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fukier
RISE of LEGION
691
|
Posted - 2013.01.14 16:21:00 -
[1] - Quote
Capital Proliferation and Force projection is way too easy in EvE. As it stands you can hotdrop 40 Titians and 40 SC with a full subcap force with just one cyno.
My Proposal is to give mass limits on CynoGÇÖs and Titan Jump Bridges to limit the ability to easily hot drop ship across the EVE Universe.
The idea is if you want to move more then 8 Titans or 10ish Super Carriers you will need to have more then one active Cyno.
A regular Cyno will now have a mass limit of around 20 billion kg.
Also if you want to Bridge your fleet you will need more then one Titan (Titan JB mass limit is independent from Cyno Mass limit)
Titan JB will now be a two way Worm Hole that has a mass limit of 10 billion kg which is ruff around 50ish battleships.
Hopefully if balanced correctly this will make it much harder to move mega fleets around and will allow for more flavor when doing fleet ops.
I am not sure if this should also include covert cynos this is up to debate.
Also an idea for cap ships is having an independent spool up time for Jump Drives that way you cant just use ET and cap rechargers to move cap fleets fast.
TLDR: Cyno now has a mass limit of 20 billion kg (just over 8 Titans or 10 super carriers) Titan Jump Bridge now works as a two way Worm Hole that has a mass limit of 10 billion kg (about 50ish Battleships) Jump Drives now have an independent spool up time to activate (time is 10 min with a new skill that can reduce to 5 min at lev V)
At the end of the game both the pawn and the Queen go in the same box. |
masternerdguy
nul-li-fy Nulli Secunda
1212
|
Posted - 2013.01.14 16:22:00 -
[2] - Quote
Titan bridging is fine, the issue if anything is how cheap the fuel to do it is.
Blame ice miners for making too much ice. Things are only impossible until they are not. |
fukier
RISE of LEGION
691
|
Posted - 2013.01.14 16:23:00 -
[3] - Quote
masternerdguy wrote:Titan bridging is fine, the issue if anything is how cheap the fuel to do it is.
Blame ice miners for making too much ice.
Balance should never be based on cost.
See Tiers and Titans for that reason. At the end of the game both the pawn and the Queen go in the same box. |
masternerdguy
nul-li-fy Nulli Secunda
1212
|
Posted - 2013.01.14 16:27:00 -
[4] - Quote
fukier wrote:masternerdguy wrote:Titan bridging is fine, the issue if anything is how cheap the fuel to do it is.
Blame ice miners for making too much ice. Balance should never be based on cost. See Tiers and Titans for that reason.
You're right, it shouldn't be. But that has nothing to do with titan bridging.
Without a titan you lose a wide variety of tactics. You lose ambush and recon power, you lose force projection, and you lose logistics power. But you don't gain anything.
People who want titan bridging nerfed tend to come in 2 categories.
- Brawl or die. You seem to have some weird sense of honor that EWAR, force multipliers, etc are unfair or dishonerable and should be removed so the guy who "brawls" best wins.
- Losers. You're losing your space because you failed to play EVE properly and are trying to blame someone else.
Things are only impossible until they are not. |
fukier
RISE of LEGION
691
|
Posted - 2013.01.14 16:32:00 -
[5] - Quote
I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... At the end of the game both the pawn and the Queen go in the same box. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
1435
|
Posted - 2013.01.14 16:34:00 -
[6] - Quote
fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... Actually what you're asking for is to make it harder to conquer a sytem, when people keep crying that it's already to easy to defend with current sov mechanics.
You're also saying that the "proliferation" is a problem, and then saying that you should need to build MORE titans. WTF? |
baltec1
Bat Country
4748
|
Posted - 2013.01.14 16:35:00 -
[7] - Quote
fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop...
They dont sit outside a POS. |
Natsett Amuinn
GoonWaffe Goonswarm Federation
1435
|
Posted - 2013.01.14 16:39:00 -
[8] - Quote
baltec1 wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... They dont sit outside a POS. Why would he know this?
His alliance doesn't have any sov in null to park a titan safely anyways. What a shocker. |
BoBoZoBo
MGroup9 Quantum Cafe
201
|
Posted - 2013.01.14 16:41:00 -
[9] - Quote
fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop...
This makes a lot of sense. The brinde in question is essentially without limits and it makes sense that this technology would have some-kind of limit like that as you need power to transmit such mass and being able to transport unlimited mass means unlimited power. There are not many items like this en eve that DONT have limits.
I find it hard to argue with this logic overall from a logic/tactical/immersion/roleplay standpoint and it could make space "smaller" Primary Test Subject GÇó SmackTalker Elite |
fukier
RISE of LEGION
692
|
Posted - 2013.01.14 16:47:00 -
[10] - Quote
Natsett Amuinn wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... Actually what you're asking for is to make it harder to conquer a sytem, when people keep crying that it's already to easy to defend with current sov mechanics. You're also saying that the "proliferation" is a problem, and then saying that you should need to build MORE titans. WTF? PS: Your alliance also holds zero sov apparently. Which means you're asking for nerfs to things that your alliance probably has no real use for. Or is that the problem? You guys can't get sov, and think that this kind of nerf will make it easier for you?
What does my alliance affiliation have anything to do with my post. This is my personal opinion not one of my corp or alliance.. I dont care about sov... I have been in sov holding alliance before so whats your point? Or is it you are fixated on logical fallacy... At the end of the game both the pawn and the Queen go in the same box. |
|
masternerdguy
nul-li-fy Nulli Secunda
1212
|
Posted - 2013.01.14 16:48:00 -
[11] - Quote
BoBoZoBo wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... This makes a lot of sense. The bringe in question is essentially without limits and it makes sense that this technology would have some-kind of limit like that as you need power to transmit such mass and being able to transport unlimited mass means unlimited power. There are not many items like this in eve that DONT have limits. Hell, even NPC stargates have trouble after enough ships passing through it at one time. I find it hard to argue with this logic overall from a logic/tactical/immersion/roleplay standpoint and it could make space "smaller"
If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.
And just bridging in doesn't guarantee victory. Yesterday we dropped on a SOLAR alpha mael gang with an AHAC gang, but we had to run because they managed to pop our cyno pilgrim before we all bridged, causing only 4 ships to bridge to the cyno (they died fast) and the rest of us to be scattered around and warping in at bizarre angles thanks to bubbles. I was in an Oneiros, and once me and the other logis were on grid we were holding reps, but we lost a good chunk of our DPS so the FC had us leave. We managed to save over half the fleet, but it is a great example of how one thing going wrong can ruin the plan.
As I said bridging is fine. Things are only impossible until they are not. |
fukier
RISE of LEGION
692
|
Posted - 2013.01.14 16:53:00 -
[12] - Quote
Natsett Amuinn wrote:baltec1 wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... They dont sit outside a POS. Why would he know this? His alliance doesn't have any sov in null to park a titan safely anyways. What a shocker.
Wait you can activate a titan bridge inside a pos? Its been years since I used one so I figured the titan had to be outside the pos shield for it to work... If this is the case then titan bridging needs to be moved outside the pos also. At the end of the game both the pawn and the Queen go in the same box. |
Apocryphal Noise
Science and Trade Institute Caldari State
8
|
Posted - 2013.01.14 17:04:00 -
[13] - Quote
Everyone always assumes there's a problem. There isn't. Force projection is fine as is and you didn't suggest anything that would change it. You've basically suggested a bunch of ways to make slight headaches for the logistics guys and not much beyond that. The logistics guys don't need anymore :ccp: bullshit to deal with, trust me. |
fukier
RISE of LEGION
693
|
Posted - 2013.01.14 17:13:00 -
[14] - Quote
Apocryphal Noise wrote:
e: capital proliferation? .
Sorry used the wrong word... op has been updated. Thanks
At the end of the game both the pawn and the Queen go in the same box. |
Xercodo
Xovoni Directorate
2083
|
Posted - 2013.01.14 17:22:00 -
[15] - Quote
Apocryphal Noise wrote:Everyone always assumes there's a problem. There isn't. Force projection is fine as is and you didn't suggest anything that would change it. You've basically suggested a bunch of ways to make slight headaches for the logistics guys and not much beyond that. The logistics guys don't need anymore :ccp: bullshit to deal with, trust me.
e: capital proliferation? wut. Do you mean supercap proliferation? Welcome to a year ago. CCP listened and nerfed the bejeesus out of them. Next you're gonna start talking about jump bridge nerfs and blue list limits.
I'd agree with the point that the suggestion wouldn't change much but disagree on the existence of the problem.
Here's what I suggest: -Make POS JBs work for alliance only -Require sov in the location the titan creates a JB from -Allow titan JBs to be two way
This way an alliance can run around within their own space all they want but prevents them from very easily moving several regions over without having to travel the gate system themselves..... unless they want to use nothing but caps. This way the combat for a particular alliance will stay roughly around defending their own borders as well as pushing out on the edges.
Conflicts should be more localized and be less of ordering in half a dozen blue fleets from around the universe to roflstomp one group. When you attack or get attacked only the neighboring local groups will be helping or against you.
The two way JB should allow for the moving to your borders with a force and then jumping back.
Though I guess if they really wanted to they jump through a series of titans that are all blue to each other and are chilling within their own sov...
any other ideas? The Drake is a Lie |
Apocryphal Noise
Science and Trade Institute Caldari State
8
|
Posted - 2013.01.14 17:33:00 -
[16] - Quote
Xercodo wrote:Apocryphal Noise wrote:Everyone always assumes there's a problem. There isn't. Force projection is fine as is and you didn't suggest anything that would change it. You've basically suggested a bunch of ways to make slight headaches for the logistics guys and not much beyond that. The logistics guys don't need anymore :ccp: bullshit to deal with, trust me.
e: capital proliferation? wut. Do you mean supercap proliferation? Welcome to a year ago. CCP listened and nerfed the bejeesus out of them. Next you're gonna start talking about jump bridge nerfs and blue list limits. I'd agree with the point that the suggestion wouldn't change much but disagree on the existence of the problem. Here's what I suggest: -Make POS JBs work for alliance only -Require sov in the location the titan creates a JB from -Allow titan JBs to be two way This way an alliance can run around within their own space all they want but prevents them from very easily moving several regions over without having to travel the gate system themselves..... unless they want to use nothing but caps. This way the combat for a particular alliance will stay roughly around defending their own borders as well as pushing out on the edges. Conflicts should be more localized and be less of ordering in half a dozen blue fleets from around the universe to roflstomp one group. When you attack or get attacked only the neighboring local groups will be helping or against you. The two way JB should allow for the moving to your borders with a force and then jumping back. Though I guess if they really wanted to they jump through a series of titans that are all blue to each other and are chilling within their own sov... any other ideas?
Once again, this is just adding headaches for logistics. Go look at Goon sov. They have systems from tenal to vale and back to dek. Guess what their purpose is? Jump bridges. There are very easy ways around your suggestion.
Like I said, I don't think anything is wrong. War is brewing. I don't think the political climate is right yet, but it's coming, and it's going to bigger than anything we've seen before. And force projection is going to make for ridiculous battles and galaxy wide conflict on a scale we haven't seen before. I like to call it the Last Great War, and it's coming. |
Murk Paradox
Dvice Shipyards No Value
217
|
Posted - 2013.01.14 17:50:00 -
[17] - Quote
fukier wrote:Natsett Amuinn wrote:baltec1 wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... They dont sit outside a POS. Why would he know this? His alliance doesn't have any sov in null to park a titan safely anyways. What a shocker. Wait you can activate a titan bridge inside a pos? Its been years since I used one so I figured the titan had to be outside the pos shield for it to work... If this is the case then titan bridging needs to be moved outside the pos also.
The nose of the titan can be barely poking out and that allows the titan to make a bridge and everyone inside the pos use the titan to jump, while the titan cannot be shot. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url] for details. |
Eugene Kerner
TunDraGon
533
|
Posted - 2013.01.14 17:51:00 -
[18] - Quote
Ah yes, Here we go, a serious thread about serious Super Capitals...
This time I will really TRY HARD
Damn...well better luck next time.
"Also, your boobs " -á CCP Eterne, 2012
|
fukier
RISE of LEGION
695
|
Posted - 2013.01.14 17:53:00 -
[19] - Quote
Murk Paradox wrote:fukier wrote:Natsett Amuinn wrote:baltec1 wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... They dont sit outside a POS. Why would he know this? His alliance doesn't have any sov in null to park a titan safely anyways. What a shocker. Wait you can activate a titan bridge inside a pos? Its been years since I used one so I figured the titan had to be outside the pos shield for it to work... If this is the case then titan bridging needs to be moved outside the pos also. The nose of the titan can be barely poking out and that allows the titan to make a bridge and everyone inside the pos use the titan to jump, while the titan cannot be shot.
That is lame... there should be a min distance the entire titan has to be outside the pos for it to work somethink like 20 km or something reasonable...
At the end of the game both the pawn and the Queen go in the same box. |
fukier
RISE of LEGION
695
|
Posted - 2013.01.14 18:06:00 -
[20] - Quote
masternerdguy wrote: If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.
This is true but the pos can hold enough stront to transport a fleet.
This is not a good enough limiting attribute...
Having a hard Mass attribute on top of that is a better option.
At the end of the game both the pawn and the Queen go in the same box. |
|
Apocryphal Noise
Science and Trade Institute Caldari State
9
|
Posted - 2013.01.14 18:16:00 -
[21] - Quote
fukier wrote:masternerdguy wrote: If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.
This is true but the pos can hold enough stront to transport a fleet. This is not a good enough limiting attribute... Having a hard Mass attribute on top of that is a better option.
....stront? You've got to be kidding.
Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov. |
Alavaria Fera
GoonWaffe Goonswarm Federation
3216
|
Posted - 2013.01.14 18:22:00 -
[22] - Quote
Apocryphal Noise wrote:fukier wrote:masternerdguy wrote:If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability. This is true but the pos can hold enough stront to transport a fleet. This is not a good enough limiting attribute... Having a hard Mass attribute on top of that is a better option. ....stront? You've got to be kidding. Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov. Yes, stront. Because your titan enters into reinforce mode, as well as using it's industrial core to compress rifters.
Maybe it is time to remove JBs. And cynojammers while we're at it, hotdrops for everyone. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
fukier
RISE of LEGION
696
|
Posted - 2013.01.14 18:34:00 -
[23] - Quote
Apocryphal Noise wrote:fukier wrote:masternerdguy wrote: If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.
This is true but the pos can hold enough stront to transport a fleet. This is not a good enough limiting attribute... Having a hard Mass attribute on top of that is a better option. ....stront? You've got to be kidding. Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov.
i did not state once i was talking about JB i only said titan bridging....
yeah stront or atleast that is what evelopedia suggests it uses
http://wiki.eveonline.com/en/wiki/Jump_Portal_Generator_I
as i remember when i used to do fleets in null we would warp to the pos and then right click on the titan and click on the jump button.
as for me i have lived most of my eve life either in null or low sec... hardly go to high sec so that is a wrong asumption on me... I just happen to be more of a solo guy then group as when i play eve i cant allways get on comms which limits me being in fleets....
also post with your main.
At the end of the game both the pawn and the Queen go in the same box. |
James Amril-Kesh
RAZOR Alliance
3279
|
Posted - 2013.01.14 18:38:00 -
[24] - Quote
fukier wrote:i did not state once i was talking about JB i only said titan bridging....
yeah stront or atleast that is what evelopedia suggests it uses
"Jump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal."
The Jump Portal Generator requires a base amount of 500 strontium clathrates (which is reduced by the jump portal generation skill) to be activated, but that's independent of the fuel used by the actual ships using the portal, which depends on the specific isotope used by that racial jump drive variant, e.g. an Avatar uses helium isotopes, an Erebus uses oxygen isotopes, etc. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
Natsett Amuinn
GoonWaffe Goonswarm Federation
1443
|
Posted - 2013.01.14 18:43:00 -
[25] - Quote
fukier wrote:Natsett Amuinn wrote:fukier wrote:I am not saying get rid of force projecttion at all... 50 bs of mass is pretty large... I am saying if you want to jump 300 bs you need 6 titans to do so...
Which means 6 titans sitting outside a pos is an tempting target to counter hotdrop... Actually what you're asking for is to make it harder to conquer a sytem, when people keep crying that it's already to easy to defend with current sov mechanics. You're also saying that the "proliferation" is a problem, and then saying that you should need to build MORE titans. WTF? PS: Your alliance also holds zero sov apparently. Which means you're asking for nerfs to things that your alliance probably has no real use for. Or is that the problem? You guys can't get sov, and think that this kind of nerf will make it easier for you? What does my alliance affiliation have anything to do with my post. This is my personal opinion not one of my corp or alliance.. I dont care about sov... I have been in sov holding alliance before so whats your point? Or is it you are fixated on logical fallacy... Do you not see a correlation between titans and sov?
Where exactly are you parking your titans? You don't just park them someplace, you generally need sov, that is sucure, to keep them.
No one's using titans to hot drop your roaming gang. No ones' using capital ships to remove you from their system. You guys aren't holding sov to worry about them.
How exactly are they impacting you? When exactly do you have to worry about someone lighting a cyno and dropping 500 guys in your system, if you don't hold any sytems.
Just like high sec guys that "suggest" ways to fix null, without actually living there or ever having to worry about how null works. You're suggesting a nerf to something, your alliance has no use for.
And again, you complained about the "proliferation" and then went on to say that we should have to BUILD MORE. That makes NO sense what-so-ever.
Tell us, how many titans does GSF or the CFC have? How about test? AAA? Solar?
How many titans are there in general? You guys keep using the word "proliferation" as if you have any idea how many there actually are, and how often they're used.
Also, explain why would CCP go to so much effort to allow so many people to engage in a fight if that's not what they wanted? In the end this is just another "blob" thread, and that's what you're really complaining about. If it wasn't, you wouldn't be suggesting ways to limit the number of people an alliance can move into a system for the purpose of sov warfare.
So tell me, Why when CCP spends so much time and effort developing the server technology and code to allow thousands of people to fight in the same system, do you guys keep making threads implying that "blobbing" isn't intended. |
fukier
RISE of LEGION
696
|
Posted - 2013.01.14 18:46:00 -
[26] - Quote
James Amril-Kesh wrote:fukier wrote:i did not state once i was talking about JB i only said titan bridging....
yeah stront or atleast that is what evelopedia suggests it uses
"Jump Portal Generators use the same isotopes as your ships jump drive to jump other ships through the portal." The Jump Portal Generator requires a base amount of 500 strontium clathrates (which is reduced by the jump portal generation skill) to be activated, but that's independent of the fuel used by the actual ships using the portal, which depends on the specific isotope used by that racial jump drive variant, e.g. an Avatar uses helium isotopes, an Erebus uses oxygen isotopes, etc.
ok thanks for clearing that but as it was not listed in the link. At the end of the game both the pawn and the Queen go in the same box. |
James Amril-Kesh
RAZOR Alliance
3281
|
Posted - 2013.01.14 18:47:00 -
[27] - Quote
Natsett Amuinn wrote:Tell us, how many titans does GSF or the CFC have? How about test? AAA? Solar? ****, I don't even know how many titans RAZOR has. Not that I'm supposed to know such things anyway. I don't fly a titan. I don't ever want to fly a titan. Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |
Apocryphal Noise
Science and Trade Institute Caldari State
10
|
Posted - 2013.01.14 18:51:00 -
[28] - Quote
fukier wrote:Apocryphal Noise wrote:fukier wrote:masternerdguy wrote: If I recall every ship that jumps consumes fuel based on the mass of the ship. So there is a limit based on fuel availability.
This is true but the pos can hold enough stront to transport a fleet. This is not a good enough limiting attribute... Having a hard Mass attribute on top of that is a better option. ....stront? You've got to be kidding. Listen I realize you thought you knew what you were talking about, but you should really have some experience before you start threads asking for nerfs. I'm honestly tired of hearing about "force projection" from people who live in hi-sec just because they want to be in on the theoretical discussion. JB's have been nerfed more times than I'd like to count so the next step is removing them altogether, that's about how useful they're becoming. It's one of the slim few advantages of having sov. i did not state once i was talking about JB i only said titan bridging.... yeah stront or atleast that is what evelopedia suggests it uses http://wiki.eveonline.com/en/wiki/Jump_Portal_Generator_Ias i remember when i used to do fleets in null we would warp to the pos and then right click on the titan and click on the jump button. as for me i have lived most of my eve life either in null or low sec... hardly go to high sec so that is a wrong asumption on me... I just happen to be more of a solo guy then group as when i play eve i cant allways get on comms which limits me being in fleets.... also post with your main.
LOL. Oh coad memories. I don't post with my main to avoid ad-hominem attacks that detract from the discussion. Yes, jump portals use stront as well as isotopes, I thought you were talking about jb's which use liquid ozone. My point stands though, as someone who only does solo stuff, how can you realistically complain about force projection, or know the implications of limiting it? It's completely reasonable for owners of territory to have an inherent advantage over interlopers. Jump bridges haven't been used strategically pretty much since the Eye of Terror anyway. They're literally convenience items that make living in null slightly less annoying. |
EI Digin
Dreddit Test Alliance Please Ignore
424
|
Posted - 2013.01.14 18:51:00 -
[29] - Quote
You're just incentivizing "blobbing" because now you need to have at least 4-5 titans active, a ton of entrance cynos, and supercap hegemony to protect your titan and do a fleet. Or you can spend hours jumping through gates, losing 5-10 people each time you jump from desyncs and lag, only to get hotdropped by someone who does have these things. That doesn't sound fun.
Limiting cyno mass on jumps doesn't really solve anything, you can just daisy chain cynos in with the capitals you are dropping. And again, only those who have a distinct advantage would be using cynos. A few extra immobile carriers don't matter if you have 40 SCs and 40 Titans.
There is no issue with force projection, nullsec is already "small" because there are very few entities participating. You shouldn't have to jump halfway across the map for a good fight, there should already be one on your doorstep. Force projection nerfs just make it more difficult for people to get fights, probably the biggest reason why people still live in nullsec. |
fukier
RISE of LEGION
696
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Posted - 2013.01.14 19:03:00 -
[30] - Quote
Natsett Amuinn wrote:rant.
i never said you should not be able to blob... i did say that it should require more effort to dump 500 plus people in a system if you dont want to use the stargates. At the end of the game both the pawn and the Queen go in the same box. |
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