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Thread Statistics | Show CCP posts - 1 post(s) |
Commander Ted
Sudden Buggery Swift Angels Alliance
457
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Posted - 2013.02.01 16:17:00 -
[1] - Quote
In the thread in my signature someone claimed that in the very beginning of eve it was impossible to get from one empire to another without using low security space. I have found no evidence of this and I am wondering if this was ever true in the very early days of eve. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Reppyk
Yarrbear Inc. BricK sQuAD.
337
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Posted - 2013.02.01 16:58:00 -
[2] - Quote
ubad
There was no highsec in EVE, a long time ago. So yes. |
Mary Won-Na
Science and Trade Institute Caldari State
3
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Posted - 2013.02.01 17:30:00 -
[3] - Quote
I played the beta and a few months into launch but i don't remember... because in the beginning pretty much everyone just went straight to low-sec/null-sec. There wasn't the "im gonna practice Eve for 3 months before jumping into my first low-sec system," people played Eve back then to kill other people, period. There wasn't anything you could do in high-sec space anyway, except mine.
I guess that doesn't help you much but if your interest is to try and bring back empire separation (for lack of a better term), that ish won't work. In theory, longer travel times and forced low-sec entry and warping to 15km off gate all do make for a more immersive experience but in practicality all it leads to is permanent gate camps. Which is why they added all the highway systems anyway- nobody wants to be forced to make gate bm's just to go from domain to citadel in under an hour while dodging gate camps. And back when gate camps were 99% of all pvp in eve, they were a lot deadlier, because that's all people ever did (and no sentry guns). Scouting and avoiding certain systems were the only ways to truly avoid camps if you didn't have a set of bm's for that system/region.
Take it from somebody who was against warping to 0 (insta-jump with one mouse click now!) and highway systems and all of that. The system we have now is much better. People don't want to be forced into anything they don't want to do. If they don't want to go low-sec, forcing them with in-game mechanics is only going to make them quit. Low-sec will become all gate camps run by pirate blobs once again, in the few same chokepoint systems. It's boring (and i was usually one of the guys camping gates). IMO just make more incentives to go low-sec, don't force anybody. |
Commander Ted
Sudden Buggery Swift Angels Alliance
458
|
Posted - 2013.02.01 17:51:00 -
[4] - Quote
Mary Won-Na wrote:I played the beta and a few months into launch but i don't remember... because in the beginning pretty much everyone just went straight to low-sec/null-sec. There wasn't the "im gonna practice Eve for 3 months before jumping into my first low-sec system," people played Eve back then to kill other people, period. There wasn't anything you could do in high-sec space anyway, except mine.
I guess that doesn't help you much but if your interest is to try and bring back empire separation (for lack of a better term), that ish won't work. In theory, longer travel times and forced low-sec entry and warping to 15km off gate all do make for a more immersive experience but in practicality all it leads to is permanent gate camps. Which is why they added all the highway systems anyway- nobody wants to be forced to make gate bm's just to go from domain to citadel in under an hour while dodging gate camps. And back when gate camps were 99% of all pvp in eve, they were a lot deadlier, because that's all people ever did (and no sentry guns). Scouting and avoiding certain systems were the only ways to truly avoid camps if you didn't have a set of bm's for that system/region.
Take it from somebody who was against warping to 0 (insta-jump with one mouse click now!) and highway systems and all of that. The system we have now is much better. People don't want to be forced into anything they don't want to do. If they don't want to go low-sec, forcing them with in-game mechanics is only going to make them quit. Low-sec will become all gate camps run by pirate blobs once again, in the few same chokepoint systems. It's boring (and i was usually one of the guys camping gates). IMO just make more incentives to go low-sec, don't force anybody.
If you read my proposal you would know I had proposed new regions with very few choke points. Then you went out on the assumption that I wanted to remove warp to 0.
Nobody would ever be forced to do anything dangerous, you would never even have to move from one empire to another to be successful as a carebear. Not to mention now we have wormholes, jump freighters, and covert ops cloaks. You should post your complaints to my idea in the thread in my signature. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Unsuccessful At Everything
The Troll Bridge
1768
|
Posted - 2013.02.01 18:07:00 -
[5] - Quote
Starting a thread about another thread. This thread is about to experience LOCKsec. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Commander Ted
Sudden Buggery Swift Angels Alliance
458
|
Posted - 2013.02.01 18:09:00 -
[6] - Quote
Unsuccessful At Everything wrote:Starting a thread about another thread. This thread is about to experience LOCKsec. well i had a question I didn't think should be asked in that thread. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Cindy Marco
Expanse Security
110
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Posted - 2013.02.01 18:11:00 -
[7] - Quote
Maybe before the major highways were added. But that would have been in the first six months or so. Its really hard to say because its been back and forth over the years. Outside of islands i can't think of a time you were forced to go low-sec, but some of the high sec routes are much longer.
For like a year you could hit all the racial capitals and Yulai in maybe 10 jumps. I'm glad they changed it, its better for regional markets this way. |
Spurty
V0LTA Verge of Collapse
785
|
Posted - 2013.02.01 18:14:00 -
[8] - Quote
More versions of rancer will not help rancer locals at all.
--- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |
Commander Ted
Sudden Buggery Swift Angels Alliance
458
|
Posted - 2013.02.01 18:15:00 -
[9] - Quote
Spurty wrote:More versions of rancer will not help rancer locals at all.
Posting in the wrong thread buddy. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
Mary Won-Na
Science and Trade Institute Caldari State
3
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Posted - 2013.02.01 18:19:00 -
[10] - Quote
Commander Ted wrote:Mary Won-Na wrote:I played the beta and a few months into launch but i don't remember... because in the beginning pretty much everyone just went straight to low-sec/null-sec. There wasn't the "im gonna practice Eve for 3 months before jumping into my first low-sec system," people played Eve back then to kill other people, period. There wasn't anything you could do in high-sec space anyway, except mine.
I guess that doesn't help you much but if your interest is to try and bring back empire separation (for lack of a better term), that ish won't work. In theory, longer travel times and forced low-sec entry and warping to 15km off gate all do make for a more immersive experience but in practicality all it leads to is permanent gate camps. Which is why they added all the highway systems anyway- nobody wants to be forced to make gate bm's just to go from domain to citadel in under an hour while dodging gate camps. And back when gate camps were 99% of all pvp in eve, they were a lot deadlier, because that's all people ever did (and no sentry guns). Scouting and avoiding certain systems were the only ways to truly avoid camps if you didn't have a set of bm's for that system/region.
Take it from somebody who was against warping to 0 (insta-jump with one mouse click now!) and highway systems and all of that. The system we have now is much better. People don't want to be forced into anything they don't want to do. If they don't want to go low-sec, forcing them with in-game mechanics is only going to make them quit. Low-sec will become all gate camps run by pirate blobs once again, in the few same chokepoint systems. It's boring (and i was usually one of the guys camping gates). IMO just make more incentives to go low-sec, don't force anybody. If you read my proposal you would know I had proposed new regions with very few choke points. Then you went out on the assumption that I wanted to remove warp to 0. Nobody would ever be forced to do anything dangerous, you would never even have to move from one empire to another to be successful as a carebear. Not to mention now we have wormholes, jump freighters, and covert ops cloaks. You should post your complaints to my idea in the thread in my signature.
Anytime you center combat on people in transit, you get gate camps. The idea of stopping trade caravans and hiring security escorts and all that sounds great on paper, but in practice, gate camp pvp is boring. IMO CCP should be moving away from gate pvp and they have been, for the most part. Why would you want to regress the game? We had a period of time when the gameplay you describe was possible. It never happened because it wasn't fun.
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Commander Ted
Sudden Buggery Swift Angels Alliance
458
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Posted - 2013.02.01 18:21:00 -
[11] - Quote
Mary Won-Na wrote:
Anytime you center combat on people in transit, you get gate camps. The idea of stopping trade caravans and hiring security escorts and all that sounds great on paper, but in practice, gate camp pvp is boring. IMO CCP should be moving away from gate pvp and they have been, for the most part. Why would you want to regress the game? We had a period of time when the gameplay you describe was possible. It never happened because it wasn't fun.
Please post in the F&I thread so this one can be focused on the question I asked. https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec. |
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ISD LackOfFaith
ISD Community Communications Liaisons
388
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Posted - 2013.02.02 01:49:00 -
[12] - Quote
Quote:14. Redundant threads will be deleted. As a courtesy to others before beginning a new thread, please look to see if an active thread on that topic has already been established. If so, place your comments there instead. Multiple threads on the same subject clutter up the forum needlessly and many good ideas may be lost. Keep discussions about one topic to one thread only. As your question was answered and this thread is only acting as a redirect to your F&I thread, it is now locked. ISD LackOfFaith Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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