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Blodhgarm Dethahal
Transcendent Sedition Dustm3n
12
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Posted - 2013.01.26 16:16:00 -
[31] - Quote
Roime wrote:How much dps RR Tengus put out and what ranges after the HML change?
Our fit spits out about 445 DPS with T2 Furies at 70km range (max skills). Faction about 400 I think at 85km range (not sure about that.. don't use Faction that much). -Bl+¦d
Wormholes are the best Space.. |
Anselm Cenobite
Gold Ring Enterprises Enigma Project
5
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Posted - 2013.02.08 17:55:00 -
[32] - Quote
Let me also add to my Blackstar Peeps' comments, if you are worried about shooting things beyond your locking range as you fly a domi, don't forget the command "assist x [fleetmate]" or "guard x [fleetmate]. Even if you can't personally lock the target at 110 km, your long-range sentries will happily shoot at the distant sleepers if the sleepers are shooting at a fleet mate and you command the sentries to guard that fleet member. It's also great if you have a fast zippy pilot who speeds ahead of your fleet toward the sleepers and starts target painting them, as all your sentry drones will aggro whatever he target-paints.
Nothing like putting one guy in a HAC with speed boosts and target painters to fly up to the enemy, while two guys in domis sit back at range and assign their drones to shoot at whatever he targets. Pop! Pop! Pop!
The only drawback is your wrecks are scattered all over the place with this technique. |
Tarunik Raqalth'Qui
The Kairos Syndicate Transmission Lost
102
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Posted - 2013.02.08 20:25:00 -
[33] - Quote
Anselm Cenobite wrote:Let me also add to my Blackstar Peeps' comments, if you are worried about shooting things beyond your locking range as you fly a domi, don't forget the command "assist x [fleetmate]" or "guard x [fleetmate]. Even if you can't personally lock the target at 110 km, your long-range sentries will happily shoot at the distant sleepers if the sleepers are shooting at a fleet mate and you command the sentries to guard that fleet member. It's also great if you have a fast zippy pilot who speeds ahead of your fleet toward the sleepers and starts target painting them, as all your sentry drones will aggro whatever he target-paints.
Nothing like putting one guy in a HAC with speed boosts and target painters to fly up to the enemy, while two guys in domis sit back at range and assign their drones to shoot at whatever he targets. Pop! Pop! Pop!
The only drawback is your wrecks are scattered all over the place with this technique. The other drawback here is that if you use the "guard" command, you don't have control over what your sentries decide to shoot at , which occasionally leads to one popping a trigger accidentally. |
Marsan
Caldari Provisions
87
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Posted - 2013.02.09 00:04:00 -
[34] - Quote
Sleepers tend to kill drones a lot in only 2 cases. You only have 1-2 ships or they grab agro on a new wave. In the later case just be sure to let your corpmates attack 1st and your be fine. Former forum cheerleader CCP, now just a bitter small portion of the community. |
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