures should have static IDs. |
Max Kolonko
High Voltage Industries Ash Alliance
37
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Posted - 2011.12.30 02:28:00 -
[59] - Quote
It was fixed already, only to be broken two days ago again |
Vertisce Soritenshi
Varion Galactic Tragedy.
903
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Posted - 2012.01.06 19:59:00 -
[60] - Quote
When was it fixed? Did I miss it? EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
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