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BEPOHNKA
Legions Force
7
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Posted - 2013.01.11 15:56:00 -
[1] - Quote
Here are some changes we could look at to see something new? Fellow the order of which Capital you like to see change about them! (1-3) only per capital!
Titans?Well I would like to see them do a bit more! Add some new modular just a titian can do for a fleet!
1) Area Effect type doomsday when a titian dyes? 2) Gang link type of weapon link modular? 3) E-War Area effect = to bomb effects with timers so they can only work once.
Supers?Bring back drone bay with limit mount of drones to be fitted on it, smart bombs do work you know.... 1) Give it a small drone bay to fit limit mount of drones.. 1,000 m3 2) Give us new fighter which you can sub fit them like tech 3! 3) Capital Size Smart Bombs?
Carriers?Perfect as can be in space! not much to say about change? 1) Link jumping with support fleet by your side (Frigs - Battleships) say 5 per carrier! 2) Face it no one likes to be stock in one spot, look at removing the 5 mins stock. (no cloaking or jumping) 3) Add Faction type carriers?
Dreads?Dreads... dreads.... back bone of big damage dealers? 1) Anti support role to support capitals!! 2) Face it no one likes to be stock in one spot, look at removing the 5 mins stock. (no cloaking or jumping) 3) Add Faction type dreads? |
Andski
GoonWaffe Goonswarm Federation
6311
|
Posted - 2013.01.11 16:17:00 -
[2] - Quote
no thanks ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |
Fon Revedhort
Monks of War
921
|
Posted - 2013.01.11 16:29:00 -
[3] - Quote
Titans? Remove warp drive, alter jump drive so that it can be used at moons only. Optionally spice it up with some RP crap that 'the thing is so huge that can not jump to anything smaller than celestials". Moms? Same. Dreads? They are fine, except the Moros being plain better than the others. 14 |
Andski
GoonWaffe Goonswarm Federation
6313
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Posted - 2013.01.11 16:36:00 -
[4] - Quote
Honestly, at one point I supported giving supercarriers a relatively small drone bay, but upon seeing what sentry carriers do when they're fielded, it was pretty obvious that marginalizing carriers in favor of supercarriers that would perform the same role, only with 20 times the EHP and twice the sentry DPS, is a godawful idea. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |
Kira Hizu
Guerrilla Army Guerrilla .Warfare.
0
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Posted - 2013.01.11 16:50:00 -
[5] - Quote
bomber cant counter this in fleet kill the drones off? I understand fact of them deploying more and more.... |
Unsuccessful At Everything
The Troll Bridge
1495
|
Posted - 2013.01.11 20:16:00 -
[6] - Quote
Who cares about capitals anyways? They will all be reprocessed for minerals when miners go on strike supposedly. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Gilbaron
Free-Space-Ranger Nulli Secunda
799
|
Posted - 2013.01.11 20:22:00 -
[7] - Quote
death to all supercaps We are recruiting german-speaking PVP players, contact me :)
(BANNER WAS USED FOR THIS POST) |
Azitek
Dragon Knights of EvE
74
|
Posted - 2013.01.11 20:23:00 -
[8] - Quote
BEPOHNKA wrote:3) E-War Area effect = to bomb effects with timers so they can only work once. You mean like the remote ECM blast that SC's already have?
BEPOHNKA wrote:2) Face it no one likes to be stock in one spot, look at removing the 5 mins stock. (no cloaking or jumping. What? No. Siege/triage is a great way of escalating fights. Otherwise everyone would just align out, and warp/jump at the first sign of trouble. Making people stay put results in more people dieing, which is a good thing. |
Grimpak
Midnight Elites Echelon Rising
697
|
Posted - 2013.01.11 20:30:00 -
[9] - Quote
a titian... hmm... some kind of *****-yelding race? "HERE BE TITIANS! BEHOLD THEIR MIGHTY *******!"
anyways
BEPOHNKA wrote:Here are some changes we could look at to see something new? Fellow the order of which Capital you like to see change about them! (1-3) only per capital!
Titans?Well I would like to see them do a bit more! Add some new modular just a titian can do for a fleet!
1) Area Effect type doomsday when a titian dyes? 2) Group Sega type of weapon modular? 3) E-War Area effect = to bomb effects with timers so they can only work once.
Supers?Bring back drone bay with limit mount of drones to be fitted on it, smart bombs do work you know.... 1) Give it a small drone bay to fit limit mount of drones.. 1,000 m3 2) Give us new fighter which you can sub fit them like tech 3! 3) Capital Size Smart Bombs?
Carriers?Perfect as can be in space! not much to say about change? 1) Link jumping with support fleet by your side (Frigs - Battleships) say 5 per carrier! 2) Face it no one likes to be stock in one spot, look at removing the 5 mins stock. (no cloaking or jumping) 3) Add Faction type carriers?
Dreads?Dreads... dreads.... back bone of big damage dealers? 1) Anti support role to support capitals!! 2) Face it no one likes to be stock in one spot, look at removing the 5 mins stock. (no cloaking or jumping) 3) Add Faction type dreads?
you mean undo the much needed nerfs that CCP implemented the last 4 years? [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2361
|
Posted - 2013.01.11 20:36:00 -
[10] - Quote
Andski wrote:Honestly, at one point I supported giving supercarriers a relatively small drone bay, but upon seeing what sentry carriers do when they're fielded, it was pretty obvious that marginalizing carriers in favor of supercarriers that would perform the same role, only with 20 times the EHP and twice the sentry DPS, is a godawful idea.
Especially since IIRC, you can fit drones to a Carrier's drone bay through other carrier's refitting service, so the Drone Bay is effectively equivalent to the Cargo + Fleet Hangar.
That said, I like the idea of Extra-Slow Cat fleets. Can't alpha through them (without Titans), can't break their reps, they're ECM bursting all over the place, can't make them run out of Sentries, can't tackle them effectively (HICs go *poof*), and they're vollying through the dreads trying to kill them. What could possibly be unbalanced with that? This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
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Grimpak
Midnight Elites Echelon Rising
697
|
Posted - 2013.01.11 20:40:00 -
[11] - Quote
RubyPorto wrote:[quote=Andski]That said, I like the idea of Extra-Slow Cat fleets. Can't alpha through them (without Titans), can't break their reps, they're ECM bursting all over the place, can't make them run out of Sentries, can't tackle them effectively (HICs go *poof*), and they're vollying through the dreads trying to kill them. What could possibly be unbalanced with that?
sounds perfect!
[img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
Romvex
427
|
Posted - 2013.01.11 20:55:00 -
[12] - Quote
Going off slightly on a tangent, I've noticed that the revenant REALLY sucks. who wants to focus the same damage as a nyx into half the drones? How about something to compensate so people will actually seek out the BPs and make the ship unique. I was thinking a smartbomb bonus, it would also correspond with the lore in the chronicle "uplifted" and would make a nasty ship for anything too small attacking it. Would also go well with the capital smartbomb idea Post with your main |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2362
|
Posted - 2013.01.11 21:11:00 -
[13] - Quote
Romvex wrote:Going off slightly on a tangent, I've noticed that the revenant REALLY sucks. who wants to focus the same damage as a nyx into half the drones? How about something to compensate so people will actually seek out the BPs and make the ship unique. I was thinking a smartbomb bonus, it would also correspond with the lore in the chronicle "uplifted" and would make a nasty ship for anything too small attacking it. Would also go well with the capital smartbomb idea
The bonus for flying the Revenant is that the turd is very, very well polished. And dry, so it doesn't smell so bad.
Also, it's the tank that makes the Revenant pretty worthless. A smartbomb bonus instead of the Drone bonus would probably just wet the turd and make it smell worse. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
Gilbaron
Free-Space-Ranger Nulli Secunda
800
|
Posted - 2013.01.11 21:27:00 -
[14] - Quote
a smartbomb range bonus would make the revenant the bestest ship of ever [sic!] We are recruiting german-speaking PVP players, contact me :)
(BANNER WAS USED FOR THIS POST) |
Andski
GoonWaffe Goonswarm Federation
6317
|
Posted - 2013.01.11 21:29:00 -
[15] - Quote
The Revenant would probably work if it had range bonuses to shield, armor and cap transfers. Apparently, though, CCP thought that people are more than willing to pay 80b to get an extra high slot over a Hel and, uh, 50% faster fighters/FBs, with a Wyvern's RR bonuses. Oh, and the distinction of being rare enough that you'll probably be doomsdayed before anyone else in the fleet.
It was even worse in comparison to the other supercarriers before Crucible, since it could only field 10 drones without the damage bonus which only applied to fighters and fighter bombers. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |
SegaPhoenix
BREAKING-POINT Primal Force
112
|
Posted - 2013.01.11 21:29:00 -
[16] - Quote
I would whole heatedly support and endorse the removal of super capital ships from EVE. They have been counterproductive since their inception and were a failed experiment by CCP. Any nerfes or otherwise superfluous changes are a waste of development resources. |
Jack Miton
Aperture Harmonics K162
1221
|
Posted - 2013.01.11 21:29:00 -
[17] - Quote
worst. ideas. ever. |
Ranger 1
Ranger Corp
3349
|
Posted - 2013.01.11 22:06:00 -
[18] - Quote
Personally I feel that caps and super caps should be the only ships in game that have individually targetable systems (weapons, propulsion, warp drive, etc.).
Furthermore these systems should only be targetable by small sized weapons, and only after the shields have fallen.
Balance should be such that it is often quicker to disable a ship completely (if sufficient small ships concentrate on it) than it is to destroy it out of hand. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Eric Ryan
The Scope Gallente Federation
5
|
Posted - 2013.01.11 23:28:00 -
[19] - Quote
Titans should be remade to dedicated mining platforms. Finally all of their pilots would be able to use them in a way they always wanted to. |
James Amril-Kesh
RAZOR Alliance
3220
|
Posted - 2013.01.11 23:55:00 -
[20] - Quote
All supercaps should automatically explode as soon as they undock. That should solve supercap proliferation. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
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Gilbaron
Free-Space-Ranger Nulli Secunda
800
|
Posted - 2013.01.12 00:07:00 -
[21] - Quote
2013 has already brought us 19 dead scs and 1 dead titan
looks good so far :D We are recruiting german-speaking PVP players, contact me :)
(BANNER WAS USED FOR THIS POST) |
Hedion's oracle
Shark Enterprises
37
|
Posted - 2013.01.12 00:26:00 -
[22] - Quote
In before PL throws a fit Error: Working As intended |
Gizznitt Malikite
Agony Unleashed Agony Empire
1640
|
Posted - 2013.01.12 00:56:00 -
[23] - Quote
I have lots of funny images in my head when combining old school AOE dd's with the death of a titan...
I find it na interesting idea.... although I'm not sure it's a good one...
As for the rest of the ideas... no thank you!!! |
SegaPhoenix
BREAKING-POINT Primal Force
112
|
Posted - 2013.01.12 01:42:00 -
[24] - Quote
James Amril-Kesh wrote:All supercaps should automatically explode as soon as they undock. That should solve supercap proliferation.
... Not sure if serious.
Supercaps never dock. So... No it wouldn't solve proliferation. |
iskflakes
Magnets Inc.
262
|
Posted - 2013.01.12 03:19:00 -
[25] - Quote
So a post appears that tries to take a reasonable look at SC/Titans and immediately the goon alts come out in force to say they don't think anybody should be able to challenge their blob. No surprise there.
Supercarriers and titans are THE MOST broken ships in EVE right now. They both do worse damage than dreads, but at 20-100x the price. They have no way to defend themselves, cost hundreds of billions to build and nobody can use them except the one blob that has the most. As a result they are the least fun ships in the game to fly, and the most dangerous to fly solo.
The recent nerfs have proven disastrous to the role that supers filled and to people's willingness to use them for ANY task other than killing structures. Many of the super pilots I know have let their accounts go inactive, and supercapital heavy communities have been forced to merge into a single massive blob just to stay alive. This concentration of power in the hands of veteran corporations and alliances (in a single coalition too) is bad for new players, who can't compete, and bad for anybody else in nullsec who can't match their blob numbers.
The OP suggests some sensible changes, but I don't think any of them will solve the problem. The real issue is that 450 supers/titans is unkillable -- it doesn't matter how much you nerf them. Fundamentally, we have to nerf the ability of supers/titans to be used in blobs. The way to do this is with a cyno mass limit. One cyno = 3 supers. With only a few supers being able to get on grid we will break up the veteran supercap alliances into smaller groups. At the same time smaller nullsec alliances will be able to field supers/titans without the risk that 150 titans will travel from the other side of EVE to land on them within 5 minutes, then proceed to instapop their entire fleet. Solo super/titan pilots will feel safer for the same reason. Supers and titans can then be given a modest ability to defend themselves (e.g. supercarrier drones) without it becoming game breaking.
With this proposed change it would still be possible to move a large supercap fleet, but at each jump 1/3 of your fleet will need to light cynos for the rest of them -- meaning you can project force defensively but not to the other side of EVE without it taking at least 30 minutes.
Freed from the spectre of limitless supercap blobs, New Eden's enterprising fleet commanders will invent new carrier and dreadnought tactics, as it will become possible to deploy them in large numbers without it automatically becoming a suicide mission. This is a good thing for everybody. Track your wealth with EVEStats - https://ohheck.co.uk/EVEStats/home.php |
Romvex
428
|
Posted - 2013.01.12 03:31:00 -
[26] - Quote
has anybody seriously suggested removing supercarriers and titans altogether? Post with your main |
Andski
GoonWaffe Goonswarm Federation
6324
|
Posted - 2013.01.12 03:42:00 -
[27] - Quote
iskflakes wrote:So a post appears that tries to take a reasonable look at SC/Titans and immediately the goon alts come out in force to say they don't think anybody should be able to challenge their blob. No surprise there.
Supercarriers and titans are THE MOST broken ships in EVE right now. They both do worse damage than dreads, but at 20-100x the price. They have no way to defend themselves, cost hundreds of billions to build and nobody can use them except the one blob that has the most. As a result they are the least fun ships in the game to fly, and the most dangerous to fly solo.
I love how you mention "goon alts" when we have the second largest single alliance supercapital fleet in the game.
Now, can you show me the dread that doesn't have to siege and/or has a weapon with 3m alpha? With tens of millions of EHP?
iskflakes wrote:The recent nerfs have proven disastrous to the role that supers filled and to people's willingness to use them for ANY task other than killing structures. Many of the super pilots I know have let their accounts go inactive, and supercapital heavy communities have been forced to merge into a single massive blob just to stay alive. This concentration of power in the hands of veteran corporations and alliances (in a single coalition too) is bad for new players, who can't compete, and bad for anybody else in nullsec who can't match their blob numbers.
The "supercapital heavy communities" existed in massive blobs long before Crucible. Fielding them without superiority was suicidal then and remains suicidal now.
iskflakes wrote:The OP suggests some sensible changes, but I don't think any of them will solve the problem. The real issue is that 450 supers/titans is unkillable -- it doesn't matter how much you nerf them. Fundamentally, we have to nerf the ability of supers/titans to be used in blobs. The way to do this is with a cyno mass limit. One cyno = 3 supers. With only a few supers being able to get on grid we will break up the veteran supercap alliances into smaller groups. At the same time smaller nullsec alliances will be able to field supers/titans without the risk that 150 titans will travel from the other side of EVE to land on them within 5 minutes, then proceed to instapop their entire fleet. Solo super/titan pilots will feel safer for the same reason. Supers and titans can then be given a modest ability to defend themselves (e.g. supercarrier drones) without it becoming game breaking.
Alright, so we'd just have 50 pilots fit cynos. What then? Nothing changes.
Plenty of supercarrier pilots get by fine flying solo. I'm sorry if you're terrible at not getting caught, but let's face it, they're not supposed to be solopwnmobiles. ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |
Andski
GoonWaffe Goonswarm Federation
6324
|
Posted - 2013.01.12 03:53:00 -
[28] - Quote
Oh and tell me more about these mythical goon alts posting in this thread since I'm the only GSF member who has posted in this thread to begin with ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. ~~~~i am god~~~~ |
Alavaria Fera
GoonWaffe Goonswarm Federation
3205
|
Posted - 2013.01.12 03:59:00 -
[29] - Quote
Andski wrote:Oh and tell me more about these mythical goon alts posting in this thread since I'm the only GSF member who has posted in this thread to begin with Sorry, was waiting to bridge in and join the blob. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
2365
|
Posted - 2013.01.12 04:29:00 -
[30] - Quote
Andski wrote:Oh and tell me more about these mythical goon alts posting in this thread since I'm the only GSF member who has posted in this thread to begin with
You forget. On EVE-O, you can claim that everyone who disagrees with you is a Goon Alt doing the bidding of the Dread Lord Mittani who rules from his palace high on Candy Mountain. This is EVE - Everybody Versus Everybody.
Guess Who's Back. -á Back Again. |
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