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Naal Morno
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Posted - 2005.06.26 04:12:00 -
[1]
Oi mates and foes!
I've been thinking about this subject for the longest time now. let's consider it from two polar points of view: a) Damn, I am camped: No biggie, I can undock, **** them off, re-dock, waste their time, yey. Oi, 10 times redocking for now, I am invincible, smacking all PvP rules in the face so long I DON'T ATTACK. b) Wohooo, he is docked and maybe SOMETIME he will undock: Damn, he undocked, we shot him 2 times, he re-docked. What's the point of this FREAKING game????!!! Since he made CONSCIOUS decison to undock he should either be able to run or DIE, not perm-safe dock and then doing wash and repeat....!!!!!!
The machanics of this game portrayed above show how undocking prevent anybody from conducting any meaningful combat here. I used that, my enemies used that, EVERY TIME it was conscious choice on my part or my enemies and it was demeaning to the very pillars of this game. I.they were very mcuh slapping eve game in the face!
Just like aggro timer on gates, or spawn distance from gates, undocking should be subject to same rules.
Either 1 min since player taking control over ship (this means very second ship is actually targettable) or spawning ship at some random spot on 20km radious sphere (this is the most fair solution I can come up with, very same thing gates are doing now) should do the trick and satisfy both victims (they made a choice of undocking!) and aggresors.
Please, no more lame sure-a-dock solution.....
I am sure everyone can bring meaningful argumetns to this potst.
THank you.
Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Eirelynn
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Posted - 2005.06.26 04:17:00 -
[2]
Just ram his ship out of docking range next time.
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Sobeseki Pawi
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Posted - 2005.06.26 04:20:00 -
[3]
Want some cheese with that whine?
~Sobe |
Lorth
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Posted - 2005.06.26 04:26:00 -
[4]
I'm not a big fan of this my self. I hate the 15 second timer that makes people invonrable while undocking. Enough time for even an indy to warp out if theres a planet inline with the undocking port.
You can often stop the undockers though. A carefull pilot can bump them out of range. This depends on how big the station is though, if its big enough they might still be in docking range.
Ya this bothers me. Perhaps the biggest problem with it, is the smack that comes from people who do this again and a again. Load up a raven with 5 BCU, 6 sensor boosters, and have someone bump him. Nothing feels better then getting someone like that!
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anter
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Posted - 2005.06.26 04:35:00 -
[5]
Cry more? Station camps are usually odds like 5:1 and shouldn't be too easy. Its still possible to kill someone like that, if you are skilled.
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Naal Morno
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Posted - 2005.06.26 04:53:00 -
[6]
Edited by: Naal Morno on 26/06/2005 04:53:39
Originally by: anter Cry more? Station camps are usually odds like 5:1 and shouldn't be too easy. Its still possible to kill someone like that, if you are skilled.
Originally by: Sobeseki Pawi Want some cheese with that whine?
It is not crying. It is merely a call to reasonbale solutions in times of making everything REALISTIC.
Let's face it, if you know you're 'camped', don;t undock, if you do so, you risk it....
I would definitely, and I am very occasional PvPer, vote for soem measures to limit above bahaviior. Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Sobeseki Pawi
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Posted - 2005.06.26 04:56:00 -
[7]
True, it is fairly annoying. But hardly the downfall of PvP.
~Sobe |
Face Lifter
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Posted - 2005.06.26 05:02:00 -
[8]
I witnessed that sort of thing. It may not seem like a big deal, but it is rather lame.
I'd recommend making the station eject people further away from the station. Maybe 10 km from station. Use same mechanics as what happens when you warp inside a big asteroid.
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Noriath
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Posted - 2005.06.26 05:03:00 -
[9]
Well, it's also kind of unrealistic that you can't know if a station is camped or not while on the inside of it...
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Naal Morno
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Posted - 2005.06.26 05:12:00 -
[10]
Edited by: Naal Morno on 26/06/2005 05:12:56
Originally by: Noriath Well, it's also kind of unrealistic that you can't know if a station is camped or not while on the inside of it...
Well, yes you can
If you're in war situation, local in rempire tells the story... If you're in sub 0.5 system, anybody with iffy (below) 0.0 rating is suspect.... and if you're below -5.0 youself, assume it is perma camped!
Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Branmuffin
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Posted - 2005.06.26 06:19:00 -
[11]
Make warp scramblers prevent docking as well.
(Unable to initiate docking protocol x.0icp t546 with auto-tug unit, docking aborted)
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Eirelynn
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Posted - 2005.06.26 06:47:00 -
[12]
Originally by: Branmuffin Make warp scramblers prevent docking as well.
(Unable to initiate docking protocol x.0icp t546 with auto-tug unit, docking aborted)
Ships use warp drives when docking?
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Meehan
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Posted - 2005.06.26 08:15:00 -
[13]
Edited by: Meehan on 26/06/2005 08:14:59
Camping stations is lame, calling ganking someone who hasn't even had his screen loading PVP is lame too. Should it be made easier? No.
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Deja Thoris
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Posted - 2005.06.26 08:20:00 -
[14]
I dont like the tactic personally.
We did kill and podkill a guy that peeked out of the station a while back. Only a small ship but very satifying.
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Aelius
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Posted - 2005.06.26 08:34:00 -
[15]
I don't really care too much about this.
The locktimer needs to be there due to session change and lag, if not you sometimes would undock and wake on a cloning facility.
The redock timer... well that doesn't bother me either, ussualy the smak talkers will engage if given a proper bait (a less powerfull ship to kill), then just warp your "fleet" in.
Has for me i'm not suicidal and if someone doesn't have an alt in sistem there is no way of knowing who is outside the station. Be able to redock is a good thing. If the odds are fair i will fight for sure but i'm not a kamikaze pilot.
The way you use smak and this "feature" depends on your "style". Some just have the special ability to be morons and play EVE like retards. If you undock the first time and you are faced with suicidal odds i would personaly redock and go AFK telling other players on local just that "sorry guys not evenly fight, AFK"
Some chose to play the game to harasse other felow players not making any esfort to imagine if they were the campers, how would they feel to be there being joked around. You need to play the game and put yourselfs on the other players skins now and then.
Need a new sig, contact me ingame with offers, tks. |
corporal hicks
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Posted - 2005.06.26 08:52:00 -
[16]
You know whats worse and makes even less sense? your own station telling you your not allowed dock due to recent acts of aggression now thats so so screwed up! There must be no job security in conquerable stations.
Corporal hicks: "why did you not let me dock?" Station Manager: "sorry sir but due to recent acts of aggression and concord rules" Corporal Hicks: " Do you see any Concord outside?" Station Manager:" errr no sir" Corporal hicks: " your fired and your staff now get off my station before I shove you out a Airlock" Station manager: "aarrrghhh but I have a family to feed" Corporal Hicks: " well you should have thought of that before you stopped me from Docking at my own station!"
" Stay Frosty "
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Astarte Nosferatu
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Posted - 2005.06.26 09:34:00 -
[17]
Anything below a bs dies before it can redock against my Thorax, and I don't even use tech II guns. It's just a matter of a good setup, patience and skill really. I've killed BC's, Covert ops, cruisers, and whatever before they had time to redock. It's not easy, but it's possible, just the way I like it tbh.
------------------------------------------ Follower of the Blood Revolution. Sani Sabik. |
Octo
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Posted - 2005.06.26 09:50:00 -
[18]
I wouldnt mind if there was a longer re-dock timer, if and only if CCP had seen fit to put windows in any of the damn stations.. I mean why oh why can't I look outside before deciding if its safe to undock or not ?? Huh ?
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sableye
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Posted - 2005.06.26 09:55:00 -
[19]
Mosaic Artefact used todo this it does **** you off but is kinda fun at same time, ay least he let us kill him every so often :)
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Antic
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Posted - 2005.06.26 10:12:00 -
[20]
wont change anything. People will just decide to log off untill the evil campers go away. Rather see devs spend their time implementing mechanics promoting proper PVP instead of fiddling with small details to make ganking easier.
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Galk
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Posted - 2005.06.26 11:25:00 -
[21]
Only if you had a tactical of whats outside the station.
As you don't, then it remains. --------
"I have always depended on the kindness of strangers."
'A Streetcar Named Desire' |
Judas Jones
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Posted - 2005.06.26 12:40:00 -
[22]
I rather like the idea of being ejected further away from the station, also in a more 'random' direction, I.E within poerhaps a 45degree agnle, this would allow campers to have a chance at there prey but aso stop us from getting STUCK from thoes lame asse pylons on amarr stations and some of the conquerable stations in 0.0 where you eject INTO the station, which can be a killer! literally!
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Miri Tirzan
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Posted - 2005.06.26 13:28:00 -
[23]
Yep, it is pretty evil that people will not just line up to die!
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Cosmic Dragon
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Posted - 2005.06.26 13:42:00 -
[24]
Edited by: Cosmic Dragon on 26/06/2005 13:42:42 what a biassed topic Nall posted lol the 15 second invulnerability is there so his cliant can catch up with the outside, also why cant he redock at any time he wanted to
Also there is no reason why you should be spawned like 15-20km outside of the station. after all when you drive your car outside of the garage does your car magically appear 10-20 km away from the garage
The best solution to this minour Ganking problem is to enable people inside the station to see whats outside.
Or use an alt to look outside
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Maya Rkell
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Posted - 2005.06.26 19:59:00 -
[25]
Throw people undocking out of the dock perimeter. BUT, allow you to *scan*, say, 50,000km outside the station. Mistake a ship name, undock and get ganked? Boohoo. Heh.
"Corpse cannot be fitted onto ship. Only hardware modules can be fitted." |
Liu Kaskakka
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Posted - 2005.06.26 20:04:00 -
[26]
Originally by: Maya Rkell Throw people undocking out of the dock perimeter. BUT, allow you to *scan*, say, 50,000km outside the station. Mistake a ship name, undock and get ganked? Boohoo. Heh.
It is kind of funny that there are no windows in the stations to take a peek what's out there. :)
(cant remember who it was but someone posted a funnieh pic with a station and a pie rat lurking outside teh windows.. ^^)
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Akaviri
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Posted - 2005.06.26 20:18:00 -
[27]
Yarr!!!
````````````` _ |\_ ````````````` \` oo\ ````````_____/ =__Y= `````` /` `````` ) `_``` / ` , ``` \/\_.(\_/) ((____| `` )_--\ \_-`(x.x) `------'`------` `--` (> <) Kitty pwns Bunny! |
Funboy
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Posted - 2005.06.26 20:25:00 -
[28]
There are ways around it. Sit your BS rite facing the mouth of the station, where they come out, and sometimes outgoin ships are thrown out a few km :]
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Trina Tron
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Posted - 2005.06.26 20:44:00 -
[29]
Originally by: Naal Morno
I am invincible, smacking all PvP rules in the
When did we get rules i didnt seem to get the memo. Did you send out the tps report? --------------------------------------------------- + = me! |
Kade Shaderow
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Posted - 2005.06.26 21:54:00 -
[30]
Originally by: Sobeseki Pawi Want some cheese with that whine?
Hey, we actually agree, I guess there's hope for our relationship after all.
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