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Iu Buu
Vanguard Knight's
0
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Posted - 2013.01.21 21:56:00 -
[1] - Quote
Bounty's have always been slacking in eve. Having a bounty on your head is a joke, no one can touch you in high sec and killing someone that is in null sec that is in station or part of a large gang is almost just as hard to kill. And and only getting 20% of the bounty of the price of the ship or pod is just insulting. Having a bounty should be something no one should want instead of a status that someone is happy about. If someone has a bounty that means they wrong someone and that person wants them dead. Here is what i think should change
1. If you have a bounty you can be killed in high sec by someone that has security status of 8 or higher. I can see how that would hinder someones game play because that are not able to fly through high sec but being ganked in high sec and loosing 100 bil also hinders your game play.
2. A player that kills a ship of someone that has a bounty should get 20-30% of the full bounty and If they are able to get the pod they should get 100% of the bounty.
3. Placing a bounty on someone should be harder, a player should only be able to place bounty if they have the kill rights to that player. Or the If the player has a security status of -.3 or lower.
Their always kinks in things that need to be worked out but this how it should really be. I found the post ccp went off of for the new bounty system. https://forums.eveonline.com/default.aspx?g=posts&t=87919
posted by, http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Sin+SoLeXX&page=1#kills
This player was a wanna be pirate and i really don't think it was a good person to take advice from about the bounty system. Like i said having a bounty should be something someone fears getting and shouldn't be something someone is happy about getting. |
Mike Adoulin
Trans-Aerospace Industries
155
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Posted - 2013.01.21 23:19:00 -
[2] - Quote
While I agree the bounty system still needs work, it is far far better now than what it used to be.
At least now you can actually be a 'bounty hunter' as an in-game career now, altho it dovetails with suicide ganker/hisec pirate.
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Wescro
Tash-Murkon Amalgamated Security
176
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Posted - 2013.01.21 23:21:00 -
[3] - Quote
Iu Buu wrote: 1. If you have a bounty you can be killed in high sec by someone that has security status of 8 or higher.
In other words, no one.
However, I do like the idea of allow higher sec status players to automatically have kill rights on lower sec status and bountied criminals. Consider it being deputized by Concord to make a citizens arrest or whatever.
Iu Buu wrote: 2. A player that kills a ship of someone that has a bounty should get 20-30% of the full bounty and If they are able to get the pod they should get 100% of the bounty.
Jump clone, have alt pod kill you, take all bounty and tears. Might as well call the bounty button "donation."
Iu Buu wrote: 3. Placing a bounty on someone should be harder, a player should only be able to place bounty if they have the kill rights to that player. Or the If the player has a security status of -.3 or lower.
Hm, a lot of the "bad behavior" in EVE doesn't involve killing or sec status loss. Stealing, spying, being a moron, scamming, etc should all be bountiable in my opinion. This thread is awful and it should be locked. |
Unsuccessful At Everything
The Troll Bridge
1650
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Posted - 2013.01.21 23:25:00 -
[4] - Quote
Minimum bounty amount should be raised to 100,001 isk. This will surely put an end to the bounty placing a**hattery. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Iu Buu
Vanguard Knight's
0
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Posted - 2013.01.21 23:45:00 -
[5] - Quote
The cure for donating is having the pilot issuing the bounty be able to choose what pilots are able to receive the bounty. Kind of like an application submitted to the bounty issuer. The only people that are able to receive the bounty are only the ones who's application are accepted. I will cover more when i get back. |
Turgesson
Five-0
33
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Posted - 2013.01.22 00:45:00 -
[6] - Quote
Iu Buu wrote: I will cover more when i get back.
Don't bother. Spend that time learning to fight rather than asking for more useless features to do the job for ya.
HTFU |
Solstice Project
Highsec Outlaw Elementary School
2616
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Posted - 2013.01.22 09:46:00 -
[7] - Quote
I'll ignore all of the text, because you already started it wrong.
You can be touched anywhere, anytime. If people want you dead, you'll die. Doesn't matter how high the secstatus of the system is.
Now go try again. Inappropriate signature removed. Spitfire |
Mallak Azaria
GoonWaffe Goonswarm Federation
2115
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Posted - 2013.01.22 11:24:00 -
[8] - Quote
Iu Buu wrote:Bounty's have always been slacking in eve. Having a bounty on your head is a joke, no one can touch you in high sec and killing someone that is in null sec that is in station or part of a large gang is almost just as hard to kill. And and only getting 20% of the bounty of the price of the ship or pod is just insulting. Having a bounty should be something no one should want instead of a status that someone is happy about. If someone has a bounty that means they wrong someone and that person wants them dead. Here is what i think should change 1. If you have a bounty you can be killed in high sec by someone that has security status of 8 or higher. I can see how that would hinder someones game play because that are not able to fly through high sec but being ganked in high sec and loosing 100 bil also hinders your game play. 2. A player that kills a ship of someone that has a bounty should get 20-30% of the full bounty and If they are able to get the pod they should get 100% of the bounty. 3. Placing a bounty on someone should be harder, a player should only be able to place bounty if they have the kill rights to that player. Or the If the player has a security status of -.3 or lower. Their always kinks in things that need to be worked out but this how it should really be. I found the post ccp went off of for the new bounty system. https://forums.eveonline.com/default.aspx?g=posts&t=87919posted by, http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Sin+SoLeXX&page=1#killsThis player was a wanna be pirate and i really don't think it was a good person to take advice from about the bounty system. Like i said having a bounty should be something someone fears getting and shouldn't be something someone is happy about getting.
This has to be a troll. If not then you really need to learn how the game actually works, because most of what you said is wrong & the suggestion in point #2 would be as abusable as the last iteration of bounties.
The Adventures of a Belligerent Undesirable |
Demolishar
United Aggression
742
|
Posted - 2013.01.22 11:26:00 -
[9] - Quote
The only problems I see with current bounty system are:
1: It is still possible to claim your own bounty by using certain things off the market whose prices are not calculated properly (some faction tags work for this).
2: Not a problem but a feature that would be very nice: Include the killmail link on notifications of bounty being claimed. Would be a nice little touch. |
Christ Illusion
Atrocity Vendors
22
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Posted - 2013.01.22 12:22:00 -
[10] - Quote
Iu Buu wrote:
1. If you have a bounty you can be killed in high sec by someone that has security status of 8 or higher. I can see how that would hinder someones game play because that are not able to fly through high sec but being ganked in high sec and loosing 100 bil also hinders your game play.
This idea is cool.
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Jint Hikaru
OffWorld Exploration Inc
429
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Posted - 2013.01.22 12:38:00 -
[11] - Quote
Iu Buu wrote: The cure for donating is having the pilot issuing the bounty be able to choose what pilots are able to receive the bounty. Kind of like an application submitted to the bounty issuer. The only people that are able to receive the bounty are only the ones who's application are accepted. I will cover more when i get back.
Wow thats awesome.... so if I see someone traveling through my system with a nice juicy bounty, instead of killing him and blowing all the bounty ISK on Hookers&Booze, I have to do the following.....
1. look to see who placed the bounty 2. possibly dock up to make an application 3. submit an application to the person who placed the bounty (I dont even know how this works if multiple people have placed a bounty on the guy.... i am sure you have thought that one through... right?) 4. wait for that person to come online and accept my application
5. SWEET lets go kill that guy... Hookers&Booze here I come...
6. Realize that he left my system sometime in the last 3 hours.
Great Idea.... I can hardly wait till you come back and cover more.
Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. |
Kalim Dabo
Revolutionary Front New Creation Collective
19
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Posted - 2013.01.22 13:02:00 -
[12] - Quote
Christ Illusion wrote:Iu Buu wrote:
1. If you have a bounty you can be killed in high sec by someone that has security status of 8 or higher. I can see how that would hinder someones game play because that are not able to fly through high sec but being ganked in high sec and loosing 100 bil also hinders your game play.
This idea is cool.
Now it has been some time since I had positive sec status, but I seem to remember that it maxed out at 5.0. Nevertheless, I actually think this part of your scheme is a great idea. Right now there is no incentive for PvPers to have sec status above -2. This could open up more gameplay possibilities for anti-pirate or bounty hunter corps in highsec.
The other good idea I saw here is linking the loss mail in the notification that a bounty has been claimed.
Aside from that, the rest of this is all pointless crying. The bounty system is working more or less as intended. |
Telchek
Ashfell Celestial Equilibrium POD-SQUAD
2
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Posted - 2013.01.22 13:51:00 -
[13] - Quote
Iu Buu wrote:
1. If you have a bounty you can be killed in high sec by someone that has security status of 8 or higher. I can see how that would hinder someones game play because that are not able to fly through high sec but being ganked in high sec and loosing 100 bil also hinders your game play.
If you have the right to kill anyone with a bounty, Anyone with a bounty should have the right to kill you. And if successful a portion (20% of the bounty police's destroyed vessel) could be removed from your bounty. Its only fair for it to work both ways right? Both parties have incentive to kill one another. You want my bounty, I want it removed.
Content creation at its finest.
Though this version of the bounty system is better than the last, Its still far from being a good system. |
Nessy Miller
Perkone Caldari State
0
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Posted - 2013.01.22 16:01:00 -
[14] - Quote
Telchek wrote:If you have the right to kill anyone with a bounty, Anyone with a bounty should have the right to kill you. And if successful a portion (20% of the bounty police's destroyed vessel) could be removed from your bounty. Its only fair for it to work both ways right? Both parties have incentive to kill one another. You want my bounty, I want it removed.
ROFL. I just imagine SWAT commander is calling out to the terrorist keeping hostages and wonders what kind of armament they've got so they could make is "fair". And a criminal killing police officer getting his crimes forgotten The very essence of police is that they are allowed things others are not, and any police officer who tries to pick a "fair fight" is really-soon-to-be-dead police officer. Outlaws shall not ever feel safe in hisec, nor dictate any rules to be obeyed when dealing with them. Imagine Bin Laden & Co casually walking in US after 9/11. Oh, and this example shows that there is no such thing as "outlaw lands" either |
Bonera
Ministry of War Amarr Empire
0
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Posted - 2013.01.22 16:18:00 -
[15] - Quote
I killed a mackinaw last night in a war dec...few minutes pass and I have 3m on my head. So now I have to worry that a suicide ganker might try it in Hi sec if i ever fly t1 frig or lower and even then probably won't cover the loss of his ship.
If a bounty is issued, we should be able to lawfully hunt that person and claim our bounty. But this is EvE and we all love to take advantage of the game mechanics.
It may have been ultered and revamped but its still the same broken system. Its better but still just a sticker on my avatar. |
PO3T
Black Dawn Rising
10
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Posted - 2013.01.22 16:34:00 -
[16] - Quote
Bonera wrote:...we should be able to lawfully hunt that person and claim our bounty...
Thats what killrights are here for. The killright gives you the right to lawfully hunt that person. The bounty is a reward for the kill. |
Telchek
Ashfell Celestial Equilibrium POD-SQUAD
2
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Posted - 2013.01.22 17:34:00 -
[17] - Quote
Nessy Miller wrote:ROFL. I just imagine SWAT commander is calling out to the terrorist keeping hostages and wonders what kind of armament they've got so they could make is "fair". And a criminal killing police officer getting his crimes forgotten
Not all people with bounties are criminals. Most have positive sec status and only partake in asteroid pvp.
Nessy Miller wrote:The very essence of police is that they are allowed things others are not, and any police officer who tries to pick a "fair fight" is really-soon-to-be-dead police officer. Outlaws shall not ever feel safe in hisec, nor dictate any rules to be obeyed when dealing with them. Imagine Bin Laden & Co casually walking in US after 9/11. Oh, and this example shows that there is no such thing as "outlaw lands" either
Maybe in your country. But where im from, Some random guy cant slap a bounty on another random guy and have the police go after them. You seem to be speaking of negative security players aka outlaws. Which has nothing to do with my comment. I am speaking of Bounties. And anyones ability to place them on anyone. Even if you have +5.0 Security Status. I am sorry for your confusion. |
Telchek
Ashfell Celestial Equilibrium POD-SQUAD
2
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Posted - 2013.01.22 17:36:00 -
[18] - Quote
PO3T wrote:Bonera wrote:...we should be able to lawfully hunt that person and claim our bounty... Thats what killrights are here for. The killright gives you the right to lawfully hunt that person. The bounty is a reward for the kill.
I think he means lawfully hunt the person who applied the bounty. Which i would agree with. it was a wardec. No killright was issued.
What makes any of us so special that were able to magicly put isk on peoples heads for w/e reason works for your next post? If its a killright. Thats legit. He killed your pixels bounty him etc. But why can you put a bounty on me or him or anyone for no reason?
Bonera wrote: this is EvE and we all love to take advantage of the game mechanics.
Thats why. |
PO3T
Black Dawn Rising
10
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Posted - 2013.01.22 18:09:00 -
[19] - Quote
OK... now I get it. I see your point in RL - instigating someone else to kill a person (by placing a bounty) is an unlawful act and has to be punished/supressed. But the day CCP decides to make the same laws in EVE as there are in RL, I will put my char to biomass and unsubscribe, without losing another word.
I mean come on. Do you really want to have such a tool? There is no need for something like that. In other words: Who cares if you have a bounty on your head? Reply: only the person who has a killright on you.
Its as simple as that.
And when it comes to placing bounties on corporations: thats just a way for merc/wardec mechanics (I like it to be honest) There is no need to modify the mechanics as they currently are. They are not pefect, but they are not useless as well. And they sure as hell are better then the mechanics prior to Retribution. A reason to complain? I don't think they are that bad. |
Telchek
Ashfell Celestial Equilibrium POD-SQUAD
2
|
Posted - 2013.01.22 18:19:00 -
[20] - Quote
PO3T wrote:OK... now I get it. I see your point in RL - instigating someone else to kill a person (by placing a bounty) is an unlawful act and has to be punished/supressed. But the day CCP decides to make the same laws in EVE as there are in RL, I will put my char to biomass and unsubscribe, without losing another word.
I mean come on. Do you really want to have such a tool? There is no need for something like that. In other words: Who cares if you have a bounty on your head? Reply: only the person who has a killright on you.
Its as simple as that.
And when it comes to placing bounties on corporations: thats just a way for merc/wardec mechanics (I like it to be honest) There is no need to modify the mechanics as they currently are. They are not pefect, but they are not useless as well. And they sure as hell are better then the mechanics prior to Retribution. A reason to complain? I don't think they are that bad.
I agree with your post and stand firmly on your side. |
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Amber Thetawaves
Mong's Marauders Spaceships in Space
14
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Posted - 2013.01.23 14:20:00 -
[21] - Quote
>security status of 8 or higher
>loosing 100 bil
oh man I needed a good laugh
thank you. |
Iu Buu
Vanguard Knight's
1
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Posted - 2013.02.01 04:18:00 -
[22] - Quote
Amber Thetawaves wrote:>security status of 8 or higher
>loosing 100 bil
oh man I needed a good laugh
thank you.
http://eve-kill.net/?a=kill_detail&kll_id=14947130 270bil
Like i said, this plan isnt perfect and has kinks that need to be worked out. And usally a bounty hunter already knows who they are going after and dont just run into someone then go after them. Its true kill rights do give you the right to kill someone but, most of the time people dont have the right ship and the right group to go get them back. Thats why they create bounty's. Right now it is very pointless system and i dont know anyone that uses this system. Lets say you are trying to find someone and it takes 6 hours to find them, hopefully they are in low or null sec, not in a gang and is not flying a better ship then you. And you do manage to kill them but they are only flying a ship that cost 80 mil. Totally not even worth the time or effort, the way it is now its just put a bounty on someone and hope they bump into someone randomly and kills them, but thats the way it is now bounty or not. if your in low or null sec and you run into someone chances are they are going to kill you bounty or not. |
Zappity
Estel Arador Corp Services
0
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Posted - 2013.02.02 08:59:00 -
[23] - Quote
Can't understand the point of bounties tbh except as a sweetener if a kill right is available. I've got reasonable bounties on most of my characters and haven't been ganked for ages.
I'd love to be able to pay to generate a kill right (think of it as a bribe to get Concord to look the other way) but I guess that wouldn't go down too well in high sec. |
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